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#ifndef COIN_SOPRIMITIVEVERTEX_H
#define COIN_SOPRIMITIVEVERTEX_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) 1998-2004 by Systems in Motion. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Systems in Motion about acquiring
* a Coin Professional Edition License.
*
* See <URL:http://www.coin3d.org/> for more information.
*
* Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
* <URL:http://www.sim.no/>.
*
\**************************************************************************/
#include <Inventor/SbVec2f.h>
#include <Inventor/SbVec3f.h>
#include <Inventor/SbVec4f.h>
class SoDetail;
class COIN_DLL_API SoPrimitiveVertex {
public:
SoPrimitiveVertex(void);
SoPrimitiveVertex(const SoPrimitiveVertex & pv);
~SoPrimitiveVertex();
const SbVec3f & getPoint(void) const;
const SbVec3f & getNormal(void) const;
const SbVec4f & getTextureCoords(void) const;
int getMaterialIndex(void) const;
const SoDetail * getDetail(void) const;
SoPrimitiveVertex & operator =(const SoPrimitiveVertex & pv);
void setPoint(const SbVec3f & point);
void setNormal(const SbVec3f & normal);
void setTextureCoords(const SbVec2f & texcoords);
void setTextureCoords(const SbVec3f & texcoords);
void setTextureCoords(const SbVec4f & texcoords);
void setMaterialIndex(const int index);
void setDetail(SoDetail * const detail);
private:
SbVec3f point;
SbVec3f normal;
SbVec4f textureCoords;
int materialIndex;
SoDetail * detail;
};
#endif // !COIN_SOPRIMITIVEVERTEX_H
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