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/*
* File: debug.h
* Summary: Debug and wizard related functions.
* Written by: Linley Henzell and Jesse Jones
*
* Change History (most recent first):
*
* <4> 5/30/99 JDJ Added synch checks.
* <3> 5/06/99 JDJ Added TRACE.
* <2> -/--/-- JDJ Added a bunch of debugging macros. Old code is now #if WIZARD.
* <1> -/--/-- LRH Created
*/
#ifndef DEBUG_H
#define DEBUG_H
// Synch with ANSI definitions.
#if DEBUG && defined(NDEBUG)
#error DEBUG and NDEBUG are out of sync!
#endif
#if !DEBUG && !defined(NDEBUG)
#error DEBUG and NDEBUG are out of sync!
#endif
// Synch with MSL definitions.
#if __MSL__ && DEBUG != defined(MSIPL_DEBUG_MODE)
#error DEBUG and MSIPL_DEBUG_MODE are out of sync!
#endif
// Synch with MSVC.
#if _MSC_VER >= 1100 && DEBUG != defined(_DEBUG)
#error DEBUG and _DEBUG are out of sync!
#endif
#ifndef _lint
#define COMPILE_CHECK(p) {struct _CC {char a[(p) ? 1 : -1];};} 0
#else
#define COMPILE_CHECK(p)
#endif
#if DEBUG
void AssertFailed(const char *expr, const char *file, int line);
#define ASSERT(p) do {if (!(p)) AssertFailed(#p, __FILE__, __LINE__);} while (false)
#define VERIFY(p) ASSERT(p)
void DEBUGSTR(const char *format,...);
void TRACE(const char *format,...);
#else
#define ASSERT(p) ((void) 0)
#define VERIFY(p) do {if (p) ;} while (false)
inline void __DUMMY_TRACE__(...)
{
}
#define DEBUGSTR 1 ? ((void) 0) : __DUMMY_TRACE__
#define TRACE 1 ? ((void) 0) : __DUMMY_TRACE__
#endif
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
void cast_spec_spell(void);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
void cast_spec_spell_name(void);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
void create_spec_monster(void);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
void create_spec_monster_name(void);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: ( this does not seem to be used at all ... {dlb} )
* *********************************************************************** */
void create_spec_object(void);
void tweak_object(void);
// last updated 12say2001 {dlb}
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
void debug_add_skills(void);
void debug_set_skills(void);
void debug_set_all_skills(void);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
void debug_add_skills(void);
// last updated 17sep2001 {dlb}
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
bool debug_add_mutation(void);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: direct - food - items
* *********************************************************************** */
void error_message_to_player(void);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
void level_travel( int delta );
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: acr - direct
* *********************************************************************** */
void stethoscope(int mwh);
void debug_item_scan( void );
void debug_get_religion( void );
void debug_change_species( void );
#endif
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