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#ifndef COIN_SOSHAPEHINTSELEMENT_H
#define COIN_SOSHAPEHINTSELEMENT_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) 1998-2004 by Systems in Motion. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Systems in Motion about acquiring
* a Coin Professional Edition License.
*
* See <URL:http://www.coin3d.org/> for more information.
*
* Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
* <URL:http://www.sim.no/>.
*
\**************************************************************************/
#include <Inventor/elements/SoSubElement.h>
class COIN_DLL_API SoShapeHintsElement : public SoElement {
typedef SoElement inherited;
SO_ELEMENT_HEADER(SoShapeHintsElement);
public:
static void initClass(void);
protected:
virtual ~SoShapeHintsElement();
public:
enum VertexOrdering {
UNKNOWN_ORDERING,
CLOCKWISE,
COUNTERCLOCKWISE,
ORDERING_AS_IS
};
enum ShapeType {
UNKNOWN_SHAPE_TYPE,
SOLID,
SHAPE_TYPE_AS_IS
};
enum FaceType {
UNKNOWN_FACE_TYPE,
CONVEX,
FACE_TYPE_AS_IS
};
virtual void init(SoState * state);
virtual void push(SoState * state);
virtual void pop(SoState * state, const SoElement * prevtopelement);
virtual SbBool matches(const SoElement * element) const;
virtual SoElement *copyMatchInfo(void) const;
static void set(SoState * const state, SoNode * const node,
const VertexOrdering vertexOrdering,
const ShapeType shapeType, const FaceType faceType);
static void set(SoState * const state,
const VertexOrdering vertexOrdering,
const ShapeType shapeType, const FaceType faceType);
static void get(SoState * const state, VertexOrdering & vertexOrdering,
ShapeType & shapeType, FaceType & faceType);
static VertexOrdering getVertexOrdering(SoState * const state);
static ShapeType getShapeType(SoState * const state);
static FaceType getFaceType(SoState * const state);
static VertexOrdering getDefaultVertexOrdering();
static ShapeType getDefaultShapeType();
static FaceType getDefaultFaceType();
virtual void print(FILE * file) const;
protected:
void updateLazyElement(SoState * state);
virtual void setElt(VertexOrdering vertexOrdering,
ShapeType shapeType, FaceType faceType);
VertexOrdering vertexOrdering;
ShapeType shapeType;
FaceType faceType;
};
#endif // !COIN_SOSHAPEHINTSELEMENT_H
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