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/*
** Copyright 2021 Double Precision, Inc.
** See COPYING for distribution information.
**
*/
#include "unicode_config.h"
#include "courier-unicode.h"
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include "normalization_defs.h"
#include "normalization.h"
/*
** Lookup NFC quick check.
*/
static int unicode_nfc_qc(char32_t ch)
{
return unicode_tab_lookup(ch,
nfc_qc_starting_indextab,
nfc_qc_starting_pagetab,
sizeof(nfc_qc_starting_indextab)/
sizeof(nfc_qc_starting_indextab[0]),
nfc_qc_rangetab,
sizeof(nfc_qc_rangetab)/
sizeof(nfc_qc_rangetab[0]),
nfc_qc_classtab,
UNICODE_NFC_QC_Y);
}
/*
** Lookup nfkc quick check.
*/
static int unicode_nfkc_qc(char32_t ch)
{
return unicode_tab_lookup(ch,
nfkc_qc_starting_indextab,
nfkc_qc_starting_pagetab,
sizeof(nfkc_qc_starting_indextab)/
sizeof(nfkc_qc_starting_indextab[0]),
nfkc_qc_rangetab,
sizeof(nfkc_qc_rangetab)/
sizeof(nfkc_qc_rangetab[0]),
nfkc_qc_classtab,
UNICODE_NFKC_QC_Y);
}
/*
** Lookup a character's canonical combining class.
*/
uint8_t unicode_ccc(char32_t ch)
{
return unicode_tab_lookup(ch,
ccc_starting_indextab,
ccc_starting_pagetab,
sizeof(ccc_starting_indextab)/
sizeof(ccc_starting_indextab[0]),
ccc_rangetab,
sizeof(ccc_rangetab)/
sizeof(ccc_rangetab[0]),
ccc_classtab,
0);
}
/*
** Look up a character's decomposition
*/
static const struct decomposition_info *decomp_lookup_search(char32_t ch)
{
size_t hash;
size_t i;
if (ch == 0)
return NULL;
hash=(size_t)(ch % (sizeof(decomp_lookup)
/sizeof(decomp_lookup[0])));
for (i=0; i<sizeof(decomp_lookup[hash])/sizeof(decomp_lookup[hash][0]);
++i)
{
if (decomp_lookup[hash][i].ch == ch)
return &decomp_lookup[hash][i];
}
return NULL;
}
unicode_canonical_t unicode_canonical(char32_t ch)
{
const struct decomposition_info *info=decomp_lookup_search(ch);
unicode_canonical_t ret;
memset(&ret, 0, sizeof(ret));
if (info)
{
ret.format=info->decomp_type;
ret.n_canonical_chars=info->decomp_size;
ret.canonical_chars=decompositions+info->decomp_index;
}
return ret;
}
/*
** Scan through a string, finding each character to decompose.
**
** This invokes a provided callback, for each character that's getting
** decomposed.
*/
static void search_for_decompose(unicode_decomposition_t *info,
void (*f)(unicode_decomposition_t *,
size_t,
const struct decomposition_info *,
void *),
void *arg)
{
size_t i;
for (i=0; i<info->string_size; ++i)
{
const struct decomposition_info *comp_info;
/*
** Skip over characters that have a quick check flag set.
*/
if (info->decompose_flags & UNICODE_DECOMPOSE_FLAG_QC)
{
if (info->decompose_flags &
UNICODE_DECOMPOSE_FLAG_COMPAT
? unicode_nfkc_qc(info->string[i])
== UNICODE_NFKC_QC_Y
: unicode_nfc_qc(info->string[i])
== UNICODE_NFC_QC_Y)
continue;
}
comp_info=decomp_lookup_search(info->string[i]);
if (comp_info &&
/* Should be the case: */
comp_info->decomp_size > 0 &&
/*
** Pick only canonical decompositions, unless we're
** doing a compatibility decomposition.
*/
(comp_info->decomp_type == UNICODE_CANONICAL_FMT_NONE ||
info->decompose_flags &
UNICODE_DECOMPOSE_FLAG_COMPAT))
(*f)(info, i, comp_info, arg);
}
}
/*
** Metadata we store about the decomposition.
*/
struct decompose_meta {
/* Number of characters, in total, that we are decomposing. */
size_t nchars;
/* And their indices in the original string. */
size_t *indexes;
/*
** For each character how many we're adding, in addition to the
** character being decomposed. This is 0 for a 1:1 decomposition.
**/
size_t *sizes;
/*
** And the information about each individual decomposition.
*/
const struct decomposition_info **infos;
};
/* Pass 1: count the number of characters to decompose. */
static void decompose_meta_count(unicode_decomposition_t *info,
size_t i,
const struct decomposition_info *cinfo,
void *arg)
{
struct decompose_meta *ptr=(struct decompose_meta *)arg;
++ptr->nchars;
}
/* Pass 2: compile a list of characters to decompose. */
static void decompose_meta_save(unicode_decomposition_t *info,
size_t i,
const struct decomposition_info *cinfo,
void *arg)
{
struct decompose_meta *ptr=(struct decompose_meta *)arg;
ptr->indexes[ptr->nchars]=i;
ptr->sizes[ptr->nchars]=cinfo->decomp_size-1;
ptr->infos[ptr->nchars]=cinfo;
++ptr->nchars;
}
size_t unicode_decompose_reallocate_size(unicode_decomposition_t *info,
const size_t *sizes,
size_t n)
{
size_t i;
size_t new_size=info->string_size;
for (i=0; i<n; ++i)
new_size += sizes[i];
return new_size;
}
static int unicode_decompose_reallocate(unicode_decomposition_t *info,
const size_t *offsets,
const size_t *sizes,
size_t n)
{
size_t new_size=unicode_decompose_reallocate_size(info, sizes, n);
char32_t *str=(char32_t *)realloc(info->string,
(new_size+1) * sizeof(char32_t));
if (str == NULL)
return -1;
info->string=str;
str[new_size]=0;
/* If the original was null-terminated, this one will be too,
** we realloc-ed an extra char32_t */
return 0;
}
void unicode_decomposition_init(unicode_decomposition_t *info,
char32_t *string,
size_t string_size,
void *arg)
{
memset(info, 0, sizeof(*info));
info->string=string;
if (string && string_size == (size_t)-1)
{
for (string_size=0; string[string_size]; ++string_size)
;
}
info->reallocate=unicode_decompose_reallocate;
info->string_size=string_size;
info->arg=arg;
}
void unicode_decomposition_deinit(unicode_decomposition_t *info)
{
}
int unicode_decompose(unicode_decomposition_t *info)
{
int replaced;
int rc=0;
do
{
struct decompose_meta meta;
char32_t *string_end, *string_put;
size_t next_insert_pos;
size_t i;
size_t old_pos;
replaced=0;
/*
** Make two passes over the string, on the first pass count
** the decompositions.
*/
meta.nchars=0;
search_for_decompose(info, decompose_meta_count, &meta);
if (!meta.nchars)
continue; /* We're done */
/* We'll want to make another pass */
replaced=1;
/*
** We have two size_t pointers to allocate dynamically,
** allocate both of them together.
*/
meta.indexes=(size_t *)malloc(meta.nchars * 2 * sizeof(size_t));
if (!meta.indexes)
{
rc= -1;
break;
}
meta.infos=(const struct decomposition_info **)
malloc(sizeof(const struct decomposition_info *)
*meta.nchars);
if (!meta.infos)
{
free(meta.indexes);
rc= -1;
break;
}
/*
** And here's the second size_t * that we dynamically allocated
*/
meta.sizes=meta.indexes+meta.nchars;
/* And now make a second pass to load the decompositions */
meta.nchars=0;
search_for_decompose(info, decompose_meta_save, &meta);
rc=(*info->reallocate)(info,
meta.indexes, meta.sizes,
meta.nchars);
if (rc)
{
/* Error, ensure the code below does nothing */
meta.nchars=0;
replaced=0;
}
/*
** Insert decompositions. We make a pass from the end of
** the string to the beginning of it. We already know what
** all the decompositions are, on this pass.
**
** We'll be copying the characters from the existing string
** from the end of the string to its beginning, starting with
** the new ending position.
**
** Each time we reach a position where the decomposition
** occurs, we inject it. In this manner we'll be processing
** each decomposition starting with the last one in the
** string, going back to the first one.
**
** So, the next_insert_pos that we will do is the
** last one:
*/
next_insert_pos=meta.nchars;
/*
** We start shifting over from the end of the string up.
** Here's the current end of the string.
*/
string_end=info->string+info->string_size;
old_pos=info->string_size;
/*
** And compute where we're putting all the characters
** by adding up all the sizes.
*/
string_put=string_end;
for (i=0; i<meta.nchars; ++i)
{
/* While we're here we'll adjust string_size too... */
info->string_size += meta.sizes[i];
string_put += meta.sizes[i];
}
/* We only need to keep going until we finished shifting. */
while (next_insert_pos)
{
const struct decomposition_info *decompose=NULL;
if (--old_pos == meta.indexes[next_insert_pos-1])
{
/*
** Reach the next (previous, really) insert
** position. We only adjust the pointer here,
** we'll be copying the decomposition below.
** Here we're just quietly skipping ahead by
** the number of new characters in the
** decomposition.
*/
--next_insert_pos;
string_put -= meta.sizes[next_insert_pos];
decompose=meta.infos[next_insert_pos];
}
*--string_put=*--string_end;
if (decompose)
{
/* The decomposition goes here */
memcpy(string_put,
decompositions + decompose->decomp_index,
decompose->decomp_size
* sizeof(char32_t));
}
}
free(meta.indexes);
free(meta.infos);
/*
** Make another pass, perhaps.
*/
} while (replaced);
return rc;
}
/*
** Canonical compositions are all two characters > one character.
*/
static char32_t lookup_composition(char32_t a, char32_t b)
{
size_t i, j;
i=((size_t)a * canonical_mult1
+ (size_t)b * canonical_mult2)
% (sizeof(canonical_compositions_lookup) /
sizeof(canonical_compositions_lookup[0]));
j= i+1 < (sizeof(canonical_compositions_lookup) /
sizeof(canonical_compositions_lookup[0]))
? canonical_compositions_lookup[i+1]
: sizeof(canonical_compositions)/
sizeof(canonical_compositions[0]);
i=canonical_compositions_lookup[i];
while (i<j)
{
if (canonical_compositions[i][0] == a &&
canonical_compositions[i][1] == b)
{
return canonical_compositions[i][2];
}
++i;
}
return 0;
}
/* Temporary linked list, until all compositions get built. */
struct unicode_compose_info_list {
struct unicode_compose_info_list *next;
struct unicode_compose_info *info;
};
/*
** Collect consecutive sequence of composable characters. We cache each
** character's composition level.
*/
struct char_and_level {
char32_t ch; /* The character */
size_t index; /* Its position in the original string */
uint8_t level; /* Its combining level */
};
/*
** A growing buffer of consecutive composition characters
*/
struct chars_and_levels {
struct char_and_level *ptr;
size_t size;
size_t reserved;
};
/*
** Initialize this buffer.
*/
static int chars_and_levels_init(struct chars_and_levels *p)
{
p->ptr=malloc( sizeof(struct char_and_level)*(p->reserved=1) );
if (!p->ptr)
return -1;
p->size=0;
return 0;
}
/*
** Add char+level to the buffer, growing it if needed.
*/
static int add_char_and_level(struct chars_and_levels *p, char32_t ch,
size_t index,
uint8_t level)
{
if (p->reserved <= p->size)
{
size_t n=p->reserved * 2;
struct char_and_level *ptr=
realloc(p->ptr, sizeof(struct char_and_level)*n);
if (!ptr)
return -1;
p->reserved=n;
p->ptr=ptr;
}
p->ptr[p->size].ch=ch;
p->ptr[p->size].index=index;
p->ptr[p->size].level=level;
++p->size;
return 0;
}
/*
** Deallocate the buffer.
*/
static void chars_and_levels_deinit(struct chars_and_levels *p)
{
if (p->ptr)
free(p->ptr);
}
static int unicode_composition_init2(const char32_t *string,
size_t string_size,
int flags,
struct chars_and_levels *clptr,
struct unicode_compose_info_list ***tail_ptr);
int unicode_composition_init(const char32_t *string,
size_t string_size,
int flags,
unicode_composition_t *info)
{
/*
** Initialize a singly-linked unicode_compose_info_list_list.
**
** Initialize the tail pointer. We'll be adding onto the tail pointer
** as we find each composition.
**
** Initialize the chars_and_levels buffer.
*/
struct unicode_compose_info_list *list=NULL;
struct unicode_compose_info_list **tail=&list;
struct chars_and_levels cl;
int c;
info->n_compositions=0;
info->compositions=0;
if (chars_and_levels_init(&cl))
return -1;
/*
** Call unicode_composition_init2 to do all the work.
**
** When it returns we can deinit the chars_and_levels buffer.
**
** If it fails we can also deinitialize the linked list, and
** return a NULL pointer.
*/
c=unicode_composition_init2(string, string_size, flags,
&cl, &tail);
chars_and_levels_deinit(&cl);
if (c == 0)
{
struct unicode_compose_info_list *ptr;
info->n_compositions=0;
for (ptr=list; ptr; ptr=ptr->next)
++info->n_compositions;
if ((info->compositions=(struct unicode_compose_info **)
malloc(sizeof(struct unicode_composition_info *)
* (info->n_compositions+1))) == NULL)
{
c= -1;
info->n_compositions=0;
}
}
if (c == 0)
{
struct unicode_compose_info_list *ptr;
size_t i=0;
while (list)
{
ptr=list->next;
info->compositions[i++]=list->info;
free(list);
list=ptr;
}
info->compositions[i]=NULL;
}
if (c)
{
while (list)
{
struct unicode_compose_info_list *next=list->next;
free(list->info);
free(list);
list=next;
}
}
return c;
}
static int compose_chars_and_levels(const char32_t *starterptr,
size_t starter_index,
int flags,
struct chars_and_levels *clptr,
struct unicode_compose_info_list
**last_compositionptr,
struct unicode_compose_info_list ***tail_ptr);
static int create_new_composition(size_t starter_index,
size_t n_combining_marks,
struct unicode_compose_info_list **ptr);
static int unicode_composition_init2(const char32_t *string,
size_t string_size,
int flags,
struct chars_and_levels *clptr,
struct unicode_compose_info_list ***tail_ptr)
{
size_t i;
struct unicode_compose_info_list *last_composition=NULL;
/*
** Here we consecutively scan the string and look up each character's
** composition level.
**
** Each time we get a composition level of 0 we update starterptr to
** point to the starter character, and save its index here.
*/
const char32_t *starterptr=NULL;
size_t starter_index=0;
for (i=0; i<string_size; ++i)
{
uint8_t ccc=unicode_ccc(string[i]);
char32_t new_char;
if (ccc == 0)
{
/*
** Starter. If there were any preceding composing
** characters, then compose them.
*/
if (compose_chars_and_levels(starterptr,
starter_index,
flags,
clptr,
&last_composition,
tail_ptr))
return -1;
/*
** It's possible for a starter to combine with its
** preceding starter.
*/
if (starterptr &&
/* Did we just compose this starter? */
last_composition &&
last_composition->info->index == starter_index &&
/*
** Did we compose everything, didn't leave
** any combined marks behind?
*/
last_composition->info->n_composition == 1)
{
/*
** So, check if we can combine with that
** last starter. *starterptr is the
** original starter, the new one is here.
*/
new_char=lookup_composition
(last_composition->info->composition[0],
string[i]);
if (new_char != 0)
{
/*
** Just update the composed char.
*/
last_composition->info->composition[0]=
new_char;
/*
** And incrementing n_composed.
** This nukes this starter, as if
** it was a part of the composition!
*/
++last_composition->info->n_composed;
continue;
}
}
else if (starterptr && starter_index+1 == i &&
/*
** Ok, the last starter was not composed,
** and it was the previous character. The
** comparison against the starter_index is
** just, really, a sanity check.
*/
(new_char=
lookup_composition(*starterptr,
string[i])) != 0)
{
/*
** We'll need to manually create a composition
** from two starters here.
*/
struct unicode_compose_info_list *new_composition;
if (create_new_composition(starter_index,
1, &new_composition))
return -1;
last_composition=new_composition;
**tail_ptr=new_composition;
*tail_ptr= &new_composition->next;
new_composition->info->n_composed=2;
new_composition->info->n_composition=1;
new_composition->info->composition[0]=new_char;
continue;
}
/*
** And this is a new starter.
*/
starterptr=&string[i];
starter_index=i;
}
else
{
/* Add composing characters */
if (add_char_and_level(clptr, string[i], i, ccc))
return -1;
}
}
/* We could've finish the string with some composition */
return compose_chars_and_levels(starterptr,
starter_index,
flags,
clptr,
&last_composition,
tail_ptr);
}
/*
** sort combining characters by their canonical combining class
*/
static int compare_levels(const void *a, const void *b)
{
const struct char_and_level *ca=(const struct char_and_level *)a;
const struct char_and_level *cb=(const struct char_and_level *)b;
return ca->level < cb->level ? -1 :
ca->level > cb->level ? 1
/* Same combining level, compare their indexes */
: ca->index < cb->index ? -1
: ca->index > cb->index ? 1
: 0;
}
static int create_new_composition(size_t starter_index,
size_t n_combining_marks,
struct unicode_compose_info_list **ptr)
{
struct unicode_compose_info_list *c=
(struct unicode_compose_info_list *)
malloc(sizeof(struct unicode_compose_info_list));
if (!c)
return -1;
c->info=malloc(sizeof(struct unicode_compose_info)+
sizeof(char32_t) * n_combining_marks);
if (!c->info)
{
free(c);
return -1;
}
c->info->index=starter_index;
c->info->composition=(char32_t *)(c->info+1);
c->next=NULL;
/* Worst case: nothing is composed */
*ptr=c;
return 0;
}
static int compose_chars_and_levels(const char32_t *starterptr,
size_t starter_index,
int flags,
struct chars_and_levels *clptr,
struct unicode_compose_info_list
**last_compositionptr,
struct unicode_compose_info_list ***tail_ptr)
{
struct unicode_compose_info_list *new_composition;
char32_t starter=0;
size_t i;
int composed;
if (clptr->size == 0)
/* Nothing to do, no composable chars since last starter */
return 0;
qsort(clptr->ptr, clptr->size, sizeof(struct char_and_level),
compare_levels);
if (create_new_composition(starter_index,
clptr->size,
&new_composition))
return -1;
composed=0;
if (starterptr)
{
starter=*starterptr;
for (i=0; i<clptr->size; ++i)
{
char32_t new_char=lookup_composition(starter,
clptr->ptr[i].ch);
if (new_char)
{
starter=new_char;
/*
** These must have a non-0 level, so mark
** these ones by setting their level to 0.
*/
clptr->ptr[i].level=0;
composed=1;
if (flags & UNICODE_COMPOSE_FLAG_ONESHOT)
break;
}
}
}
/*
** new_composition->composition is the same size as the
** number of composable characters. If we composed at
** least once, we know that we can fit the starter character
** and whatever was not composed into that buffer.
*/
if (composed)
{
size_t j;
new_composition->info->n_composed=clptr->size+1;
new_composition->info->composition[0]=starter;
i=1;
if (!(flags & UNICODE_COMPOSE_FLAG_REMOVEUNUSED))
{
for (j=0; j<clptr->size; ++j)
{
/*
** The ones that were used in the composition
** have their level reset to 0.
*/
if (clptr->ptr[j].level)
{
new_composition->info->composition[i++]=
clptr->ptr[j].ch;
}
}
}
new_composition->info->n_composition=i;
} else if (!starterptr && (flags & UNICODE_COMPOSE_FLAG_REMOVEUNUSED))
{
/*
** Edge case, this flag is set, composition characters at the
** beginning of the string. We will create an empty
** new_composition.
*/
new_composition->info->n_composed=clptr->size;
new_composition->info->n_composition=0;
composed=1;
}
if (composed)
{
*last_compositionptr=new_composition;
**tail_ptr=new_composition;
*tail_ptr=&new_composition->next;
}
else
{
free(new_composition->info);
free(new_composition);
new_composition=NULL;
}
clptr->size=0; /* Start a new list of composable characters */
return 0;
}
void unicode_composition_deinit(unicode_composition_t *info)
{
size_t i;
for (i=0; i<info->n_compositions; ++i)
free(info->compositions[i]);
if (info->compositions)
free(info->compositions);
info->compositions=0;
info->n_compositions=0;
}
size_t unicode_composition_apply(char32_t *string,
size_t string_size,
unicode_composition_t *info)
{
size_t j=0;
size_t i;
size_t c_index=0;
for (i=0; i<string_size; )
{
if (c_index < info->n_compositions &&
info->compositions[c_index]->index == i)
{
size_t k;
struct unicode_compose_info *compose=
info->compositions[c_index++];
for (k=0; k<compose->n_composition; ++k)
string[j++]=compose->composition[k];
i += compose->n_composed;
}
else
{
string[j++]=string[i++];
}
}
if (j < string_size)
string[j]=0;
return j;
}
int unicode_compose(char32_t *string,
size_t string_size,
int flags,
size_t *new_size)
{
unicode_composition_t info;
if (unicode_composition_init(string, string_size, flags, &info))
return -1;
*new_size=unicode_composition_apply(string, string_size, &info);
unicode_composition_deinit(&info);
return 0;
}
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