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------------------------------------------------------------------------------
-- v_debug.lua:
--
-- When things go wrong ...
------------------------------------------------------------------------------
function print_vector(caption,v)
if v == nil then
print(caption .. ": nil")
else
print(caption .. ": " .. v.x .. ", " .. v.y)
end
end
function dump_layout_grid(layout_grid)
local gxm,gym = layout_grid.width,layout_grid.height
if gxm==nil or gym==nil then gxm,gym = dgn.max_bounds() end
for i = 0, gym-1, 1 do
local maprow = ""
for j = 0, gxm-1, 1 do
local cell = layout_grid[i][j]
if cell.space then maprow = maprow .. " "
elseif cell.solid == false then maprow = maprow .. "."
elseif cell.solid == true then maprow = maprow .. "x"
else maprow = maprow .. "?" end
end
print (maprow)
end
end
function dump_usage_grid(usage_grid)
local gxm,gym = dgn.max_bounds()
for i = 0, gym-1, 1 do
local maprow = ""
for j = 0, gxm-1, 1 do
local cell = usage_grid[i][j]
if cell.usage == "none" then maprow = maprow .. " "
elseif cell.usage == "restricted" then
if cell.reason == "vault" then maprow = maprow .. ","
elseif cell.reason == "door" then maprow = maprow .. "="
else maprow = maprow .. "!" end
elseif cell.usage == "empty" then maprow = maprow .. "."
elseif cell.usage == "eligible" or cell.usage == "eligible_open" then
if cell.normal == nil then maprow = maprow .. "!"
elseif cell.normal.x == -1 then maprow = maprow .. "<"
elseif cell.normal.x == 1 then maprow = maprow .. ">"
elseif cell.normal.y == -1 then maprow = maprow .. "^"
elseif cell.normal.y == 1 then maprow = maprow .. "v" end
elseif cell.usage == "open" then maprow = maprow .. "_" -- Easier to see the starting room
else maprow = maprow .. "?" end
end
print (maprow)
end
end
function dump_mask_grid(room)
for y = -1, room.size.y, 1 do
maprow = ""
for x = -1, room.size.x, 1 do
cell = room.mask_grid[y][x]
local char = " "
if cell.wall then
if cell.dir == 0 then char = "^"
elseif cell.dir == 1 then char = "<"
elseif cell.dir == 2 then char = "v"
elseif cell.dir == 3 then char = ">"
elseif cell.dir == nil then char = "x"
else char = "?" end
end
maprow = maprow .. char
end
print(maprow)
end
end
function dump_usage_grid_pretty(usage_grid)
local gxm,gym = dgn.max_bounds()
for i = 0, gym-1, 1 do
local maprow = ""
for j = 0, gxm-1, 1 do
local cell = usage_grid[i][j]
if cell.usage == "none" then maprow = maprow .. " "
elseif cell.usage == "restricted" then
if cell.reason == "vault" then maprow = maprow .. ","
elseif cell.reason == "door" then maprow = maprow .. "+"
else maprow = maprow .. "." end
elseif cell.usage == "empty" then maprow = maprow .. "."
elseif cell.usage == "eligible" or cell.usage == "eligible_open" then
if cell.normal == nil then maprow = maprow .. "!"
elseif cell.normal.x == 0 then maprow = maprow .. "-"
elseif cell.normal.y == 0 then maprow = maprow .. "|" end
elseif cell.usage == "open" then maprow = maprow .. "."
else maprow = maprow .. "?" end
end
print (maprow)
end
end
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