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New in Coin v2.3.0 (2004-06-22):
* new features:
- new node SoTextureCombine
- new texture coordinate mapping nodes SoTextureCoordinateCube,
SoTextureCoordinateCylinder, and SoTextureCoordinateSphere
- vertex buffer objects support
- correct "sorted layers blend" transparency mode
- improved thread safety
* bugfixes:
- loading of engine networks from file with default field values
- misc bumpmapping bugfixes
- plugged various memory leaks
- offscreen renderer fixes: alpha channel support, robustify
- improved library cleanup
- and lots more...
* optimizations:
- file reading should be noticable faster
- more/improved use of vertex array rendering and vertex buffer objects
* other:
- build setup updates, doc updates, Mac OS X packaging fixes
New in Coin v2.2.1 (2004-01-15):
* bugfixes:
- debug build SoBumpMapTransform::initClass() assert fix
- fixes for VRML97 PROTO setup and file export
New in Coin v2.2.0 (2004-01-14):
* new features:
- multi-texturing (new node SoTextureUnit)
- bump-mapping (new nodes SoBumpMap, SoBumpMapCoordinate, SoBumpMapTransform)
- render-to-texture (new node SoSceneTexture2)
- much improved font support, can now load and use TrueType fonts
for all 3D text primitive types
- SoTexture2 now supports REPLACE texture model
- SoOffscreenRenderer now uses GLX pbuffers for accelerated
offscreen rendering on X11, WGL pbuffers on MS Windows, and AGL
pbuffers on Mac OS
- MS Windows HTML help reference documentation support
* bugfixes
- engine SoWriteAction bugfix (assert failure in debug version)
- SoFile::getBoundingBox() and SoVRMLInline::getBoundingBox()
- fixed problem reading gzipped files on Mac OS X
- misc FreeType fixes on Linux and Mac OS X
- SoNode/SoEngine copy() bugfixes
- SoVRMLBackground now reacts to camera movement
* misc minor optimizations, various documentation updates
New in Coin v2.1.0 (2003-07-09):
* new features:
- new SoIntersectionDetectionAction class for collision testing
- import and export of files with gzip and bzip2 compression
(new methods SoOutput::setCompression() and
SoOutput::getAvailableCompressionMethods())
- hard-copy support: vector output to Postscript
- FreeType support for importing TrueType fonts to SoText2
- native Win32 support for importing TrueType fonts to SoText2
- new SoInput::setStringArray() convenience method
- new SoAction::apply() convenience method
- So[Box|Line]HighlightRenderAction highlights selections under
all SoSelection nodes, not just the first one
- SoSFImage::setValue with CopyPolicy::NO_COPY implemented
- autodetection of some common Win32 Coin-linking problems
- ensure [u]intptr_t C type is present
* bugfixes:
- SoCube PER_FACE material binding bugfix
- I/O: string quoting bugfix, binary file padding bugfix, ++
- field-conversion setup for new field types from 2.0
- misc SoOffscreenRenderer fixes
- SoOffscreenRenderer large image support
- environment mapping when lighting is enabled
- import and export operations on iv- and wrl-files for some locales
- SoResetTransform SoGetBoundingBoxAction handling
- SoNodeSenor (re)attach
- So[Box|Line]HighlightRenderAction antialiasing rendering
- and more...
* build fixes:
- upgraded to new versions of autoconf, automake, and libtool
- fixes for building with the MKS environment
New in Coin v2.0.2 (2003-04-03):
* bugfixes in
- using OpenAL on Windows (used wrong calling convention)
- SoGetPrimitiveCountAction on the SoVertexProperty node
- Extension elements. State is recreated in actions when a new
element has been enabled
- VRML export. The VRML node prefix will now not be skipped
when the file header is != #VRML V2.0 utf8
- SoQuadMesh PER_FACE material binding rendering
- GL texture coordinate projection enable/disable
New in Coin v2.0.1 (2003-03-12):
* bugfixes in
- SoClipPlaneManip
- SoPathSensor
- the notification mechanism
- ROUTE-connections in PROTOS
- import code
* run-time binding of shared library symbols on Mac OS X, and HP-UX 10
* a few minor optimizations
* coin2.dsp file generation improvements
* improved support for building with gcc/g++ on Cygwin
* implemented SoGLLazyElement::sendAllMaterial()/sendNoMaterial().
New in Coin v2.0.0 (2003-02-27):
* legal issues
- Coin beyond Coin 1.* switched to being licensed under the GPL
* new features
- platform-independent thread-handling abstraction classes
- thread-safe action traversals possible with --enable-threadsafe
- VRML97 support
- 3d-textures
- audio support
- dynamic loading of extension nodes possible on selected platforms
- SoExtSelection: can also select only the visible polygons in a model
- SoOffscreenRenderer: now handles generating arbitrarily huge images
- new SoTransparencyType node, with support for setting SoTransparencyType
in the scene graph.
- exports base class SbClip for general polygon clipping routines
- application data sharing through SoMField::setValuesPointer()
* optimizations
- display list render caching
- optimized LazyElement traversal
* compile/build/install
- Inventor/C/ include hierarchy for C ADTs in Coin
- man-page for coin-config.1
- more standard build setup for generated documentation
- MS Developer Studio project files generation
- Linux/Debian package setup
- Mac OS X/Darwin support, with custom framework installation
* and the usual batch of bugfixes, optimizations, documentation updates,
and build setup improvements
New in Coin v1.0 (2001-08-13):
* speedy Cygwin builds with new, simpler wrapmsvc.exe compiler wrapper
* SoOffscreenRenderer::writeToPostscript(fp, pagesize)
* minor bugfixes
* minor documentation updates
New in Coin v1.0 final beta (2001-07-22):
- beta release made for the Web3D SDK CD, for SIGGRAPH 2001 distribution
* full Open Inventor 2.1 source code compatibility
* miscellaneous extensions:
- SoPolygonOffset node
- SoImage node
- SoExtSelection node
- SoMarkerSet node
- SoClipPlaneManip manipulator
- SoMouseButtonEvent::BUTTON4, BUTTON5 for wheelmouse events
- SoKeyboardEvent::DELETE is portable even for MS Windows
- SoAction::IN_PATH is portable even for HPUX
- SoCamera::setStereoMode()
- SoCamera::pointAt(target, upvector);
- SbImage class
- SoGLRenderAction::SORTED_OBJECT_SORTED_TRIANGLE_* transparency modes
- SoGLRenderAction::addPreRenderCallback()/removePreRenderCallback()
- SoCallbackAction::setViewportRegion()/getViewportRegion().
- SoInput::searchForFile()
- SoInput::isFileVRML1() / isFileVRML2() (soon)
- SoOffscreenRenderer::writeToFile() and friends
- SoFile::getFullName()
- and more [to be mapped down later]
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