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/*
* File: envmap.cc
* Summary: Functions dealing with env.map_knowledge.
*/
#include "AppHdr.h"
#include "fprop.h"
#include "coord.h"
#include "env.h"
#include "stuff.h"
bool is_sanctuary(const coord_def& p)
{
if (!map_bounds(p))
return (false);
const bool sanct = (testbits(env.pgrid(p), FPROP_SANCTUARY_1)
|| testbits(env.pgrid(p), FPROP_SANCTUARY_2));
if (sanct)
ASSERT(in_bounds(env.sanctuary_pos));
return (sanct);
}
bool is_bloodcovered(const coord_def& p)
{
return (testbits(env.pgrid(p), FPROP_BLOODY));
}
bool is_tide_immune(const coord_def &p)
{
return (env.pgrid(p) & FPROP_NO_TIDE);
}
bool is_moldy(const coord_def & p)
{
return (env.pgrid(p) & FPROP_MOLD
|| env.pgrid(p) & FPROP_GLOW_MOLD);
}
bool glowing_mold(const coord_def & p)
{
return (env.pgrid(p) & FPROP_GLOW_MOLD);
}
void remove_mold(const coord_def & p)
{
env.pgrid(p) &= ~FPROP_MOLD;
env.pgrid(p) &= ~FPROP_GLOW_MOLD;
}
feature_property_type str_to_fprop(const std::string &str)
{
if (str == "bloody")
return (FPROP_BLOODY);
if (str == "mold")
return (FPROP_MOLD);
if (str == "no_cloud_gen")
return (FPROP_NO_CLOUD_GEN);
if (str == "no_rtele_into")
return (FPROP_NO_RTELE_INTO);
if (str == "no_ctele_into")
return (FPROP_NO_CTELE_INTO);
if (str == "no_tele_into")
return (FPROP_NO_TELE_INTO);
if (str == "no_tide")
return (FPROP_NO_TIDE);
if (str == "no_submerge")
return (FPROP_NO_SUBMERGE);
return (FPROP_NONE);
}
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