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#ifndef COIN_SOGLMULTITEXTURECOORDINATEELEMENT_H
#define COIN_SOGLMULTITEXTURECOORDINATEELEMENT_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) 1998-2004 by Systems in Motion. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Systems in Motion about acquiring
* a Coin Professional Edition License.
*
* See <URL:http://www.coin3d.org/> for more information.
*
* Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
* <URL:http://www.sim.no/>.
*
\**************************************************************************/
#include <Inventor/elements/SoMultiTextureCoordinateElement.h>
#include <Inventor/elements/SoGLTextureCoordinateElement.h>
class SoGLMultiTextureCoordinateElementP;
class COIN_DLL_API SoGLMultiTextureCoordinateElement : public SoMultiTextureCoordinateElement {
typedef SoMultiTextureCoordinateElement inherited;
SO_ELEMENT_HEADER(SoGLMultiTextureCoordinateElement);
public:
static void initClass(void);
protected:
virtual ~SoGLMultiTextureCoordinateElement();
public:
virtual void init(SoState * state);
virtual void push(SoState * state);
virtual void pop(SoState * state,
const SoElement * prevTopElement);
static void setTexGen(SoState * const state, SoNode * const node,
const int unit,
SoTexCoordTexgenCB * const texgenFunc,
void * const texgenData = NULL,
SoTextureCoordinateFunctionCB * const func = NULL,
void * const funcData = NULL);
virtual SoTextureCoordinateElement::CoordType getType(const int unit) const;
static const SoGLMultiTextureCoordinateElement * getInstance(SoState * const state);
void send(const int unit, const int index) const;
void send(const int unit, const int index, const SbVec3f &c, const SbVec3f &n) const;
class GLUnitData {
public:
SoTexCoordTexgenCB * texgenCB;
void * texgenData;
};
void initRender(const SbBool * enabled, const int maxenabled) const;
protected:
virtual void setElt(const int unit,
SoTexCoordTexgenCB *func,
void *data = NULL);
private:
void doCallback(const int unit) const;
SoGLMultiTextureCoordinateElementP * pimpl;
};
#endif // !COIN_SOGLMULTITEXTURECOORDINATEELEMENT_H
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