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/**
* @file
* @brief Functions that may be missing from some systems
**/
#include "AppHdr.h"
#include "libutil.h"
#include <cctype>
#include <cstdarg>
#include <cstdio>
#include <cstring>
#include <sstream>
#include "colour.h"
#include "files.h"
#include "message.h"
#include "state.h"
#include "stringutil.h"
#include "tiles-build-specific.h"
#include "unicode.h"
#include "viewgeom.h"
#ifdef TARGET_OS_WINDOWS
#undef ARRAYSZ
#include <windows.h>
#undef max
#ifdef WINMM_PLAY_SOUNDS
#include <mmsystem.h>
#endif
#endif
#ifdef UNIX
#include <csignal>
#endif
#ifdef DGL_ENABLE_CORE_DUMP
#include <sys/time.h>
#include <sys/resource.h>
#endif
unsigned int isqrt(unsigned int a)
{
unsigned int rem = 0, root = 0;
for (int i = 0; i < 16; i++)
{
root <<= 1;
rem = (rem << 2) + (a >> 30);
a <<= 2;
if (++root <= rem)
rem -= root++;
else
root--;
}
return root >> 1;
}
int isqrt_ceil(int x)
{
if (x <= 0)
return 0;
return isqrt(x - 1) + 1;
}
description_level_type description_type_by_name(const char *desc)
{
if (!desc)
return DESC_PLAIN;
if (!strcmp("The", desc) || !strcmp("the", desc))
return DESC_THE;
else if (!strcmp("A", desc) || !strcmp("a", desc))
return DESC_A;
else if (!strcmp("Your", desc) || !strcmp("your", desc))
return DESC_YOUR;
else if (!strcmp("its", desc))
return DESC_ITS;
else if (!strcmp("worn", desc))
return DESC_INVENTORY_EQUIP;
else if (!strcmp("inv", desc))
return DESC_INVENTORY;
else if (!strcmp("none", desc))
return DESC_NONE;
else if (!strcmp("base", desc))
return DESC_BASENAME;
else if (!strcmp("qual", desc))
return DESC_QUALNAME;
return DESC_PLAIN;
}
// Should return true if the filename contains nothing that
// the shell can do damage with.
bool shell_safe(const char *file)
{
int match = strcspn(file, "\\`$*?|><&\n!;");
return match < 0 || !file[match];
}
bool key_is_escape(int key)
{
switch (key)
{
CASE_ESCAPE
return true;
default:
return false;
}
}
// Returns true if s contains tag 'tag', and strips out tag from s.
bool strip_tag(string &s, const string &tag, bool skip_padding)
{
if (s == tag)
{
s.clear();
return true;
}
string::size_type pos;
if (skip_padding)
{
if ((pos = s.find(tag)) != string::npos)
{
s.erase(pos, tag.length());
trim_string(s);
return true;
}
return false;
}
if ((pos = s.find(" " + tag + " ")) != string::npos)
{
// Leave one space intact.
s.erase(pos, tag.length() + 1);
trim_string(s);
return true;
}
if ((pos = s.find(tag + " ")) == 0
|| ((pos = s.find(" " + tag)) != string::npos
&& pos + tag.length() + 1 == s.length()))
{
s.erase(pos, tag.length() + 1);
trim_string(s);
return true;
}
return false;
}
vector<string> strip_multiple_tag_prefix(string &s, const string &tagprefix)
{
vector<string> results;
while (true)
{
string this_result = strip_tag_prefix(s, tagprefix);
if (this_result.empty())
break;
results.push_back(this_result);
}
return results;
}
string strip_tag_prefix(string &s, const string &tagprefix)
{
string::size_type pos = s.find(tagprefix);
while (pos && pos != string::npos && !isspace(s[pos - 1]))
pos = s.find(tagprefix, pos + 1);
if (pos == string::npos)
return "";
string::size_type ns = s.find(" ", pos);
if (ns == string::npos)
ns = s.length();
const string argument = s.substr(pos + tagprefix.length(),
ns - pos - tagprefix.length());
s.erase(pos, ns - pos + 1);
trim_string(s);
return argument;
}
const string tag_without_prefix(const string &s, const string &tagprefix)
{
string::size_type pos = s.find(tagprefix);
while (pos && pos != string::npos && !isspace(s[pos - 1]))
pos = s.find(tagprefix, pos + 1);
if (pos == string::npos)
return "";
string::size_type ns = s.find(" ", pos);
if (ns == string::npos)
ns = s.length();
return s.substr(pos + tagprefix.length(), ns - pos - tagprefix.length());
}
int strip_number_tag(string &s, const string &tagprefix)
{
const string num = strip_tag_prefix(s, tagprefix);
int x;
if (num.empty() || !parse_int(num.c_str(), x))
return TAG_UNFOUND;
return x;
}
unordered_set<string> parse_tags(const string &tags)
{
vector<string> split_tags = split_string(" ", tags);
unordered_set<string> tags_set(split_tags.begin(), split_tags.end());
return tags_set;
}
bool parse_int(const char *s, int &i)
{
if (!s || !*s)
return false;
char *err;
long x = strtol(s, &err, 10);
if (*err || x < INT_MIN || x > INT_MAX)
return false;
i = x;
return true;
}
/**
* Compare two strings, sorting integer numeric parts according to their value.
*
* "foo123bar" > "foo99bar"
* "0.10" > "0.9" (version sort)
*
* @param a String one.
* @param b String two.
* @param limit If passed, comparison ends after X numeric parts.
* @return As in strcmp().
**/
int numcmp(const char *a, const char *b, int limit)
{
int res;
do
{
while (*a && *a == *b && !isadigit(*a))
{
a++;
b++;
}
if (!isadigit(*a) || !isadigit(*b))
return (*a < *b) ? -1 : (*a > *b) ? 1 : 0;
while (*a == '0')
a++;
while (*b == '0')
b++;
res = 0;
while (isadigit(*a))
{
if (!isadigit(*b))
return 1;
if (*a != *b && !res)
res = (*a < *b) ? -1 : 1;
a++;
b++;
}
if (isadigit(*b))
return -1;
if (res)
return res;
} while (--limit > 0);
return 0;
}
// make STL sort happy
bool numcmpstr(const string& a, const string& b)
{
return numcmp(a.c_str(), b.c_str()) == -1;
}
bool version_is_stable(const char *v)
{
// vulnerable to changes in the versioning scheme
for (;; v++)
{
if (*v == '.' || isadigit(*v))
continue;
if (*v == '-')
return isadigit(v[1]);
return true;
}
}
static void inline _untag(string &s, const string &pre,
const string &post, bool onoff)
{
size_t p = 0;
while ((p = s.find(pre, p)) != string::npos)
{
size_t q = s.find(post, p);
if (q == string::npos)
q = s.length();
if (onoff)
{
s.erase(q, post.length());
s.erase(p, pre.length());
}
else
s.erase(p, q - p + post.length());
}
}
string untag_tiles_console(string s)
{
_untag(s, "<tiles>", "</tiles>", is_tiles());
_untag(s, "<console>", "</console>", !is_tiles());
#ifdef USE_TILE_WEB
_untag(s, "<webtiles>", "</webtiles>", true);
#else
_untag(s, "<webtiles>", "</webtiles>", false);
#endif
#ifdef USE_TILE_LOCAL
_untag(s, "<localtiles>", "</localtiles>", true);
_untag(s, "<nomouse>", "</nomouse>", false);
#else
_untag(s, "<localtiles>", "</localtiles>", false);
_untag(s, "<nomouse>", "</nomouse>", true);
#endif
return s;
}
string colour_string(string in, int col)
{
if (in.empty())
return in;
const string cols = colour_to_str(col);
return "<" + cols + ">" + in + "</" + cols + ">";
}
#ifndef USE_TILE_LOCAL
static coord_def _cgettopleft(GotoRegion region)
{
switch (region)
{
case GOTO_MLIST:
return crawl_view.mlistp;
case GOTO_STAT:
return crawl_view.hudp;
case GOTO_MSG:
return crawl_view.msgp;
case GOTO_DNGN:
return crawl_view.viewp;
case GOTO_CRT:
default:
return crawl_view.termp;
}
}
coord_def cgetpos(GotoRegion region)
{
const coord_def where = coord_def(wherex(), wherey());
return where - _cgettopleft(region) + coord_def(1, 1);
}
bool valid_cursor_pos(int x, int y, GotoRegion region)
{
const coord_def sz = cgetsize(region);
return x >= 1 && y >= 1 && x <= sz.x && y <= sz.y;
}
#ifndef TARGET_OS_WINDOWS
static GotoRegion _find_correct_region()
{
for (int r = GOTO_MSG; r < GOTO_MLIST; r++)
{
GotoRegion region(static_cast<GotoRegion>(r));
coord_def pos(cgetpos(region));
if (valid_cursor_pos(pos.x, pos.y, region))
return region;
}
// everything on screen is valid in GOTO_CRT; though in principle this
// should probably fail for entirely invalid coords somehow
return GOTO_CRT;
}
#endif
void assert_valid_cursor_pos()
{
#ifndef TARGET_OS_WINDOWS
GotoRegion region(get_cursor_region());
coord_def pos(cgetpos(region));
ASSERTM(valid_cursor_pos(pos.x, pos.y, region),
"invalid cursor position %d,%d in region %d, should be %d,%d in region %d",
pos.x, pos.y, region, cgetpos(_find_correct_region()).x,
cgetpos(_find_correct_region()).y, _find_correct_region());
#endif
}
static GotoRegion _current_region = GOTO_CRT;
void cgotoxy(int x, int y, GotoRegion region)
{
#if defined(ASSERTS) && !defined(TARGET_OS_WINDOWS)
if (!valid_cursor_pos(x, y, region))
{
const coord_def sz = cgetsize(region);
// dprf in case it's not safe
dprf("screen write out of bounds in region %d (old: %d): (%d,%d) into (%d,%d)",
(int) region, (int) _current_region, x, y, sz.x, sz.y);
if (you.on_current_level)
save_game(false); // should be safe (lol)
die( "screen write out of bounds in region %d (old: %d): (%d,%d) into (%d,%d)",
(int) region, (int) _current_region, x, y, sz.x, sz.y);
}
#endif
const coord_def tl = _cgettopleft(region);
_current_region = region;
gotoxy_sys(tl.x + x - 1, tl.y + y - 1);
#ifdef USE_TILE_WEB
tiles.cgotoxy(x, y, region);
#endif
}
GotoRegion get_cursor_region()
{
return _current_region;
}
void set_cursor_region(GotoRegion region)
{
_current_region = region;
}
void clrscr()
{
save_cursor_pos save; // is this generally correct? alternative, set region
// to GOTO_CRT.
clrscr_sys();
#ifdef USE_TILE_WEB
tiles.clrscr();
#endif
}
#endif // !USE_TILE_LOCAL
coord_def cgetsize(GotoRegion region)
{
switch (region)
{
case GOTO_MLIST:
return crawl_view.mlistsz;
case GOTO_STAT:
return crawl_view.hudsz;
case GOTO_MSG:
return crawl_view.msgsz;
case GOTO_DNGN:
return crawl_view.viewsz;
case GOTO_CRT:
default:
return crawl_view.termsz;
}
}
void cscroll(int n, GotoRegion region)
{
// only implemented for the message window right now
if (region == GOTO_MSG)
scroll_message_window(n);
}
mouse_mode mouse_control::ms_current_mode = MOUSE_MODE_NORMAL;
mouse_control::mouse_control(mouse_mode mode)
{
#ifdef USE_TILE_WEB
// relies on being called before ms_current_mode is updated
tiles.update_input_mode(mode);
#endif
m_previous_mode = ms_current_mode;
ms_current_mode = mode;
}
mouse_control::~mouse_control()
{
#ifdef USE_TILE_WEB
tiles.update_input_mode(m_previous_mode);
#endif
ms_current_mode = m_previous_mode;
}
string unwrap_desc(string&& desc)
{
// Don't append a newline to an empty description.
if (desc.empty())
return "";
trim_string_right(desc);
// Lines beginning with a colon are tags with a full entry scope
// Only nowrap is supported for now
while (desc[0] == ':')
{
int pos = desc.find("\n");
string tag = desc.substr(1, pos - 1);
desc.erase(0, pos + 1);
if (tag == "nowrap")
return std::move(desc);
else if (desc.empty())
return "";
}
// An empty line separates paragraphs.
desc = replace_all(desc, "\n\n", "\\n\\n");
// Indented lines are pre-formatted.
desc = replace_all(desc, "\n ", "\\n ");
// Don't add whitespaces between tags
desc = replace_all(desc, ">\n<", "><");
// Newlines are still whitespace.
desc = replace_all(desc, "\n", " ");
// Can force a newline with a literal "\n".
desc = replace_all(desc, "\\n", "\n");
return desc + "\n";
}
#ifdef TARGET_OS_WINDOWS
// FIXME: This function should detect if aero is running, but the DwmIsCompositionEnabled
// function isn't included in msys, so I don't know how to do that. Instead, I just check
// if we are running vista or higher. -rla
static bool _is_aero()
{
OSVERSIONINFOEX osvi;
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX);
if (GetVersionEx((OSVERSIONINFO *) &osvi))
return osvi.dwMajorVersion >= 6;
else
return false;
}
taskbar_pos get_taskbar_pos()
{
RECT rect;
HWND taskbar = FindWindow("Shell_traywnd", nullptr);
if (taskbar && GetWindowRect(taskbar, &rect))
{
if (rect.right - rect.left > rect.bottom - rect.top)
{
if (rect.top > 0)
return TASKBAR_BOTTOM;
else
return TASKBAR_TOP;
}
else
{
if (rect.left > 0)
return TASKBAR_RIGHT;
else
return TASKBAR_LEFT;
}
}
return TASKBAR_NO;
}
int get_taskbar_size()
{
RECT rect;
int size;
taskbar_pos tpos = get_taskbar_pos();
HWND taskbar = FindWindow("Shell_traywnd", nullptr);
if (taskbar && GetWindowRect(taskbar, &rect))
{
if (tpos & TASKBAR_H)
size = rect.bottom - rect.top;
else if (tpos & TASKBAR_V)
size = rect.right - rect.left;
else
return 0;
if (_is_aero())
size += 3; // Taskbar behave strangely when aero is active.
return size;
}
return 0;
}
static BOOL WINAPI console_handler(DWORD sig)
{
switch (sig)
{
case CTRL_C_EVENT:
case CTRL_BREAK_EVENT:
return true; // block the signal
default:
return false;
case CTRL_CLOSE_EVENT:
case CTRL_LOGOFF_EVENT:
case CTRL_SHUTDOWN_EVENT:
//XXX: seen_hups isn't atomic and console handlers are run in there
// own threads, so this is UB
if (crawl_state.seen_hups++)
return true; // abort immediately
#ifndef USE_TILE_LOCAL
// Should never happen in tiles -- if it does (Cygwin?), this will
// kill the game without saving.
// allow 15 seconds for shutdown, although Windows will probably kill
// the process before then.
for (int i = 0; i < 100; i++)
{
// We still need to cancel reading from the console even if it is
// gone already.
w32_cancel_waiting_for_input();
Sleep(150);
}
#endif
return true;
}
}
void init_signals()
{
// If there's no console, this will return an error, which we ignore.
// For GUI programs there's no controlling terminal, but there might be
// one on Cygwin.
SetConsoleCtrlHandler(console_handler, true);
}
void release_cli_signals()
{
SetConsoleCtrlHandler(nullptr, false);
}
void text_popup(const string& text, const wchar_t *caption)
{
MessageBoxW(0, OUTW(text), caption, MB_OK);
}
#else
/* [ds] This SIGHUP handling is primitive and far from safe, but it
* should be better than nothing. Feel free to get rigorous on this.
*/
void handle_hangup(int)
{
#ifdef USE_TILE_LOCAL
// Losing the controlling terminal doesn't matter, we continue and will
// shut down only when the actual window is closed.
// But, in headless mode, there's no window, so we do want to react to hup.
if (!in_headless_mode())
return;
#endif
if (crawl_state.seen_hups++)
return;
#ifndef USE_TILE_LOCAL // is curses in use?
// When using Curses, closing stdin will cause any Curses call blocking
// on key-presses to immediately return, including any call that was
// still blocking in the main thread when the HUP signal was caught.
// This should guarantee that the main thread will un-stall and
// will eventually return to _input() in main.cc, which will then
// gracefully save the game.
// SAVE CORRUPTING BUG!!! We're in a signal handler, calling free()
// when closing the FILE object is likely to lead to lock-ups, and even
// if it were a plain kernel-side descriptor, calling functions such
// as select() or read() is undefined behaviour.
fclose(stdin);
# endif
}
void init_signals()
{
#ifdef DGAMELAUNCH
// Force timezone to UTC.
setenv("TZ", "", 1);
tzset();
#endif
#ifdef USE_UNIX_SIGNALS
#ifdef SIGQUIT
signal(SIGQUIT, SIG_IGN);
#endif
#ifdef SIGINT
#ifdef USE_TILE_LOCAL
// for local tiles, headless mode is checked in the signal handler, so
// we want to unconditionally add the handler here to get ctrl-c. For
// console this is handled somewhat differently; see _headless_startup().
signal(SIGINT, handle_hangup);
#else
signal(SIGINT, SIG_IGN);
#endif
#endif
#ifdef SIGHUP
signal(SIGHUP, handle_hangup);
#endif
#endif
#ifdef DGL_ENABLE_CORE_DUMP
rlimit lim;
if (!getrlimit(RLIMIT_CORE, &lim))
{
lim.rlim_cur = RLIM_INFINITY;
setrlimit(RLIMIT_CORE, &lim);
}
#endif
}
void release_cli_signals()
{
#ifdef USE_UNIX_SIGNALS
signal(SIGQUIT, SIG_DFL);
signal(SIGINT, SIG_DFL);
signal(SIGHUP, SIG_DFL);
#endif
}
#endif
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