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/*
* nCP help node
*
* $Id: nPlayBHelp.c,v 1.6 2004/09/04 07:38:02 jon Exp $
*
* Copyright 1999-2004 Jon Trulson under the ARTISTIC LICENSE. (See LICENSE).
*/
#include "c_defs.h"
#include "context.h"
#include "global.h"
#include "datatypes.h"
#include "color.h"
#include "conf.h"
#include "conqcom.h"
#include "gldisplay.h"
#include "node.h"
#include "client.h"
#include "packet.h"
#include "ui.h"
#include "nCP.h"
#include "nDead.h"
#include "nPlayB.h"
#include "nPlayBHelp.h"
static int nPlayBHelpDisplay(dspConfig_t *);
static int nPlayBHelpInput(int ch);
static scrNode_t nPlayBHelpNode = {
nPlayBHelpDisplay, /* display */
NULL, /* idle */
nPlayBHelpInput, /* input */
NULL /* next */
};
scrNode_t *nPlayBHelpInit(int setnode)
{
if (setnode)
setNode(&nPlayBHelpNode);
return(&nPlayBHelpNode);
}
static int nPlayBHelpDisplay(dspConfig_t *dsp)
{
dspReplayHelp();
cprintf(MSG_LIN2, 0, ALIGN_CENTER, MTXT_DONE);
return NODE_OK;
}
static int nPlayBHelpInput(int ch)
{
/* go back */
setONode(NULL);
nPlayBInit();
return NODE_OK;
}
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