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#include "chess.h"
#include "data.h"
/* last modified 06/02/06 */
/*
*******************************************************************************
* *
* Bench() runs a simple six-position benchmark to gauge Crafty's *
* performance. The test positons are hard-coded, and the benchmark is *
* calculated much like it would with an external "test" file. The test *
* is a mix of opening, middlegame, and endgame positions, with both tactical*
* and positional aspects. (For those interested, the positions chosen are *
* Bratko-Kopec 2, 4, 8, 12, 22 and 23.) This test is a speed measure only; *
* the actual solutions to the positions are ignored. *
* *
*******************************************************************************
*/
void Bench(int increase) {
BITBOARD nodes = 0;
int old_do, old_st, old_sd, total_time_used;
FILE *old_books, *old_book;
TREE *const tree = block[0];
total_time_used = 0;
old_st = search_time_limit;
old_sd = search_depth;
old_do = display_options;
search_time_limit = 90000;
display_options = 1;
old_book = book_file;
book_file = 0;
old_books = books_file;
books_file = 0;
if (increase)
Print(4095, "Running benchmark %d. . .\n", increase);
else
Print(4095, "Running benchmark. . .\n");
printf(".");
fflush(stdout);
strcpy(args[0], "3r1k2/4npp1/1ppr3p/p6P/P2PPPP1/1NR5/5K2/2R5");
strcpy(args[1], "w");
SetBoard(tree, 2, args, 0);
search_depth = 19 + increase;
InitializeHashTables();
last_pv.pathd = 0;
thinking = 1;
tree->position[1] = tree->position[0];
(void) Iterate(wtm, think, 0);
thinking = 0;
nodes += tree->nodes_searched;
total_time_used += (program_end_time - program_start_time);
printf(".");
fflush(stdout);
strcpy(args[0], "rnbqkb1r/p3pppp/1p6/2ppP3/3N4/2P5/PPP1QPPP/R1B1KB1R");
strcpy(args[1], "w");
strcpy(args[2], "KQkq");
SetBoard(tree, 3, args, 0);
search_depth = 19 + increase;
InitializeHashTables();
last_pv.pathd = 0;
thinking = 1;
tree->position[1] = tree->position[0];
(void) Iterate(wtm, think, 0);
thinking = 0;
nodes += tree->nodes_searched;
total_time_used += (program_end_time - program_start_time);
printf(".");
fflush(stdout);
strcpy(args[0], "4b3/p3kp2/6p1/3pP2p/2pP1P2/4K1P1/P3N2P/8");
strcpy(args[1], "w");
SetBoard(tree, 2, args, 0);
search_depth = 22 + increase;
InitializeHashTables();
last_pv.pathd = 0;
thinking = 1;
tree->position[1] = tree->position[0];
(void) Iterate(wtm, think, 0);
thinking = 0;
nodes += tree->nodes_searched;
total_time_used += (program_end_time - program_start_time);
printf(".");
fflush(stdout);
strcpy(args[0], "r3r1k1/ppqb1ppp/8/4p1NQ/8/2P5/PP3PPP/R3R1K1");
strcpy(args[1], "b");
SetBoard(tree, 2, args, 0);
search_depth = 19 + increase;
InitializeHashTables();
last_pv.pathd = 0;
thinking = 1;
tree->position[1] = tree->position[0];
(void) Iterate(wtm, think, 0);
thinking = 0;
nodes += tree->nodes_searched;
total_time_used += (program_end_time - program_start_time);
printf(".");
fflush(stdout);
strcpy(args[0],
"2r2rk1/1bqnbpp1/1p1ppn1p/pP6/N1P1P3/P2B1N1P/1B2QPP1/R2R2K1");
strcpy(args[1], "b");
SetBoard(tree, 2, args, 0);
search_depth = 20 + increase;
InitializeHashTables();
last_pv.pathd = 0;
thinking = 1;
tree->position[1] = tree->position[0];
(void) Iterate(wtm, think, 0);
thinking = 0;
nodes += tree->nodes_searched;
total_time_used += (program_end_time - program_start_time);
printf(".");
fflush(stdout);
strcpy(args[0], "r1bqk2r/pp2bppp/2p5/3pP3/P2Q1P2/2N1B3/1PP3PP/R4RK1");
strcpy(args[1], "b");
strcpy(args[2], "kq");
SetBoard(tree, 3, args, 0);
search_depth = 19 + increase;
InitializeHashTables();
last_pv.pathd = 0;
thinking = 1;
tree->position[1] = tree->position[0];
(void) Iterate(wtm, think, 0);
thinking = 0;
nodes += tree->nodes_searched;
total_time_used += (program_end_time - program_start_time);
printf("\n");
Print(4095, "Total nodes: " BMF "\n", nodes);
Print(4095, "Raw nodes per second: %d\n",
(int) ((double) nodes / ((double) total_time_used / (double) 100.0)));
Print(4095, "Total elapsed time: %.2f\n",
((double) total_time_used / (double) 100.0));
input_stream = stdin;
early_exit = 99;
display_options = old_do;
search_time_limit = old_st;
search_depth = old_sd;
books_file = old_books;
book_file = old_book;
NewGame(0);
}
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