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// mutation definitions:
// first number = probability (0 means it doesn't appear naturally
// unless you have some level of it already)
// second number = maximum levels
// first boolean = is mutation mostly bad?
// second boolean = is mutation physical, i.e. external only?
// first strings = what to show in 'A'
// second strings = message given when gaining the mutation
// third strings = message given when losing the mutation
// fourth string = wizard-mode name of mutation
#ifndef MUTATION_DATA_H
#define MUTATION_DATA_H
{ MUT_TOUGH_SKIN, 0, 3, false, true,
"tough skin",
{"You have tough skin (AC +1).",
"You have very tough skin (AC +2).",
"You have extremely tough skin (AC +3)."},
{"Your skin toughens.",
"Your skin toughens.",
"Your skin toughens."},
{"Your skin feels delicate.",
"Your skin feels delicate.",
"Your skin feels delicate."},
"tough skin"
},
{ MUT_STRONG, 8, 14, false, true,
NULL,
{"Your muscles are strong (Str +", "", ""},
{"", "", ""},
{"", "", ""},
"strong"
},
{ MUT_CLEVER, 8, 14, false, true,
NULL,
{"Your mind is acute (Int +", "", ""},
{"", "", ""},
{"", "", ""},
"clever"
},
{ MUT_AGILE, 8, 14, false, true,
NULL,
{"You are agile (Dex +", "", ""},
{"", "", ""},
{"", "", ""},
"agile"
},
{ MUT_POISON_RESISTANCE, 4, 1, false, false,
"poison resistance",
{"Your system is resistant to poisons.", "", ""},
{"You feel healthy.", "", ""},
{"You feel a little less healthy.", "", ""},
"poison resistance"
},
{ MUT_CARNIVOROUS, 5, 3, false, false,
"carnivore",
{"Your digestive system is specialised to digest meat.",
"Your digestive system is highly specialised to digest meat.",
"You are carnivorous and can eat meat at any time."},
{"You hunger for flesh.",
"You hunger for flesh.",
"You hunger for flesh."},
{"You feel able to eat a more balanced diet.",
"You feel able to eat a more balanced diet.",
"You feel able to eat a more balanced diet."},
"carnivorous"
},
{ MUT_HERBIVOROUS, 5, 3, true, false,
"herbivore",
{"You digest meat inefficiently.",
"You digest meat very inefficiently.",
"You are a herbivore."},
{"You hunger for vegetation.",
"You hunger for vegetation.",
"You hunger for vegetation."},
{"You feel able to eat a more balanced diet.",
"You feel able to eat a more balanced diet.",
"You feel able to eat a more balanced diet."},
"herbivorous"
},
{ MUT_HEAT_RESISTANCE, 4, 3, false, false,
"fire resistance",
{"Your flesh is heat resistant.",
"Your flesh is very heat resistant.",
"Your flesh is almost immune to the effects of heat."},
{"You feel a sudden chill.",
"You feel a sudden chill.",
"You feel a sudden chill."},
{"You feel hot for a moment.",
"You feel hot for a moment.",
"You feel hot for a moment."},
"heat resistance"
},
{ MUT_COLD_RESISTANCE, 4, 3, false, false,
"cold resistance",
{"Your flesh is cold resistant.",
"Your flesh is very cold resistant.",
"Your flesh is almost immune to the effects of cold."},
{"You feel hot for a moment.",
"You feel hot for a moment.",
"You feel hot for a moment."},
{"You feel a sudden chill.",
"You feel a sudden chill.",
"You feel a sudden chill."},
"cold resistance"
},
{ MUT_DEMONIC_GUARDIAN, 0, 3, false, false,
"demonic guardian",
{"A weak demonic guardian rushes to your aid.",
"A demonic guardian rushes to your aid.",
"A powerful demonic guardian rushes to your aid."},
{"You feel the presence of a demonic guardian.",
"Your guardian grows in power.",
"Your guardian grows in power."},
{"Your demonic guardian is gone.",
"Your demonic guardian is weakened.",
"Your demonic guardian is weakened."},
"demonic guardian"
},
{ MUT_SHOCK_RESISTANCE, 2, 1, false, false,
"electricity resistance",
{"You are resistant to electric shocks.", "", ""},
{"You feel insulated.", "", ""},
{"You feel conductive.", "", ""},
"shock resistance"
},
{ MUT_REGENERATION, 3, 3, false, false,
"regeneration",
{"Your natural rate of healing is unusually fast.",
"You heal very quickly.",
"You regenerate."},
{"You begin to heal more quickly.",
"You begin to heal more quickly.",
"You begin to regenerate."},
{"Your rate of healing slows.",
"Your rate of healing slows.",
"Your rate of healing slows."},
"regeneration"
},
{ MUT_SLOW_HEALING, 3, 3, true, false,
"slow healing",
{"You heal slowly.",
"You heal very slowly.",
"You do not heal naturally."},
{"You begin to heal more slowly.",
"You begin to heal more slowly.",
"You stop healing."},
{"Your rate of healing increases.",
"Your rate of healing increases.",
"Your rate of healing increases."},
"slow healing"
},
{ MUT_FAST_METABOLISM, 10, 3, true, false,
"fast metabolism",
{"You have a fast metabolism.",
"You have a very fast metabolism.",
"Your metabolism is lightning-fast."},
{"You feel a little hungry.",
"You feel a little hungry.",
"You feel a little hungry."},
{"Your metabolism slows.",
"Your metabolism slows.",
"Your metabolism slows."},
"fast metabolism"
},
{ MUT_SLOW_METABOLISM, 7, 3, false, false,
"slow metabolism",
{"You have a slow metabolism.",
"You have a slow metabolism.",
"You need consume almost no food."},
{"Your metabolism slows.",
"Your metabolism slows.",
"Your metabolism slows."},
{"You feel a little hungry.",
"You feel a little hungry.",
"You feel a little hungry."},
"slow metabolism"
},
{ MUT_WEAK, 10, 14, true, true,
NULL,
{"You are weak (Str -", "", ""},
{"", "", ""},
{"", "", ""},
"weak"
},
{ MUT_DOPEY, 10, 14, true, true,
NULL,
{"You are dopey (Int -", "", ""},
{"", "", ""},
{"", "", ""},
"dopey",
},
{ MUT_CLUMSY, 10, 14, true, true,
NULL,
{"You are clumsy (Dex -", "", ""},
{"", "", ""},
{"", "", ""},
"clumsy"
},
{ MUT_TELEPORT_CONTROL, 2, 1, false, false,
"teleport control",
{"You can control translocations.", "", ""},
{"You feel controlled.", "", ""},
{"You feel random.", "", ""},
"teleport control"
},
{ MUT_TELEPORT, 3, 3, true, false,
"teleportitis",
{"Space occasionally distorts in your vicinity.",
"Space sometimes distorts in your vicinity.",
"Space frequently distorts in your vicinity."},
{"You feel weirdly uncertain.",
"You feel even more weirdly uncertain.",
"You feel even more weirdly uncertain."},
{"You feel stable.",
"You feel stable.",
"You feel stable."},
"teleport"
},
{ MUT_MAGIC_RESISTANCE, 5, 3, false, false,
"magic resistance",
{"You are resistant to magic.",
"You are highly resistant to magic.",
"You are extremely resistant to the effects of magic."},
{"You feel resistant to magic.",
"You feel more resistant to magic.",
"You feel almost impervious to the effects of magic."},
{"You feel less resistant to magic.",
"You feel less resistant to magic.",
"You feel vulnerable to magic again."},
"magic resistance"
},
{ MUT_FAST, 1, 3, false, false,
"speed",
{"You cover ground quickly.",
"You cover ground very quickly.",
"You cover ground extremely quickly."},
{"You feel quick.",
"You feel quick.",
"You feel quick."},
{"You feel sluggish.",
"You feel sluggish.",
"You feel sluggish."},
"fast"
},
{ MUT_SLOW, 3, 3, true, false,
"slowness",
{"You cover ground slowly.",
"You cover ground very slowly.",
"You cover ground extremely slowly."},
{"You feel sluggish.",
"You feel sluggish.",
"You feel sluggish."},
{"You feel quick.",
"You feel quick.",
"You feel quick."},
"slow"
},
{ MUT_ACUTE_VISION, 2, 1, false, false,
"see invisible",
{"You have supernaturally acute eyesight.", "", ""},
{"Your vision sharpens.",
"Your vision sharpens.",
"Your vision sharpens."},
{"Your vision seems duller.",
"Your vision seems duller.",
"Your vision seems duller."},
"acute vision"
},
{ MUT_DEFORMED, 8, 3, true, true,
"deformed body",
{"Armour fits poorly on your unusually shaped body.",
"Armour fits poorly on your deformed body.",
"Armour fits poorly on your badly deformed body."},
{"Your body twists unusually.",
"Your body twists and deforms.",
"Your body twists and deforms."},
{"Your body's shape seems more normal.",
"Your body's shape seems slightly more normal.",
"Your body's shape seems slightly more normal."},
"deformed"
},
{ MUT_TELEPORT_AT_WILL, 0, 3, false, false,
"teleport at will",
{"You can teleport at will.",
"You are good at teleporting at will.",
"You can teleport instantly at will."},
{"You feel jumpy.",
"You feel more jumpy.",
"You feel even more jumpy."},
{"You feel a little less jumpy.",
"You feel less jumpy.",
"You feel less jumpy."},
"teleport at will"
},
{ MUT_SPIT_POISON, 8, 3, false, false,
"spit poison",
{"You can spit poison.",
"You can spit moderately strong poison.",
"You can spit strong poison."},
{"There is a nasty taste in your mouth for a moment.",
"There is a nasty taste in your mouth for a moment.",
"There is a nasty taste in your mouth for a moment."},
{"You feel an ache in your throat.",
"You feel an ache in your throat.",
"You feel an ache in your throat."},
"spit poison"
},
{ MUT_BREATHE_FLAMES, 4, 3, false, false,
"breathe flames",
{"You can breathe flames.",
"You can breathe fire.",
"You can breathe blasts of fire."},
{"Your throat feels hot.",
"Your throat feels hot.",
"Your throat feels hot."},
{"A chill runs up and down your throat.",
"A chill runs up and down your throat.",
"A chill runs up and down your throat."},
"breathe flames"
},
{ MUT_BLINK, 3, 3, false, false,
"blink",
{"You can translocate small distances at will.",
"You are good at translocating small distances at will.",
"You can translocate small distances instantaneously."},
{"You feel jittery.",
"You feel more jittery.",
"You feel even more jittery."},
{"You feel a little less jittery.",
"You feel less jittery.",
"You feel less jittery."},
"blink"
},
{ MUT_STRONG_STIFF, 10, 3, false, true,
NULL,
{"Your muscles are strong, but stiff (Str +1, Dex -1).",
"Your muscles are very strong, but stiff (Str +2, Dex -2).",
"Your muscles are extremely strong, but stiff (Str +3, Dex -3)."},
{"Your muscles feel sore.",
"Your muscles feel sore.",
"Your muscles feel sore."},
{"Your muscles feel loose.",
"Your muscles feel loose.",
"Your muscles feel loose."},
"strong stiff"
},
{ MUT_FLEXIBLE_WEAK, 10, 3, false, true,
NULL,
{"Your muscles are flexible, but weak (Str -1, Dex +1).",
"Your muscles are very flexible, but weak (Str -2, Dex +2).",
"Your muscles are extremely flexible, but weak (Str -3, Dex +3)."},
{"Your muscles feel loose.",
"Your muscles feel loose.",
"Your muscles feel loose."},
{"Your muscles feel sore.",
"Your muscles feel sore.",
"Your muscles feel sore."},
"flexible weak"
},
{ MUT_SCREAM, 6, 3, true, false,
"screaming",
{"You occasionally shout uncontrollably.",
"You sometimes yell uncontrollably.",
"You frequently scream uncontrollably."},
{"You feel the urge to shout.",
"You feel a strong urge to yell.",
"You feel a strong urge to scream."},
{"Your urge to shout disappears.",
"Your urge to yell lessens.",
"Your urge to scream lessens."},
"scream"
},
{ MUT_CLARITY, 6, 1, false, false,
"clarity",
{"You possess an exceptional clarity of mind.", "", ""},
{"Your thoughts seem clearer.", "", ""},
{"Your thinking seems confused.", "", ""},
"clarity"
},
{ MUT_BERSERK, 7, 3, true, false,
"berserk",
{"You tend to lose your temper in combat.",
"You often lose your temper in combat.",
"You have an uncontrollable temper."},
{"You feel a little pissed off.",
"You feel angry.",
"You feel extremely angry at everything!"},
{"You feel a little more calm.",
"You feel a little less angry.",
"You feel a little less angry."},
"berserk"
},
{ MUT_DETERIORATION, 10, 3, true, false,
"deterioration",
{"Your body is slowly deteriorating.",
"Your body is deteriorating.",
"Your body is rapidly deteriorating."},
{"You feel yourself wasting away.",
"You feel yourself wasting away.",
"You feel your body start to fall apart."},
{"You feel healthier.",
"You feel a little healthier.",
"You feel a little healthier."},
"deterioration"
},
{ MUT_BLURRY_VISION, 10, 3, true, false,
"blurry vision",
{"Your vision is a little blurry.",
"Your vision is quite blurry.",
"Your vision is extremely blurry."},
{"Your vision blurs.",
"Your vision blurs.",
"Your vision blurs."},
{"Your vision sharpens.",
"Your vision sharpens a little.",
"Your vision sharpens a little."},
"blurry vision"
},
{ MUT_MUTATION_RESISTANCE, 4, 3, false, false,
"mutation resistance",
{"You are somewhat resistant to further mutation.",
"You are somewhat resistant to both further mutation and mutation removal.",
"Your current mutations are irrevocably fixed, and you can mutate no more."},
{"You feel genetically stable.",
"You feel genetically stable.",
"You feel genetically immutable."},
{"You feel genetically unstable.",
"You feel genetically unstable.",
"You feel genetically unstable."},
"mutation resistance"
},
{ MUT_FRAIL, 10, 3, true, true,
NULL,
{"You are frail (-10% HP).",
"You are very frail (-20% HP).",
"You are extremely frail (-30% HP)."},
{"You feel frail.",
"You feel frail.",
"You feel frail."},
{"You feel robust.",
"You feel robust.",
"You feel robust."},
"frail"
},
{ MUT_ROBUST, 5, 3, false, true,
NULL,
{"You are robust (+10% HP).",
"You are very robust (+20% HP).",
"You are extremely robust (+30% HP)."},
{"You feel robust.",
"You feel robust.",
"You feel robust."},
{"You feel frail.",
"You feel frail.",
"You feel frail."},
"robust"
},
{ MUT_TORMENT_RESISTANCE, 0, 1, false, false,
"torment resistance",
{"You are immune to unholy pain and torment.", "", ""},
{"You feel a strange anaesthesia.", "", ""},
{"", "", ""},
"torment resistance"
},
{ MUT_NEGATIVE_ENERGY_RESISTANCE, 0, 3, false, false,
"life protection",
{"You resist negative energy.",
"You are quite resistant to negative energy.",
"You are immune to negative energy."},
{"You feel negative.",
"You feel negative.",
"You feel negative."},
{"", "", ""},
"negative energy resistance"
},
{ MUT_HURL_HELLFIRE, 0, 1, false, false,
"hurl hellfire",
{"You can hurl blasts of hellfire.", "", ""},
{"You smell fire and brimstone.", "", ""},
{"", "", ""},
"hurl hellfire"
},
{ MUT_THROW_FLAMES, 0, 1, false, false,
"throw flames of Gehenna",
{"You can throw forth the flames of Gehenna.", "", ""},
{"You smell the fires of Gehenna.", "", ""},
{"", "", ""},
"throw flames"
},
{ MUT_THROW_FROST, 0, 1, false, false,
"throw frost of Cocytus",
{"You can throw forth the frost of Cocytus.", "", ""},
{"You feel the icy cold of Cocytus chill your soul.", "", ""},
{"", "", ""},
"throw frost"
},
// body-slot facets
{ MUT_HORNS, 7, 3, false, true,
"horns",
{"You have a pair of small horns on your head.",
"You have a pair of horns on your head.",
"You have a pair of large horns on your head."},
{"A pair of horns grows on your head!",
"The horns on your head grow some more.",
"The horns on your head grow some more."},
{"The horns on your head shrink away.",
"The horns on your head shrink a bit.",
"The horns on your head shrink a bit."},
"horns"
},
{ MUT_BEAK, 1, 1, false, true,
"beak",
{"You have a beak for a mouth.", "", ""},
{"Your mouth lengthens and hardens into a beak!", "", ""},
{"Your beak shortens and softens into a mouth.", "", ""},
"beak"
},
{ MUT_CLAWS, 2, 3, false, true,
"claws",
{"You have sharp fingernails.",
"You have very sharp fingernails.",
"You have claws for hands."},
{"Your fingernails lengthen.",
"Your fingernails sharpen.",
"Your hands twist into claws."},
{"Your fingernails shrink to normal size.",
"Your fingernails look duller.",
"Your hands feel fleshier."},
"claws"
},
{ MUT_FANGS, 1, 3, false, true,
"fangs",
{"You have very sharp teeth.",
"You have extremely sharp teeth.",
"You have razor-sharp teeth."},
{"Your teeth lengthen and sharpen.",
"Your teeth lengthen and sharpen some more.",
"Your teeth are very long and razor-sharp."},
{"Your teeth shrink to normal size.",
"Your teeth shrink and become duller.",
"Your teeth shrink and become duller."},
"fangs"
},
{ MUT_HOOVES, 5, 3, false, true,
"hooves",
{"You have large cloven feet.",
"You have hoof-like feet.",
"You have hooves in place of feet."},
{"Your feet thicken and deform.",
"Your feet thicken and deform.",
"Your feet have mutated into hooves."},
{"Your hooves expand and flesh out into feet!",
"Your hooves look more like feet.",
"Your hooves look more like feet."},
"hooves"
},
{ MUT_ANTENNAE, 4, 3, false, true,
"antennae",
{"You have a pair of small antennae on your head.",
"You have a pair of antennae on your head.",
"You have a pair of large antennae on your head (SInv)."},
{"A pair of antennae grows on your head!",
"The antennae on your head grow some more.",
"The antennae on your head grow some more."},
{"The antennae on your head shrink away.",
"The antennae on your head shrink a bit.",
"The antennae on your head shrink a bit."},
"antennae"
},
{ MUT_TALONS, 5, 3, false, true,
"talons",
{"You have sharp toenails.",
"You have razor-sharp toenails.",
"You have claws for feet."},
{"Your toenails lengthen and sharpen.",
"Your toenails lengthen and sharpen.",
"Your feet stretch into talons."},
{"Your talons dull and shrink into feet.",
"Your talons look more like feet.",
"Your talons look more like feet."},
"talons"
},
// Naga only
{ MUT_BREATHE_POISON, 0, 1, false, false,
"breathe poison",
{"You can exhale a cloud of poison.", "", ""},
{"You taste something nasty.", "", ""},
{"Your breath is less nasty.", "", ""},
"breathe poison"
},
// Naga and Draconian only
{ MUT_STINGER, 0, 3, false, true,
"stinger",
{"Your tail ends in a poisonous barb.",
"Your tail ends in a sharp poisonous barb.",
"Your tail ends in a wickedly sharp and poisonous barb."},
{"A poisonous barb forms on the end of your tail.",
"The barb on your tail looks sharper.",
"The barb on your tail looks very sharp."},
{"The barb on your tail disappears.",
"The barb on your tail seems less sharp.",
"The barb on your tail seems less sharp."},
"stinger"
},
// Draconian only
{ MUT_BIG_WINGS, 0, 1, false, true,
"large and strong wings",
{"Your wings are large and strong.", "", ""},
{"Your wings grow larger and stronger.", "", ""},
{"Your wings shrivel and weaken.", "", ""},
"big wings"
},
// species-dependent innate mutations
{ MUT_SAPROVOROUS, 0, 3, false, false,
"saprovore",
{"You can tolerate rotten meat.",
"You can eat rotten meat.",
"You thrive on rotten meat."},
{"", "", ""},
{"", "", ""},
"saprovorous"
},
{ MUT_GOURMAND, 0, 1, false, false,
"gourmand",
{"You like to eat raw meat.", "", ""},
{"", "", ""},
{"", "", ""},
"gourmand"
},
{ MUT_SHAGGY_FUR, 2, 3, false, true,
NULL,
{"You are covered in fur (AC +1).",
"You are covered in thick fur (AC +2).",
"Your thick and shaggy fur keeps you warm (AC +3, rC+)."},
{"Fur sprouts all over your body.",
"Your fur grows into a thick mane.",
"Your thick fur grows shaggy and warm."},
{"You shed all your fur.",
"Your thick fur recedes somewhat.",
"Your shaggy fur recedes somewhat."},
"shaggy fur"
},
{ MUT_HIGH_MAGIC, 2, 3, false, false,
NULL,
{"You have an increased reservoir of magic (+10% MP).",
"You have a considerably increased reservoir of magic (+20% MP).",
"You have a greatly increased reservoir of magic (+30% MP)."},
{"You feel more energetic.",
"You feel more energetic.",
"You feel more energetic."},
{"You feel less energetic.",
"You feel less energetic.",
"You feel less energetic."},
"high mp"
},
{ MUT_LOW_MAGIC, 9, 3, true, false,
NULL,
{"Your magical capacity is low (-10% MP).",
"Your magical capacity is very low (-20% MP).",
"Your magical capacity is extremely low (-30% MP)."},
{"You feel less energetic.",
"You feel less energetic.",
"You feel less energetic."},
{"You feel more energetic.",
"You feel more energetic.",
"You feel more energetic."},
"low mp"
},
{ MUT_STOCHASTIC_TORMENT_RESISTANCE, 0, 3, false, false,
NULL,
{"You are somewhat able to resist unholy torments (1 in 5 success).",
"You are decently able to resist unholy torments (2 in 5 success).",
"You are rather able to resist unholy torments (3 in 5 success)."},
{"You feel a slight anaesthesia.",
"You feel a slight anaesthesia.",
"You feel a strange anaesthesia."},
{"","",""},
"stochastic torment resistance"
},
{ MUT_PASSIVE_MAPPING, 3, 3, false, false,
"sense surroundings",
{"You passively map a small area around you.",
"You passively map the area around you.",
"You passively map a large area around you."},
{"You feel a strange attunement to the structure of the dungeons.",
"Your attunement to dungeon structure grows.",
"Your attunement to dungeon structure grows further."},
{"You feel slightly disoriented.",
"You feel slightly disoriented.",
"You feel slightly disoriented."},
"passive mapping"
},
{ MUT_ICEMAIL, 0, 1, false, false,
NULL,
{"A meltable icy envelope protects you from harm (AC +", "", ""},
{"An icy envelope takes form around you.", "", ""},
{"", "", ""},
"icemail"
},
{ MUT_CONSERVE_SCROLLS, 0, 1, false, false,
"conserve scrolls",
{"You are very good at protecting items from fire.", "", ""},
{"You feel less concerned about heat.", "", ""},
{"", "", ""},
"conserve scrolls",
},
{ MUT_CONSERVE_POTIONS, 0, 1, false, false,
"conserve potions",
{"You are very good at protecting items from cold.", "", ""},
{"You feel less concerned about cold.", "", ""},
{"", "", ""},
"conserve potions",
},
{ MUT_PASSIVE_FREEZE, 0, 1, false, false,
"passive freeze",
{"A frigid envelope surrounds you and freezes all who hurt you.", "", ""},
{"Your skin feels very cold.", "", ""},
{"", "", ""},
"passive freeze",
},
{ MUT_NIGHTSTALKER, 0, 3, false, true,
"nightstalker",
{"You are slightly more attuned to the shadows.",
"You are significantly more attuned to the shadows.",
"You are completely attuned to the shadows."},
{"You slip into the darkness of the dungeon.",
"You slip further into the darkness.",
"You are surrounded by darkness."},
{"Your affinity for the darkness vanishes.",
"Your affinity for the darkness weakens.",
"Your affinity for the darkness weakens."},
"nightstalker"
},
{ MUT_SPINY, 0, 3, false, true,
"spiny",
{"You are partially covered in sharp spines.",
"You are mostly covered in sharp spines.",
"You are completely covered in sharp spines."},
{"Sharp spines emerge from parts of your body.",
"Sharp spines emerge from more of your body.",
"Sharp spines emerge from your entire body."},
{"Your sharp spines disappear entirely.",
"Your sharp spines retract somewhat.",
"Your sharp spines retract somewhat."},
"spiny"
},
{ MUT_POWERED_BY_DEATH, 0, 3, false, false,
"powered by death",
{"You slowly steal the life force of defeated enemies.",
"You steal the life force of defeated enemies.",
"You quickly steal the life force of defeated enemies."},
{"A wave of death washes over you.",
"The wave of death grows in power.",
"The wave of death grows in power."},
{"Your control of surrounding life forces is gone.",
"Your control of surrounding life forces weakens.",
"Your control of surrounding life forces weakens."},
"pbd"
},
// Jiyva only mutations
{ MUT_GELATINOUS_BODY, 0, 3, false, true,
NULL,
{"Your rubbery body absorbs attacks (AC +1).",
"Your pliable body absorbs attacks (AC +1, EV +1).",
"Your gelatinous body deflects attacks (AC +2, EV +2)."},
{"Your body becomes stretchy.",
"Your body becomes more malleable.",
"Your body becomes viscous."},
{"Your body returns to its normal consistency.",
"Your body becomes less viscous.",
"Your body becomes less viscous."},
"gelatinous body"
},
{ MUT_EYEBALLS, 0, 3, false, true,
NULL,
{"Your body is partially covered in golden eyeballs (Acc +3).",
"Your body is mostly covered in golden eyeballs (Acc +5).",
"Your body is completely covered in golden eyeballs (Acc +7, SInv)."},
{"Eyeballs grow over part of your body.",
"Eyeballs cover a large portion of your body.",
"Eyeballs cover you completely."},
{"The eyeballs on your body disappear.",
"The eyeballs on your body recede somewhat.",
"The eyeballs on your body recede somewhat."},
"eyeballs"
},
{ MUT_TRANSLUCENT_SKIN, 0, 3, false, true,
"translucent skin",
{"Your skin is partially translucent.",
"Your skin is mostly translucent (Stlth).",
"Your transparent skin reduces the accuracy of your foes (Stlth)."},
{"Your skin becomes partially translucent.",
"Your skin becomes more translucent.",
"Your skin becomes completely transparent."},
{"Your skin returns to its normal opacity.",
"Your skin's translucency fades.",
"Your skin's transparency fades."},
"translucent skin"
},
{ MUT_PSEUDOPODS, 0, 3, false, true,
"pseudopods",
{"Armour fits poorly on your pseudopods.",
"Armour fits poorly on your large pseudopods.",
"Armour fits poorly on your massive pseudopods."},
{"Pseudopods emerge from your body.",
"Your pseudopods grow in size.",
"Your pseudopods grow in size."},
{"Your pseudopods retract into your body.",
"Your pseudopods become smaller.",
"Your pseudopods become smaller."},
"pseudopods"
},
{ MUT_FOOD_JELLY, 0, 1, false, true,
"spawn jellies when eating",
{"You occasionally spawn a jelly by eating.", "", ""},
{"You feel more connected to the slimes.", "", ""},
{"Your connection to the slimes vanishes.", "", ""},
"jelly spawner"
},
{ MUT_ACIDIC_BITE, 0, 1, false, true,
"acidic bite",
{"You have acidic saliva.", "", ""},
{"Acid begins to drip from your mouth.", "", ""},
{"Your mouth feels dry.", "", ""},
"acidic bite"
},
// Scale mutations
{ MUT_DISTORTION_FIELD, 2, 3, false, false,
NULL,
{"You are surrounded by a mild repulsion field (EV +2).",
"You are surrounded by a moderate repulsion field (EV +3).",
"You are surrounded by a strong repulsion field (EV +4, rMsl)."},
{"You begin to radiate repulsive energy.",
"Your repulsive radiation grows stronger.",
"Your repulsive radiation grows stronger."},
{"You feel less repulsive.",
"You feel less repulsive.",
"You feel less repulsive."},
"repulsion field"
},
{ MUT_ICY_BLUE_SCALES, 2, 3, false, true,
NULL,
{"You are partially covered in colorless scales (AC +1).",
"You are mostly covered in icy blue scales (AC +2, EV -1).",
"You are completely covered in icy blue scales (AC +3, EV -1, rC+)."},
{"Colorless scales grow over part of your body.",
"Your colorless scales turn blue and spread over more of your body.",
"Icy blue scales cover your body completely."},
{"Your colorless scales disappear.",
"Your icy blue scales recede somewhat.",
"Your icy blue scales recede somewhat."},
"icy blue scales"
},
{ MUT_IRIDESCENT_SCALES, 2, 3, false, true,
NULL,
{"You are partially covered in iridescent scales (AC +3).",
"You are mostly covered in iridescent scales (AC +6).",
"You are completely covered in iridescent scales (AC +9)."},
{"Iridescent scales grow over part of your body.",
"Iridescent scales spread over more of your body.",
"Iridescent scales cover you completely."},
{"Your iridescent scales disappear.",
"Your iridescent scales recede somewhat.",
"Your iridescent scales recede somewhat."},
"iridescent scales"
},
{ MUT_LARGE_BONE_PLATES, 2, 3, false, true,
NULL,
{"You are partially covered in large bone plates (AC +2, SH +2).",
"You are mostly covered in large bone plates (AC +3, SH +3).",
"You are completely covered in large bone plates (AC +4, SH +4)."},
{"Large bone plates grow over parts of your arms.",
"Large bone plates spread over more of your arms.",
"Large bone plates cover your arms completely."},
{"Your large bone plates disappear.",
"Your large bone plates recede somewhat.",
"Your large bone plates recede somewhat."},
"large bone plates"
},
{ MUT_MOLTEN_SCALES, 2, 3, false, true,
NULL,
{"You are partially covered in colorless scales (AC +1).",
"You are mostly covered in molten scales (AC +2, EV -1).",
"You are completely covered in molten scales (AC +3, EV -1, rF+)."},
{"Colorless scales grow over part of your body.",
"Your colorless scales turn molten and spread over more of your body.",
"Molten scales cover your body completely."},
{"Your colorless scales disappear.",
"Your molten scales recede somewhat.",
"Your molten scales recede somewhat."},
"molten scales"
},
{ MUT_ROUGH_BLACK_SCALES, 2, 3, false, true,
NULL,
{"You are partially covered in rough black scales (AC +4, Dex -1).",
"You are mostly covered in rough black scales (AC +7, Dex -2).",
"You are completely covered in rough black scales (AC +10, Dex -3)."},
{"Rough black scales grow over part of your body.",
"Rough black scales spread over more of your body.",
"Rough black scales cover you completely."},
{"Your rough black scales disappear.",
"Your rough black scales recede somewhat.",
"Your rough black scales recede somewhat."},
"rough black scales"
},
{ MUT_RUGGED_BROWN_SCALES, 2, 3, false, true,
NULL,
{"You are partially covered in rugged brown scales (AC +2, +3% HP).",
"You are mostly covered in rugged brown scales (AC +2, +5% HP).",
"You are completely covered in rugged brown scales (AC +2, +7% HP)."},
{"Rugged brown scales grow over part of your body.",
"Rugged brown scales spread over more of your body.",
"Rugged brown scales cover you completely."},
{"Your rugged brown scales disappear.",
"Your rugged brown scales recede somewhat.",
"Your rugged brown scales recede somewhat."},
"rugged brown scales"
},
{ MUT_SLIMY_GREEN_SCALES, 2, 3, false, true,
NULL,
{"You are partially covered in colorless scales (AC +1).",
"You are mostly covered in slimy green scales (AC +2, EV -1).",
"You are completely covered in slimy green scales (AC +3, EV -2, rPois)."},
{"Colorless scales grow over part of your body.",
"Your colorless scales turn green and spread over more of your body.",
"Slimy green scales cover your body completely."},
{"Your colorless scales disappear.",
"Your slimy green scales recede somewhat.",
"Your slimy green scales recede somewhat."},
"slimy green scales"
},
{ MUT_THIN_METALLIC_SCALES, 2, 3, false, true,
NULL,
{"You are partially covered in colorless scales (AC +1).",
"You are mostly covered in thin metallic scales (AC +2).",
"You are completely covered in thin metallic scales (AC +3, rElec)."},
{"Colorless scales grow over part of your body.",
"Your colorless scales are metallic and spread over more of your body.",
"Thin metallic scales cover your body completely."},
{"Your colorless scales disappear.",
"Your thin metallic scales recede somewhat.",
"Your thin metallic scales recede somewhat."},
"thin metallic scales"
},
{ MUT_THIN_SKELETAL_STRUCTURE, 2, 3, false, true,
NULL,
{"You have a somewhat thin skeletal structure (Dex +1, Str -1, Stlth).",
"You have a moderately thin skeletal structure (Dex +2, Str -2, Stlth).",
"You have an unnaturally thin skeletal structure (Dex +3, Str -3, Stlth)."},
{"Your bones become slightly less dense.",
"Your bones become somewhat less dense.",
"Your bones become less dense."},
{"Your skeletal structure returns to normal.",
"Your skeletal structure densifies.",
"Your skeletal structure densifies."},
"thin skeletal structure"
},
{ MUT_YELLOW_SCALES, 2, 3, false, true,
NULL,
{"You are partially covered in colorless scales (AC +1).",
"You are mostly covered in yellow scales (AC +2).",
"You are completely covered in yellow scales (AC +3, rCorr)."},
{"Colorless scales grow over part of your body.",
"Your colorless scales turn yellow and spread over more of your body.",
"Yellow scales cover you completely."},
{"Your colorless scales disappear.",
"Your yellow scales recede somewhat.",
"Your yellow scales recede somewhat."},
"yellow scales"
}
#endif
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