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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2013 by Eran Ifrah
// file name : sftp_writer_thread.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef SFTPWRITERTHREAD_H
#define SFTPWRITERTHREAD_H
#include "worker_thread.h" // Base class: WorkerThread
#include "cl_sftp.h"
#include "ssh_account_info.h"
#include "remote_file_info.h"
class SFTP;
class SFTPThreadRequet : public ThreadRequest
{
SSHAccountInfo m_account;
wxString m_remoteFile;
wxString m_localFile;
size_t m_retryCounter;
bool m_uploadSuccess;
int m_direction;
public:
enum {
kUpload,
kDownload
};
public:
SFTPThreadRequet(const SSHAccountInfo& accountInfo, const wxString &remoteFile, const wxString &localFile);
SFTPThreadRequet(const RemoteFileInfo& remoteFile);
SFTPThreadRequet(const SFTPThreadRequet& other);
SFTPThreadRequet& operator=(const SFTPThreadRequet& other);
virtual ~SFTPThreadRequet();
void SetUploadSuccess(bool uploadSuccess) {
this->m_uploadSuccess = uploadSuccess;
}
bool IsUploadSuccess() const {
return m_uploadSuccess;
}
void SetAccount(const SSHAccountInfo& account) {
this->m_account = account;
}
void SetLocalFile(const wxString& localFile) {
this->m_localFile = localFile;
}
void SetRemoteFile(const wxString& remoteFile) {
this->m_remoteFile = remoteFile;
}
void SetRetryCounter(size_t retryCounter) {
this->m_retryCounter = retryCounter;
}
size_t GetRetryCounter() const {
return m_retryCounter;
}
const SSHAccountInfo& GetAccount() const {
return m_account;
}
const wxString& GetRemoteFile() const {
return m_remoteFile;
}
const wxString& GetLocalFile() const {
return m_localFile;
}
int GetDirection() const {
return m_direction;
}
ThreadRequest* Clone() const;
};
class SFTPThreadMessage
{
int m_status;
wxString m_message;
wxString m_account;
public:
enum {
STATUS_NONE = -1,
STATUS_OK,
STATUS_ERROR,
};
public:
SFTPThreadMessage();
virtual ~SFTPThreadMessage();
void SetAccount(const wxString& account) {
this->m_account = account;
}
void SetMessage(const wxString& message) {
this->m_message = message;
}
const wxString& GetAccount() const {
return m_account;
}
const wxString& GetMessage() const {
return m_message;
}
void SetStatus(int status) {
this->m_status = status;
}
int GetStatus() const {
return m_status;
}
};
class SFTPWorkerThread : public WorkerThread
{
static SFTPWorkerThread* ms_instance;
clSFTP::Ptr_t m_sftp;
SFTP* m_plugin;
public:
static SFTPWorkerThread* Instance();
static void Release();
private:
SFTPWorkerThread();
virtual ~SFTPWorkerThread();
void DoConnect(SFTPThreadRequet *req);
void DoReportMessage(const wxString &account, const wxString &message, int status);
void DoReportStatusBarMessage(const wxString &message);
public:
virtual void ProcessRequest(ThreadRequest* request);
void SetSftpPlugin(SFTP* sftp);
};
#endif // SFTPWRITERTHREAD_H
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