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/**
* @file
* database.h
**/
#pragma once
#include <list>
#include <vector>
using std::vector;
#ifdef DB_NDBM
extern "C" {
# include <ndbm.h>
}
#elif defined(DB_DBH)
extern "C" {
# define DB_DBM_HSEARCH 1
# include <db.h>
}
#elif defined(USE_SQLITE_DBM)
# include "sqldbm.h"
#else
# error DBM interfaces unavailable!
#endif
#define DPTR_COERCE char *
void databaseSystemInit();
void databaseSystemShutdown();
typedef bool (*db_find_filter)(string key, string body);
string getQuoteString(const string &key);
string getLongDescription(const string &key);
vector<string> getLongDescKeysByRegex(const string ®ex,
db_find_filter filter = nullptr);
vector<string> getLongDescBodiesByRegex(const string ®ex,
db_find_filter filter = nullptr);
string getGameStartDescription(const string &key);
string getShoutString(const string &monst, const string &suffix = "");
string getSpeakString(const string &key);
string getRandMonNameString(const string &montype);
string getRandNameString(const string &itemtype, const string &suffix = "");
string getHelpString(const string &topic);
string getMiscString(const string &misc, const string &suffix = "");
string getHintString(const string &key);
vector<string> getAllFAQKeys();
string getFAQ_Question(const string &key);
string getFAQ_Answer(const string &question);
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