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#ifndef COIN_SBBOX2F_H
#define COIN_SBBOX2F_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) 1998-2004 by Systems in Motion. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Systems in Motion about acquiring
* a Coin Professional Edition License.
*
* See <URL:http://www.coin3d.org/> for more information.
*
* Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
* <URL:http://www.sim.no/>.
*
\**************************************************************************/
#include <Inventor/SbBasic.h>
#include <Inventor/SbVec2f.h>
class COIN_DLL_API SbBox2f {
public:
SbBox2f(void);
SbBox2f(float xmin, float ymin, float xmax, float ymax);
SbBox2f(const SbVec2f & min, const SbVec2f & max);
~SbBox2f(void);
const SbVec2f & getMin(void) const;
const SbVec2f & getMax(void) const;
SbVec2f getCenter(void) const;
void extendBy(const SbVec2f & point);
void extendBy(const SbBox2f & box);
SbBool intersect(const SbVec2f & point) const;
SbBool intersect(const SbBox2f & box) const;
SbVec2f getClosestPoint(const SbVec2f & p) const;
void setBounds(float xmin, float ymin, float xmax, float ymax);
void setBounds(const SbVec2f & min, const SbVec2f & max);
void getBounds(float & xmin, float & ymin, float & xmax, float & ymax) const;
void getBounds(SbVec2f & min, SbVec2f & max) const;
void getOrigin(float & x0, float & y0) const;
void getSize(float & w, float & h) const;
float getAspectRatio(void) const;
void makeEmpty(void);
SbBool isEmpty(void) const;
SbBool hasArea(void) const;
friend COIN_DLL_API int operator ==(const SbBox2f & b1, const SbBox2f & b2);
friend COIN_DLL_API int operator !=(const SbBox2f & b1, const SbBox2f & b2);
private:
SbVec2f minpt, maxpt;
float width(void) const;
float height(void) const;
};
COIN_DLL_API int operator ==(const SbBox2f & b1, const SbBox2f & b2);
COIN_DLL_API int operator !=(const SbBox2f & b1, const SbBox2f & b2);
#endif // !COIN_SBBOX2F_H
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