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/*
*
Context Free Design Grammar - version 0.1
Copyright (C) 2005 Chris Coyne - ccoyne77@gmail.com
[Send me anything cool you make with it or of it.]
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as published
by the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307 USA
*
*/
#include <iostream>
#include <sstream>
#include <fstream>
#include <time.h>
#ifdef _WIN32
#include "getopt.h"
#else
#include <unistd.h>
#endif
#include <stdlib.h>
#include "cfdg.h"
#include "variation.h"
#ifdef _WIN32
#include "WinPngCanvas.h"
#else
#include "pngCanvas.h"
#endif
#include "SVGCanvas.h"
#include "posixSystem.h"
#include "version.h"
#include "tiledCanvas.h"
#include "Rand48.h"
#include "makeCFfilename.h"
using namespace std;
void setupTimer(Renderer* renderer);
ostream* myCout = &cout;
const char* invokeName = "";
void
usage(bool inError)
{
ostream& out = inError ? cerr : *myCout;
out << APP_NAME(invokeName) << " - " << APP_VERSION() << "(v" << APP_BUILD() << ")" << endl;
out << endl;
out << "Usage: " << endl << APP_NAME(invokeName)
<< " [options] input.cfdg [output.png/svg]" << endl;
out << " or to pipe a cfdg file on standard input:" << endl;
out << APP_NAME(invokeName)
<< " [options] - [output.png/svg]" << endl;
out << "The output file name is omitted if the " << APP_OPTCHAR() << "o option is used" << endl << endl;
out << "Options: " << endl;
out << " " << APP_OPTCHAR() <<
"w num width in pixels(png) or mm(svg) (default 500)" << endl;
out << " " << APP_OPTCHAR() <<
"h num height in pixels(png) or mm(svg) (default 500)" << endl;
out << " " << APP_OPTCHAR() <<
"s num set both width and height in pixels/mm" << endl;
out << " " << APP_OPTCHAR() <<
"m num maximum number of shapes (default none)" << endl;
out << " " << APP_OPTCHAR() <<
"x float minimum size of shapes in pixels/mm (default 0.3)" << endl;
out << " " << APP_OPTCHAR() <<
"b float border size [-1,2]: -1=-8 pixel border, 0=no border," << endl;
out << " 1=8 pixel border, 2=variable-sized border" << endl;
out << " " << APP_OPTCHAR() <<
"v str set the variation code (default is random)" << endl;
out << " " << APP_OPTCHAR() <<
"o str set the output file name, supports variable expansion" << endl;
out << " %f expands to the animation frame number," << endl;
out << " %v and %V expands to the variation code in lower or upper case," << endl;
out << " %% expands to %" << endl;
out << " " << APP_OPTCHAR() <<
"L generate legacy big-endian variation" << endl;
out << " " << APP_OPTCHAR() <<
"a num generate num animation frames (PNG only)" << endl;
out << " " << APP_OPTCHAR() <<
"z zoom out during animation" << endl;
out << " " << APP_OPTCHAR() <<
"V generate SVG (vector) output" << endl;
out << " " << APP_OPTCHAR() <<
"c crop image output" << endl;
out << " " << APP_OPTCHAR() <<
"q quiet mode, suppress non-error output" << endl;
out << " " << APP_OPTCHAR() <<
"t time output, output the time taken to render the cfdg file" << endl;
out << " " << APP_OPTCHAR() <<
"? show this message, then exit" << endl;
out << endl;
exit(inError ? 2 : 0);
}
struct options {
enum OutputFormat { PNGfile = 0, SVGfile = 1 };
int width;
int height;
int maxShapes;
float minSize;
float borderSize;
int variation;
bool legacyVariation;
bool crop;
int animationFrames;
bool animationZoom;
const char* input;
const char* output;
const char* output_fmt;
OutputFormat format;
bool quiet;
bool outputTime;
options()
: width(500), height(500), maxShapes(0), minSize(0.3F), borderSize(2.0F),
variation(-1), legacyVariation(false), crop(false), animationFrames(0),
animationZoom(false), input(0), output(0), output_fmt(0),
format(PNGfile), quiet(false), outputTime(false)
{ }
};
int
intArg(char arg, const char* str)
{
char* end;
long int v = -1;
v = strtol(str, &end, 10);
if (end == str || v < 0) {
if (arg == '-')
cerr << "Argument must be a positive integer" << endl;
else
cerr << "Option -" << arg << " takes a positive integer argument" << endl;
usage(true);
}
return (int)v;
}
float
floatArg(char arg, const char* str)
{
float v = (float)atof(str);
if (v < 0) {
if (arg == '-')
cerr << "Argument must be a positive float" << endl;
else
cerr << "Option -" << arg << " takes a positive float argument" << endl;
usage(true);
}
return v;
}
void
processCommandLine(int argc, char* argv[], options& opt)
{
extern char *optarg;
extern int optind, optopt;
invokeName = argv[0];
int i;
while ((i = getopt(argc, argv, ":w:h:s:m:x:b:v:a:o:cVzqtL?")) != -1) {
char c = (char)i;
switch(c) {
case 'w':
opt.width = intArg(c, optarg);
break;
case 'h':
opt.height = intArg(c, optarg);
break;
case 's':
opt.height = opt.width = intArg(c, optarg);
break;
case 'm':
opt.maxShapes = intArg(c, optarg);
break;
case 'x':
opt.minSize = floatArg(c, optarg);
break;
case 'b':
opt.borderSize = (float)atof(optarg);
if (opt.borderSize < -1 || opt.borderSize > 2) usage(true);
break;
case 'v':
opt.variation = Variation::fromString(optarg);
break;
case 'o':
opt.output_fmt = optarg;
break;
case 'L':
opt.legacyVariation = true;
break;
case 'a':
if (opt.format == options::SVGfile) usage(true);
opt.animationFrames = intArg(c, optarg);
break;
case 'V':
if (opt.animationFrames) usage(true);
opt.format = options::SVGfile;
break;
case 'c':
opt.crop = true;
break;
case 'z':
opt.animationZoom = true;
break;
case ':':
cerr << "Option -" << (char)optopt << " requires an argument" << endl;
usage(true);
break;
case '?':
if (optopt == '?')
usage(false);
cerr << "Unrecognized option: -" << optopt << endl;
usage(true);
break;
case 'q':
opt.quiet = true;
break;
case 't':
opt.outputTime = true;
break;
}
}
if (optind < argc) {
opt.input = argv[optind++];
}
if (optind < argc && !opt.output_fmt) {
opt.output = argv[optind++];
}
if (optind < argc) {
cerr << "Too many arguments" << endl;
usage(true);
}
if (!opt.input) {
cerr << "Missing input file" << endl;
usage(true);
}
if (!opt.output && !opt.output_fmt) {
cerr << "Missing output file" << endl;
usage(true);
}
}
class nullstreambuf : public streambuf
{
protected:
int overflow(int c) { return c; }
};
class nullostream : public ostream
{
public:
nullostream() : ostream (new nullstreambuf()) {}
};
int main (int argc, char* argv[]) {
options opts;
int var = Variation::random(6);
processCommandLine(argc, argv, opts);
if (opts.quiet) myCout = new nullostream();
clock_t startTime = clock();
clock_t fromTime = startTime;
clock_t clocksPerMsec = CLOCKS_PER_SEC / 1000;
Rand48::BigEndian = opts.legacyVariation;
if (opts.variation < 0) opts.variation = var;
char code[Variation::maxStringLength];
Variation::toString(opts.variation, code, false);
PosixSystem system(opts.quiet);;
CFDG* myDesign = CFDG::ParseFile(opts.input, &system, opts.variation);
if (!myDesign) return 1;
agg::trans_affine tileTransform;
bool isTiled = myDesign->isTiled(&tileTransform);
// If a static output file name is provided then generate an output
// file name format string by escaping any '%' characters. If this is
// an animation run then add "_%f" before the extension.
string newOutput;
if (!opts.output_fmt) {
stringstream namestream(stringstream::out);
const char* p = opts.output;
const char* ext = strrchr(opts.output, '.');
bool hasExt = ext && ext > strrchr(opts.output, '/');
while (*p) {
const char* perc = strchr(p, '%');
if (perc && perc < ext) {
namestream.write(p, perc - p);
namestream << "%%";
p = perc + 1;
continue;
}
if (hasExt && opts.animationFrames) {
namestream.write(p, ext - p);
namestream << "_%f";
p = ext + 1;
hasExt = false;
continue;
}
namestream << p;
break;
}
if (!hasExt && opts.animationFrames)
namestream << "_%f";
newOutput = namestream.str();
opts.output_fmt = newOutput.c_str();
}
bool useRGBA = myDesign->usesColor;
aggCanvas::PixelFormat pixfmt = aggCanvas::SuggestPixelFormat(myDesign);
*myCout << "Generating " << (useRGBA ? "color" : "gray-scale")
<< ((opts.format == options::PNGfile) ?
" PNG image" : " SVG vector output")
<< (opts.legacyVariation ? ", legacy variation " : ", variation ")
<< code << "..." << endl;
pngCanvas* png = 0;
SVGCanvas* svg = 0;
tiledCanvas* tile = 0;
Canvas* myCanvas;
Renderer* myRenderer = myDesign->renderer(
opts.width, opts.height, opts.minSize,
opts.variation, opts.borderSize);
myRenderer->setMaxShapes(opts.maxShapes);
opts.width = myRenderer->m_width;
opts.height = myRenderer->m_height;
double scale = myRenderer->run(0, false);
if (system.error())
return 5;
if (opts.outputTime) {
clock_t toTime = clock();
clock_t runTime = (toTime - fromTime) / clocksPerMsec;
*myCout << "The cfdg file took " << runTime << " msec to execute." << endl;
fromTime = toTime;
}
if (opts.format == options::PNGfile) {
png = new pngCanvas(opts.output_fmt, opts.quiet, opts.width, opts.height, pixfmt, opts.crop, opts.animationFrames, opts.variation);
myCanvas = (Canvas*)png;
} else {
string name = makeCFfilename(opts.output_fmt, 0, 0, opts.variation);
svg = new SVGCanvas(name.c_str(), opts.width, opts.height, opts.crop);
myCanvas = (Canvas*)svg;
}
if (isTiled) {
tile = new tiledCanvas(myCanvas, tileTransform);
myCanvas = tile;
tile->scale(scale);
}
if (!opts.quiet) setupTimer(myRenderer);
if (opts.animationFrames) {
myRenderer->animate(myCanvas, opts.animationFrames, opts.animationZoom);
} else {
myRenderer->draw(myCanvas);
}
*myCout << endl;
if (!opts.quiet) setupTimer(0);
*myCout << "DONE!" << endl;
*myCout << "The output file name is " <<
makeCFfilename(opts.output_fmt, 0, 0, opts.variation) << endl;
if (opts.outputTime) {
clock_t toTime = clock();
clock_t runTime = (toTime - fromTime) / clocksPerMsec;
*myCout << "The cfdg file took " << runTime << " msec to render." << endl;
runTime = (toTime - startTime) / clocksPerMsec;
*myCout << "The cfdg file took a total of " << runTime << " msec to process." << endl;
}
delete png;
delete svg;
delete tile;
return 0;
}
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