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/*
* GarbageManager.h
* Daniel Nelson - 8/24/0
*
* Copyright (C) 2000 Daniel Nelson
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* Daniel Nelson - aluminumangel.org
* 174 W. 18th Ave.
* Columbus, OH 43210
*/
#ifndef GARBAGEMANAGER_H
#define GARBAGEMANAGER_H
#include <cassert>
using namespace std;
#include "Garbage.h"
#include "GarbageFlavorImage.h"
class ComboTabulator;
/* static */ class GarbageManager {
public:
static void gameStart ( );
static bool newFallingGarbage ( int height, int width, int flavor );
static inline void newAwakingGarbage ( int x, int y, int height,
int pop_delay, int awake_delay, ComboTabulator *combo, int pop_color )
{
if (garbage_count == GC_GARBAGE_STORE_SIZE) return;
int id = findFreeId();
allocateId(id);
Garbage *garbage = garbageStore + id;
garbage->initializeAwaking(x, y, height, pop_delay, awake_delay, combo,
pop_color);
}
static inline void newFallingGarbage ( int x, int y, int height, int width,
int flavor )
{
if (garbage_count == GC_GARBAGE_STORE_SIZE) return;
int id = findFreeId();
allocateId(id);
Garbage *garbage = garbageStore + id;
garbage->initializeFalling(x, y, height, width, flavor);
GarbageFlavorImage::requestGarbageFlavorImage(*garbage);
}
static inline void deleteGarbage ( Garbage *garbage )
{
GarbageFlavorImage::notifyGarbageDestruction(*garbage);
freeId(garbage->id);
}
static inline void shiftUp ( )
{
int c = garbage_count;
for (int n = 0; c; n++)
if (storeMap[n]) {
c--;
garbageStore[n].y++;
}
}
static inline bool isSpecialFlavor ( int flavor )
{
return flavor;
}
static inline int mapBlockCodeToGarbageFlavor ( int code )
{
return code + (GF_GRAY + 1);
}
static int garbage_count;
static Garbage garbageStore[GC_GARBAGE_STORE_SIZE];
static bool storeMap[GC_GARBAGE_STORE_SIZE];
private:
static inline int findFreeId ( )
{
int n;
for (n = 0; storeMap[n]; n++);
return n;
}
static inline void allocateId ( int id )
{
assert(!storeMap[id]);
storeMap[id] = true;
garbage_count++;
}
static inline void freeId ( int id )
{
assert(storeMap[id]);
storeMap[id] = false;
garbage_count--;
}
};
#endif
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