1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135
|
/*
* File: fixedarray.h
* Summary: Fixed size 2D vector class that asserts if you do something bad.
* Written by: Jesse Jones
*/
#ifndef FIXARY_H
#define FIXARY_H
#include "fixedvector.h"
// ==========================================================================
// class FixedArray
// ==========================================================================
template <class TYPE, int WIDTH, int HEIGHT> class FixedArray {
//-----------------------------------
// Types
//
public:
typedef TYPE value_type;
typedef TYPE& reference;
typedef const TYPE& const_reference;
typedef TYPE* pointer;
typedef const TYPE* const_pointer;
typedef unsigned long size_type;
typedef long difference_type;
// operator[] should return one of these to avoid breaking
// client code (if inlining is on there won't be a speed hit)
typedef FixedVector<TYPE, HEIGHT> Column;
//-----------------------------------
// Initialization/Destruction
//
public:
~FixedArray() {}
FixedArray() {}
FixedArray(TYPE def)
{
init(def);
}
//-----------------------------------
// API
//
public:
// ----- Size -----
bool empty() const { return WIDTH == 0 || HEIGHT == 0; }
int size() const { return WIDTH*HEIGHT; }
int width() const { return WIDTH; }
int height() const { return HEIGHT; }
// ----- Access -----
Column& operator[](unsigned long index) { return mData[index]; }
const Column& operator[](unsigned long index) const {
return mData[index];
}
template<class Indexer> TYPE& operator () (const Indexer &i) {
return mData[i.x][i.y];
}
template<class Indexer> const TYPE& operator () (const Indexer &i) const {
return mData[i.x][i.y];
}
void init(const TYPE& def) {
for ( int i = 0; i < WIDTH; ++i )
mData[i].init(def);
}
protected:
FixedVector<Column, WIDTH> mData;
};
// A fixed array centered around the origin.
template <class TYPE, int RADIUS> class SquareArray {
//-----------------------------------
// Types
//
public:
typedef TYPE value_type;
typedef TYPE& reference;
typedef const TYPE& const_reference;
typedef TYPE* pointer;
typedef const TYPE* const_pointer;
typedef unsigned long size_type;
typedef long difference_type;
//-----------------------------------
// Initialization/Destruction
//
public:
~SquareArray() {}
SquareArray() {}
SquareArray(TYPE def)
{
init(def);
}
//-----------------------------------
// API
//
public:
// ----- Size -----
bool empty() const { return data.empty(); }
int size() const { return data.size(); }
int width() const { return data.width(); }
int height() const { return data.height(); }
// ----- Access -----
template<class Indexer> TYPE& operator () (const Indexer &i) {
return data[i.x+RADIUS][i.y+RADIUS];
}
template<class Indexer> const TYPE& operator () (const Indexer &i) const {
return data[i.x+RADIUS][i.y+RADIUS];
}
void init(const TYPE& def) {
data.init(def);
}
protected:
FixedArray<TYPE, 2*RADIUS+1, 2*RADIUS+1> data;
};
#endif // FIXARY_H
|