File: output.c

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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "chess.h"
#include "data.h"

/* last modified 01/22/01 */
/*
 *******************************************************************************
 *                                                                             *
 *   OutputMove() is responsible for converting the internal move format to a  *
 *   string that can be displayed.  first, it simply converts the from/to      *
 *   squares to fully-qualified algebraic (which includes O-O and O-O-O for    *
 *   castling moves).  next, we try several "shortcut" forms and call          *
 *   input_move(silent=1) to let it silently check the move for uniqueness.    *
 *   as soon as we get a non-ambiguous move, we return that text string.       *
 *                                                                             *
 *******************************************************************************
 */
char *OutputMove(TREE * RESTRICT tree, int move, int ply, int wtm)
{
  static char text_move[10], new_text[10];
  int *mvp;
  char *text;
  static const char piece_names[8] = { ' ', 'P', 'N', 'K', ' ', 'B', 'R', 'Q' };

  text = text_move;
/*
 special case for null-move, used only in tracing the search
 by dumping the tree of everything searched.
 */
  if (move == 0) {
    strcpy(text, "null");
    return (text);
  }
  do {
/*
 check for castling first
 */
    if ((Piece(move) == king) && (abs(From(move) - To(move)) == 2)) {
      if (wtm) {
        if (To(move) == 2)
          strcpy(text_move, "O-O-O");
        else
          strcpy(text_move, "O-O");
      } else {
        if (To(move) == 58)
          strcpy(text_move, "O-O-O");
        else
          strcpy(text_move, "O-O");
      }
      break;
    }
/*
 not a castling move.  convert to fully-qualified algebraic form
 first.
 */
    text = new_text;
    if ((int) Piece(move) > pawn)
      *text++ = piece_names[Piece(move)];
    *text++ = File(From(move)) + 'a';
    *text++ = Rank(From(move)) + '1';
    if (Captured(move))
      *text++ = 'x';
    *text++ = File(To(move)) + 'a';
    *text++ = Rank(To(move)) + '1';
    if (Promote(move)) {
      *text++ = '=';
      *text++ = piece_names[Promote(move)];
    }
    *text = '\0';
    strcpy(text_move, new_text);
    if (output_format > 0)
      break;
/*
 now, try some short forms.  if the moving piece is a pawn, and
 it is not capturing anything, simply try the destination square
 first: (e2e4->e4)
 */
    if (Piece(move) == pawn) {
      if (!Captured(move)) {
        strcpy(text_move, new_text + 2);
        if (OutputGood(tree, text_move, ply, wtm))
          break;
      }
/*
 if the move is a pawn capturing a piece, try the short-form for pawn
 capture moves: (e4xf5->exf5)
 */
      text_move[0] = new_text[0];
      strcpy(text_move + 1, new_text + 2);
      if (OutputGood(tree, text_move, ply, wtm))
        break;
/*
 punt, return the fully-qualified move.
 */
      strcpy(text_move, new_text);
      break;
    }
/*
 if the move is a piece move, but not a capture, then try the short-
 form for non-capturing moves:  (Ng1f3->Nf3)
 */
    if (!Captured(move)) {
      text_move[0] = new_text[0];
      strcpy(text_move + 1, new_text + 3);
      if (OutputGood(tree, text_move, ply, wtm))
        break;
/*
 now try to qualify with the origin file only: (Ng1f3->Ngf3)
 */
      text_move[0] = new_text[0];
      text_move[1] = new_text[1];
      strcpy(text_move + 2, new_text + 3);
      if (OutputGood(tree, text_move, ply, wtm))
        break;
/*
 now try to qualify with the origin rank only: (Ng1f3->N1f3)
 */
      text_move[0] = new_text[0];
      strcpy(text_move + 1, new_text + 2);
      if (OutputGood(tree, text_move, ply, wtm))
        break;
/*
 punt, return the fully-qualified move.
 */
      strcpy(text_move, new_text);
      break;
    } else {
/*
 if the move is a piece move, and a capture, then try the short-
 form for capturing moves:  (Ng1xf3->Nxf3)
 */
      text_move[0] = new_text[0];
      strcpy(text_move + 1, new_text + 3);
      if (OutputGood(tree, text_move, ply, wtm))
        break;
/*
 next, try adding in the origin file: (Ng1xf3->Ngxf3)
 */
      text_move[0] = new_text[0];
      text_move[1] = new_text[1];
      strcpy(text_move + 2, new_text + 3);
      if (OutputGood(tree, text_move, ply, wtm))
        break;
/*
 next, try adding in the origin rank: (Ng1xf3->N1xf3)
 */
      text_move[0] = new_text[0];
      strcpy(text_move + 1, new_text + 2);
      if (OutputGood(tree, text_move, ply, wtm))
        break;
/*
 punt, return the fully-qualified move.
 */
      strcpy(text_move, new_text);
      break;
    }
  } while (0);
/*
 determine if it's a checking move, or if it's mate.  if so, 
 append "+" or "#" as appropriate.
 */
  text = text_move + strlen(text_move);
  tree->position[MAXPLY] = tree->position[ply];
  MakeMove(tree, MAXPLY, move, wtm);
  if (Check(Flip(wtm))) {
    mvp =
        GenerateCheckEvasions(tree, MAXPLY + 1, Flip(wtm),
        tree->move_list + 4800);
    if (mvp == (tree->move_list + 4800))
      *text++ = '#';
    else
      *text++ = '+';
  }
  UnmakeMove(tree, MAXPLY, move, wtm);
  *text = 0;
  return (text_move);
}

/* last modified 03/11/98 */
/*
 *******************************************************************************
 *                                                                             *
 *   OutputMoveICS() is responsible for producing the rather primitive move    *
 *   format that the ics interface wants, namely [from][to][promote].          *
 *                                                                             *
 *******************************************************************************
 */
char *OutputMoveICS(int move)
{
  static char text_move[10];
  char *text;
  static const char piece_names[8] = { ' ', 'P', 'N', 'K', ' ', 'B', 'R', 'Q' };

/*
 convert to fully-qualified algebraic form first.
 */
  text = text_move;
  *text++ = File(From(move)) + 'a';
  *text++ = Rank(From(move)) + '1';
  *text++ = File(To(move)) + 'a';
  *text++ = Rank(To(move)) + '1';
  if (Promote(move))
    *text++ = piece_names[Promote(move)];
  *text = '\0';
  return (text_move);
}

int OutputGood(TREE * RESTRICT tree, char *text, int ply, int wtm)
{
  int new_move;

  new_move = InputMove(tree, text, ply, wtm, 1, 0);
  return (Piece(new_move));
}