1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516
|
// Scintilla source code edit control
/** @file LexHollywood.cxx
** Lexer for Hollywood
** Written by Andreas Falkenhahn, based on the BlitzBasic/PureBasic/Lua lexers
** Thanks to Nicholai Benalal
** For more information on Hollywood, see http://www.hollywood-mal.com/
** Mail me (andreas <at> airsoftsoftwair <dot> de) for any bugs.
** This code is subject to the same license terms as the rest of the Scintilla project:
** The License.txt file describes the conditions under which this software may be distributed.
**/
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <stdarg.h>
#include <assert.h>
#include <ctype.h>
#include <string>
#include <map>
#include "ILexer.h"
#include "Scintilla.h"
#include "SciLexer.h"
#include "WordList.h"
#include "LexAccessor.h"
#include "StyleContext.h"
#include "CharacterSet.h"
#include "LexerModule.h"
#include "OptionSet.h"
#include "DefaultLexer.h"
using namespace Scintilla;
/* Bits:
* 1 - whitespace
* 2 - operator
* 4 - identifier
* 8 - decimal digit
* 16 - hex digit
* 32 - bin digit
* 64 - letter
*/
static int character_classification[128] =
{
0, // NUL ($0)
0, // SOH ($1)
0, // STX ($2)
0, // ETX ($3)
0, // EOT ($4)
0, // ENQ ($5)
0, // ACK ($6)
0, // BEL ($7)
0, // BS ($8)
1, // HT ($9)
1, // LF ($A)
0, // VT ($B)
0, // FF ($C)
1, // CR ($D)
0, // SO ($E)
0, // SI ($F)
0, // DLE ($10)
0, // DC1 ($11)
0, // DC2 ($12)
0, // DC3 ($13)
0, // DC4 ($14)
0, // NAK ($15)
0, // SYN ($16)
0, // ETB ($17)
0, // CAN ($18)
0, // EM ($19)
0, // SUB ($1A)
0, // ESC ($1B)
0, // FS ($1C)
0, // GS ($1D)
0, // RS ($1E)
0, // US ($1F)
1, // space ($20)
4, // ! ($21)
0, // " ($22)
0, // # ($23)
4, // $ ($24)
2, // % ($25)
2, // & ($26)
2, // ' ($27)
2, // ( ($28)
2, // ) ($29)
2, // * ($2A)
2, // + ($2B)
2, // , ($2C)
2, // - ($2D)
// NB: we treat "." as an identifier although it is also an operator and a decimal digit
// the reason why we treat it as an identifier is to support syntax highlighting for
// plugin commands which always use a "." in their names, e.g. pdf.OpenDocument();
// we handle the decimal digit case manually below so that 3.1415 and .123 is styled correctly
// the collateral damage of treating "." as an identifier is that "." is never styled
// SCE_HOLLYWOOD_OPERATOR
4, // . ($2E)
2, // / ($2F)
28, // 0 ($30)
28, // 1 ($31)
28, // 2 ($32)
28, // 3 ($33)
28, // 4 ($34)
28, // 5 ($35)
28, // 6 ($36)
28, // 7 ($37)
28, // 8 ($38)
28, // 9 ($39)
2, // : ($3A)
2, // ; ($3B)
2, // < ($3C)
2, // = ($3D)
2, // > ($3E)
2, // ? ($3F)
0, // @ ($40)
84, // A ($41)
84, // B ($42)
84, // C ($43)
84, // D ($44)
84, // E ($45)
84, // F ($46)
68, // G ($47)
68, // H ($48)
68, // I ($49)
68, // J ($4A)
68, // K ($4B)
68, // L ($4C)
68, // M ($4D)
68, // N ($4E)
68, // O ($4F)
68, // P ($50)
68, // Q ($51)
68, // R ($52)
68, // S ($53)
68, // T ($54)
68, // U ($55)
68, // V ($56)
68, // W ($57)
68, // X ($58)
68, // Y ($59)
68, // Z ($5A)
2, // [ ($5B)
2, // \ ($5C)
2, // ] ($5D)
2, // ^ ($5E)
68, // _ ($5F)
2, // ` ($60)
84, // a ($61)
84, // b ($62)
84, // c ($63)
84, // d ($64)
84, // e ($65)
84, // f ($66)
68, // g ($67)
68, // h ($68)
68, // i ($69)
68, // j ($6A)
68, // k ($6B)
68, // l ($6C)
68, // m ($6D)
68, // n ($6E)
68, // o ($6F)
68, // p ($70)
68, // q ($71)
68, // r ($72)
68, // s ($73)
68, // t ($74)
68, // u ($75)
68, // v ($76)
68, // w ($77)
68, // x ($78)
68, // y ($79)
68, // z ($7A)
2, // { ($7B)
2, // | ($7C)
2, // } ($7D)
2, // ~ ($7E)
0, //  ($7F)
};
static bool IsSpace(int c) {
return c < 128 && (character_classification[c] & 1);
}
static bool IsOperator(int c) {
return c < 128 && (character_classification[c] & 2);
}
static bool IsIdentifier(int c) {
return c < 128 && (character_classification[c] & 4);
}
static bool IsDigit(int c) {
return c < 128 && (character_classification[c] & 8);
}
static bool IsHexDigit(int c) {
return c < 128 && (character_classification[c] & 16);
}
static int LowerCase(int c)
{
if (c >= 'A' && c <= 'Z')
return 'a' + c - 'A';
return c;
}
static int CheckHollywoodFoldPoint(char const *token) {
if (!strcmp(token, "function")) {
return 1;
}
if (!strcmp(token, "endfunction")) {
return -1;
}
return 0;
}
// An individual named option for use in an OptionSet
// Options used for LexerHollywood
struct OptionsHollywood {
bool fold;
bool foldCompact;
OptionsHollywood() {
fold = false;
foldCompact = false;
}
};
static const char * const hollywoodWordListDesc[] = {
"Hollywood keywords",
"Hollywood standard API functions",
"Hollywood plugin API functions",
"Hollywood plugin methods",
0
};
struct OptionSetHollywood : public OptionSet<OptionsHollywood> {
OptionSetHollywood(const char * const wordListDescriptions[]) {
DefineProperty("fold", &OptionsHollywood::fold);
DefineProperty("fold.compact", &OptionsHollywood::foldCompact);
DefineWordListSets(wordListDescriptions);
}
};
class LexerHollywood : public DefaultLexer {
int (*CheckFoldPoint)(char const *);
WordList keywordlists[4];
OptionsHollywood options;
OptionSetHollywood osHollywood;
public:
LexerHollywood(int (*CheckFoldPoint_)(char const *), const char * const wordListDescriptions[]) :
DefaultLexer("hollywood", SCLEX_HOLLYWOOD),
CheckFoldPoint(CheckFoldPoint_),
osHollywood(wordListDescriptions) {
}
virtual ~LexerHollywood() {
}
void SCI_METHOD Release() override {
delete this;
}
int SCI_METHOD Version() const override {
return lvIdentity;
}
const char * SCI_METHOD PropertyNames() override {
return osHollywood.PropertyNames();
}
int SCI_METHOD PropertyType(const char *name) override {
return osHollywood.PropertyType(name);
}
const char * SCI_METHOD DescribeProperty(const char *name) override {
return osHollywood.DescribeProperty(name);
}
Sci_Position SCI_METHOD PropertySet(const char *key, const char *val) override;
const char * SCI_METHOD PropertyGet(const char* key) override {
return osHollywood.PropertyGet(key);
}
const char * SCI_METHOD DescribeWordListSets() override {
return osHollywood.DescribeWordListSets();
}
Sci_Position SCI_METHOD WordListSet(int n, const char *wl) override;
void SCI_METHOD Lex(Sci_PositionU startPos, Sci_Position length, int initStyle, IDocument *pAccess) override;
void SCI_METHOD Fold(Sci_PositionU startPos, Sci_Position length, int initStyle, IDocument *pAccess) override;
void * SCI_METHOD PrivateCall(int, void *) override {
return 0;
}
static ILexer *LexerFactoryHollywood() {
return new LexerHollywood(CheckHollywoodFoldPoint, hollywoodWordListDesc);
}
};
Sci_Position SCI_METHOD LexerHollywood::PropertySet(const char *key, const char *val) {
if (osHollywood.PropertySet(&options, key, val)) {
return 0;
}
return -1;
}
Sci_Position SCI_METHOD LexerHollywood::WordListSet(int n, const char *wl) {
WordList *wordListN = 0;
switch (n) {
case 0:
wordListN = &keywordlists[0];
break;
case 1:
wordListN = &keywordlists[1];
break;
case 2:
wordListN = &keywordlists[2];
break;
case 3:
wordListN = &keywordlists[3];
break;
}
Sci_Position firstModification = -1;
if (wordListN) {
WordList wlNew;
wlNew.Set(wl);
if (*wordListN != wlNew) {
wordListN->Set(wl);
firstModification = 0;
}
}
return firstModification;
}
void SCI_METHOD LexerHollywood::Lex(Sci_PositionU startPos, Sci_Position length, int initStyle, IDocument *pAccess) {
LexAccessor styler(pAccess);
styler.StartAt(startPos);
bool inString = false;
StyleContext sc(startPos, length, initStyle, styler);
// Can't use sc.More() here else we miss the last character
for (; ; sc.Forward())
{
if (sc.atLineStart) inString = false;
if (sc.ch == '\"' && sc.chPrev != '\\') inString = !inString;
if (sc.state == SCE_HOLLYWOOD_IDENTIFIER) {
if (!IsIdentifier(sc.ch)) {
char s[100];
int kstates[4] = {
SCE_HOLLYWOOD_KEYWORD,
SCE_HOLLYWOOD_STDAPI,
SCE_HOLLYWOOD_PLUGINAPI,
SCE_HOLLYWOOD_PLUGINMETHOD,
};
sc.GetCurrentLowered(s, sizeof(s));
for (int i = 0; i < 4; i++) {
if (keywordlists[i].InList(s)) {
sc.ChangeState(kstates[i]);
}
}
sc.SetState(SCE_HOLLYWOOD_DEFAULT);
}
} else if (sc.state == SCE_HOLLYWOOD_OPERATOR) {
// always reset to default on operators because otherwise
// comments won't be recognized in sequences like "+/* Hello*/"
// --> "+/*" would be recognized as a sequence of operators
// if (!IsOperator(sc.ch)) sc.SetState(SCE_HOLLYWOOD_DEFAULT);
sc.SetState(SCE_HOLLYWOOD_DEFAULT);
} else if (sc.state == SCE_HOLLYWOOD_PREPROCESSOR) {
if (!IsIdentifier(sc.ch))
sc.SetState(SCE_HOLLYWOOD_DEFAULT);
} else if (sc.state == SCE_HOLLYWOOD_CONSTANT) {
if (!IsIdentifier(sc.ch))
sc.SetState(SCE_HOLLYWOOD_DEFAULT);
} else if (sc.state == SCE_HOLLYWOOD_NUMBER) {
if (!IsDigit(sc.ch) && sc.ch != '.')
sc.SetState(SCE_HOLLYWOOD_DEFAULT);
} else if (sc.state == SCE_HOLLYWOOD_HEXNUMBER) {
if (!IsHexDigit(sc.ch))
sc.SetState(SCE_HOLLYWOOD_DEFAULT);
} else if (sc.state == SCE_HOLLYWOOD_STRING) {
if (sc.ch == '"') {
sc.ForwardSetState(SCE_HOLLYWOOD_DEFAULT);
}
if (sc.atLineEnd) {
sc.SetState(SCE_HOLLYWOOD_DEFAULT);
}
} else if (sc.state == SCE_HOLLYWOOD_COMMENT) {
if (sc.atLineEnd) {
sc.SetState(SCE_HOLLYWOOD_DEFAULT);
}
} else if (sc.state == SCE_HOLLYWOOD_COMMENTBLOCK) {
if (sc.Match("*/") && !inString) {
sc.Forward();
sc.ForwardSetState(SCE_HOLLYWOOD_DEFAULT);
}
} else if (sc.state == SCE_HOLLYWOOD_STRINGBLOCK) {
if (sc.Match("]]") && !inString) {
sc.Forward();
sc.ForwardSetState(SCE_HOLLYWOOD_DEFAULT);
}
}
if (sc.state == SCE_HOLLYWOOD_DEFAULT) {
if (sc.Match(';')) {
sc.SetState(SCE_HOLLYWOOD_COMMENT);
} else if (sc.Match("/*")) {
sc.SetState(SCE_HOLLYWOOD_COMMENTBLOCK);
sc.Forward();
} else if (sc.Match("[[")) {
sc.SetState(SCE_HOLLYWOOD_STRINGBLOCK);
sc.Forward();
} else if (sc.Match('"')) {
sc.SetState(SCE_HOLLYWOOD_STRING);
} else if (sc.Match('$')) {
sc.SetState(SCE_HOLLYWOOD_HEXNUMBER);
} else if (sc.Match("0x") || sc.Match("0X")) { // must be before IsDigit() because of 0x
sc.SetState(SCE_HOLLYWOOD_HEXNUMBER);
sc.Forward();
} else if (sc.ch == '.' && (sc.chNext >= '0' && sc.chNext <= '9')) { // ".1234" style numbers
sc.SetState(SCE_HOLLYWOOD_NUMBER);
sc.Forward();
} else if (IsDigit(sc.ch)) {
sc.SetState(SCE_HOLLYWOOD_NUMBER);
} else if (sc.Match('#')) {
sc.SetState(SCE_HOLLYWOOD_CONSTANT);
} else if (sc.Match('@')) {
sc.SetState(SCE_HOLLYWOOD_PREPROCESSOR);
} else if (IsOperator(sc.ch)) {
sc.SetState(SCE_HOLLYWOOD_OPERATOR);
} else if (IsIdentifier(sc.ch)) {
sc.SetState(SCE_HOLLYWOOD_IDENTIFIER);
}
}
if (!sc.More())
break;
}
sc.Complete();
}
void SCI_METHOD LexerHollywood::Fold(Sci_PositionU startPos, Sci_Position length, int /* initStyle */, IDocument *pAccess) {
if (!options.fold)
return;
LexAccessor styler(pAccess);
Sci_PositionU lengthDoc = startPos + length;
int visibleChars = 0;
Sci_Position lineCurrent = styler.GetLine(startPos);
int levelPrev = styler.LevelAt(lineCurrent) & SC_FOLDLEVELNUMBERMASK;
int levelCurrent = levelPrev;
char chNext = styler[startPos];
int styleNext = styler.StyleAt(startPos);
int done = 0;
char word[256];
int wordlen = 0;
for (Sci_PositionU i = startPos; i < lengthDoc; i++) {
char ch = chNext;
chNext = styler.SafeGetCharAt(i + 1);
int style = styleNext;
styleNext = styler.StyleAt(i + 1);
bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');
if (!done) {
if (wordlen) { // are we scanning a token already?
word[wordlen] = static_cast<char>(LowerCase(ch));
if (!IsIdentifier(ch)) { // done with token
word[wordlen] = '\0';
levelCurrent += CheckFoldPoint(word);
done = 1;
} else if (wordlen < 255) {
wordlen++;
}
} else { // start scanning at first non-whitespace character
if (!IsSpace(ch)) {
if (style != SCE_HOLLYWOOD_COMMENTBLOCK && IsIdentifier(ch)) {
word[0] = static_cast<char>(LowerCase(ch));
wordlen = 1;
} else // done with this line
done = 1;
}
}
}
if (atEOL) {
int lev = levelPrev;
if (visibleChars == 0 && options.foldCompact) {
lev |= SC_FOLDLEVELWHITEFLAG;
}
if ((levelCurrent > levelPrev) && (visibleChars > 0)) {
lev |= SC_FOLDLEVELHEADERFLAG;
}
if (lev != styler.LevelAt(lineCurrent)) {
styler.SetLevel(lineCurrent, lev);
}
lineCurrent++;
levelPrev = levelCurrent;
visibleChars = 0;
done = 0;
wordlen = 0;
}
if (!IsSpace(ch)) {
visibleChars++;
}
}
// Fill in the real level of the next line, keeping the current flags as they will be filled in later
int flagsNext = styler.LevelAt(lineCurrent) & ~SC_FOLDLEVELNUMBERMASK;
styler.SetLevel(lineCurrent, levelPrev | flagsNext);
}
LexerModule lmHollywood(SCLEX_HOLLYWOOD, LexerHollywood::LexerFactoryHollywood, "hollywood", hollywoodWordListDesc);
|