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/**
* @file
* database.cc
**/
#include "AppHdr.h"
#include "database.h"
#include <cstdlib>
#include <fcntl.h>
#include <sys/stat.h>
#include <sys/types.h>
#if defined(UNIX) || defined(TARGET_COMPILER_MINGW)
#include <unistd.h>
#endif
#include "clua.h"
#include "end.h"
#include "files.h"
#include "libutil.h"
#include "options.h"
#include "random.h"
#include "stringutil.h"
#include "syscalls.h"
#include "unicode.h"
// TextDB handles dependency checking the db vs text files, creating the
// db, loading, and destroying the DB.
class TextDB
{
public:
// db_name is the savedir-relative name of the db file,
// minus the "db" extension.
TextDB(const char* db_name, const char* dir, vector<string> files);
TextDB(TextDB *parent);
~TextDB() { shutdown(true); delete translation; }
void init();
void shutdown(bool recursive = false);
DBM* get() { return _db; }
// Make it easier to migrate from raw DBM* to TextDB
operator bool() const { return _db != 0; }
operator DBM*() const { return _db; }
private:
bool _needs_update() const;
void _regenerate_db();
private:
bool open_db();
const char* const _db_name;
string _directory;
vector<string> _input_files;
DBM* _db;
string timestamp;
TextDB *_parent;
const char* lang() { return _parent ? Options.lang_name : 0; }
public:
TextDB *translation;
};
// Convenience functions for (read-only) access to generic
// berkeley DB databases.
static void _store_text_db(const string &in, DBM *db);
static string _query_database(TextDB &db, string key, bool canonicalise_key,
bool run_lua, bool untranslated = false);
static void _add_entry(DBM *db, const string &k, string &v);
static TextDB AllDBs[] =
{
TextDB("descriptions", "descript/",
{ "features.txt",
"items.txt",
"unident.txt",
"unrand.txt",
"monsters.txt",
"spells.txt",
"gods.txt",
"branches.txt",
"skills.txt",
"ability.txt",
"cards.txt",
"commands.txt",
"clouds.txt",
"status.txt",
"mutations.txt",
"passives.txt", }),
TextDB("gamestart", "descript/",
{ "species.txt",
"backgrounds.txt" }),
TextDB("randart", "database/",
{ "randname.txt",
"rand_wpn.txt", // mostly weapons
"rand_arm.txt", // mostly armour
"rand_all.txt", // jewellery and general
"randbook.txt", // artefact books
}),
TextDB("speak", "database/",
{ "monspeak.txt", // monster speech
"monspell.txt", // monster spellcasting speech
"monflee.txt", // monster fleeing speech
"wpnnoise.txt", // noisy weapon speech
"insult.txt", // imp/demon taunts
"godspeak.txt", // god speech
"monname.txt", // names for Beogh apostles and Hep ancestors
// and weapon spirits
"colourname.txt", // colour names
"miscast.txt", // spell miscasts
}),
TextDB("shout", "database/",
{ "shout.txt",
"insult.txt" // imp/demon taunts, again
}),
TextDB("misc", "database/",
{ "miscname.txt", // names for miscellaneous things
"godname.txt", // god-related names (mostly His Xomminess)
"montitle.txt", // titles for monsters (i.e. uniques)
"decorlines.txt", // miscellaneous lines for walking on decoration
"colourname.txt", // colour names again
"gizmo.txt", // name-assembling for gizmos
}),
TextDB("quotes", "descript/",
{ "quotes.txt" // quotes for items and monsters
}),
TextDB("help", "database/",
{ "help.txt" // database for outsourced help texts
}),
TextDB("FAQ", "database/",
{ "FAQ.txt", // database for Frequently Asked Questions
}),
TextDB("hints", "descript/",
{ "hints.txt", // hints mode
"tutorial.txt", // tutorial mode
}),
};
static TextDB& DescriptionDB = AllDBs[0];
static TextDB& GameStartDB = AllDBs[1];
static TextDB& RandartDB = AllDBs[2];
static TextDB& SpeakDB = AllDBs[3];
static TextDB& ShoutDB = AllDBs[4];
static TextDB& MiscDB = AllDBs[5];
static TextDB& QuotesDB = AllDBs[6];
static TextDB& HelpDB = AllDBs[7];
static TextDB& FAQDB = AllDBs[8];
static TextDB& HintsDB = AllDBs[9];
static string _db_cache_path(string db, const char *lang)
{
if (lang)
db = db + "." + lang;
return savedir_versioned_path("db/" + db);
}
// ----------------------------------------------------------------------
// TextDB
// ----------------------------------------------------------------------
TextDB::TextDB(const char* db_name, const char* dir, vector<string> files)
: _db_name(db_name), _directory(dir), _input_files(files),
_db(nullptr), timestamp(""), _parent(0), translation(0)
{
}
TextDB::TextDB(TextDB *parent)
: _db_name(parent->_db_name),
_directory(parent->_directory + Options.lang_name + "/"),
_input_files(parent->_input_files), // FIXME: pointless copy
_db(nullptr), timestamp(""), _parent(parent), translation(nullptr)
{
}
bool TextDB::open_db()
{
if (_db)
return true;
const string full_db_path = _db_cache_path(_db_name, lang());
_db = dbm_open(full_db_path.c_str(), O_RDONLY, 0660);
if (!_db)
return false;
timestamp = _query_database(*this, "TIMESTAMP", false, false, true);
if (timestamp.empty())
return false;
return true;
}
void TextDB::init()
{
if (Options.lang_name && !_parent)
{
translation = new TextDB(this);
translation->init();
}
open_db();
if (!_needs_update())
return;
_regenerate_db();
if (!open_db())
{
end(1, true, "Failed to open DB: %s",
_db_cache_path(_db_name, lang()).c_str());
}
}
void TextDB::shutdown(bool recursive)
{
if (_db)
{
dbm_close(_db);
_db = nullptr;
}
if (recursive && translation)
translation->shutdown(recursive);
}
bool TextDB::_needs_update() const
{
string ts;
bool no_files = true;
for (const string &file : _input_files)
{
string full_input_path = _directory + file;
full_input_path = datafile_path(full_input_path, !_parent);
// packagers who mess with mtime beware: you shouldn't put the db in
// a shared folder, as a fixed mtime will break this check.
time_t mtime = file_modtime(full_input_path);
const bool exists = file_exists(full_input_path);
if (exists || !_parent)
{
if (exists)
no_files = false;
char buf[20];
snprintf(buf, sizeof(buf), ":%" PRId64, (int64_t)mtime);
ts += buf;
}
}
if (no_files)
{
// No point in empty databases, although for simplicity keep ones
// for disappeared translations for now.
ASSERTM(_parent,
"No readable database files in `%s` (internal error).",
_directory.c_str());
TextDB *en = _parent;
delete en->translation; // ie, ourself
en->translation = 0;
return false;
}
return ts != timestamp;
}
void TextDB::_regenerate_db()
{
shutdown();
if (_parent)
{
#if defined(DEBUG_DIAGNOSTICS) && !(defined(TARGET_COMPILER_VC) && defined(USE_TILE))
printf("Regenerating db: %s [%s]\n", _db_name, Options.lang_name);
#endif
mprf(MSGCH_PLAIN, "Regenerating db: %s [%s]", _db_name, Options.lang_name);
}
else
{
#if defined(DEBUG_DIAGNOSTICS) && !(defined(TARGET_COMPILER_VC) && defined(USE_TILE))
printf("Regenerating db: %s\n", _db_name);
#endif
mprf(MSGCH_PLAIN, "Regenerating db: %s", _db_name);
}
string db_path = _db_cache_path(_db_name, lang());
string full_db_path = db_path + ".db";
{
string output_dir = get_parent_directory(db_path);
if (!check_mkdir("DB directory", &output_dir))
end(1, false, "Cannot create db directory '%s'.", output_dir.c_str());
}
file_lock lock(db_path + ".lk", "wb");
#ifndef DGL_REWRITE_PROTECT_DB_FILES
unlink_u(full_db_path.c_str());
#endif
string ts;
if (!(_db = dbm_open(db_path.c_str(), O_RDWR | O_CREAT, 0660)))
end(1, true, "Unable to open DB: %s", db_path.c_str());
for (const string &file : _input_files)
{
string full_input_path = _directory + file;
full_input_path = datafile_path(full_input_path, !_parent);
char buf[20];
time_t mtime = file_modtime(full_input_path);
if (file_exists(full_input_path)
|| !_parent) // english is mandatory
{
snprintf(buf, sizeof(buf), ":%" PRId64, (int64_t)mtime);
ts += buf;
_store_text_db(full_input_path, _db);
}
}
_add_entry(_db, "TIMESTAMP", ts);
dbm_close(_db);
_db = 0;
}
// ----------------------------------------------------------------------
// DB system
// ----------------------------------------------------------------------
#define NUM_DB ARRAYSZ(AllDBs)
void databaseSystemInit()
{
for (unsigned int i = 0; i < NUM_DB; i++)
AllDBs[i].init();
}
void databaseSystemShutdown()
{
for (unsigned int i = 0; i < NUM_DB; i++)
AllDBs[i].shutdown(true);
}
////////////////////////////////////////////////////////////////////////////
// Main DB functions
static datum _database_fetch(DBM *database, const string &key)
{
datum result;
result.dptr = nullptr;
result.dsize = 0;
datum dbKey;
dbKey.dptr = (DPTR_COERCE) key.c_str();
dbKey.dsize = key.length();
// Don't use the database if called from "monster".
if (database)
result = dbm_fetch(database, dbKey);
return result;
}
static vector<string> _database_find_keys(DBM *database,
const string ®ex,
bool ignore_case,
db_find_filter filter = nullptr)
{
text_pattern tpat(regex, ignore_case);
vector<string> matches;
datum dbKey = dbm_firstkey(database);
while (dbKey.dptr != nullptr)
{
string key((const char *)dbKey.dptr, dbKey.dsize);
if (tpat.matches(key)
&& key.find("__") == string::npos
&& (filter == nullptr || !(*filter)(key, "")))
{
matches.push_back(key);
}
dbKey = dbm_nextkey(database);
}
return matches;
}
static vector<string> _database_find_bodies(DBM *database,
const string ®ex,
bool ignore_case,
db_find_filter filter = nullptr)
{
text_pattern tpat(regex, ignore_case);
vector<string> matches;
datum dbKey = dbm_firstkey(database);
while (dbKey.dptr != nullptr)
{
string key((const char *)dbKey.dptr, dbKey.dsize);
datum dbBody = dbm_fetch(database, dbKey);
string body((const char *)dbBody.dptr, dbBody.dsize);
if (tpat.matches(body)
&& key.find("__") == string::npos
&& (filter == nullptr || !(*filter)(key, body)))
{
matches.push_back(key);
}
dbKey = dbm_nextkey(database);
}
return matches;
}
///////////////////////////////////////////////////////////////////////////
// Internal DB utility functions
static void _execute_embedded_lua(string &str)
{
// Execute any lua code found between "{{" and "}}". The lua code
// is expected to return a string, with which the lua code and
// braces will be replaced.
string::size_type pos = str.find("{{");
while (pos != string::npos)
{
string::size_type end = str.find("}}", pos + 2);
if (end == string::npos)
{
mprf(MSGCH_DIAGNOSTICS, "Unbalanced {{, bailing.");
break;
}
string lua_full = str.substr(pos, end - pos + 2);
string lua = str.substr(pos + 2, end - pos - 2);
if (clua.execstring(lua.c_str(), "db_embedded_lua", 1))
{
string err = "{{" + clua.error + "}}";
str.replace(pos, lua_full.length(), err);
return;
}
string result;
clua.fnreturns(">s", &result);
str.replace(pos, lua_full.length(), result);
pos = str.find("{{", pos + result.length());
}
}
static void _substitute_descriptions(TextDB &db, string &str,
bool canonicalise_key, bool run_lua,
bool untranslated)
{
// Replace all keys found between "[[" and "]]" with corresponding
// descriptions from the database.
string::size_type pos = str.find("[[");
while (pos != string::npos)
{
string::size_type end = str.find("]]", pos + 2);
if (end == string::npos)
{
mprf(MSGCH_DIAGNOSTICS, "Unbalanced [[, bailing.");
break;
}
string key = str.substr(pos + 2, end - pos - 2);
string result = _query_database(db, key, canonicalise_key,
run_lua, untranslated);
str.replace(pos, key.length() + 4, trim_string_right(result));
pos = str.find("[[", pos + result.length());
}
}
static void _trim_leading_newlines(string &s)
{
s.erase(0, s.find_first_not_of("\n"));
}
static void _add_entry(DBM *db, const string &k, string &v)
{
_trim_leading_newlines(v);
datum key, value;
key.dptr = (char *) k.c_str();
key.dsize = k.length();
value.dptr = (char *) v.c_str();
value.dsize = v.length();
if (dbm_store(db, key, value, DBM_REPLACE))
end(1, true, "Error storing %s", k.c_str());
}
static void _parse_text_db(LineInput &inf, DBM *db)
{
string key;
string value;
bool in_entry = false;
while (!inf.eof())
{
string line = inf.get_line();
if (!line.empty() && line[0] == '#')
continue;
if (!line.compare(0, 4, "%%%%"))
{
if (!key.empty())
_add_entry(db, key, value);
key.clear();
value.clear();
in_entry = true;
continue;
}
if (!in_entry)
continue;
if (key.empty())
{
key = line;
trim_string(key);
lowercase(key);
}
else
{
trim_string_right(line);
value += line + "\n";
}
}
if (!key.empty())
_add_entry(db, key, value);
}
static void _store_text_db(const string &in, DBM *db)
{
UTF8FileLineInput inf(in.c_str());
if (inf.error())
end(1, true, "Unable to open input file: %s", in.c_str());
_parse_text_db(inf, db);
}
static string _chooseStrByWeight(const string &entry, int fixed_weight = -1)
{
vector<string> parts;
vector<int> weights;
vector<string> lines = split_string("\n", entry, false, true);
int total_weight = 0;
for (int i = 0, size = lines.size(); i < size; i++)
{
// Skip over multiple blank lines, and leading and trailing
// blank lines.
while (i < size && lines[i].empty())
i++;
if (i == size)
break;
int weight;
string part = "";
if (sscanf(lines[i].c_str(), "w:%d", &weight))
{
i++;
if (i == size)
return "BUG, WEIGHT AT END OF ENTRY";
}
else
weight = 10;
total_weight += weight;
while (i < size && !lines[i].empty())
{
part += lines[i++];
part += "\n";
}
trim_string(part);
parts.push_back(part);
weights.push_back(total_weight);
}
if (parts.empty())
return "BUG, EMPTY ENTRY";
int choice = 0;
if (fixed_weight != -1)
choice = fixed_weight % total_weight;
else
choice = random2(total_weight);
for (int i = 0, size = parts.size(); i < size; i++)
if (choice < weights[i])
return parts[i];
return "BUG, NO STRING CHOSEN";
}
#define MAX_RECURSION_DEPTH 10
#define MAX_REPLACEMENTS 100
static string _getWeightedString(TextDB &db, const string &key,
const string &suffix, int fixed_weight = -1)
{
// We have to canonicalise the key (in case the user typed it
// in and got the case wrong.)
string canonical_key = key + suffix;
lowercase(canonical_key);
// Query the DB.
datum result;
if (db.translation)
result = _database_fetch(db.translation->get(), canonical_key);
if (result.dsize <= 0)
result = _database_fetch(db.get(), canonical_key);
if (result.dsize <= 0)
{
// Try ignoring the suffix.
canonical_key = key;
lowercase(canonical_key);
// Query the DB.
if (db.translation)
result = _database_fetch(db.translation->get(), canonical_key);
if (result.dsize <= 0)
result = _database_fetch(db.get(), canonical_key);
if (result.dsize <= 0)
return "";
}
// Cons up a (C++) string to return. The caller must release it.
string str = string((const char *)result.dptr, result.dsize);
return _chooseStrByWeight(str, fixed_weight);
}
static void _call_recursive_replacement(string &str, TextDB &db,
const string &suffix,
int &num_replacements,
int recursion_depth = 0);
static string _getRandomisedStr(TextDB &db, const string &key,
const string &suffix,
int &num_replacements,
int recursion_depth = 0)
{
recursion_depth++;
if (recursion_depth > MAX_RECURSION_DEPTH)
{
mprf(MSGCH_DIAGNOSTICS, "Too many nested replacements, bailing.");
return "TOO MUCH RECURSION";
}
string str = _getWeightedString(db, key, suffix);
_call_recursive_replacement(str, db, suffix, num_replacements,
recursion_depth);
return str;
}
// Replace any "@foo@" markers that can be found in this database.
// Those that can't be found are left alone for the caller to deal with.
static void _call_recursive_replacement(string &str, TextDB &db,
const string &suffix,
int &num_replacements,
int recursion_depth)
{
string::size_type pos = str.find("@");
while (pos != string::npos)
{
num_replacements++;
if (num_replacements > MAX_REPLACEMENTS)
{
mprf(MSGCH_DIAGNOSTICS, "Too many string replacements, bailing.");
return;
}
string::size_type end = str.find("@", pos + 1);
if (end == string::npos)
{
mprf(MSGCH_DIAGNOSTICS, "Unbalanced @, bailing.");
break;
}
string marker_full = str.substr(pos, end - pos + 1);
string marker = str.substr(pos + 1, end - pos - 1);
string replacement =
_getRandomisedStr(db, marker, suffix, num_replacements,
recursion_depth);
if (replacement.empty())
{
// Nothing in database, leave it alone and go onto next @foo@
pos = str.find("@", end + 1);
}
else
{
str.replace(pos, marker_full.length(), replacement);
// Start search from pos rather than end + 1, so that if
// the replacement contains its own @foo@, we can replace
// that too.
pos = str.find("@", pos);
}
} // while (pos != string::npos)
}
static string _query_database(TextDB &db, string key, bool canonicalise_key,
bool run_lua, bool untranslated)
{
if (canonicalise_key)
{
// We have to canonicalise the key (in case the user typed it
// in and got the case wrong.)
lowercase(key);
}
// Query the DB.
datum result;
if (db.translation && !untranslated)
result = _database_fetch(db.translation->get(), key);
if (result.dsize <= 0)
result = _database_fetch(db.get(), key);
if (result.dsize <= 0)
return "";
string str((const char *)result.dptr, result.dsize);
// <foo> is an alias to key foo
if (str[0] == '<' && str[str.size() - 2] == '>'
&& str.find('<', 1) == str.npos
&& str.find('\n') == str.size() - 1)
{
return _query_database(db, str.substr(1, str.size() - 3),
canonicalise_key, run_lua, untranslated);
}
_substitute_descriptions(db, str, canonicalise_key, run_lua, untranslated);
if (run_lua)
_execute_embedded_lua(str);
return str;
}
/////////////////////////////////////////////////////////////////////////////
// Quote DB specific functions.
string getQuoteString(const string &key)
{
return unwrap_desc(_query_database(QuotesDB, key, true, true));
}
/////////////////////////////////////////////////////////////////////////////
// Description DB specific functions.
string getLongDescription(const string &key)
{
return unwrap_desc(_query_database(DescriptionDB, key, true, true));
}
vector<string> getLongDescKeysByRegex(const string ®ex,
db_find_filter filter)
{
if (!DescriptionDB.get())
{
vector<string> empty;
return empty;
}
// FIXME: need to match regex against translated keys, which can't
// be done by db only.
return _database_find_keys(DescriptionDB.get(), regex, true, filter);
}
vector<string> getLongDescBodiesByRegex(const string ®ex,
db_find_filter filter)
{
if (!DescriptionDB.get())
{
vector<string> empty;
return empty;
}
// On partial translations, this will match only translated descriptions.
// Not good, but otherwise we'd have to check hundreds of keys, with
// two queries for each.
// SQL can do this in one go, DBM can't.
DBM *database = DescriptionDB.translation ?
DescriptionDB.translation->get() : DescriptionDB.get();
return _database_find_bodies(database, regex, true, filter);
}
/////////////////////////////////////////////////////////////////////////////
// GameStart DB specific functions.
string getGameStartDescription(const string &key)
{
return _query_database(GameStartDB, key, true, true);
}
/////////////////////////////////////////////////////////////////////////////
// Shout DB specific functions.
string getShoutString(const string &monst, const string &suffix)
{
int num_replacements = 0;
return _getRandomisedStr(ShoutDB, monst, suffix, num_replacements);
}
/////////////////////////////////////////////////////////////////////////////
// Speak DB specific functions.
string getSpeakString(const string &key)
{
int num_replacements = 0;
#ifdef DEBUG_MONSPEAK
dprf(DIAG_SPEECH, "monster speech lookup for %s", key.c_str());
#endif
string txt = _getRandomisedStr(SpeakDB, key, "", num_replacements);
_execute_embedded_lua(txt);
return txt;
}
string getRandMonNameString(const string &montype)
{
int num_replacements = 0;
return _getRandomisedStr(SpeakDB, montype, " name", num_replacements);
}
/////////////////////////////////////////////////////////////////////////////
// Randname DB specific functions.
string getRandNameString(const string &itemtype, const string &suffix)
{
int num_replacements = 0;
return _getRandomisedStr(RandartDB, itemtype, suffix, num_replacements);
}
/////////////////////////////////////////////////////////////////////////////
// Help DB specific functions.
string getHelpString(const string &topic)
{
string help = _query_database(HelpDB, topic, false, true);
if (help.empty())
help = "Error! The help for \"" + topic + "\" is missing!";
return help;
}
/////////////////////////////////////////////////////////////////////////////
// FAQ DB specific functions.
vector<string> getAllFAQKeys()
{
if (!FAQDB.get())
{
vector<string> empty;
return empty;
}
return _database_find_keys(FAQDB.get(), "^q.+", false);
}
string getFAQ_Question(const string &key)
{
return _query_database(FAQDB, key, false, true);
}
string getFAQ_Answer(const string &question)
{
string key = "a" + question.substr(1, question.length()-1);
string val = unwrap_desc(_query_database(FAQDB, key, false, true));
// Remove blank lines between items on a bulleted list, for small
// terminals' sake. Far easier to store them as separated paragraphs
// in the source.
// Also, use a nicer bullet as we're already here.
val = replace_all(val, "\n\n*", "\n•");
return val;
}
/////////////////////////////////////////////////////////////////////////////
// Miscellaneous DB specific functions.
string getMiscString(const string &misc, const string &suffix)
{
int num_replacements = 0;
string txt = _getRandomisedStr(MiscDB, misc, suffix, num_replacements);
_execute_embedded_lua(txt);
return txt;
}
/////////////////////////////////////////////////////////////////////////////
// Hints DB specific functions.
string getHintString(const string &key)
{
return unwrap_desc(_query_database(HintsDB, key, true, true));
}
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