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// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
// SPDX-FileCopyrightText: Bradley M. Bell <bradbell@seanet.com>
// SPDX-FileContributor: 2003-24 Bradley M. Bell
// ----------------------------------------------------------------------------
/*
{xrst_begin team_pthread.cpp}
{xrst_spell
destructors
}
Pthread Implementation of a Team of AD Threads
##############################################
See :ref:`team_thread.hpp-name` for this routines specifications.
Bug in Cygwin
*************
There is a bug in ``pthread_exit`` ,
using cygwin 5.1 and g++ version 4.3.4,
whereby calling ``pthread_exit`` is not the same as returning from
the corresponding routine.
To be specific, destructors for the vectors are not called
and a memory leaks result.
Set the following preprocessor symbol to 1 to demonstrate this bug:
{xrst_spell_off}
{xrst_code cpp} */
# define DEMONSTRATE_BUG_IN_CYGWIN 0
/* {xrst_code}
{xrst_spell_on}
{xrst_literal
// BEGIN C++
// END C++
}
{xrst_end team_pthread.cpp}
*/
// BEGIN C++
# include <pthread.h>
# include <cppad/cppad.hpp>
# include "../team_thread.hpp"
# define MAX_NUMBER_THREADS 48
// It seems that when a barrier is passed, its counter is automatically reset
// to its original value and it can be used again, but where is this
// stated in the pthreads speicifcations ?
namespace {
using CppAD::thread_alloc;
// number of threads in the team
size_t num_threads_ = 1;
// key for accessing thread specific information
pthread_key_t thread_specific_key_;
// no need to destroy thread specific information
void thread_specific_destructor(void* thread_num_vptr)
{ return; }
// type of the job currently being done by each thread
enum thread_job_t { init_enum, work_enum, join_enum } thread_job_;
// barrier used to wait for other threads to finish work
pthread_barrier_t wait_for_work_;
// barrier used to wait for master thread to set next job
pthread_barrier_t wait_for_job_;
// Are we in sequential mode; i.e., other threads are waiting for
// master thread to set up next job ?
bool sequential_execution_ = true;
// structure with information for one thread
typedef struct {
// cppad unique identifier for thread that uses this struct
size_t thread_num;
// pthread unique identifier for thread that uses this struct
pthread_t pthread_id;
// true if no error for this thread, false otherwise.
bool ok;
} thread_one_t;
// vector with information for all threads
thread_one_t thread_all_[MAX_NUMBER_THREADS];
// pointer to function that does the work for one thread
void (* worker_)(void) = nullptr;
// ---------------------------------------------------------------------
// in_parallel()
bool in_parallel(void)
{ return ! sequential_execution_; }
// ---------------------------------------------------------------------
// thread_number()
size_t thread_number(void)
{ // get thread specific information
void* thread_num_vptr = pthread_getspecific(thread_specific_key_);
size_t* thread_num_ptr = static_cast<size_t*>(thread_num_vptr);
size_t thread_num = *thread_num_ptr;
if( thread_num >= num_threads_ )
{ std::cerr << "thread_number: program error" << std::endl;
exit(1);
}
return thread_num;
}
// --------------------------------------------------------------------
// function that gets called by pthread_create
void* thread_work(void* thread_num_vptr)
{ int rc;
bool ok = true;
// Set thread specific data where other routines can access it
rc = pthread_setspecific(thread_specific_key_, thread_num_vptr);
ok &= rc == 0;
// thread_num to problem specific information for this thread
size_t thread_num = *static_cast<size_t*>(thread_num_vptr);
// master thread does not use this routine
ok &= thread_num > 0;
while( true )
{
// Use wait_for_job_ to give master time in sequential mode
// (so it can change global infromation like thread_job_)
rc = pthread_barrier_wait(&wait_for_job_);
ok &= (rc == 0 || rc == PTHREAD_BARRIER_SERIAL_THREAD);
// case where we are terminating this thread (no more work)
if( thread_job_ == join_enum )
break;
// only other case once wait_for_job_ barrier is passed (so far)
ok &= thread_job_ == work_enum;
worker_();
// Use wait_for_work_ to inform master that our work is done and
// that this thread will not use global information until
// passing its barrier wait_for_job_ above.
rc = pthread_barrier_wait(&wait_for_work_);
ok &= (rc == 0 || rc == PTHREAD_BARRIER_SERIAL_THREAD);
}
thread_all_[thread_num].ok = ok;
# if DEMONSTRATE_BUG_IN_CYGWIN
// Terminate this thread
void* no_status = nullptr;
pthread_exit(no_status);
# endif
return nullptr;
}
}
bool team_create(size_t num_threads)
{ bool ok = true;;
int rc;
if( num_threads > MAX_NUMBER_THREADS )
{ std::cerr << "team_create: num_threads greater than ";
std::cerr << MAX_NUMBER_THREADS << std::endl;
exit(1);
}
// check that we currently do not have multiple threads running
ok = num_threads_ == 1;
ok &= sequential_execution_;
size_t thread_num;
for(thread_num = 0; thread_num < num_threads; thread_num++)
{ // Each thread gets a pointer to its version of this thread_num
// so it knows which section of thread_all_ it is working with
thread_all_[thread_num].thread_num = thread_num;
// initialize
thread_all_[thread_num].ok = true;
}
// Finish setup of thread_all_ for this thread
thread_all_[0].pthread_id = pthread_self();
// create a key for thread specific information
rc = pthread_key_create(&thread_specific_key_,thread_specific_destructor);
ok &= (rc == 0);
// set thread specific information for this (master thread)
void* thread_num_vptr = static_cast<void*>(&(thread_all_[0].thread_num));
rc = pthread_setspecific(thread_specific_key_, thread_num_vptr);
ok &= (rc == 0);
// Now that thread_number() has necessary information for this thread
// (number zero), and while still in sequential mode,
// call setup for using CppAD::AD<double> in parallel mode.
thread_alloc::parallel_setup(num_threads, in_parallel, thread_number);
thread_alloc::hold_memory(true);
CppAD::parallel_ad<double>();
// Now change num_threads_ to its final value. Waiting till now allows
// calls to thread_number during parallel_setup to check thread_num == 0.
num_threads_ = num_threads;
// initialize two barriers, one for work done, one for new job ready
pthread_barrierattr_t* no_barrierattr = nullptr;
rc = pthread_barrier_init(
&wait_for_work_, no_barrierattr, (unsigned int) num_threads
);
ok &= (rc == 0);
rc = pthread_barrier_init(
&wait_for_job_, no_barrierattr, (unsigned int) num_threads
);
ok &= (rc == 0);
// structure used to create the threads
pthread_t pthread_id;
// default for pthread_attr_setdetachstate is PTHREAD_CREATE_JOINABLE
pthread_attr_t* no_attr= nullptr;
// initial job for the threads
thread_job_ = init_enum;
if( num_threads > 1 )
sequential_execution_ = false;
// This master thread is already running, we need to create
// num_threads - 1 more threads
for(thread_num = 1; thread_num < num_threads; thread_num++)
{
// Create the thread with thread number equal to thread_num
thread_num_vptr = static_cast<void*> (
&(thread_all_[thread_num].thread_num)
);
rc = pthread_create(
&pthread_id ,
no_attr ,
thread_work ,
thread_num_vptr
);
thread_all_[thread_num].pthread_id = pthread_id;
ok &= (rc == 0);
}
// Current state is other threads are at wait_for_job_.
// This master thread (thread zero) has not completed wait_for_job_
sequential_execution_ = true;
return ok;
}
bool team_work(void worker(void))
{ int rc;
// Current state is other threads are at wait_for_job_.
// This master thread (thread zero) has not completed wait_for_job_
bool ok = sequential_execution_;
ok &= thread_number() == 0;
// set global version of this work routine
worker_ = worker;
// set the new job that other threads are waiting for
thread_job_ = work_enum;
// enter parallel execution soon as master thread completes wait_for_job_
if( num_threads_ > 1 )
sequential_execution_ = false;
// wait until all threads have completed wait_for_job_
rc = pthread_barrier_wait(&wait_for_job_);
ok &= (rc == 0 || rc == PTHREAD_BARRIER_SERIAL_THREAD);
// Now do the work in this thread and then wait
// until all threads have completed wait_for_work_
worker();
rc = pthread_barrier_wait(&wait_for_work_);
ok &= (rc == 0 || rc == PTHREAD_BARRIER_SERIAL_THREAD);
// Current state is other threads are at wait_for_job_.
// This master thread (thread zero) has not completed wait_for_job_
sequential_execution_ = true;
size_t thread_num;
for(thread_num = 0; thread_num < num_threads_; thread_num++)
ok &= thread_all_[thread_num].ok;
return ok;
}
bool team_destroy(void)
{ int rc;
// Current state is other threads are at wait_for_job_.
// This master thread (thread zero) has not completed wait_for_job_
bool ok = sequential_execution_;
ok &= thread_number() == 0;
// set the new job that other threads are waiting for
thread_job_ = join_enum;
// Enter parallel exectuion soon as master thread completes wait_for_job_
if( num_threads_ > 1 )
sequential_execution_ = false;
rc = pthread_barrier_wait(&wait_for_job_);
ok &= (rc == 0 || rc == PTHREAD_BARRIER_SERIAL_THREAD);
// now wait for the other threads to exit
size_t thread_num;
for(thread_num = 1; thread_num < num_threads_; thread_num++)
{ void* no_status = nullptr;
rc = pthread_join(
thread_all_[thread_num].pthread_id, &no_status
);
ok &= (rc == 0);
}
// now we are down to just the master thread (thread zero)
sequential_execution_ = true;
// destroy the key for thread specific data
pthread_key_delete(thread_specific_key_);
// destroy wait_for_work_
rc = pthread_barrier_destroy(&wait_for_work_);
ok &= (rc == 0);
// destroy wait_for_job_
rc = pthread_barrier_destroy(&wait_for_job_);
ok &= (rc == 0);
// check ok before changing num_threads_
for(thread_num = 0; thread_num < num_threads_; thread_num++)
ok &= thread_all_[thread_num].ok;
// now inform CppAD that there is only one thread
num_threads_ = 1;
thread_alloc::parallel_setup(num_threads_, nullptr, nullptr);
thread_alloc::hold_memory(false);
CppAD::parallel_ad<double>();
return ok;
}
const char* team_name(void)
{ return "pthread"; }
// END C++
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