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/*
* node
*
* $Id: nDead.c,v 1.5 2004/09/12 20:01:06 jon Exp $
*
* Copyright 1999-2004 Jon Trulson under the ARTISTIC LICENSE. (See LICENSE).
*/
#include "c_defs.h"
#include "context.h"
#include "global.h"
#include "datatypes.h"
#include "color.h"
#include "conf.h"
#include "gldisplay.h"
#include "client.h"
#include "node.h"
#include "ship.h"
#include "prm.h"
#include "conqcom.h"
#include "conqlb.h"
#include "nDead.h"
#include "nMenu.h"
#include "cqkeys.h"
extern Unsgn8 clientFlags; /* conquestgl.c */
static int snum;
static int kb; /* killed by... */
string ywkb="You were killed by ";
static char buf[128], junk[128], cbuf[MID_BUFFER_SIZE];
static char lastwords[MAXLASTWORDS];
static Ship_t eShip = {}; /* copy of killers ship, if killed by ship */
#define S_PRESSANY 0 /* press any key... */
#define S_LASTWORDS 1 /* you won, get conquer msg */
#define S_LASTWCONF 2 /* confirm last words */
static int state;
static prm_t prm;
static int nDeadDisplay(dspConfig_t *);
static int nDeadIdle(void);
static int nDeadInput(int ch);
static scrNode_t nDeadNode = {
nDeadDisplay, /* display */
nDeadIdle, /* idle */
nDeadInput, /* input */
NULL
};
void nDeadInit(void)
{
state = S_PRESSANY;
snum = Context.snum;
/* If something is wrong, don't do anything. */
if ( snum < 1 || snum > MAXSHIPS )
{
clog("nDead: nDeadInit: snum < 1 || snum > MAXSHIPS (%d)", snum);
nMenuInit();
}
kb = Ships[snum].killedby;
if (kb >= 1 && kb <= MAXSHIPS)
eShip = Ships[kb]; /* get copy of killers ship */
if (clientFlags & SPCLNTSTAT_FLAG_CONQUER)
{
state = S_LASTWORDS;
prm.preinit = False;
prm.buf = lastwords;
prm.buflen = MAXLASTWORDS - 1;
prm.terms = TERMS;
prm.buf[0] = EOS;
}
setNode(&nDeadNode);
return;
}
static int nDeadDisplay(dspConfig_t *dsp)
{
int i;
/* Figure out why we died. */
switch ( kb )
{
case KB_SELF:
cprintf(8,0,ALIGN_CENTER,"#%d#%s", RedLevelColor,
"You scuttled yourself.");
break;
case KB_NEGENB:
cprintf(8,0,ALIGN_CENTER,"#%d#%s", RedLevelColor,
"You were destroyed by the negative energy barrier.");
break;
case KB_CONQUER:
cprintf(8,0,ALIGN_CENTER,"#%d#%s", RedLevelColor,
"Y O U C O N Q U E R E D T H E U N I V E R S E ! ! !");
break;
case KB_NEWGAME:
cprintf(8,0,ALIGN_CENTER,"#%d#%s", RedLevelColor,
"N E W G A M E !");
break;
case KB_EVICT:
cprintf(8,0,ALIGN_CENTER,"#%d#%s", RedLevelColor,
"Closed for repairs.");
break;
case KB_SHIT:
cprintf(8,0,ALIGN_CENTER,"#%d#%s", RedLevelColor,
"You are no longer allowed to play.");
break;
case KB_GOD:
cprintf(8,0,ALIGN_CENTER,"#%d#%s", RedLevelColor,
"You were killed by an act of GOD.");
break;
case KB_DOOMSDAY:
cprintf(8,0,ALIGN_CENTER,"#%d#%s", RedLevelColor,
"You were eaten by the doomsday machine.");
break;
case KB_GOTDOOMSDAY:
cprintf(8,0,ALIGN_CENTER,"#%d#%s", RedLevelColor,
"You destroyed the doomsday machine!");
break;
case KB_DEATHSTAR:
cprintf(8,0,ALIGN_CENTER,"#%d#%s", RedLevelColor,
"You were vaporized by the Death Star.");
break;
case KB_LIGHTNING:
cprintf(8,0,ALIGN_CENTER,"#%d#%s", RedLevelColor,
"You were destroyed by a lightning bolt.");
break;
default:
cbuf[0] = EOS;
buf[0] = EOS;
junk[0] = EOS;
if ( kb > 0 && kb <= MAXSHIPS )
{
appship( kb, cbuf );
if ( eShip.status != SS_LIVE )
appstr( ", who also died.", buf );
else
appchr( '.', buf );
cprintf( 8,0,ALIGN_CENTER,
"#%d#You were kill number #%d#%.1f #%d#for #%d#%s #%d#(#%d#%s#%d#)%s",
InfoColor, CQC_A_BOLD, eShip.kills,
InfoColor, CQC_A_BOLD, eShip.alias,
InfoColor, CQC_A_BOLD, cbuf,
InfoColor, buf );
}
else if ( -kb > 0 && -kb <= NUMPLANETS )
{
if ( Planets[-kb].type == PLANET_SUN )
strcpy(cbuf, "solar radiation.");
else
strcpy(cbuf, "planetary defenses.");
cprintf(8,0,ALIGN_CENTER,"#%d#%s#%d#%s%s#%d#%s",
InfoColor, ywkb, CQC_A_BOLD, Planets[-kb].name, "'s ",
InfoColor, cbuf);
}
else
{
/* We were unable to determine the cause of death. */
buf[0] = EOS;
appship( snum, buf );
sprintf(cbuf, "dead: %s was killed by %d.", buf, kb);
cerror( cbuf );
clog(cbuf);
cprintf(8,0,ALIGN_CENTER,"#%d#%s%s",
RedLevelColor, ywkb, "nothing in particular. (How strange...)");
}
}
if ( kb == KB_NEWGAME )
{
cprintf( 10,0,ALIGN_CENTER,
"#%d#Universe conquered by #%d#%s #%d#for the #%d#%s #%d#team.",
InfoColor, CQC_A_BOLD, ConqInfo->conqueror,
InfoColor, CQC_A_BOLD, ConqInfo->conqteam, LabelColor );
}
else if ( kb == KB_SELF )
{
i = Ships[snum].armies;
if ( i > 0 )
{
junk[0] = EOS;
if ( i == 1 )
strcpy( cbuf, "army" );
else
{
if ( i < 100 )
appnum( i, junk );
else
appint( i, junk );
strcpy( cbuf, "armies" );
}
if ( i == 1 )
strcpy( buf, "was" );
else
strcpy( buf, "were");
if ( i == 1 )
cprintf(10,0,ALIGN_CENTER,
"#%d#The #%d#%s #%d#you were carrying %s not amused.",
LabelColor, CQC_A_BOLD, cbuf, LabelColor, buf);
else
cprintf(10,0,ALIGN_CENTER,
"#%d#The #%d#%s %s #%d#you were carrying %s not amused.",
LabelColor, CQC_A_BOLD, junk, cbuf, LabelColor, buf);
}
}
else if ( kb >= 0 )
{
if ( eShip.status == SS_LIVE )
{
cprintf( 10,0,ALIGN_CENTER,
"#%d#He had #%d#%d%% #%d#shields and #%d#%d%% #%d#damage.",
InfoColor, CQC_A_BOLD, round(eShip.shields),
InfoColor, CQC_A_BOLD, round(eShip.damage),InfoColor );
}
}
cprintf(12,0,ALIGN_CENTER,
"#%d#You got #%d#%.1f #%d#this time.",
InfoColor, CQC_A_BOLD, oneplace(Ships[snum].kills), InfoColor );
if (state == S_PRESSANY)
cprintf(MSG_LIN1, 0, ALIGN_CENTER, MTXT_DONE);
else
{
if (state == S_LASTWORDS)
{
cprintf(14, 0, ALIGN_LEFT, "#%d#Any last words? #%d#%s",
CyanColor, NoColor, prm.buf);
}
if (state == S_LASTWCONF)
{
if (prm.buf[0] != EOS)
{
cprintf( 13,0,ALIGN_CENTER, "#%d#%s",
InfoColor, "Your last words are entered as:");
cprintf( 14,0,ALIGN_CENTER, "#%d#%c%s%c",
YellowLevelColor, '"', prm.buf, '"' );
}
else
cprintf( 14,0,ALIGN_CENTER,"#%d#%s", InfoColor,
"You have chosen to NOT leave any last words:" );
cprintf( 16,0,ALIGN_CENTER, "Press [TAB] to confirm");
}
}
return NODE_OK;
}
static int nDeadIdle(void)
{
return NODE_OK;
}
static int nDeadInput(int ch)
{
int irv;
ch = CQ_CHAR(ch);
switch (state)
{
case S_PRESSANY:
nMenuInit(); /* go to menu */
break;
case S_LASTWORDS:
irv = prmProcInput(&prm, ch);
if (irv > 0)
state = S_LASTWCONF;
break;
case S_LASTWCONF:
if (ch == TERM_EXTRA)
{ /* we are done */
sendMessage(MSG_GOD, lastwords);
nMenuInit();
}
else
{ /* back to the drawing board */
state = S_LASTWORDS;
prm.buf[0] = EOS;
}
break;
}
return NODE_OK;
}
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