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cmake_minimum_required(VERSION 3.16)
project(Colobot-Data)
option(TRANSLATIONS "Enable translations of help and level files" ON)
if(TRANSLATIONS)
find_package(Python3 REQUIRED)
else()
message(STATUS "Translations disabled; only English files will be installed")
endif()
if(NOT DEFINED COLOBOT_INSTALL_DATA_DIR)
if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
set(COLOBOT_INSTALL_DATA_DIR ${CMAKE_INSTALL_PREFIX}/data CACHE PATH "Colobot shared data directory")
else()
set(COLOBOT_INSTALL_DATA_DIR ${CMAKE_INSTALL_PREFIX}/share/games/colobot CACHE PATH "Colobot shared data directory")
endif()
endif()
# Copy content to build directory
if(COLOBOT_DEVELOPMENT_MODE)
file(COPY ai DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
file(COPY fonts DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
file(COPY icons DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
file(COPY models DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
file(COPY sounds DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
file(COPY textures DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
file(COPY mods DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
PATTERN "AltTextures/textures-src" EXCLUDE)
endif()
# Install
install(DIRECTORY ai DESTINATION ${COLOBOT_INSTALL_DATA_DIR})
install(DIRECTORY fonts DESTINATION ${COLOBOT_INSTALL_DATA_DIR})
install(DIRECTORY icons DESTINATION ${COLOBOT_INSTALL_DATA_DIR})
install(DIRECTORY models DESTINATION ${COLOBOT_INSTALL_DATA_DIR})
install(DIRECTORY sounds DESTINATION ${COLOBOT_INSTALL_DATA_DIR})
install(DIRECTORY textures DESTINATION ${COLOBOT_INSTALL_DATA_DIR})
install(DIRECTORY mods DESTINATION ${COLOBOT_INSTALL_DATA_DIR}
PATTERN "AltTextures/textures-src" EXCLUDE)
add_subdirectory(help)
add_subdirectory(levels)
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/music/CMakeLists.txt)
add_subdirectory(music)
endif()
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