File: mat_sum_sq.cpp

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// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
// SPDX-FileCopyrightText: Bradley M. Bell <bradbell@seanet.com>
// SPDX-FileContributor: 2003-22 Bradley M. Bell
// ----------------------------------------------------------------------------

/*
{xrst_begin mat_sum_sq.cpp}

Sum of the Elements of the Square of a Matrix: Example and Test
###############################################################

{xrst_literal
   // BEGIN C++
   // END C++
}

{xrst_end mat_sum_sq.cpp}
*/
// BEGIN C++
# include <vector>
# include <cstddef>
# include <cppad/utility/vector.hpp>
# include <cppad/speed/mat_sum_sq.hpp>

bool mat_sum_sq()
{  bool   ok = true;
   double x_00, x_01, x_10, x_11, check;

   // dimension of the matrices x, y, and the result z
   size_t n = 2;
   CppAD::vector<double> x(n * n), y(n * n), z(1);

   // x = [ 1 2 ; 3 4 ]
   x[0] = x_00 = 1.;
   x[1] = x_01 = 2.;
   x[2] = x_10 = 3.;
   x[3] = x_11 = 4.;

   // compute y = x * x and z = sum of elements in y
   CppAD::mat_sum_sq(n, x, y, z);

   // check y_00
   check = x_00 * x_00 + x_01 * x_10;
   ok   &= (check == y[0]);

   // check y_01
   check = x_00 * x_01 + x_01 * x_11;
   ok   &= (check == y[1]);

   // check y_10
   check = x_10 * x_00 + x_11 * x_10;
   ok   &= (check == y[2]);

   // check y_11
   check = x_10 * x_01 + x_11 * x_11;
   ok   &= (check == y[3]);

   // check z
   check = y[0] + y[1] + y[2] + y[3];
   ok   &= (check == z[0]);

   return ok;
}
// END C++