1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249
|
/* Inline functions for GAPS queue class */
inline const RNBoolean RNVQueue::
IsEmpty(void) const
{
// Return whether queue is empty
return (nentries == 0);
}
inline const int RNVQueue::
NEntries(void) const
{
// Return number of entries in queue
return nentries;
}
inline const int RNVQueue::
NAllocated(void) const
{
// Return number of entries have allocated memory for
return entries.NEntries();
}
inline const int RNVQueue::
EntryIndex(const RNQueueEntry *entry) const
{
// Return index of entry in queue
return KIndex(entries.EntryIndex(entry));
}
inline void *&RNVQueue::
EntryContents(RNQueueEntry *entry) const
{
// Return pointer to data in entry
return *entry;
}
inline RNQueueEntry *RNVQueue::
HeadEntry(void) const
{
// Return pointer to head entry
return entries.KthEntry(head);
}
inline RNQueueEntry *RNVQueue::
TailEntry(void) const
{
// Return pointer to tail entry
return entries.KthEntry(KOffarray(nentries-1));
}
inline RNQueueEntry *RNVQueue::
KthEntry(int k) const
{
// Return kth entry
return entries.KthEntry(KOffarray(k));
}
inline RNQueueEntry *RNVQueue::
PrevEntry(const RNQueueEntry *entry) const
{
// Return pointer to previous entry
return (entry == entries.HeadEntry()) ? entries.TailEntry() : entries.PrevEntry(entry);
}
inline RNQueueEntry *RNVQueue::
NextEntry(const RNQueueEntry *entry) const
{
// Return pointer to next entry
return (entry == entries.TailEntry()) ? entries.HeadEntry() : entries.NextEntry(entry);
}
inline void *RNVQueue::
Kth(int k) const
{
// Return kth data element
assert(nentries >= 0);
assert((k >= 0) && (k < nentries));
return EntryContents(KthEntry(k));
}
inline void *RNVQueue::
Head(void) const
{
// Return head data element
return Kth(0);
}
inline void *RNVQueue::
Tail(void) const
{
// Return tail data element
return Kth(nentries-1);
}
inline void *RNVQueue::
operator[](int k) const
{
// Return kth data element
return Kth(k);
}
inline RNQueueEntry *RNVQueue::
InsertHead(void *data)
{
// Insert data into queue at head
return InternalInsert(data, 0);
}
inline RNQueueEntry *RNVQueue::
InsertTail(void *data)
{
// Insert data into queue at tail
return InternalInsert(data, nentries);
}
inline RNQueueEntry *RNVQueue::
InsertKth(void *data, int k)
{
// Insert data into queue in kth position
return InternalInsert(data, k);
}
inline RNQueueEntry *RNVQueue::
InsertBefore(void *data, RNQueueEntry *entry)
{
// Insert data into queue before entry
return InternalInsert(data, EntryIndex(entry));
}
inline RNQueueEntry *RNVQueue::
InsertAfter(void *data, RNQueueEntry *entry)
{
// Insert data into queue after entry
return InternalInsert(data, EntryIndex(entry)+1);
}
inline RNQueueEntry *RNVQueue::
Insert(void *data)
{
// Insert data into queue at default position (head)
return InsertTail(data);
}
inline void RNVQueue::
RemoveHead(void)
{
// Remove head entry from queue
InternalRemove(0);
}
inline void RNVQueue::
RemoveTail(void)
{
// Remove tail entry from queue
InternalRemove(nentries-1);
}
inline void RNVQueue::
RemoveKth(int k)
{
// Remove kth entry
InternalRemove(k);
}
inline void RNVQueue::
RemoveEntry(RNQueueEntry *entry)
{
// Remove data from queue
InternalRemove(EntryIndex(entry));
}
inline void RNVQueue::
Remove(const void *data)
{
// Remove data from queue
RemoveEntry(FindEntry(data));
}
inline RNQueueEntry *RNVQueue::
Push(void *data)
{
// Add data to head of queue
return InsertTail(data);
}
inline void *RNVQueue::
Peek(void)
{
// Return data from head of queue
return (IsEmpty()) ? NULL : EntryContents(HeadEntry());
}
|