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#ifndef COIN_SBCOLOR_H
#define COIN_SBCOLOR_H
/**************************************************************************\
* Copyright (c) Kongsberg Oil & Gas Technologies AS
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/
#include <Inventor/system/inttypes.h>
#include <Inventor/SbVec3f.h>
class COIN_DLL_API SbColor : public SbVec3f {
public:
SbColor(void);
SbColor(const SbVec3f& v);
SbColor(const float* const rgb);
SbColor(const float r, const float g, const float b);
SbColor & setHSVValue(float h, float s, float v);
SbColor & setHSVValue(const float hsv[3]);
void getHSVValue(float &h, float &s, float &v) const;
void getHSVValue(float hsv[3]) const;
SbColor & setPackedValue(const uint32_t rgba, float& transparency);
uint32_t getPackedValue(const float transparency = 0.0f) const;
private:
float red(void) const { return (*this)[0]; }
float green(void) const { return (*this)[1]; }
float blue(void) const { return (*this)[2]; }
uint32_t convertToUInt(const float val) { return static_cast<uint32_t>(val*255.0f);}
};
#endif // !COIN_SBCOLOR_H
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