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////////////////////////////////////////////////////////////////////////////
// File: CLTexImage.cpp
// Author: Changchang Wu
// Description : implementation of the CLTexImage class.
//
// Copyright (c) 2007 University of North Carolina at Chapel Hill
// All Rights Reserved
//
// Permission to use, copy, modify and distribute this software and its
// documentation for educational, research and non-profit purposes, without
// fee, and without a written agreement is hereby granted, provided that the
// above copyright notice and the following paragraph appear in all copies.
//
// The University of North Carolina at Chapel Hill make no representations
// about the suitability of this software for any purpose. It is provided
// 'as is' without express or implied warranty.
//
// Please send BUG REPORTS to ccwu@cs.unc.edu
//
////////////////////////////////////////////////////////////////////////////
#if defined(CL_SIFTGPU_ENABLED)
#include "GL/glew.h"
#include <iostream>
#include <vector>
#include <algorithm>
#include <stdlib.h>
#include <math.h>
using namespace std;
#include <CL/OpenCL.h>
#include "CLTexImage.h"
#include "ProgramCL.h"
#include "GlobalUtil.h"
CLTexImage::CLTexImage()
{
_context = NULL;
_queue = NULL;
_clData = NULL;
_numChannel = _bufferLen = _fromGL = 0;
_imgWidth = _imgHeight = _texWidth = _texHeight = 0;
}
CLTexImage::CLTexImage(cl_context context, cl_command_queue queue)
{
_context = context;
_queue = queue;
_clData = NULL;
_numChannel = _bufferLen = _fromGL = 0;
_imgWidth = _imgHeight = _texWidth = _texHeight = 0;
}
void CLTexImage::SetContext(cl_context context, cl_command_queue queue)
{
_context = context;
_queue = queue;
}
CLTexImage::~CLTexImage()
{
ReleaseTexture();
}
void CLTexImage::ReleaseTexture()
{
if(_fromGL) clEnqueueReleaseGLObjects(_queue, 1, &_clData, 0, NULL, NULL);
if(_clData) clReleaseMemObject(_clData);
}
void CLTexImage::SetImageSize(int width, int height)
{
_imgWidth = width;
_imgHeight = height;
}
void CLTexImage::InitBufferTex(int width, int height, int nchannel)
{
if(width == 0 || height == 0 || nchannel <= 0 || _fromGL) return;
_imgWidth = width; _imgHeight = height;
_texWidth = _texHeight = _fromGL = 0;
_numChannel = min(nchannel, 4);
int size = width * height * _numChannel * sizeof(float);
if (size <= _bufferLen) return;
//allocate the buffer data
cl_int status;
if(_clData) status = clReleaseMemObject(_clData);
_clData = clCreateBuffer(_context, CL_MEM_READ_WRITE,
_bufferLen = size, NULL, &status);
ProgramBagCL::CheckErrorCL(status, "CLTexImage::InitBufferTex");
}
void CLTexImage::InitTexture(int width, int height, int nchannel)
{
if(width == 0 || height == 0 || nchannel <= 0 || _fromGL) return;
if(_clData && width == _texWidth && height == _texHeight && _numChannel == nchannel) return;
if(_clData) clReleaseMemObject(_clData);
_texWidth = _imgWidth = width;
_texHeight = _imgHeight = height;
_numChannel = nchannel;
_bufferLen = _fromGL = 0;
cl_int status; cl_image_format format;
if(nchannel == 1) format.image_channel_order = CL_R;
else if(nchannel == 2) format.image_channel_order = CL_RG;
else if(nchannel == 3) format.image_channel_order = CL_RGB;
else format.image_channel_order = CL_RGBA;
format.image_channel_data_type = CL_FLOAT;
_clData = clCreateImage2D(_context, CL_MEM_READ_WRITE, & format,
_texWidth, _texHeight, 0, 0, &status);
ProgramBagCL::CheckErrorCL(status, "CLTexImage::InitTexture");
}
void CLTexImage::InitPackedTex(int width, int height, int packed)
{
if(packed) InitTexture((width + 1) >> 1, (height + 1) >> 1, 4);
else InitTexture(width, height, 1);
}
void CLTexImage::SetPackedSize(int width, int height, int packed)
{
if(packed) SetImageSize((width + 1) >> 1, (height + 1) >> 1);
else SetImageSize(width, height);
}
void CLTexImage::InitTextureGL(GLuint tex, int width, int height, int nchannel)
{
if(tex == 0) return;
if(_clData) clReleaseMemObject(_clData);
////create the memory object
cl_int status;
_clData = clCreateFromGLTexture2D(_context, CL_MEM_WRITE_ONLY,
GlobalUtil::_texTarget, 0 , tex, &status);
ProgramBagCL::CheckErrorCL(status, "CLTexImage::InitTextureGL->clCreateFromGLTexture2D");
if(status != CL_SUCCESS) return;
_texWidth = _imgWidth = width;
_texHeight = _imgHeight = height;
_numChannel = nchannel;
_bufferLen = 0; _fromGL = 1;
////acquire object
status = clEnqueueAcquireGLObjects(_queue, 1, &_clData, 0, NULL, NULL);
ProgramBagCL::CheckErrorCL(status, "CLTexImage::InitTextureGL->clEnqueueAcquireGLObjects");
}
void CLTexImage::CopyFromHost(const void * buf)
{
if(_clData == NULL) return;
cl_int status;
if(_bufferLen)
{
status = clEnqueueWriteBuffer(_queue, _clData, false, 0,
_imgWidth * _imgHeight * _numChannel * sizeof(float), buf, 0, NULL, NULL);
}else
{
size_t origin[3] = {0, 0, 0}, region[3] = {_imgWidth, _imgHeight, 1};
size_t row_pitch = _imgWidth * _numChannel * sizeof(float);
status = clEnqueueWriteImage(_queue, _clData, false, origin,
region, row_pitch, 0, buf, 0, 0, 0);
}
ProgramBagCL::CheckErrorCL(status, "CLTexImage::CopyFromHost");
}
int CLTexImage::GetImageDataSize()
{
return _imgWidth * _imgHeight * _numChannel * sizeof(float);
}
int CLTexImage::CopyToPBO(GLuint pbo)
{
glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, pbo);
int esize = GetImageDataSize(), bsize;
glGetBufferParameteriv(GL_PIXEL_UNPACK_BUFFER_ARB, GL_BUFFER_SIZE, &bsize);
if(bsize < esize)
{
glBufferData(GL_PIXEL_UNPACK_BUFFER_ARB, esize, NULL, GL_STATIC_DRAW_ARB);
glGetBufferParameteriv(GL_PIXEL_UNPACK_BUFFER_ARB, GL_BUFFER_SIZE, &bsize);
}
if(bsize >= esize)
{
// map the buffer object into client's memory
void* ptr = glMapBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, GL_WRITE_ONLY_ARB);
CopyToHost(ptr);
clFinish(_queue);
glUnmapBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB);
}
glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, 0);
GlobalUtil::CheckErrorsGL("CLTexImage::CopyToPBO");
return esize >= bsize;
}
void CLTexImage::CopyToHost(void * buf)
{
if(_clData == NULL) return;
cl_int status;
if(_bufferLen)
{
status = clEnqueueReadBuffer(_queue, _clData, true, 0,
_imgWidth * _imgHeight * _numChannel * sizeof(float), buf, 0, NULL, NULL);
}else
{
size_t origin[3] = {0, 0, 0}, region[3] = {_imgWidth, _imgHeight, 1};
size_t row_pitch = _imgWidth * _numChannel * sizeof(float);
status = clEnqueueReadImage(_queue, _clData, true, origin,
region, row_pitch, 0, buf, 0, 0, 0);
}
ProgramBagCL::CheckErrorCL(status, "CLTexImage::CopyToHost");
}
#endif
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