File: FindSqlite.cmake

package info (click to toggle)
codequery 0.26.0%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 9,332 kB
  • sloc: cpp: 106,043; xml: 16,576; python: 4,187; perl: 244; makefile: 11
file content (61 lines) | stat: -rw-r--r-- 1,916 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61

#
# The following license applies only to this file:
#

# - find Sqlite 3
# SQLITE_INCLUDE_DIR - Where to find Sqlite 3 header files (directory)
# SQLITE_LIBRARIES - Sqlite 3 libraries
# SQLITE_LIBRARY_RELEASE - Where the release library is
# SQLITE_LIBRARY_DEBUG - Where the debug library is
# SQLITE_FOUND - Set to TRUE if we found everything (library, includes and executable)

# Copyright (c) 2010 Pau Garcia i Quiles, <pgquiles@elpauer.org>
#
# Redistribution and use is allowed according to the terms of the BSD license.
# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
#
# Generated by CModuler, a CMake Module Generator - http://gitorious.org/cmoduler

IF( SQLITE_INCLUDE_DIR AND SQLITE_LIBRARY_RELEASE )
    SET(SQLITE_FIND_QUIETLY TRUE)
ENDIF( SQLITE_INCLUDE_DIR AND SQLITE_LIBRARY_RELEASE )


IF ( UNIX )

   FIND_PATH( SQLITE_INCLUDE_DIR sqlite3.h  )

   FIND_LIBRARY(SQLITE_LIBRARY_RELEASE NAMES sqlite3 )

ELSE ( UNIX )

   FIND_PATH( SQLITE_INCLUDE_DIR sqlite3.h 
              "/sqlite3/include")

   FIND_LIBRARY( SQLITE_LIBRARY_RELEASE NAMES sqlite3 )

ENDIF ( UNIX )

IF( SQLITE_LIBRARY_RELEASE AND SQLITE_INCLUDE_DIR )
        SET( SQLITE_FOUND TRUE )
ENDIF( SQLITE_LIBRARY_RELEASE AND SQLITE_INCLUDE_DIR )

IF( SQLITE_LIBRARY_RELEASE )
        SET( SQLITE_LIBRARIES ${SQLITE_LIBRARY_RELEASE} )
ENDIF( SQLITE_LIBRARY_RELEASE )

IF( SQLITE_FOUND )
        IF( NOT SQLITE_FIND_QUIETLY )
                MESSAGE( STATUS "Found Sqlite3 header file in ${SQLITE_INCLUDE_DIR}")
                MESSAGE( STATUS "Found Sqlite3 libraries: ${SQLITE_LIBRARIES}")
        ENDIF( NOT SQLITE_FIND_QUIETLY )
ELSE(SQLITE_FOUND)
        IF( SQLITE_FIND_REQUIRED)
                MESSAGE( FATAL_ERROR "Could not find Sqlite3" )
        ELSE( SQLITE_FIND_REQUIRED)
                MESSAGE( STATUS "Optional package Sqlite3 was not found" )
        ENDIF( SQLITE_FIND_REQUIRED)
		
ENDIF(SQLITE_FOUND)