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|
; docformat = 'rst'
;
; NAME:
; cgMapVector
;
; PURPOSE:
; This object allows vectors (arrows) to be placed as annotations on map
; projections created with the cgMap coordinate object.
;
;******************************************************************************************;
; ;
; Copyright (c) 2011, by Fanning Software Consulting, Inc. All rights reserved. ;
; ;
; Redistribution and use in source and binary forms, with or without ;
; modification, are permitted provided that the following conditions are met: ;
; ;
; * Redistributions of source code must retain the above copyright ;
; notice, this list of conditions and the following disclaimer. ;
; * Redistributions in binary form must reproduce the above copyright ;
; notice, this list of conditions and the following disclaimer in the ;
; documentation and/or other materials provided with the distribution. ;
; * Neither the name of Fanning Software Consulting, Inc. nor the names of its ;
; contributors may be used to endorse or promote products derived from this ;
; software without specific prior written permission. ;
; ;
; THIS SOFTWARE IS PROVIDED BY FANNING SOFTWARE CONSULTING, INC. ''AS IS'' AND ANY ;
; EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ;
; OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT ;
; SHALL FANNING SOFTWARE CONSULTING, INC. BE LIABLE FOR ANY DIRECT, INDIRECT, ;
; INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED ;
; TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; ;
; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ;
; ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ;
; (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS ;
; SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ;
;******************************************************************************************;
;
;+--------------------------------------------------------------------------
; This object allows vectors (arrows) to be placed as annotations on map
; projections created with the cgMap coordinate object.
;
; :Categories:
; Graphics, Map Projections
;
; :Author:
; FANNING SOFTWARE CONSULTING::
; David W. Fanning
; 1645 Sheely Drive
; Fort Collins, CO 80526 USA
; Phone: 970-221-0438
; E-mail: david@idlcoyote.com
; Coyote's Guide to IDL Programming: http://www.idlcoyote.com
;
; :History:
; Change History::
; Written by David W. Fanning, 21 November 2011.
; Tested and bugs fixed. 17 Sept 2012. DWF.
; Bug fix in draw method when passing lat/lon vectors. 6 Jan 2013. DWF.
; Added PALETTE keyword to allow the vectors to be drawn in colors scaled
; to vector magnitude. 6 Jan 2012. DWF.
; The CLIP keyword was not working correctly and was fixed 29 April 2013. DWF.
;
;
; :Copyright:
; Copyright (c) 2011, Fanning Software Consulting, Inc.
;-
;+--------------------------------------------------------------------------
; The initialization method for the object.
;
; :Params:
; mapCoord: in, required, type=object
; A map coordinate object that will set up a map coordinate data space.
; Required to convert lat/lon values to projected meter space. A cgMap object.
;
; :Keywords:
; addcmd: in, optional, type=boolean, default=0
; If this keyword is set, the object is added to the resizeable graphics
; window, cgWindow. The DRAW method of the object is called in cgWindow.
; clip: in, optional, type=fltarr(4)
; The coordinates of a rectangle used to clip the graphics output.
; The rectangle is specified as a vector of the form [X0, Y0, X1, Y1],
; giving coordinates of the lower left and upper right corners,
; respectively. The default clipping rectangle is the plot window set
; up by the cgMap object.
; color: in, optional, type=string, default="opposite"
; The name of the color to draw the arrows lines in.
; hsize: in, optional, type=float, default=0.35
; The value of this keyword sets the length of the arrowhead. See the documenation
; for the ARROW command in IDL for further explanation.
; lats: in, optional, type=float
; The latitude values where the vector is to be drawn.
; length, in, optional, type=float
; The length of the UV vectors. The default value calculates a maximum length,
; which is the larger of either the latitude or longitude range. This value is
; then divided by 100. To scale the UV values, the values are divided by the
; maximum magnitude of the UV vectors and then multiplied by the length. The code
; looks like this for the default case::
; maxlength = Max( [Max(lons)-Min(lons), Max(lats)-Min(lats)] )
; length = maxlength / 100.0
; maxMagnitude = Max(Sqrt(u^2 + v^2))
; uscaled = (u/maxMagnitude) * length
; vscaled = (v/maxMagnitude) * length
; The default length value is likely to be too large for polar plots, but seems
; adequate for other map projections. If you need to adjust the length, get the
; current length with the GetProperty method and the LENGTH keyword, and adjust
; accordingly. The length is not set finally, until the vectors are first drawn.
; linestyle: out, optional, type=integer, default=1
; Set this keyword to the type of linestyle desired. See Graphics Keywords in
; the on-line help for additional information.
; lons: in, optional, type=float
; The longitude values where the vector is to be drawn.
; noclip: in, optional, type=boolean, default=0
; Set this keyword to supress clipping of the plot.
; palette: in, optional, type=byte
; A (256x3) color palette containing the RGB color vectors to use for coloring the vectors
; according to the magitude of the vectors. If the color palette is not 256 colors in length
; then the magitude is scaled into the number of colors available. If a color palette is
; used, then the `Color` keyword is ignored.
; solid: in, optional, type=boolean, default=0
; Set this keyword to draw solid arrow heads.
; t3d: in, optional, type=boolean, default=0
; Set this graphics keyword if you wish to draw using the T3D transformation matrix.
; thick: in, optional, type=integer, default=1
; Set this keyword to the thickness of the line used to draw the grid.
; umagnitude: in, optional, type=float
; The magnitude of the vector in the U direction.
; uvcoords: in, optional, type=boolean, default=0
; Set this keyword if the LONS and LATS are specified in UV (XY) coordinates, rather than
; longitude and latitude coordinates.
; vmagnitude: in, optional, type=float
; The magnitude of the vector in the V direction.
; zvalue: in, optional, type=float, default=0.0
; Set this keyword to the ZVALUE where the output should be drawn.
; _extra: in, optional
; Any keywords appropriate for superclass objects are also permitted.
;
;---------------------------------------------------------------------------
FUNCTION cgMapVector::INIT, mapCoord, $
ADDCMD=addcmd, $
CLIP=clip, $
COLOR=color, $
HSIZE=hsize, $
LATS=lats, $
LENGTH=length, $
LINESTYLE=linestyle, $
LONS=lons, $
NOCLIP=noclip, $
PALETTE=palette, $
SOLID=solid, $
T3d=t3d, $
THICK=thick, $
UMAGNITUDE=u, $
UVCOORDS=uvcoords, $
VMAGNITUDE=v, $
ZVALUE=zvalue, $
_EXTRA=extra
; Error handling
Catch, theError
IF theError NE 0 THEN BEGIN
Catch, /Cancel
void = cgErrorMsg()
RETURN, 0
ENDIF
; Make sure you have a valid map object or there is no point in going ahead.
IF ~Obj_Valid(mapCoord) THEN Message, 'A valid map object is required to create a cgMapPlotS object.'
; Initialize superclass object,
ok = self -> cgContainer::INIT( _EXTRA=extra)
IF ~ok THEN RETURN, 0
; Default values.
SetDefaultValue, color, 'White'
SetDefaultValue, hsize, -0.35
SetDefaultValue, length, !Values.F_NAN
SetDefaultValue, linestyle, 0
SetDefaultValue, noclip, 1
SetDefaultValue, solid, 0
SetDefaultValue, t3d, 0
SetDefaultValue, thick, 1.0
SetDefaultValue, uvcoords, 0B
SetDefaultValue, zvalue, 0.0
IF N_Elements(clip) NE 0 THEN self.clip = clip
self.color = color
self.hsize = hsize
self.length = length
self.linestyle = linestyle
self.noclip = noclip
self.solid = solid
self.t3d = t3d
self.thick = thick
self.uvcoords = uvcoords
self.zvalue = zvalue
IF N_Elements(lons) EQ 0 $
THEN self.lons = Ptr_New(/ALLOCATE_HEAP) $
ELSE self.lons = Ptr_New(lons)
IF N_Elements(lats) EQ 0 $
THEN self.lats = Ptr_New(/ALLOCATE_HEAP) $
ELSE self.lats = Ptr_New(lats)
IF N_Elements(u) EQ 0 $
THEN self.u = Ptr_New(/ALLOCATE_HEAP) $
ELSE self.u = Ptr_New(u)
IF N_Elements(v) EQ 0 $
THEN self.v = Ptr_New(/ALLOCATE_HEAP) $
ELSE self.v = Ptr_New(v)
; Store the map object.
self.mapCoord = mapCoord
; Do you have a color palette?
IF N_Elements(palette) NE 0 THEN BEGIN
self.color = ""
s = Size(palette, /DIMENSIONS)
IF s[1] GT s[0] THEN palette = Transpose(palette)
s = Size(palette, /DIMENSIONS)
ncolors = s[0]
self.palette = Ptr_New(palette)
self.magcolors = Ptr_New(BytScl(Sqrt((*self.v)^2 + (*self.u)^2), TOP=ncolors-1))
ENDIF
; Need to add this command to a resizeable cgWindow?
IF Keyword_Set(addcmd) THEN BEGIN
window = cgQuery(/Current, OBJECT=winObject)
IF Obj_Valid(winObject) THEN BEGIN
cgWindow, 'Draw', self, /Method, /AddCmd
ENDIF ELSE BEGIN
cgWindow, 'Draw', self, /Method
ENDELSE
ENDIF
RETURN, 1
END
;+
; This is a heavily modified IDL ARROW procedure, with extra keywords added
; and the COLOR keyword modified to accept color names. It assumes drawing
; in the device coordinate space, unless the DATA or NORMALIZED keywords
; are set.
;
; Copyright (c) 1993-2004, Research Systems, Inc. All rights reserved.
;
; :Params:
; x0: in, required, type=float
; The X value at the butt end of the arrow.
; x1: in, required, type=float
; The X value at the tip end of the arrow.
; y0: in, required, type=float
; The Y value at the butt end of the arrow.
; y1: in, required, type=float
; The Y value at the tip end of the arrow.
;
; :Keywords:
; color: in, optional, type=string, default="opposite"
; The name of the color to draw the grid lines in.
; data: in, optional, type=boolean, default=0
; Set this keyword to draw in the data coordinate space.
; linestyle: in, optional, type=integer, default=0
; The graphics linestyle to draw the vector in.
; normalized: in, optional, type=boolean, default=0
; Set this keyword to draw in the normalized data coordinate space.
; thick: in, optional, type=integer, default=1
; Set this keyword to the thickness of the line used to draw the grid.
; solid: in, optional, type=boolean, default=0
; Set this keyword to fill the arrow head with a solid color. Otherwise,
; draw the arrow head as an outline.
; _extra: in, optional
; Any keywords appropriate PlotS or PolyFill.
;-
PRO cgMapVector::DrawArrow, x0, y0, x1, y1, $
CLIP=clip, $
COLOR = color, $
DATA = data, $
HSIZE = hsize, $
HTHICK = hthick, $
LINESTYLE=linestyle, $
NORMALIZED = norm, $
THICK = thick, $
SOLID = solid, $
_EXTRA=extra
COMPILE_OPT idl2
; Error handling
Catch, theError
IF theError NE 0 THEN BEGIN
Catch, /Cancel
void = cgErrorMsg()
RETURN
ENDIF
; Set up keyword params
IF N_Elements(thick) EQ 0 THEN thick = 1.
IF N_Elements(hthick) EQ 0 THEN hthick = thick
; Head size in device units
IF N_Elements(hsize) EQ 0 THEN arrowsize = !d.x_size/50. * (hthick/2. > 1) $
ELSE arrowsize = Float(hsize)
IF N_Elements(color) EQ 0 THEN color = "opposite"
; If arrowsize GT 15, THEN use 20% arrow. Otherwise use 30%.
IF arrowsize LT 15 THEN BEGIN
mcost = -0.866D
sint = 0.500D
msint = -sint
ENDIF ELSE BEGIN
mcost = - 0.939693D
sint = 0.342020D
msint = -sint
ENDELSE
; Do this in decomposed color, if possible.
cgSetColorState, 1, CURRENT=currentState
FOR i = 0L, N_Elements(x0)-1 DO BEGIN ;Each vector
; Clip the vectors.
IF ~Keyword_Set(noclip) THEN BEGIN
IF (x0 LT clip[0]) || (x0 GT clip[2]) || (y0 LT clip[1]) || (y0 GT clip[3]) THEN Continue
x1 = clip[0] > x1 < clip[2]
y1 = clip[1] > y1 < clip[3]
ENDIF
; Convert to DEVICE coordinates.
IF Keyword_Set(data) THEN $ ;Convert?
p = Convert_Coord([x0[i],x1[i]],[y0[i],y1[i]], /DATA, /TO_DEVICE) $
ELSE IF Keyword_Set(norm) THEN $
p = Convert_Coord([x0[i],x1[i]],[y0[i],y1[i]], /NORMAL, /TO_DEVICE) $
ELSE p = [[x0[i], y0[i]],[x1[i], y1[i]]]
xp0 = p[0,0]
xp1 = p[0,1]
yp0 = p[1,0]
yp1 = p[1,1]
dx = xp1 - xp0
dy = yp1 - yp0
zz = SQRT(dx^2d + dy^2d) ;Length
IF zz gt 0 THEN BEGIN
dx = dx/zz ;Cos th
dy = dy/zz ;Sin th
ENDIF ELSE BEGIN
dx = 1.
dy = 0.
zz = 1.
ENDELSE
IF arrowsize gt 0 THEN a = arrowsize $ ;a = length of head
ELSE a = -zz * arrowsize
xxp0 = xp1 + a * (dx*mcost - dy * msint)
yyp0 = yp1 + a * (dx*msint + dy * mcost)
xxp1 = xp1 + a * (dx*mcost - dy * sint)
yyp1 = yp1 + a * (dx*sint + dy * mcost)
IF Keyword_Set(solid) THEN BEGIN ;Use polyfill?
b = a * mcost*.9d ;End of arrow shaft (Fudge to force join)
Plots, [xp0, xp1+b*dx], [yp0, yp1+b*dy], /DEVICE, $
COLOR = cgColor(color), THICK = thick, LINESTYLE=linestyle, _Extra=extra
Polyfill, [xxp0, xxp1, xp1, xxp0], [yyp0, yyp1, yp1, yyp0], $
/DEVICE, COLOR = cgColor(color)
ENDIF ELSE BEGIN
Plots, [xp0, xp1], [yp0, yp1], /DEVICE, COLOR=cgColor(color), THICK=thick, $
LINESTYLE=linestyle, _Extra=extra
Plots, [xxp0,xp1,xxp1],[yyp0,yp1,yyp1], /DEVICE, COLOR=cgColor(color), $
THICK=hthick, LINESTYLE=linestyle, _Extra=extra
ENDELSE
ENDFOR
; Restore color state.
cgSetColorState, currentState
END
;+--------------------------------------------------------------------------
; Draws the vectors on the map projection.
;---------------------------------------------------------------------------
PRO cgMapVector::Draw
; Error handling
Catch, theError
IF theError NE 0 THEN BEGIN
Catch, /Cancel
void = cgErrorMsg()
RETURN
ENDIF
; You have to have data to plot. If not exit quietly.
IF (N_Elements(*self.lons) EQ 0) OR (N_Elements(*self.lats) EQ 0) THEN RETURN
IF (N_Elements(*self.u) EQ 0) OR (N_Elements(*self.v) EQ 0) THEN RETURN
; If the vectors don't all have the same number of elements, there is an error.
IF N_Elements(*self.lons) NE N_Elements(*self.lats) THEN BEGIN
Message, 'The number of elements in the latitude and longitude arrays must be the same.'
ENDIF
IF N_Elements(*self.u) NE N_Elements(*self.v) THEN BEGIN
Message, 'The number of elements in the U and V arrays must be the same.'
ENDIF
IF N_Elements(*self.lons) NE N_Elements(*self.v) THEN BEGIN
Message, 'The number of elements in the lon, lat, u, and v arrays must be the same.'
ENDIF
; Find a map structure, IF you can.
IF Obj_Valid(self.mapCoord) THEN BEGIN
mapStruct = self.mapCoord -> GetMapStruct()
self.mapCoord -> Draw, /NoGraphics
ENDIF ELSE Message, 'There is no valid map object from which a map structure can be obtained.'
; If you have a map structure, then determine if the locations to plot
; are in lat/lon or UV coordinate space. The MapCoord object sets up
; a UV coordinate space. The locations to be plotted here are in lat/lon
; space, so they have to be converted to XY space to be plotted.
IF N_Elements(mapStruct) NE 0 THEN BEGIN
; If the "lons and lats" are already in UVCOORDS, leave them alone.
IF self.uvcoords THEN BEGIN
lon = *self.lons
lat = *self.lats
ENDIF ELSE BEGIN
; Otherwise, convert them, since the map is *always* in UVCoords.
uv = MAP_PROJ_FORWARD(*self.lons, *self.lats, MAP_STRUCTURE=mapStruct)
lon = Reform(uv[0,*])
lat = Reform(uv[1,*])
ENDELSE
ENDIF ELSE BEGIN
lon = *self.lons
lat = *self.lats
ENDELSE
; Do we have to assign a value to length?
IF ~Finite(self.length) THEN BEGIN
maxlen = Max( [Max(*self.lons)-Min(*self.lons), Max(*self.lats)-Min(*self.lats)] )
length = maxlen / 100.0
ENDIF ELSE length = self.length
Print, 'Vector Length: ', length
; Scale the U and V values by the length.
maxmag = Max(Sqrt(*self.u^2 + *self.v^2))
uscaled = (*self.u/maxmag) * length
vscaled = (*self.v/maxmag) * length
; If clip is not defined, then set it here.
IF Total(self.clip) EQ 0 $
THEN clip = [!X.CRange[0], !Y.CRange[0], !X.CRange[1], !Y.CRange[1]] $
ELSE clip = self.clip
; Load colors if you have them.
IF Ptr_Valid(self.palette) THEN BEGIN
TVLCT, r, g, b, /Get
TVLCT, *self.palette
ENDIF
; Calculate the endpoints of the arrow and draw it.
FOR j=0L,N_Elements(*self.u)-1 DO BEGIN
x0 = (*self.lons)[j]
y0 = (*self.lats)[j]
x1 = x0 + uscaled[j]
y1 = y0 + vscaled[j]
xhalf = (x1-x0)/2.0
yhalf = (y1-y0)/2.0
x0 = x0 - xhalf
y0 = y0 - yhalf
x1 = x1 - xhalf
y1 = y1 - yhalf
uv = self.mapCoord -> Forward([x0,x1], [y0,y1])
x0 = uv[0,0]
x1 = uv[0,1]
y0 = uv[1,0]
y1 = uv[1,1]
IF self.color EQ "" THEN color = (*self.magcolors)[j] ELSE color = self.color
self -> DrawArrow, x0, y0, x1, y1, HSIZE=self.hsize, CLIP=clip, THICK=self.thick, $
HTHICK=self.thick, LENGTH=length, COLOR=color, SOLID=self.solid, $
_EXTRA=extrakeywords, /DATA, LINESTYLE=self.linestyle
ENDFOR
IF Ptr_Valid(self.palette) THEN TVLCT, r, g, b
END
;+--------------------------------------------------------------------------
; This method allows the user to get various properties of the object.
; The same keywords that are used for the INIT method can be used here.
;
; :Keywords:
; clip: out, optional, type=fltarr(4)
; The coordinates of a rectangle used to clip the graphics output.
; The rectangle is specified as a vector of the form [X0, Y0, X1, Y1],
; giving coordinates of the lower left and upper right corners,
; respectively. The default clipping rectangle is the plot window set
; up by the cgMap object.
; color: out, optional, type=string, default="opposite"
; The name of the color to draw the grid lines in.
; hsize: out, optional, type=float, default=0.35
; The value of this keyword sets the length of the arrowhead. See the documenation
; for the ARROW command ind IDL for further explanation.
; lats: out, optional, type=float
; The latitude values where the vector is to be drawn.
; length, out, optional, type=float
; The U and V vectors are mutiplied by LENGTH before they are used
; to calculate the (x1,y1) endpoint of the vector. By default, the length is set
; to 1/100th of the XRANGE of the MapCoord object. This means that the maximum
; length of a vector will be approximately LENGTH * SQRT(2).
; linestyle: out, optional, type=integer, default=1
; Set this keyword to the type of linestyle desired. See Graphics Keywords in
; the on-line help for additional information.
; lons: out, optional, type=float
; The longitude values where the vector is to be drawn.
; noclip: out, optional, type=boolean, default=0
; Set this keyword to supress clipping of the plot.
; mapcoord: out, optional, type=object
; The map coordinate for the object.
; solid: out, optional, type=boolean
; This keyword is set if solid arrow heads are currently being drawn.
; t3d: out, optional, type=boolean, default=0
; Set this graphics keyword if you wish to draw using the T3D transformation matrix.
; thick: out, optional, type=integer, default=1
; Set this keyword to the thickness of the line used to draw the grid.
; umagnitude: out, optional, type=float
; The magnitude of the vector in the U direction.
; uvcoords: out, optional, type=boolean, default=0
; Set this keyword if the LONS and LATS are specified in UV (XY) coordinates, rather than
; longitude and latitude coordinates.
; vmagnitude: out, optional, type=float
; The magnitude of the vector in the V direction.
; zvalue: out, optional, type=float, default=0.0
; Set this keyword to the ZVALUE where the output should be drawn.
; _ref_extra: in, optional
; Any keywords appropriate for superclass objects are also permitted.
;
;-----------------------------------------------------------------------------------------------
PRO cgMapVector::GetProperty, $
CLIP=clip, $
COLOR=color, $
HSIZE=hsize, $
LATS=lats, $
LENGTH=length, $
LINESTYLE=linestyle, $
LONS=lons, $
MAPCOORD=mapcoord, $
NOCLIP=noclip, $
SOLID=solid, $
T3D=t3d, $
THICK=thick, $
UMAGNITUDE=u, $
UVCOORDS=uvcoords, $
VMAGNITUDE=v, $
ZVALUE=zvalue, $
_REF_EXTRA=extra
; Error handling
Catch, theError
IF theError NE 0 THEN BEGIN
Catch, /Cancel
void = cgErrorMsg()
RETURN
ENDIF
clip = self.clip
color = self.color
hsize = self.hsize
length = self.length
linestyle = self.linestyle
noclip = self.noclip
solid = self.solid
t3d = self.t3d
thick = self.thick
uvcoords = self.uvcoords
IF Arg_Present(lats) THEN lats = *self.lats
IF Arg_Present(lons) THEN lons = *self.lons
IF Arg_Present(u) THEN u = *self.u
IF Arg_Present(v) THEN v = *self.v
zvalue = self.zvalue
mapCoord = self.mapCoord
IF N_Elements(extra) NE 0 THEN self -> cgContainer::GetProperty, _EXTRA=extra
END
;+--------------------------------------------------------------------------
; This method allows the user to set various properties of the object.
; The same keywords that are used for the INIT method can be used here.
;
; :Keywords:
; addcmd: in, optional, type=boolean, default=0
; If this keyword is set, the object is added to the resizeable graphics
; window, cgWindow. The DRAW method of the object is called in cgWindow.
; clip: in, optional, type=fltarr(4)
; The coordinates of a rectangle used to clip the graphics output.
; The rectangle is specified as a vector of the form [X0, Y0, X1, Y1],
; giving coordinates of the lower left and upper right corners,
; respectively. The default clipping rectangle is the plot window set
; up by the cgMap object.
; color: in, optional, type=string, default="opposite"
; The name of the color to draw the grid lines in.
; hsize: in, optional, type=float, default=0.35
; The value of this keyword sets the length of the arrowhead. See the documenation
; for the ARROW command ind IDL for further explanation.
; lats: in, optional, type=float
; The latitude values where the vector is to be drawn.
; length, in, optional, type=float
; The U and V vectors are mutiplied by LENGTH before they are used
; to calculate the (x1,y1) endpoint of the vector. By default, the length is set
; to 1/100th of the XRANGE of the MapCoord object. This means that the maximum
; length of a vector will be approximately LENGTH * SQRT(2).
; linestyle: out, optional, type=integer, default=1
; Set this keyword to the type of linestyle desired. See Graphics Keywords in
; the on-line help for additional information.
; lons: in, optional, type=float
; The longitude values where the vector is to be drawn.
; noclip: in, optional, type=boolean, default=0
; Set this keyword to supress clipping of the plot.
; mapcoord: in, optional, type=object
; The map coordinate for the object.
; palette: in, optional, type=byte
; A (256x3) color palette containing the RGB color vectors to use for coloring the vectors
; according to the magitude of the vectors. If the color palette is not 256 colors in length
; then the magitude is scaled into the number of colors available. If a color palette is
; used, then the `Color` keyword is ignored.
; solid: in, optional, type=boolean, default=0
; Set this keyword to draw solid arrow heads.
; t3d: in, optional, type=boolean, default=0
; Set this graphics keyword if you wish to draw using the T3D transformation matrix.
; thick: in, optional, type=integer, default=1
; Set this keyword to the thickness of the line used to draw the grid.
; umagnitude: in, optional, type=float
; The magnitude of the vector in the U direction.
; uvcoords: in, optional, type=boolean, default=0
; Set this keyword if the LONS and LATS are specified in UV (XY) coordinates, rather than
; longitude and latitude coordinates.
; vmagnitude: in, optional, type=float
; The magnitude of the vector in the V direction.
; zvalue: in, optional, type=float, default=0.0
; Set this keyword to the ZVALUE where the output should be drawn.
; _extra: in, optional
; Any keywords appropriate for superclass objects are also permitted.
;
;-----------------------------------------------------------------------------------------------
PRO cgMapVector::SetProperty, $
ADDCMD=addcmd, $
CLIP=clip, $
COLOR=color, $
HSIZE=hsize, $
LATS=lats, $
LENGTH=length, $
LINESTYLE=linestyle, $
LONS=lons, $
MAPCOORD=mapCoord, $
NOCLIP=noclip, $
PALETTE=palette, $
SOLID=solid, $
T3D=t3d, $
THICK=thick, $
UMAGNITUDE=u, $
UVCOORDS=uvcoords, $
VMAGNITUDE=v, $
ZVALUE=zvalue, $
_EXTRA=extra
; Error handling
Catch, theError
IF theError NE 0 THEN BEGIN
Catch, /Cancel
void = cgErrorMsg()
RETURN
ENDIF
IF N_Elements(lon) NE 0 THEN BEGIN
;print, 'lon:', lon
*self.lons = lons
ENDIF
IF N_Elements(lat) NE 0 THEN BEGIN
*self.lats = lats
;print, 'lat:', lats
ENDIF
IF N_Elements(u) NE 0 THEN BEGIN
;print, 'u:', u
*self.u = u
ENDIF
IF N_Elements(v) NE 0 THEN BEGIN
*self.v = v
;print, 'v', v
ENDIF
IF N_Elements(clip) NE 0 THEN self.clip = clip
IF N_Elements(color) NE 0 THEN self.color = color
IF N_Elements(hsize) NE 0 THEN self.hsize = hsize
IF N_Elements(length) NE 0 THEN self.length = length
IF N_Elements(mapCoord) NE 0 THEN self.mapCoord = mapCoord
IF N_Elements(linestyle) NE 0 THEN self.linestyle = linestyle
IF N_Elements(noclip) NE 0 THEN self.noclip = noclip
IF N_Elements(solid) NE 0 THEN self.solid = Keyword_Set(solid)
IF N_Elements(t3d) NE 0 THEN self.t3d = t3d
IF N_Elements(thick) NE 0 THEN self.thick = thick
IF N_Elements(zvalue) NE 0 THEN self.zvalue = zvalue
; Do you have a color palette?
IF N_Elements(palette) NE 0 THEN BEGIN
Ptr_Free, self.palette
Ptr_Free, self.magcolors
self.color = ""
s = Size(palette, /DIMENSIONS)
IF s[1] GT s[0] THEN palette = Transpose(palette)
s = Size(palette, /DIMENSIONS)
ncolors = s[0]
self.palette = Ptr_New(palette)
self.magcolors = Ptr_New(BytScl(Sqrt((*self.v)^2 + (*self.u)^2), TOP=ncolors-1))
ENDIF
IF N_Elements(extra) NE 0 THEN self -> cgContainer::SetProperty, _EXTRA=extra
END
;+--------------------------------------------------------------------------
; This is the clean-up routine for the object.
;---------------------------------------------------------------------------
PRO cgMapVector::CLEANUP
Ptr_Free, self.lons
Ptr_Free, self.lats
Ptr_Free, self.u
Ptr_Free, self.v
Ptr_Free, self.palette
Ptr_Free, self.magcolors
self -> cgContainer::CLEANUP
END
;+--------------------------------------------------------------------------
; This is the class definition module.
;
; :Params:
; class: out, optional, type=structure
; Occasionally, it is useful to have an object class definition as
; a structure variable. Using this output keyword will allow that.
;---------------------------------------------------------------------------
PRO cgMapVector__DEFINE, class
class = { cgMapVector, $
lons: Ptr_New(), $
lats: Ptr_New(), $
u: Ptr_New(), $
v: Ptr_New(), $
length: 0.0D, $
clip: DblArr(4),$
color: "", $
hsize: 0.0, $
linestyle: 0, $
magcolors: Ptr_New(), $
noclip: 0B, $
palette: Ptr_New(), $
solid: 0, $
t3d: 0B, $
thick: 0, $
uvcoords: 0B, $
zvalue: 0.0, $
mapCoord: Obj_New(), $
INHERITS cgContainer $
}
END ; -------------------------------------------------------------------------------------
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