File: plugin_general_wxcp.cpp

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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright            : (C) 2014 The CodeLite Team
// file name            : plugin_general_wxcp.cpp
//
// -------------------------------------------------------------------------
// A
//              _____           _      _     _ _
//             /  __ \         | |    | |   (_) |
//             | /  \/ ___   __| | ___| |    _| |_ ___
//             | |    / _ \ / _  |/ _ \ |   | | __/ _ )
//             | \__/\ (_) | (_| |  __/ |___| | ||  __/
//              \____/\___/ \__,_|\___\_____/_|\__\___|
//
//                                                  F i l e
//
//    This program is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////
// This file was auto-generated by codelite's wxCrafter Plugin
// Do not modify this file by hand!
//////////////////////////////////////////////////////////////////////

#include "plugin_general_wxcp.h"
#include "codelite_exports.h"


// Declare the bitmap loading function
extern void wxCDEE4InitBitmapResources();

static bool bBitmapLoaded = false;


GeneralImages::GeneralImages()
    : wxImageList(16, 16, true)
{
    if ( !bBitmapLoaded ) {
        // We need to initialise the default bitmap handler
        wxXmlResource::Get()->AddHandler(new wxBitmapXmlHandler);
        wxCDEE4InitBitmapResources();
        bBitmapLoaded = true;
    }
    wxBitmap bmp;
    
    bmp = wxXmlResource::Get()->LoadBitmap(wxT("dbgAsm"));
    this->Add( bmp );
    m_bitmaps.insert( std::make_pair(wxT("dbgAsm"), bmp ) );
    
    bmp = wxXmlResource::Get()->LoadBitmap(wxT("tabClose"));
    this->Add( bmp );
    m_bitmaps.insert( std::make_pair(wxT("tabClose"), bmp ) );
    
    
}

GeneralImages::~GeneralImages()
{
}