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#ifndef COIN_SBOCTTREE_H
#define COIN_SBOCTTREE_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) 1998-2004 by Systems in Motion. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Systems in Motion about acquiring
* a Coin Professional Edition License.
*
* See <URL:http://www.coin3d.org/> for more information.
*
* Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
* <URL:http://www.sim.no/>.
*
\**************************************************************************/
#include <Inventor/SbVec3f.h>
#include <Inventor/lists/SbList.h>
#include <Inventor/SbBox3f.h>
#include <stdio.h>
class SbSphere;
class SbOctTreeNode;
class SbPlane;
typedef struct
{
void (*bboxfunc)(void * const item, SbBox3f & bbox);
SbBool (*ptinsidefunc)(void * const item, const SbVec3f & pt);
SbBool (*insideboxfunc)(void * const item, const SbBox3f & box);
SbBool (*insidespherefunc)(void * const item, const SbSphere & sphere);
SbBool (*insideplanesfunc)(void * const item,
const SbPlane * const planes,
const int numplanes);
} SbOctTreeFuncs;
class COIN_DLL_API SbOctTree {
public:
SbOctTree(const SbBox3f & bbox,
const SbOctTreeFuncs & itemfuncs,
const int maxitemspernode = 64);
~SbOctTree();
void addItem(void * const item);
void removeItem(void * const item);
void findItems(const SbVec3f & pos,
SbList <void*> & destarray,
const SbBool removeduplicates = TRUE) const;
void findItems(const SbBox3f & box,
SbList <void*> & destarray,
const SbBool removeduplicates = TRUE) const;
void findItems(const SbSphere & sphere,
SbList <void*> & destarray,
const SbBool removeduplicates = TRUE) const;
void findItems(const SbPlane * const planes,
const int numplanes,
SbList <void*> & destarray,
const SbBool removeduplicates= TRUE) const;
const SbBox3f & getBoundingBox(void) const;
void clear(void);
void debugTree(FILE * fp);
private:
friend class SbOctTreeNode;
SbBox3f boundingbox;
SbOctTreeNode * topnode;
SbOctTreeFuncs itemfuncs;
int maxitemspernode;
};
#endif // !COIN_SBOCTTREE_H
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