1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568
|
2002-03-14 DindinX <David@dindinx.org>
* cleanups
2002-03-13 DindinX <David@dindinx.org>
* src/main.c: gold mine are now created with 30,000 gold.
2002-03-12 DindinX <David@dindinx.org>
* src/crafteddialog.[ch]: unified dialog constructors
* src/edit_pud.c: use dialog constructors here.
2002-03-10 DindinX <David@dindinx.org>
* src/main.c: Use the dialog for gold settings with oil.
2002-03-10 DindinX <David@dindinx.org>
* src/png.c
* src/unit.c
* src/main.c
* src/unit.h
* src/crafted_png.h: units are now drawn with the right colors.
2002-03-10 DindinX <David@dindinx.org>
* src/main.c: fix some window's default size.
* src/mini_map.c: idem.
2002-03-10 DindinX <David@dindinx.org>
* src/main.c: crafted now load the pud given on the command line.
2002-03-09 DindinX <David@dindinx.org>
* src/save_pud.c: player's ai is now saved.
* src/new_pud.c: simplified interface (most of it is now in the "edit
races" dialog.
* src/edit_pud.c: we can now change the player's ai number.
2002-03-09 DindinX <David@dindinx.org>
* src/edit_pud.c: towards a better ui.
* TODO: added
2002-03-09 Johns <johns98@gmx.net>
* src/unit.c: Added attack peasant and peon to unit menu.
2002-03-08 DindinX <David@dindinx.org>
* src/main.c:
* src/edit_pud.[c]: we can now changes race settings and description
after the creation.
2002-03-07 DindinX <David@dindinx.org>
* src/init_pud.[ch]: new files to create an empty pud on start.
* src/main.c: use the above, so this fix a segfault which existed when
invoking the map generators from an empty map.
2002-03-07 DindinX <David@dindinx.org>
* src/load_pud.[ch]:
* src/file-open-dialog.c: remove some warnings.
2002-03-06 DindinX <David@dindinx.org>
* config.{guess,sub}: use newer ones (requested by David Martinez
Moreno)
2002-03-06 DindinX <David@dindinx.org>
* src/main.c: gold amount can now be changed by the right-clic menu on
a mine.
left-clicking on a unit just beep for now (to prevent
the user to put two gold mine on top of each other).
This should be fixed to allow a flying unit to be placed
on top of a ground unit.
2002-03-06 DindinX <David@dindinx.org>
* configure.in: bump version to 0.1.3
* NEWS: updated;
2002-02-25 Johns <johns98@gmx.net>
* src/unit.c: fixed all "not found" graphics - for original CD.
* src/new_pud.c: Renamed human player to person player.
2002-02-23 David Slimp <rock808@DavidSlimp.com>
* src/unit.c: fixed all "not found" graphics - still get message about
not being able to load "elven archer.png", but
"archer.png" is indeed loaded.
* src/generate_map.c: new map generation code from Jan Uerpmann
2002-02-18 DindinX <David@dindinx.org>
* src/generate_map2.c: update the minimap after map generation.
2002-02-18 DindinX <David@dindinx.org>
* src/generate_map(|2).c: new buttons semantic: apply and close.
2002-02-18 DindinX <David@dindinx.org>
* src/main.c: we can now change the amount of gold in a mine, and yes,
it is saved with the pud.
2002-02-18 DindinX <David@dindinx.org>
* src/main.c:
* src/crafted.h: improve the progressbar api.
* src/generate_map.c: include Jan's improvements with sliders and
progress bar.
* src/generate_map2.c: use the new progressbar api.
2002-02-16 rock808 <rock808@DavidSlimp.com>
* src/unit.c: faun unit now works in crafted
2002-02-16 DindinX <David@dindinx.org>
* src/Makefile.am: added back the old generate map files.
2002-02-16 DindinX <David@dindinx.org>
* many files.c: some cleanup and fix for segfaults
2002-02-16 Jan Uerpmann <jan.uerpmann@onlinehome.de>
* src/generate_map.c: fix for non-square puds.
2002-02-16 DindinX <David@dindinx.org>
* src/generate_map.c: some cleanup and sanity checks.
2002-02-16 Jan Uerpmann <jan.uerpmann@onlinehome.de>
* src/generate_map.c: new algo :-)
2002-01-14 DindinX <David@dindinx.org>
* src/generate_map.c: a little bit better.
2002-01-13 DindinX <David@dindinx.org>
* src/generate_map.c: first try...
2002-01-08 DindinX <David@dindinx.org>
* src/crafted.h:
* src/mini_map.c: One can now navigate through the Pud by clicking on
the minimap (asked by David Slimp <rock808@DavidSlimp.com>)
2002-01-08 DindinX <David@dindinx.org>
* src/main.c: added automatic scrolling, when drawing and the mouse is
out the main map window. Not perfect, but still very
cool.
2002-01-08 Sebastien Tricaud <tricauds@tammy.croftj.net>
* src/save_pud.c: unmark pud as modified when successfully saved.
2002-01-08 DindinX <David@dindinx.org>
* src/main.c: fixed a nasty segfault when playing with the
middle-mouse too far to the right or bottom.
* src/mini_map.c: the mini map can now be of any size between 32x32 to
1024x1024. Regardless of the actual size of the pud.
the whole pud is always drawn in the minimap.
2002-01-07 DindinX <David@dindinx.org>
* src/main.c:
* src/mini_map.[ch]: make the minimap usefull: its content is now
refreshed every time the mouse button is
released.
2002-01-06 DindinX <David@dindinx.org>
* src/main.c: the pud can now be scrolled with the middle-mouse
button (asked by Latimerius <pvl@uh.cz>).
2002-01-05 DindinX <David@dindinx.org>
* src/mini_map.c: small fixes.
* src/main.c: added ability to draw with tile by only moving the mouse
while the button is pressed.
2002-01-05 DindinX <David@dindinx.org>
* src/mini_map.c: fix indent.
2002-01-04 DindinX <David@dindinx.org>
* many files: fix copyright and my Email.
2001-08-29 toady <tricauds@linuxlots.com>
* src/mini_map.c: reduce map's size
2001-07-20 DindinX <David@dindinx.org>
* configure.in: bump version to 0.1.2.
made a new release.
2001-07-06 DindinX <David@dindinx.org>
* acconfig.hi, config.h.in, configure.in, src/unit.c:
added a new option: --enable-new-names
2001-07-03 DindinX <David@dindinx.org>
* src/main.c: Fix support for larger draw area with modifiers:
- only test for shift, control and alt (ie discard caps
lock and num lock)
- check for the tile to be within the map.
2001-07-03 johns <johns@freecraft.org>
* src/main.c: Support for larger draw area with modifiers
2001-07-03 DindinX <David@dindinx.org>
* src/main.c: improve the units handling.
2001-07-02 DindinX <David@dindinx.org>
* src/main.c: Added two menu entries for some cool stuff :-)
* src/cool_stuff.h:
* src/cool_stuff.c:
* src/generate_map.h:
* src/generate_map.c: Added these files, which will contain the cool
stuff
* src/Makefile.am: modified accordingly.
2001-07-01 DindinX <David@dindinx.org>
* src/save_pud.c: fix the saving of units.
2001-07-01 DindinX <David@dindinx.org>
* src/main.c: fix some drawing bugs.
2001-06-29 DindinX <David@dindinx.org>
* src/unit.c, src/main.c: we can now put units on the map!
2001-06-29 DindinX <David@dindinx.org>
* src/main.c: prepare for handling units.
2001-06-21 DindinX <David@dindinx.org>
* src/main.c: small bugfixes.
2001-06-21 DindinX <David@dindinx.org>
* src/main.c, src/tile.c: scrollbar are now handled by hand, so
it is now possible to create a 1024x1024
pud!!!
2001-06-20 DindinX <David@dindinx.org>
* src/main.c: begin to destroy everything ;-)
I have to do many changes so crafted will need much less
memory.
2001-06-11 DindinX <David@dindinx.org>
* src/main.c: small modifications to handle units in a near future.
2001-06-11 DindinX <David@dindinx.org>
* src/crafted.h:
* src/load_pud.c:
* src/png.c: use verbosity to show terminal messages only when
verbose is set.
2001-06-10 DindinX <David@dindinx.org>
* src/file-dialog-utils.[ch]:
* src/file-open-dialog.[ch]: new files to handle loading pud with
preview thumbnails.
* src/main.c, src/load_pud.[ch]: changed accordingly
2001-06-09 DindinX <David@dindinx.org>
* src/mini_map.[ch]: new files to handle the mini_map.
* src/Makefile.am: modified accordingly
2001-06-09 DindinX <David@dindinx.org>
* src/craftedintl.h: new file to ease i18n
* src/main.c:
* src/craftedfileselection.c:
* src/new_pud.c: modified accordingly
2001-06-01 DindinX <David@dindinx.org>
* src/main.c:
* src/unit.h:
* src/load_pud.c: units can now be destroyed.
2001-05-31 DindinX <David@dindinx.org>
* src/main.c: Added verbosity support
2001-05-31 DindinX <David@dindinx.org>
* some files (don't remember ;--[): some cleanups.
2001-05-29 DindinX <David@dindinx.org>
* src/crafted.h:
* src/main.c:
* src/new_pud.c:
* src/load_pud.c:
* src/save_pud.c: saving pud is almost done.
2001-05-29 DindinX <David@dindinx.org>
* src/new_pud.c:
* src/save_pud.c: save 7 pud sections out of 17.
2001-05-29 DindinX <David@dindinx.org>
* src/new_pud.c: allow any 32 multiple between 32 and 1024 for width
and height.
* src/save_pud.[ch]: new files to handle the saving of puds.
* src/main.c: changed accordingly.
2001-05-24 DindinX <David@dindinx.org>
* NEWS: added what's new :-)
* src/*[ch]: added the copyright notice.
2001-05-23 DindinX <David@dindinx.org>
* src/iolib.[ch], configure.in: added support for compressed pud
(gzip)
2001-05-22 DindinX <David@dindinx.org>
* src/tileset.c: added support for wasteland.
2001-05-21 DindinX <David@dindinx.org>
* src/tile.c: even more sanity checks. crafted shouldn't segfault
anymore.
2001-05-20 DindinX <David@dindinx.org>
* src/tile.c: added a lots of sanity checks.
2001-05-16 DindinX <David@dindinx.org>
* src/crafted.h:
src/new_pud.c:
src/load_pud.c: add players parameters
2001-05-15 DindinX <David@dindinx.org>
* src/new_pud.c: some little improvements
2001-05-14 DindinX <David@dindinx.org>
* src/main.c: replace the status bar by a label (easier to use...)
Show the name of the unit the mouse is on in status
label
2001-05-13 DindinX <David.Odin@bigfoot.com>
* src/unit.[ch], src/main.c: separate the unit list in three lists.
2001-05-13 DindinX <David.Odin@bigfoot.com>
* (almost every files): small fixes (mem leaks for most).
2001-05-13 DindinX <David.Odin@bigfoot.com>
* src/main.c: small ui improvements (some by toady)
2001-05-11 DindinX <David.Odin@bigfoot.com>
* src/main.c: when the mouse pointer is on a unit, a red frame
is now drawn to indicate a special action (not coded
yet)
remove the code for creating a new pud...
* src/new_pud.[ch]: ...and put it there.
2001-05-10 DindinX <David.Odin@bigfoot.com>
* src/main.c: improve the user experience on startup.
2001-05-10 DindinX <David.Odin@bigfoot.com>
* src/main.c: we can now build a pud from scratch!
(aka the new pud dialog now works)
2001-05-09 toady <tricauds@thomas.croftj.net>
* src/main.c src/crafted.h src/load_pud.c:
don't react to mouse move or click when no pud is loaded.
2001-05-06 toady <tricauds@thomas.croftj.net>
* src/main.c: let the user cancel the new pud dialog ;) thus that
improvements for get the pud's path in the status bar
* src/crafted.h: add in tPud struct a member called path for get
the pud's path in the status bar
* src/load_pud.c: give the pud's path in Pud.path from the open dialog
2001-05-01 DindinX <David.Odin@bigfoot.com>
* configure.in: bump the version number to 0.1.1.
made a new release.
2001-04-30 DindinX <David.Odin@bigfoot.com>
* configure.in:
* src/main.c: remove the need for the imlib library
2001-04-30 DindinX <David.Odin@bigfoot.com>
* src/png.c: reduced memory footprints when loading units.
2001-04-30 DindinX <David.Odin@bigfoot.com>
* src/tile.[ch]: only change tiles that need to be changed when
building ground
* src/main.c: let the user quit with the quit dialog (suggested by
Sebastien Tricaud <tricauds@thomas.croftj.net>)
2001-04-28 DindinX <David.Odin@bigfoot.com>
* acconfig.h: added this file (from Josef Spillner <dr_maux@maux.de>)
2001-04-25 DindinX <David.Odin@bigfoot.com>
* src/main.c:
* units.[ch]: all known units are now correctly drawn on map and
on the left list. Units still aren't handled at all.
2001-04-24 DindinX <David.Odin@bigfoot.com>
* src/main.c:
* src/crafted_png.h:
* src/png.c: many enhancements. Gold mines are now correctly drawn,
with shape and all.
2001-04-23 DindinX <David.Odin@bigfoot.com>
* src/crafted_png.h:
* src/png.c: new files to load png gfx.
this should allow to remove imlib dependencies and
handle transparencies the way freecraft does.
Well, for now, this only prevent crafted to compile!
2001-04-22 DindinX <David.Odin@bigfoot.com>
* src/main.c:
* src/unit.h:
* src/load_pud: gold mines are now drawn on map (nothing to be proud
of)
2001-04-22 DindinX <David.Odin@bigfoot.com>
* src/main.c:
* src/unit.[ch]: first try to support units
2001-04-22 DindinX <David.Odin@bigfoot.com>
* src/tileset.c: fixed a typo.
* src/main.c: added the ability to change a particular tile with a
right-click popup.
2001-04-22 DindinX <David.Odin@bigfoot.com>
* src/tileset.[ch] src/main.c: added support for winter.
2001-04-21 DindinX <David.Odin@bigfoot.com>
* src/tile.c: do not use decorated tiles (reported by Johns)
first release,
first import into SourceForge cvs.
2001-04-18 DindinX <David.Odin@bigfoot.com>
* src/craftedrc.[ch]: new files to handle the ~/.craftedrc file.
2001-04-17 DindinX <David.Odin@bigfoot.com>
* src/tile.[ch]: all tile combinations are now correctly handled
in all directions.
2001-04-16 DindinX <David.Odin@bigfoot.com>
* src/tile.[ch]: all north and south tile combinations (except for
walls) are correctly handled.
2001-04-15 DindinX <David.Odin@bigfoot.com>
* src/main.c: some source re-organisation, move tile stuff to
tile.[ch]
* src/tile.[ch]: new files.
2001-04-14 DindinX <David.Odin@bigfoot.com>
* src/main.c: ok. all tiles but wall are now correctly handled in
the fourth direction
added an entry menu to create new pud (does nothing yet)
2001-04-13 DindinX <David.Odin@bigfoot.com>
* src/main.c: does the same for dark water and light coast.
2001-04-12 DindinX <David.Odin@bigfoot.com>
* src/main.c: does the right thing for changed tile on north south,
east and west, if light_water.
2001-04-10 DindinX <David.Odin@bigfoot.com>
* src/main.c: put the data path in only one place, in order to
make it configurable in a near future...
2001-04-08 DindinX <David.Odin@bigfoot.com>
* almost all files: switched to autoconf/automake
the project is renamed to crafted.
2001-04-08 DindinX <David.Odin@bigfoot.com>
* tileset.[ch]: new files to handle tilesets
* main.c: first try of actually edit the map.
added a list on the left to contains units.
* unit.[ch]: new files to handle units on the map.
2001-04-06 DindinX <David.Odin@bigfoot.com>
* main.c: draw a map: every tiles for summer.
added a toolbar and a status bar.
the cursor position is now displayed in the status bar.
Clean up the code a little bit and greatly reduce memory
usage.
2001-04-05 DindinX <David.Odin@bigfoot.com>
* main.c: Actually draw a map! (well, most of the tiles anyway...)
2001-04-04 DindinX <David.Odin@bigfoot.com>
* ChangeLog, Makefile, main.c: creation
* load_pud.[ch]: creation
* iobuf.[ch]: creation
* pud-editor.h: creation
|