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<?xml version="1.0" encoding="utf-8"?>
<CodeLite_Project Name="makedir">
<Plugins>
<Plugin Name="qmake">
<![CDATA[00010001N0014ReleaseUnicode000000000000]]>
</Plugin>
</Plugins>
<VirtualDirectory Name="src">
<File Name="makedir.cpp"/>
</VirtualDirectory>
<Dependencies/>
<Settings Type="Executable">
<GlobalSettings>
<Compiler Options="" C_Options="">
<IncludePath Value="."/>
</Compiler>
<Linker Options="">
<LibraryPath Value="."/>
</Linker>
<ResourceCompiler Options=""/>
</GlobalSettings>
<Configuration Name="DebugUnicode" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
<Compiler Options="-g;$(shell wx-config --cxxflags --unicode=yes --debug=yes)" C_Options="-g;$(shell wx-config --cxxflags --unicode=yes --debug=yes)" Required="yes" PreCompiledHeader="">
<Preprocessor Value="__WX__"/>
</Compiler>
<Linker Options="-O2;$(shell wx-config --debug=yes --libs --unicode=yes);-mwindows" Required="yes"/>
<ResourceCompiler Options="$(shell wx-config --rcflags)" Required="yes"/>
<General OutputFile="./DebugUnicode/makedir" IntermediateDirectory="./DebugUnicode" Command="./makedir" CommandArguments="obj/d/e/eran" UseSeparateDebugArgs="no" DebugArguments="" WorkingDirectory="$(IntermediateDirectory)" PauseExecWhenProcTerminates="yes"/>
<Environment EnvVarSetName="<Use Defaults>" DbgSetName="<Use Defaults>"/>
<Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
<PostConnectCommands/>
<StartupCommands/>
</Debugger>
<PreBuild/>
<PostBuild/>
<CustomBuild Enabled="no">
<RebuildCommand/>
<CleanCommand/>
<BuildCommand/>
<PreprocessFileCommand/>
<SingleFileCommand/>
<MakefileGenerationCommand/>
<ThirdPartyToolName>None</ThirdPartyToolName>
<WorkingDirectory/>
</CustomBuild>
<AdditionalRules>
<CustomPostBuild/>
<CustomPreBuild/>
</AdditionalRules>
</Configuration>
<Configuration Name="ReleaseUnicode" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
<Compiler Options=";$(shell wx-config --cxxflags --unicode=yes --debug=no)" C_Options=";$(shell wx-config --cxxflags --unicode=yes --debug=no)" Required="yes" PreCompiledHeader="">
<Preprocessor Value="__WX__"/>
</Compiler>
<Linker Options="-O2;$(shell wx-config --debug=no --libs --unicode=yes);-mwindows;-s" Required="yes"/>
<ResourceCompiler Options="$(shell wx-config --rcflags)" Required="yes"/>
<General OutputFile="../Runtime/makedir" IntermediateDirectory="./ReleaseUnicode" Command="../Runtime/makedir" CommandArguments="" UseSeparateDebugArgs="no" DebugArguments="" WorkingDirectory="" PauseExecWhenProcTerminates="yes"/>
<Environment EnvVarSetName="<Use Defaults>" DbgSetName="<Use Defaults>"/>
<Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
<PostConnectCommands/>
<StartupCommands/>
</Debugger>
<PreBuild/>
<PostBuild/>
<CustomBuild Enabled="no">
<RebuildCommand/>
<CleanCommand/>
<BuildCommand/>
<PreprocessFileCommand/>
<SingleFileCommand/>
<MakefileGenerationCommand/>
<ThirdPartyToolName>None</ThirdPartyToolName>
<WorkingDirectory/>
</CustomBuild>
<AdditionalRules>
<CustomPostBuild/>
<CustomPreBuild/>
</AdditionalRules>
</Configuration>
</Settings>
<Dependencies Name="DebugUnicode"/>
<Dependencies Name="ReleaseUnicode"/>
</CodeLite_Project>
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