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#pragma once
#include "tag-version.h"
enum killer_type // monster_die(), thing_thrown
{
KILL_NONE, // no killer
KILL_YOU, // you are the killer
KILL_MON, // no, it was a monster!
KILL_YOU_MISSILE, // in the library, with a dart
KILL_MON_MISSILE, // in the dungeon, with a club
KILL_YOU_CONF, // died while confused as caused by you
#if TAG_MAJOR_VERSION == 34
KILL_MISCAST, // as a result of a spell miscast
#endif
KILL_NON_ACTOR, // Killed directly by something that was
// not the player or a monster (eg:
// neutral cloud generators or god effects)
KILL_RESET, // excised from existence
KILL_RESET_KEEP_ITEMS, // like KILL_RESET, but drops inventory
KILL_BANISHED, // monsters what got banished
#if TAG_MAJOR_VERSION == 34
KILL_UNSUMMONED, // summoned monsters whose timers ran out
#endif
KILL_TIMEOUT, // non-summoned monsters whose times ran out
KILL_PACIFIED, // only used by milestones and notes
KILL_BOUND, // only used by milestones and notes
KILL_SLIMIFIED, // only used by milestones and notes
KILL_TENTACLE_CLEANUP, // Used to prevent infinite recursion when
// the death of a tentacle segment kills
// the rest of the tentacle. (Otherwise
// identical to KILL_RESET)
};
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