File: SiftPyramid.h

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////////////////////////////////////////////////////////////////////////////
//	File:		SiftPyramid.h
//	Author:		Changchang Wu
//	Description : interface for the SiftPyramid class.
//		SiftPyramid:			data storage for SIFT
//		|---PyramidGL:			OpenGL based implementation
//		|   |--PyramidNaive:	Unpacked version 
//		|   |--PyramidPacked:	packed version 
//		|--PyramidCU:			CUDA-based implementation
//
//	Copyright (c) 2007 University of North Carolina at Chapel Hill
//	All Rights Reserved
//
//	Permission to use, copy, modify and distribute this software and its
//	documentation for educational, research and non-profit purposes, without
//	fee, and without a written agreement is hereby granted, provided that the
//	above copyright notice and the following paragraph appear in all copies.
//	
//	The University of North Carolina at Chapel Hill make no representations
//	about the suitability of this software for any purpose. It is provided
//	'as is' without express or implied warranty. 
//
//	Please send BUG REPORTS to ccwu@cs.unc.edu
//
////////////////////////////////////////////////////////////////////////////



#ifndef _SIFT_PYRAMID_H
#define _SIFT_PYRAMID_H


class GLTexImage;
class GLTexInput;
class SiftParam;
class GlobalUtil;

/////////////////////////////////////////////////////////////////////////////
//class SiftPyramid
//description: virutal class of SIFT data pyramid
//			   provides functions for SiftPU to run steps of GPU SIFT
//			   class PyramidNaive is the first implementation
//			   class PyramidPacked is a better OpenGL implementation
//			   class PyramidCU is a CUDA based implementation
/////////////////////////////////////////////////////////////////////////////

#define NO_DUPLICATE_DOWNLOAD

class SiftPyramid : public GlobalUtil
{
public:
	enum{
		DATA_GAUSSIAN	= 0,
		DATA_DOG		= 1,
		DATA_KEYPOINT	= 2,
		DATA_GRAD		= 3,
		DATA_ROT		= 4,
		DATA_NUM		= 5
	};
	enum{
		SIFT_SKIP_FILTERING		= 0x01,
		SIFT_SKIP_DETECTION		= 0x02,
		SIFT_SKIP_ORIENTATION	= 0x04,
        SIFT_RECT_DESCRIPTION   = 0x08
	};
protected:
	SiftParam&	param;
	int			_hpLevelNum;
	int*		_levelFeatureNum;
	int			_featureNum;
	float*		_histo_buffer;
    //keypoint list
	int			_existing_keypoints;
	vector<int>	_keypoint_index;
	//display vbo
	GLuint*	    _featureDisplayVBO;
	GLuint*	 	_featurePointVBO;
public:
	//
	float		_timing[8];
	//image size related
	//first octave
	int			_octave_min;
	//how many octaves
	int			_octave_num;
	//pyramid storage
	int			_pyramid_octave_num;
	int			_pyramid_octave_first;
	int			_pyramid_width;
	int			_pyramid_height;
	int			_down_sample_factor;
	int			_allocated; 
	int		    _alignment;
    int         _siftgpu_failed;
public:
	vector<float>	_keypoint_buffer;
	vector<float>	_descriptor_buffer;
private:
	inline  void PrepareBuffer();
	inline  void LimitFeatureCount(int have_keylist = 0);
public:
	//shared by all implementations
	virtual void RunSIFT(GLTexInput*input);
	virtual void SaveSIFT(const char * szFileName);
	virtual void CopyFeatureVector(float*keys, float *descriptors);
	virtual void SetKeypointList(int num, const float * keys, int run_on_current, int skip_orientation);
	//implementation-dependent functions
	virtual void GetFeatureDescriptors() = 0;
	virtual void GenerateFeatureListTex() =0;
	virtual void ReshapeFeatureListCPU() =0;
	virtual void GenerateFeatureDisplayVBO() =0;
	virtual void DownloadKeypoints() = 0;
	virtual void GenerateFeatureListCPU()=0;
	virtual void GenerateFeatureList()=0;
	virtual GLTexImage* GetLevelTexture(int octave, int level)=0;
	virtual GLTexImage* GetLevelTexture(int octave, int level, int dataName) = 0;
	virtual void BuildPyramid(GLTexInput * input)=0;
	virtual void ResizePyramid(int w, int h) = 0;
	virtual void InitPyramid(int w, int h, int ds = 0)=0;
	virtual void DetectKeypointsEX() = 0;
	virtual void ComputeGradient() = 0;
	virtual void GetFeatureOrientations() = 0;
	virtual void GetSimplifiedOrientation() = 0;

    ////////////////////////////////
    virtual void CleanUpAfterSIFT()  {}
    virtual int  IsUsingRectDescription() {return 0; } 
    static  int  GetRequiredOctaveNum(int inputsz); 

	///inline functions, shared by all implementations
    inline void SetFailStatus() {_siftgpu_failed = 1; }
    inline int  GetSucessStatus() {return _siftgpu_failed == 0; }
	inline int GetFeatureNum(){return _featureNum;}
	inline int GetHistLevelNum(){return _hpLevelNum;}
	inline const GLuint * GetFeatureDipslayVBO(){return _featureDisplayVBO;}
	inline const GLuint * GetPointDisplayVBO(){return _featurePointVBO;}
	inline const int * GetLevelFeatureNum(){return _levelFeatureNum;}
	inline void	GetPyramidTiming(float * timing){	for(int i = 0; i < 8; i++) timing[i] = _timing[i];	}
    inline void CleanupBeforeSIFT() 
    {
        _siftgpu_failed = 0;
        for(int i = 0; i < 8; ++i) _timing[i] = 0; 
    } 
	SiftPyramid(SiftParam&sp):param(sp)
	{
		_featureNum = 0;
		_featureDisplayVBO = 0;
		_featurePointVBO = 0;
		_levelFeatureNum = NULL;
		_histo_buffer = NULL;
		_hpLevelNum = 0;

		//image size
		_octave_num = 0;
		_octave_min = 0;
		_alignment = 1;
		_pyramid_octave_num = _pyramid_octave_first = 0;
		_pyramid_width = _pyramid_height = 0;
		_allocated = 0;
		_down_sample_factor = 0;

		/////
		_existing_keypoints = 0;
	}
	virtual ~SiftPyramid() {};	

#ifdef DEBUG_SIFTGPU
private:
	void StopDEBUG();
	void BeginDEBUG(const char* imagepath);
	void WriteTextureForDEBUG(GLTexImage * tex, const char * namet, ...);
#endif
};

#define SIFTGPU_ENABLE_REVERSE_ORDER
#ifdef SIFTGPU_ENABLE_REVERSE_ORDER
#define FIRST_OCTAVE(R)            (R? _octave_num - 1 : 0)
#define NOT_LAST_OCTAVE(i, R)      (R? (i >= 0) : (i < _octave_num))
#define GOTO_NEXT_OCTAVE(i, R)     (R? (--i) : (++i))
#define FIRST_LEVEL(R)             (R? param._dog_level_num - 1 : 0)   
#define GOTO_NEXT_LEVEL(j, R)      (R? (--j) : (++j))
#define NOT_LAST_LEVEL(j, R)       (R? (j >= 0) : (j < param._dog_level_num))
#define FOR_EACH_OCTAVE(i, R)      for(int i = FIRST_OCTAVE(R); NOT_LAST_OCTAVE(i, R); GOTO_NEXT_OCTAVE(i, R))
#define FOR_EACH_LEVEL(j, R)       for(int j = FIRST_LEVEL(R);  NOT_LAST_LEVEL(j, R);  GOTO_NEXT_LEVEL(j, R))
#else
#define FOR_EACH_OCTAVE(i, R) for(int i = 0; i < _octave_num; ++i)
#define FOR_EACH_LEVEL(j, R)  for(int j = 0; j < param._dog_level_num; ++j)
#endif

#endif