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//////////////////////////////////////////////////////////////////////
// This file was auto-generated by codelite's wxCrafter Plugin
// wxCrafter project file: wxFlatButton.wxcp
// Do not modify this file by hand!
//////////////////////////////////////////////////////////////////////
#include "wxFlatButtonBase.h"
// Declare the bitmap loading function
extern void wxC9ED9InitBitmapResources();
static bool bBitmapLoaded = false;
wxFlatButtonBase::wxFlatButtonBase(wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style)
: wxPanel(parent, id, pos, size, style)
{
if ( !bBitmapLoaded ) {
// We need to initialise the default bitmap handler
wxXmlResource::Get()->AddHandler(new wxBitmapXmlHandler);
wxC9ED9InitBitmapResources();
bBitmapLoaded = true;
}
SetSizeHints(-1,-1);
if ( GetSizer() ) {
GetSizer()->Fit(this);
}
Centre(wxBOTH);
// Connect events
this->Connect(wxEVT_ENTER_WINDOW, wxMouseEventHandler(wxFlatButtonBase::OnEnterWindow), NULL, this);
this->Connect(wxEVT_LEAVE_WINDOW, wxMouseEventHandler(wxFlatButtonBase::OnLeaveWindow), NULL, this);
this->Connect(wxEVT_PAINT, wxPaintEventHandler(wxFlatButtonBase::OnPaint), NULL, this);
this->Connect(wxEVT_ERASE_BACKGROUND, wxEraseEventHandler(wxFlatButtonBase::OnEraseBackground), NULL, this);
this->Connect(wxEVT_LEFT_DOWN, wxMouseEventHandler(wxFlatButtonBase::OnLeftDown), NULL, this);
this->Connect(wxEVT_SIZE, wxSizeEventHandler(wxFlatButtonBase::OnSize), NULL, this);
this->Connect(wxEVT_LEFT_DCLICK, wxMouseEventHandler(wxFlatButtonBase::OnLeftDClick), NULL, this);
this->Connect(wxEVT_LEFT_UP, wxMouseEventHandler(wxFlatButtonBase::OnLeftUp), NULL, this);
}
wxFlatButtonBase::~wxFlatButtonBase()
{
this->Disconnect(wxEVT_ENTER_WINDOW, wxMouseEventHandler(wxFlatButtonBase::OnEnterWindow), NULL, this);
this->Disconnect(wxEVT_LEAVE_WINDOW, wxMouseEventHandler(wxFlatButtonBase::OnLeaveWindow), NULL, this);
this->Disconnect(wxEVT_PAINT, wxPaintEventHandler(wxFlatButtonBase::OnPaint), NULL, this);
this->Disconnect(wxEVT_ERASE_BACKGROUND, wxEraseEventHandler(wxFlatButtonBase::OnEraseBackground), NULL, this);
this->Disconnect(wxEVT_LEFT_DOWN, wxMouseEventHandler(wxFlatButtonBase::OnLeftDown), NULL, this);
this->Disconnect(wxEVT_SIZE, wxSizeEventHandler(wxFlatButtonBase::OnSize), NULL, this);
this->Disconnect(wxEVT_LEFT_DCLICK, wxMouseEventHandler(wxFlatButtonBase::OnLeftDClick), NULL, this);
this->Disconnect(wxEVT_LEFT_UP, wxMouseEventHandler(wxFlatButtonBase::OnLeftUp), NULL, this);
}
wxFlatButtonBarBase::wxFlatButtonBarBase(wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style)
: wxPanel(parent, id, pos, size, style)
{
if ( !bBitmapLoaded ) {
// We need to initialise the default bitmap handler
wxXmlResource::Get()->AddHandler(new wxBitmapXmlHandler);
wxC9ED9InitBitmapResources();
bBitmapLoaded = true;
}
m_mainSizer = new wxBoxSizer(wxHORIZONTAL);
this->SetSizer(m_mainSizer);
SetSizeHints(-1,-1);
if ( GetSizer() ) {
GetSizer()->Fit(this);
}
Centre(wxBOTH);
// Connect events
this->Connect(wxEVT_PAINT, wxPaintEventHandler(wxFlatButtonBarBase::OnPaint), NULL, this);
this->Connect(wxEVT_SIZE, wxSizeEventHandler(wxFlatButtonBarBase::OnSize), NULL, this);
}
wxFlatButtonBarBase::~wxFlatButtonBarBase()
{
this->Disconnect(wxEVT_PAINT, wxPaintEventHandler(wxFlatButtonBarBase::OnPaint), NULL, this);
this->Disconnect(wxEVT_SIZE, wxSizeEventHandler(wxFlatButtonBarBase::OnSize), NULL, this);
}
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