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# This file is autogenerated. DO NOT EDIT!
#
# Modifications should be made to debian/control.in instead.
# This file is regenerated automatically in the clean target.
Source: cogl
Section: libs
Priority: optional
Maintainer: Debian GNOME Maintainers <pkg-gnome-maintainers@lists.alioth.debian.org>
Uploaders: Emilio Pozuelo Monfort <pochu@debian.org>, Jeremy Bicha <jbicha@debian.org>, Laurent Bigonville <bigon@debian.org>, Michael Biebl <biebl@debian.org>, Sjoerd Simons <sjoerd@debian.org>,
Rico Tzschichholz <ricotz@ubuntu.com>
Build-Depends: debhelper-compat (= 12),
gnome-pkg-tools,
gobject-introspection (>= 1.33.4-1~),
gtk-doc-tools (>= 1.13),
libcairo2-dev (>= 1.10),
libdrm-dev [linux-any],
libegl-dev,
libegl1-mesa-dev,
libgbm-dev [linux-any],
libgdk-pixbuf-2.0-dev (>= 2.0) | libgdk-pixbuf2.0-dev (>= 2.0),
libgirepository1.0-dev (>= 0.9.12),
libgl1-mesa-dev (>= 7.1~rc3-1~),
libgles2-mesa-dev (>= 7.1~rc3-1~) | libgles2-dev,
libglib2.0-dev (>= 2.32.0),
libpango1.0-dev (>= 1.28.3-5),
libwayland-dev (>= 1.1.90) [linux-any],
libx11-dev,
libxcomposite-dev (>= 1:0.4),
libxdamage-dev,
libxext-dev,
libxfixes-dev (>= 1:3),
libxrandr-dev (>= 2:1.2),
xauth <!nocheck>,
xvfb <!nocheck>
Build-Depends-Indep: libclutter-1.0-doc <!nodoc>,
libgdk-pixbuf2.0-doc <!nodoc>,
libglib2.0-doc <!nodoc>
Rules-Requires-Root: no
Standards-Version: 4.5.1
Vcs-Browser: https://salsa.debian.org/gnome-team/cogl
Vcs-Git: https://salsa.debian.org/gnome-team/cogl.git
Package: libcogl20
Architecture: any
Depends: libgl1 [!armel !armhf],
libgles2 [armel armhf],
${misc:Depends},
${shlibs:Depends}
Recommends: libcogl-common
Suggests: libgl1,
libgles2
Breaks: libclutter-1.0-0 (<< 1.17)
Multi-Arch: same
Description: Object oriented GL/GLES Abstraction/Utility Layer
Cogl is a small open source library for using 3D graphics hardware to draw
pretty pictures. The API departs from the flat state machine style of
OpenGL and is designed to make it easy to write orthogonal components that
can render without stepping on each others toes.
Package: libcogl-common
Architecture: all
Multi-Arch: foreign
Depends: ${misc:Depends},
${shlibs:Depends}
Description: Object oriented GL/GLES Abstraction/Utility Layer (common files)
Cogl is a small open source library for using 3D graphics hardware to draw
pretty pictures. The API departs from the flat state machine style of
OpenGL and is designed to make it easy to write orthogonal components that
can render without stepping on each others toes.
.
This package contains the common files, such as translations.
Package: libcogl-dev
Section: libdevel
Architecture: any
Multi-Arch: same
Depends: gir1.2-cogl-1.0 (= ${binary:Version}),
libcairo2-dev,
libcogl-path20 (= ${binary:Version}),
libcogl20 (= ${binary:Version}),
libdrm-dev [!hurd-any],
libgbm-dev [linux-any],
libgdk-pixbuf-2.0-dev (>= 2.0) | libgdk-pixbuf2.0-dev (>= 2.0),
libgl1-mesa-dev (>= 7.1~rc3-1~),
libgles2-mesa-dev (>= 7.1~rc3-1~) | libgles2-dev,
libglib2.0-dev (>= 2.28.0),
libwayland-dev [linux-any],
libx11-dev,
libxcomposite-dev,
libxdamage-dev,
libxext-dev,
libxfixes-dev,
libxrandr-dev,
${misc:Depends},
${shlibs:Depends}
Breaks: libcogl-path-dev (<< 1.22.4-4~)
Replaces: libcogl-path-dev (<< 1.22.4-4~)
Recommends: pkg-config
Suggests: libcogl-doc
Description: Object oriented GL/GLES Abstraction/Utility Layer (development files)
Cogl is a small open source library for using 3D graphics hardware to draw
pretty pictures. The API departs from the flat state machine style of
OpenGL and is designed to make it easy to write orthogonal components that
can render without stepping on each others toes.
.
This package contains the development files for libcogl.
Package: libcogl-doc
Section: doc
Architecture: all
Multi-Arch: foreign
Depends: ${misc:Depends}
Suggests: devhelp
Build-Profiles: <!nodoc>
Description: Object oriented GL/GLES Abstraction/Utility Layer (documentation)
Cogl is a small open source library for using 3D graphics hardware to draw
pretty pictures. The API departs from the flat state machine style of
OpenGL and is designed to make it easy to write orthogonal components that
can render without stepping on each others toes.
.
This package contains the documentation.
Package: gir1.2-cogl-1.0
Section: introspection
Architecture: any
Depends: ${gir:Depends},
${misc:Depends},
${shlibs:Depends}
Provides: gir1.2-cogl-2.0 (= ${binary:Version})
Multi-Arch: same
Description: GObject introspection data for the Cogl 1.0 library
This package contains introspection data for the Clutter scene
graph library.
.
It can be used by packages using the GIRepository format to generate
dynamic bindings for libcogl.
Package: libcogl-path20
Architecture: any
Depends: ${misc:Depends},
${shlibs:Depends}
Recommends: libcogl-common
Multi-Arch: same
Description: Object oriented GL/GLES Abstraction/Utility Layer
Cogl is a small open source library for using 3D graphics hardware to draw
pretty pictures. The API departs from the flat state machine style of
OpenGL and is designed to make it easy to write orthogonal components that
can render without stepping on each others toes.
Package: libcogl-path-dev
Section: libdevel
Architecture: any
Multi-Arch: same
Depends: libcogl-dev (= ${binary:Version}),
${misc:Depends},
${shlibs:Depends}
Recommends: pkg-config
Suggests: libcogl-doc
Description: Object oriented GL/GLES Abstraction/Utility Layer (development files)
Cogl is a small open source library for using 3D graphics hardware to draw
pretty pictures. The API departs from the flat state machine style of
OpenGL and is designed to make it easy to write orthogonal components that
can render without stepping on each others toes.
.
This package should be used as a build-dependency by programs that use the
cogl-path API, but is currently an empty package that depends on libcogl-dev
due to circular dependencies between the base cogl API and the cogl-path API.
Package: libcogl-pango20
Architecture: any
Depends: ${misc:Depends},
${shlibs:Depends}
Recommends: libcogl-common
Multi-Arch: same
Description: Object oriented GL/GLES Abstraction/Utility Layer
Cogl is a small open source library for using 3D graphics hardware to draw
pretty pictures. The API departs from the flat state machine style of
OpenGL and is designed to make it easy to write orthogonal components that
can render without stepping on each others toes.
Package: libcogl-pango-dev
Section: libdevel
Architecture: any
Multi-Arch: same
Depends: gir1.2-coglpango-1.0 (= ${binary:Version}),
libcairo2-dev (>= 1.10),
libcogl-dev (= ${binary:Version}),
libcogl-pango20 (= ${binary:Version}),
libdrm-dev [!hurd-any],
libgdk-pixbuf-2.0-dev (>= 2.0) | libgdk-pixbuf2.0-dev (>= 2.0),
libglib2.0-dev (>= 2.28.0),
libpango1.0-dev (>= 1.20),
libx11-dev,
libxcomposite-dev,
libxdamage-dev,
libxext-dev,
libxfixes-dev,
${misc:Depends},
${shlibs:Depends}
Recommends: pkg-config
Suggests: libcogl-doc
Description: Object oriented GL/GLES Abstraction/Utility Layer (development files)
Cogl is a small open source library for using 3D graphics hardware to draw
pretty pictures. The API departs from the flat state machine style of
OpenGL and is designed to make it easy to write orthogonal components that
can render without stepping on each others toes.
.
This package contains the development files for libcogl-pango.
Package: gir1.2-coglpango-1.0
Section: introspection
Architecture: any
Depends: ${gir:Depends},
${misc:Depends},
${shlibs:Depends}
Provides: gir1.2-coglpango-2.0 (= ${binary:Version})
Multi-Arch: same
Description: GObject introspection data for the CoglPango 1.0 library
This package contains introspection data for the Clutter scene
graph library.
.
It can be used by packages using the GIRepository format to generate
dynamic bindings for libcogl-pango.
|