1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87
|
#ifndef COIN_SBBOX3F_H
#define COIN_SBBOX3F_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) 1998-2004 by Systems in Motion. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Systems in Motion about acquiring
* a Coin Professional Edition License.
*
* See <URL:http://www.coin3d.org/> for more information.
*
* Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
* <URL:http://www.sim.no/>.
*
\**************************************************************************/
#include <stdio.h>
#include <Inventor/SbVec3f.h>
class SbMatrix;
class COIN_DLL_API SbBox3f {
public:
SbBox3f(void);
SbBox3f(const float minx, const float miny, const float minz,
const float maxx, const float maxy, const float maxz);
SbBox3f(const SbVec3f & min, const SbVec3f & max);
~SbBox3f();
const SbVec3f & getMin(void) const;
const SbVec3f & getMax(void) const;
SbVec3f & getMin(void);
SbVec3f & getMax(void);
SbVec3f getCenter(void) const;
void extendBy(const SbVec3f & point);
void extendBy(const SbBox3f & box);
SbBool intersect(const SbVec3f & point) const;
SbBool intersect(const SbBox3f & box) const;
void setBounds(const float minx, const float miny, const float minz,
const float maxx, const float maxy, const float maxz);
void setBounds(const SbVec3f & min, const SbVec3f & max);
void getBounds(float & minx, float & miny, float & minz,
float & maxx, float & maxy, float & maxz) const;
void getBounds(SbVec3f & min, SbVec3f & max) const;
void getOrigin(float & x0, float & y0, float & z0) const;
void getSize(float & dx, float & dy, float & dz) const;
void makeEmpty(void);
SbBool isEmpty(void) const;
SbBool hasVolume(void) const;
void getSpan(const SbVec3f & dir, float & dmin, float & dmax) const;
void transform(const SbMatrix & matrix);
float getVolume(void) const;
SbBool outside(const SbMatrix & mvp, int & cullbits) const;
SbVec3f getClosestPoint(const SbVec3f & point) const;
friend COIN_DLL_API int operator ==(const SbBox3f & b1, const SbBox3f & b2);
friend COIN_DLL_API int operator !=(const SbBox3f & b1, const SbBox3f & b2);
void print(FILE * file) const;
private:
SbVec3f min, max;
};
COIN_DLL_API int operator ==(const SbBox3f & b1, const SbBox3f & b2);
COIN_DLL_API int operator !=(const SbBox3f & b1, const SbBox3f & b2);
#endif // !COIN_SBBOX3F_H
|