1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130
|
// Copyright (c) 2012, Motorola Mobility, Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of the Motorola Mobility, Inc. nor the names of its
// contributors may be used to endorse or promote products derived from this
// software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "GLTF.h"
using namespace rapidjson;
#if __cplusplus <= 199711L
using namespace std::tr1;
#endif
using namespace std;
namespace GLTF
{
//---- GLTFPrimitiveRemapInfos ------------------------------------------------------------------------------------------
GLTFPrimitive::GLTFPrimitive()
{
}
GLTFPrimitive::~GLTFPrimitive()
{
}
GLTFPrimitive::GLTFPrimitive(const GLTFPrimitive &primitive) : JSONObject()
{
this->_allVertexAttributes = primitive._allVertexAttributes;
GLTFPrimitive *pr = const_cast<GLTFPrimitive*>(&primitive);
this->setPrimitive(pr->getPrimitive());
this->setMaterialID(pr->getMaterialID());
this->_materialObjectID = primitive._materialObjectID;
this->_uniqueIndices = primitive._uniqueIndices;
}
shared_ptr<GLTFPrimitive> GLTFPrimitive::clone()
{
shared_ptr<GLTFPrimitive> primitive(new GLTFPrimitive(*this));
//FIXME: this should be done in GLTFPrimitive, but it's not possible at the moment, due to const signature that needs to be widely updated..
primitive->setIndices(this->getIndices());
return primitive;
}
GLTF::Semantic GLTFPrimitive::getSemanticAtIndex(unsigned int index)
{
return this->_allVertexAttributes[index]->getSemantic();
}
unsigned int GLTFPrimitive::getIndexOfSetAtIndex(unsigned int index)
{
return (unsigned int)this->_allVertexAttributes[index]->getIndexOfSet();
}
size_t GLTFPrimitive::getVertexAttributesCount()
{
return this->_allVertexAttributes.size();
}
VertexAttributeVector GLTFPrimitive::getVertexAttributes()
{
return this->_allVertexAttributes;
}
void GLTFPrimitive::appendVertexAttribute(shared_ptr <JSONVertexAttribute> VertexAttribute)
{
this->_allVertexAttributes.push_back(VertexAttribute);
}
unsigned int GLTFPrimitive::getPrimitive() {
return this->getUnsignedInt32(kPrimitive);
}
void GLTFPrimitive::setPrimitive(unsigned int type) {
this->setUnsignedInt32(kPrimitive, type);
}
std::string GLTFPrimitive::getMaterialID() {
return this->getString(kMaterial);
}
void GLTFPrimitive::setMaterialID(std::string materialID) {
this->setString(kMaterial, materialID);
}
unsigned int GLTFPrimitive::getMaterialObjectID() {
return this->_materialObjectID;
}
void GLTFPrimitive::setMaterialObjectID(unsigned int materialID) {
this->_materialObjectID = materialID;
}
shared_ptr <GLTF::GLTFAccessor> GLTFPrimitive::getIndices() {
return this->_uniqueIndices;
}
void GLTFPrimitive::setIndices(shared_ptr <GLTF::GLTFAccessor> indices) {
this->setString(kIndices, indices->getID());
this->_uniqueIndices = indices;
}
std::string GLTFPrimitive::valueType() {
return "primitive";
}
};
|