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/*
* File: store.h
* Summary: Saveable hash-table and vector capable of storing
* multiple types of data.
* Written by: Matthew Cline
*/
#ifndef STORE_H
#define STORE_H
#include <limits.h>
#include <map>
#include <string>
#include <vector>
class reader;
class writer;
class CrawlHashTable;
class CrawlVector;
struct item_def;
struct coord_def;
struct level_pos;
class level_id;
class dlua_chunk;
class monsters;
typedef unsigned char hash_size;
typedef unsigned char vec_size;
typedef unsigned char store_flags;
#define VEC_MAX_SIZE 255
#define HASH_MAX_SIZE 255
// NOTE: Changing the ordering of these enums will break savefile
// compatibility.
enum store_val_type
{
SV_NONE = 0,
SV_BOOL,
SV_BYTE,
SV_SHORT,
SV_INT,
SV_FLOAT,
SV_STR,
SV_COORD,
SV_ITEM,
SV_HASH,
SV_VEC,
SV_LEV_ID,
SV_LEV_POS,
SV_MONST,
SV_LUA,
NUM_STORE_VAL_TYPES
};
enum store_flag_type
{
SFLAG_UNSET = (1 << 0),
SFLAG_CONST_VAL = (1 << 1),
SFLAG_CONST_TYPE = (1 << 2),
SFLAG_NO_ERASE = (1 << 3),
};
// Can't just cast everything into a void pointer, since a float might
// not fit into a pointer on all systems.
typedef union StoreUnion StoreUnion;
union StoreUnion
{
bool boolean;
char byte;
short _short;
int _int;
float _float;
void* ptr;
};
class CrawlStoreValue
{
public:
CrawlStoreValue();
CrawlStoreValue(const CrawlStoreValue &other);
~CrawlStoreValue();
// Conversion constructors
CrawlStoreValue(const bool val);
CrawlStoreValue(const char &val);
CrawlStoreValue(const short &val);
CrawlStoreValue(const int &val);
CrawlStoreValue(const float &val);
CrawlStoreValue(const std::string &val);
CrawlStoreValue(const char* val);
CrawlStoreValue(const coord_def &val);
CrawlStoreValue(const item_def &val);
CrawlStoreValue(const CrawlHashTable &val);
CrawlStoreValue(const CrawlVector &val);
CrawlStoreValue(const level_id &val);
CrawlStoreValue(const level_pos &val);
CrawlStoreValue(const monsters &val);
CrawlStoreValue(const dlua_chunk &val);
CrawlStoreValue &operator = (const CrawlStoreValue &other);
protected:
store_val_type type;
store_flags flags;
StoreUnion val;
public:
store_flags get_flags() const;
store_flags set_flags(store_flags flags);
store_flags unset_flags(store_flags flags);
store_val_type get_type() const;
CrawlHashTable &new_table();
CrawlVector &new_vector(store_flags flags,
vec_size max_size = VEC_MAX_SIZE);
CrawlVector &new_vector(store_val_type type, store_flags flags = 0,
vec_size max_size = VEC_MAX_SIZE);
bool &get_bool();
char &get_byte();
short &get_short();
int &get_int();
float &get_float();
std::string &get_string();
coord_def &get_coord();
CrawlHashTable &get_table();
CrawlVector &get_vector();
item_def &get_item();
level_id &get_level_id();
level_pos &get_level_pos();
monsters &get_monster();
dlua_chunk &get_lua();
bool get_bool() const;
char get_byte() const;
short get_short() const;
int get_int() const;
float get_float() const;
std::string get_string() const;
coord_def get_coord() const;
level_id get_level_id() const;
level_pos get_level_pos() const;
const CrawlHashTable& get_table() const;
const CrawlVector& get_vector() const;
const item_def& get_item() const;
const monsters& get_monster() const;
const dlua_chunk& get_lua() const;
#if 0
// These don't actually exist
void set_bool(const bool val);
void set_byte(const char val);
void set_short(const short val);
void set_int(const int val);
void set_float(const float val);
void set_string(const std::string &val);
void set_coord(const coord_def &val);
void set_table(const CrawlHashTable &val);
void set_vector(const CrawlVector &val);
void set_item(const item_def &val);
#endif
public:
// NOTE: All operators will assert if the value is of the wrong
// type for the operation. If the value has no type yet, the
// operation will set it to the appropriate type. If the value
// has no type yet and the operation modifies the existing value
// rather than replacing it (e.g., ++) the value will be set to a
// default before the operation is done.
// If the value is a hash table or vector, the container's values
// can be accessed with the [] operator with the approriate key
// type (strings for hashes, longs for vectors).
CrawlStoreValue &operator [] (const std::string &key);
CrawlStoreValue &operator [] (const vec_size &index);
const CrawlStoreValue &operator [] (const std::string &key) const;
const CrawlStoreValue &operator [] (const vec_size &index) const;
// Typecast operators
operator bool&();
operator char&();
operator short&();
operator int&();
operator float&();
operator std::string&();
operator coord_def&();
operator CrawlHashTable&();
operator CrawlVector&();
operator item_def&();
operator level_id&();
operator level_pos&();
operator monsters&();
operator dlua_chunk&();
operator bool() const;
operator char() const;
operator short() const;
operator int() const;
operator float() const;
operator std::string() const;
operator coord_def() const;
operator level_id() const;
operator level_pos() const;
// Assignment operators
CrawlStoreValue &operator = (const bool &val);
CrawlStoreValue &operator = (const char &val);
CrawlStoreValue &operator = (const short &val);
CrawlStoreValue &operator = (const int &val);
CrawlStoreValue &operator = (const float &val);
CrawlStoreValue &operator = (const std::string &val);
CrawlStoreValue &operator = (const char* val);
CrawlStoreValue &operator = (const coord_def &val);
CrawlStoreValue &operator = (const CrawlHashTable &val);
CrawlStoreValue &operator = (const CrawlVector &val);
CrawlStoreValue &operator = (const item_def &val);
CrawlStoreValue &operator = (const level_id &val);
CrawlStoreValue &operator = (const level_pos &val);
CrawlStoreValue &operator = (const monsters &val);
CrawlStoreValue &operator = (const dlua_chunk &val);
// Misc operators
std::string &operator += (const std::string &val);
// Prefix
int operator ++ ();
int operator -- ();
// Postfix
int operator ++ (int);
int operator -- (int);
protected:
CrawlStoreValue(const store_flags flags,
const store_val_type type = SV_NONE);
void write(writer &) const;
void read(reader &);
void unset(bool force = false);
friend class CrawlHashTable;
friend class CrawlVector;
};
// A hash table can have a maximum of 255 key/value pairs. If you
// want more than that you can use nested hash tables.
//
// By default a hash table's value data types are heterogeneous. To
// make it homogeneous (which causes dynamic type checking) you have
// to give a type to the hash table constructor; once it's been
// created its type (or lack of type) is immutable.
//
// An empty hash table will take up only 1 byte in the savefile. A
// non-empty hash table will have an overhead of 3 bytes for the hash
// table overall and 2 bytes per key/value pair, over and above the
// number of bytes needed to store the keys and values themselves.
class CrawlHashTable
{
public:
CrawlHashTable();
CrawlHashTable(const CrawlHashTable& other);
~CrawlHashTable();
typedef std::map<std::string, CrawlStoreValue> hash_map_type;
typedef hash_map_type::iterator iterator;
typedef hash_map_type::const_iterator const_iterator;
protected:
// NOTE: Not using std::auto_ptr because making hash_map an auto_ptr
// causes compile weirdness in externs.h
hash_map_type *hash_map;
void init_hash_map();
friend class CrawlStoreValue;
public:
CrawlHashTable &operator = (const CrawlHashTable &other);
void write(writer &) const;
void read(reader &);
bool exists(const std::string &key) const;
void assert_validity() const;
// NOTE: If the const versions of get_value() or [] are given a
// key which doesn't exist, they will assert.
const CrawlStoreValue& get_value(const std::string &key) const;
const CrawlStoreValue& operator[] (const std::string &key) const;
// NOTE: If get_value() or [] is given a key which doesn't exist
// in the table, an unset/empty CrawlStoreValue will be created
// with that key and returned. If it is not then given a value
// then the next call to assert_validity() will fail. If the
// hash table has a type (rather than being heterogeneous)
// then trying to assign a different type to the CrawlStoreValue
// will assert.
CrawlStoreValue& get_value(const std::string &key);
CrawlStoreValue& operator[] (const std::string &key);
// std::map style interface
hash_size size() const;
bool empty() const;
void erase(const std::string key);
void clear();
const_iterator begin() const;
const_iterator end() const;
iterator begin();
iterator end();
};
// A CrawlVector is the vector version of CrawlHashTable, except that
// a non-empty CrawlVector has one more byte of savefile overhead that
// a hash table, and that can specify a maximum size to make it act
// similarly to a FixedVec.
class CrawlVector
{
public:
CrawlVector();
CrawlVector(store_flags flags, vec_size max_size = VEC_MAX_SIZE);
CrawlVector(store_val_type type, store_flags flags = 0,
vec_size max_size = VEC_MAX_SIZE);
~CrawlVector();
typedef std::vector<CrawlStoreValue> vector_type;
typedef vector_type::iterator iterator;
typedef vector_type::const_iterator const_iterator;
protected:
store_val_type type;
store_flags default_flags;
vec_size max_size;
vector_type vector;
friend class CrawlStoreValue;
public:
void write(writer &) const;
void read(reader &);
store_flags get_default_flags() const;
store_flags set_default_flags(store_flags flags);
store_flags unset_default_flags(store_flags flags);
store_val_type get_type() const;
void assert_validity() const;
void set_max_size(vec_size size);
vec_size get_max_size() const;
// NOTE: If the const versions of get_value() or [] are given an
// index which doesn't exist, they will assert.
const CrawlStoreValue& get_value(const vec_size &index) const;
const CrawlStoreValue& operator[] (const vec_size &index) const;
CrawlStoreValue& get_value(const vec_size &index);
CrawlStoreValue& operator[] (const vec_size &index);
// std::vector style interface
vec_size size() const;
bool empty() const;
// NOTE: push_back() and insert() have val passed by value rather
// than by reference so that conversion constructors will work.
CrawlStoreValue& pop_back();
void push_back(CrawlStoreValue val);
void insert(const vec_size index, CrawlStoreValue val);
// resize() will assert if the maximum size has been set.
void resize(const vec_size size);
void erase(const vec_size index);
void clear();
const_iterator begin() const;
const_iterator end() const;
iterator begin();
iterator end();
};
#endif
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