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# vim:set ts=8 sw=4 noexpandtab:
#
# Dungeon Crawl Stone Soup
# GNU Makefile
#
# largely written by Steven Noonan <steven@uplinklabs.net>
# (if something breaks, blame him.)
#
# Typical targets:
# make
# make debug
# make debug-lite # Like "make debug", but without all the spew.
# make install
# make debug install
# -- note, unlike most programs, you need to specify build type when
# installing even if you just built it.
# Typical parameters:
# TILES -- set to anything to enable tiles build
#
# SOUND -- set to anything to enable sound; note that you will need to
# uncomment some lines in sound.h if not building tiles
#
# CROSSHOST -- target system, eg, i386-pc-msdosdjgpp or i586-mingw32msvc
#
# prefix -- installation base. Specify eg. /usr/local on Unix systems.
# DESTDIR -- installation staging area (the dir you intend to pack)
# DATADIR -- place to hold immutable files. Can be either relative to
# "prefix" or absolute.
# SAVEDIR -- place to hold writeable data (saves, database, morgue
# dumps). Can be relative to "prefix", absolute or placed
# in the user's home dir (~). Remember to protect the ~
# from your shell!
# Warning, as of 0.8, directories shared between
# multiple system users are no longer supported.
# SHAREDDIR -- place to hold writeable data common to multiple
# versions of Crawl (scores, the logfile, ghosts). Will
# be placed inside the SAVEDIR if not specified.
# Layout examples:
# prefix=~/crawl DATADIR=data/ SAVEDIR=saves/
# -- everything under ~/crawl
# prefix=/usr/local
# -- system-wide installation
#
# V -- set to anything to enable verbose build
#
# USE_ICC -- set to use Intel's compiler
# LTO -- set for better optimization but slower compilation,
# requires gcc4.6+
# NO_TRY_GOLD -- if set don't try to detect a working gold linker
# NOASSERTS -- set to disable assertion checks (ignored in debug mode)
# NOWIZARD -- set to disable wizard mode. Use if you have untrusted
# remote players without DGL.
#
# PROPORTIONAL_FONT -- set to a .ttf file you want to use for a proportional
# font; if not set, a copy of Bitstream Vera Sans
# shipped with Crawl will be used
# MONOSPACED_FONT -- monospaced font; Bitstream Vera Mono Sans
# COPY_FONTS -- force installing fonts
#
# WEBTILES -- set to anything to compile for Webtiles
# WEBDIR -- place to hold the Webtiles client data. Can be either
# relative to prefix or absolute.
#
# ANDROID -- perform an Android build (see docs/develop/android.txt)
# TOUCH_UI -- enable UI behaviour more compatible with touch-screens
#
#
# Requirements:
# For tile builds, you need pkg-config.
# You also need libpng, sdl2, sdl2-image, sdl2-mixer and libfreetype -- if
# you got your source from git, you can 'git submodule update' to fetch
# them; you can also ask for a package with convenience libraries instead --
# we'll try to provide them somewhere in the near future.
GAME = crawl
# Disable GNU Make implicit rules and variables. Leaving them enabled will slow
# down MinGW and Cygwin builds by a very VERY noticeable degree. Besides, we have
# _explicit_ rules defined for everything. So we don't need them.
MAKEFLAGS += -rR # This only works for recursive makes, i.e. contribs ...
.SUFFIXES: # ... so zap the suffix list to neutralize most predifined rules, too
.PHONY: all test install clean clean-contrib clean-rltiles clean-android \
distclean debug debug-lite profile package-source source \
build-windows package-windows docs greet api api-dev android FORCE \
monster
include Makefile.obj
#
# Compiler Flags
#
# The compiler flag variables are separated into their individual
# purposes, making it easier to deal with the various tools involved
# in a compile.
#
# These are also divided into global vs. local flags. So for instance,
# CFOPTIMIZE affects Crawl, Lua, and SQLite, while CFOPTIMIZE_L only
# affects Crawl.
#
# The variables are as follows:
# CFOPTIMIZE(_L) - Optimization flags
# CFWARN(_L) - Warning flags
# CFOTHERS(_L) - Anything else
#
# Which C++ standard to support
STDFLAG = -std=c++11
CFOTHERS := -pipe $(EXTERNAL_FLAGS)
CFWARN :=
CFWARN_L := -Wall -Wformat-security -Wundef
DEFINES := $(EXTERNAL_DEFINES)
ifndef ANDROID
LDFLAGS :=
endif
#
# The GCC and GXX variables are set later.
#
AR = ar
RANLIB = ranlib
CC = $(GCC)
CXX = $(GXX)
RM = rm -f
COPY = cp
COPY_R = cp -r
STRIP = strip -s
WINDRES = windres
CHMOD = chmod 2>/dev/null
CHOWN = chown 2>/dev/null
PNGCRUSH = $(COPY)
PNGCRUSH_LABEL = COPY
ADVPNG = advpng -z -2
PKGCONFIG = pkg-config
DOXYGEN = doxygen
DOXYGEN_SIMPLE_CONF = crawl_simple.doxy
DOXYGEN_ALL_CONF = crawl_all.doxy
DOXYGEN_HTML_GEN = html/
export AR
export RANLIB
export RM
export CC
export CXX
export CFLAGS
export STDFLAG
export MAKEFLAGS
export CONFIGURE_FLAGS
export uname_S
#
# Platform Detection
#
uname_S := $(shell sh -c 'uname -s 2>/dev/null || echo not')
uname_M := $(shell sh -c 'uname -m 2>/dev/null || echo not')
uname_O := $(shell sh -c 'uname -o 2>/dev/null || echo not')
uname_R := $(shell sh -c 'uname -r 2>/dev/null || echo not')
uname_P := $(shell sh -c 'uname -p 2>/dev/null || echo not')
uname_V := $(shell sh -c 'uname -v 2>/dev/null || echo not')
HOST := $(shell sh -c 'cc -dumpmachine || echo unknown')
ARCH := $(HOST)
ifdef CROSSHOST
ARCH := $(CROSSHOST)
ifneq (,$(shell which $(ARCH)-pkg-config 2>/dev/null))
PKGCONFIG = $(ARCH)-pkg-config
else
ifneq (,$(wildcard /usr/$(ARCH)/lib/pkgconfig))
PKGCONFIG = PKG_CONFIG_LIBDIR=/usr/$(ARCH)/lib/pkgconfig pkg-config
else
NO_PKGCONFIG = YesPlease
BUILD_LUA = yes
BUILD_SQLITE = yes
BUILD_ZLIB = YesPlease
endif
endif
NO_AUTO_OPT = YesPlease
CONFIGURE_FLAGS += --host=$(CROSSHOST)
# If needed, override uname_S so we get the appropriate
# things compiled.
ifneq (,$(findstring mingw,$(CROSSHOST)))
uname_S=MINGW32
endif
endif
msys =
ifneq (,$(findstring MINGW,$(uname_S)))
msys = Yes
endif
ifneq (,$(findstring MSYS,$(uname_S)))
msys = Yes
endif
ifdef msys
GAME = crawl.exe
bin_prefix = .
WIN32 = Yes
NO_RDYNAMIC = YesPlease
NO_NCURSES = YesPlease
NEED_LIBW32C = YesPlease
BUILD_PCRE = YesPlease
BUILD_ZLIB = YesPlease
SOUND = YesPlease
DEFINES_L += -DWINMM_PLAY_SOUNDS -D__USE_MINGW_ANSI_STDIO
EXTRA_LIBS += -lwinmm
ifdef TILES
EXTRA_LIBS += -lmingw32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lversion contrib/install/$(ARCH)/lib/libSDL2main.a -mwindows
BUILD_FREETYPE = YesPlease
BUILD_SDL2 = YesPlease
BUILD_SDL2IMAGE = YesPlease
BUILD_LIBPNG = YesPlease
COPY_FONTS = yes
endif
ifeq ($(shell gcc -v -static -static-libstdc++ 2>&1 | grep 'unrecognized option'),)
EXTRA_LIBS += -static -static-libgcc -static-libstdc++
endif
endif
ifeq ($(uname_S),Darwin)
STRIP := strip -x
NEED_APPKIT = YesPlease
LIBNCURSES_IS_UNICODE = Yes
NO_PKGCONFIG = Yes
BUILD_SQLITE = YesPlease
BUILD_ZLIB = YesPlease
ifdef TILES
EXTRA_LIBS += -framework AppKit -framework AudioUnit -framework CoreAudio -framework ForceFeedback -framework Carbon -framework IOKit -framework OpenGL -framework AudioToolbox -framework CoreVideo contrib/install/$(ARCH)/lib/libSDL2main.a
BUILD_FREETYPE = YesPlease
BUILD_SDL2 = YesPlease
BUILD_SDL2IMAGE = YesPlease
ifdef SOUND
ifndef WIN32
BUILD_SDL2MIXER = YesPlease
endif
endif
BUILD_LIBPNG = YesPlease
COPY_FONTS = yes
endif
endif
ifdef USE_ICC
NO_RDYNAMIC := YesPlease
endif
ifneq (,$(findstring CYGWIN,$(uname_S)))
GAME = crawl.exe
NO_RDYNAMIC = YesPlease
BUILD_PCRE = YesPlease
# newlib doesn't provide Posix functions with c++11
STDFLAG = -std=gnu++11
endif
ifdef BUILD_ALL
BUILD_FREETYPE = YesPlease
BUILD_PCRE = YesPlease
BUILD_SDL2 = YesPlease
BUILD_SDL2IMAGE = YesPlease
ifdef SOUND
ifndef WIN32
BUILD_SDL2MIXER = YesPlease
endif
endif
BUILD_SQLITE = YesPlease
BUILD_LUA = YesPlease
BUILD_LIBPNG = YesPlease
BUILD_ZLIB = YesPlease
endif
# Should be the first rule, but must come after $(GAME) is set.
all: greet check-fonts $(GAME) docs webserver
LIBPCRE := contrib/install/$(ARCH)/lib/libpcre.a
LIBSDL2 := contrib/install/$(ARCH)/lib/libSDL2.a
LIBPNG := contrib/install/$(ARCH)/lib/libpng.a
LIBSDL2IMAGE := contrib/install/$(ARCH)/lib/libSDL2_image.a
LIBSDL2MIXER := contrib/install/$(ARCH)/lib/libSDL2_mixer.a
LIBFREETYPE := contrib/install/$(ARCH)/lib/libfreetype.a
LIBSQLITE := contrib/install/$(ARCH)/lib/libsqlite3.a
ifdef USE_LUAJIT
LIBLUA := contrib/install/$(ARCH)/lib/libluajit.a
else
LIBLUA := contrib/install/$(ARCH)/lib/liblua.a
endif
LIBZ := contrib/install/$(ARCH)/lib/libz.a
ifndef CROSSHOST
# FreeBSD keeps all of its userland includes in /usr/local so
# look there
ifeq ($(uname_S),FreeBSD)
SQLITE_INCLUDE_DIR := /usr/local/include
else
SQLITE_INCLUDE_DIR := /usr/include
endif
else
# This is totally wrong, works only with some old-style setups, and
# on some architectures of Debian/new FHS multiarch -- excluding, for
# example, i386. Fortunately, i386 is rarely cross-compiled to.
# There's no support for /usr/local/ too, without thorough handholding.
# It's still an improvement over Crawl 0.8 which had no cross-compiling
# to non-win32 at all.
#
# Needs to be replaced by compile checks. Guessing the paths is fragile,
# while the compiler knows them already.
SQLITE_INCLUDE_DIR := /usr/$(ARCH)/include
endif
SQLITE_LIB := -lsqlite3
#
# Set up the TILES variant
#
ifdef TILES
TILES_ANY = YesPlease
OBJECTS += $(TILES_OBJECTS) $(GLTILES_OBJECTS)
ifdef WEBTILES
OBJECTS += $(error Web and local tiles are exclusive)
endif
endif
ifdef WEBTILES
TILES_ANY = YesPlease
OBJECTS += $(TILES_OBJECTS) $(WEBTILES_OBJECTS)
ifdef NO_PKGCONFIG
BUILD_LIBPNG = YesPlease # used by build-rltiles sub-make
endif
endif
ifdef ANDROID
TILES_ANY = YesPlease
endif
#
# Check for an Apple-released compiler.
#
ifndef NO_APPLE_PLATFORM
ifeq ($(uname_S),Darwin)
ifneq ($(shell gcc -v 2>&1 | grep Apple),)
APPLE_PLATFORM = YesPlease
endif
endif
endif
ifdef WIN32
EXTRA_OBJECTS += icon.o
else
ifndef ANDROID
EXTRA_LIBS += -pthread
endif
endif
ifndef TILES
ifdef NEED_LIBW32C
OBJECTS += libw32c.o
else
OBJECTS += libunix.o
endif
endif
# To get stack trace symbols.
# Note that MinGW doesn't support -rdynamic.
ifndef NO_RDYNAMIC
LDFLAGS += -rdynamic
endif
ifdef USE_MERGE_BASE
MERGE_BASE := $(shell git merge-base HEAD $(USE_MERGE_BASE))
endif
ifdef USE_DGAMELAUNCH
# Permissions to set on the game executable.
MCHMOD := 755
# Permissions to set on the save directory.
MCHMOD_SAVEDIR := 775
MCHMOD_LOGS := 664
# The user:group to install the game as.
INSTALL_UGRP := games:games
endif
ifeq ($(patsubst %/local,%,$(patsubst %/,%,$(prefix))),/usr)
FHS := yes
endif
ifeq (,$(bin_prefix))
ifneq ($(patsubst %/,%,$(prefix)),/usr)
bin_prefix := bin
else
bin_prefix := games
endif
endif
# If you're installing Crawl for multiple users, you *must* set this to a
# valid path before building Crawl. This is not necessary if you are building
# Crawl for a single user.
# If you're installing to /usr, /usr/local or /opt, we have sane defaults.
# SAVEDIR := saves/
# DATADIR := data/
ifneq (,$(FHS))
DATADIR := share/crawl
SAVEDIR := ~/.crawl
endif
ifneq ($(patsubst /opt%,%,$(prefix)),$(prefix))
DATADIR := data
SAVEDIR := ~/.crawl
endif
INCLUDES_L += -Iutil -I.
ifdef APPLE_PLATFORM
ifdef BUILD_UNIVERSAL
# [ds] 10.4 SDK g++-4.0 + x86_64 runs into SDL compile issues.
CFLAGS_ARCH := -arch i386 -arch ppc -faltivec
CFLAGS_DEPCC_ARCH := -arch i386
NO_INLINE_DEPGEN := YesPlease
else
CFLAGS_ARCH := -arch $(uname_M)
endif
MACOSX_MIN_VERSION=10.7
CC = $(GCC) $(CFLAGS_ARCH) -mmacosx-version-min=$(MACOSX_MIN_VERSION)
CXX = $(GXX) $(CFLAGS_ARCH) -stdlib=libc++ -mmacosx-version-min=$(MACOSX_MIN_VERSION)
DEPCC = $(GCC) $(or $(CFLAGS_DEPCC_ARCH),$(CFLAGS_ARCH)) -mmacosx-version-min=$(MACOSX_MIN_VERSION)
DEPCXX = $(GXX) $(or $(CFLAGS_DEPCC_ARCH),$(CFLAGS_ARCH)) -stdlib=libc++ -mmacosx-version-min=$(MACOSX_MIN_VERSION)
ifdef USE_ICC
CC += -gcc-name=gcc-$(GCC_VER) -gxx-name=g++-$(GCC_VER)
CXX += -gcc-name=gcc-$(GCC_VER) -gxx-name=g++-$(GCC_VER)
endif
ifndef CROSSHOST
# Don't need a universal build of host tools, so use DEPCC.
HOSTCC = $(DEPCC)
HOSTCXX = $(DEPCXX)
export HOSTCC
export HOSTCXX
endif
endif # MacOS
ifndef CROSSHOST
ifneq ($(GCC_VER),)
# We do this in a separate variable because if we
# specify GCC_VER on the make command-line, the
# variable is immutable, and we can't add the dash.
GCC_VER_SUFFIX:=-$(GCC_VER)
endif
# Attempt to use a full compiler name, to make
# distcc builds work nicely.
LMACH := $(shell gcc -dumpmachine)-
ifeq ($(LMACH),-)
LMACH :=
endif
ifeq ($(shell which $(LMACH)gcc$(GCC_VER_SUFFIX) > /dev/null 2> /dev/null && echo "Yes"),)
LMACH :=
endif
ifneq ($(FORCE_CC),)
GCC := $(FORCE_CC)
HOSTCC := $(FORCE_CC)
export HOSTCC
else
GCC := $(LMACH)$(GCC_VER_PREFIX)gcc$(GCC_VER_SUFFIX)
endif
ifneq ($(FORCE_CXX),)
GXX := $(FORCE_CXX)
HOSTCXX := $(FORCE_CXX)
export HOSTCXX
else
GXX := $(LMACH)$(GCC_VER_PREFIX)g++$(GCC_VER_SUFFIX)
endif
else
# Cross-compiling is a weird case.
GCC := $(CROSSHOST)-gcc
GXX := $(CROSSHOST)-g++
AR := $(CROSSHOST)-ar
RANLIB := $(CROSSHOST)-ranlib
STRIP := $(CROSSHOST)-strip
WINDRES := $(CROSSHOST)-windres
endif
# Define this to automatically generate code optimized for your machine
# (GCC only as of now).
#
# NOTE: Don't use this with a release build, since the generated code
# won't work for all machines.
ifdef HURRY
NO_AUTO_OPT = YesPlease
endif
ifdef AUTO_OPT
ifndef NO_AUTO_OPT
CFOPTIMIZE += -march=native
endif
endif
ifdef USE_ICC
# If you have a Core 2 processor, this _really_ makes things fly:
#CFOPTIMIZE := -O2 -parallel -xT
# Optionally enable the 'ipo' feature, to facilitate inlining
# across object file bounds.
#CFOPTIMIZE_L := -ipo
# Some very good optimization flags.
CFOPTIMIZE := -O2 -parallel
else
ifneq (,$(shell $(GXX) --version|grep 'g++.*4\.2\.'))
# OS X uses a buggy ancient version of gcc without fixes from even
# subsequent point releases of 4.2.
CFOPTIMIZE := -O0
else
CFOPTIMIZE := -O2
endif
endif
ifdef LTO
ifeq ($(shell $(GXX) -v 2>&1|grep clang),)
CFOPTIMIZE += -flto=jobserver -fwhole-program
# FIXME: this check is fragile, and should be done via a full compile test.
ifeq ($(shell $(GXX) -x c++ /dev/null -fno-fat-lto-objects 2>&1 | grep 'unrecognized command line option'),)
CFOPTIMIZE += -fno-fat-lto-objects
endif
else
CFOPTIMIZE += -flto
endif
endif
# Okay, we have to assume we're on something else that
# uses standard UNIX-like methods for finding libs.
#
# For instance, on Linux and most other UNIX-likes,
# the app pkg-config can provide the appropriate
# CFLAGS and LDFLAGS.
#
ifndef NO_PKGCONFIG
ifeq ($(shell which $(PKGCONFIG) 2> /dev/null),)
NO_PKGCONFIG = YesPlease
endif
endif
ifdef ANDROID
BUILD_LUA=
BUILD_SQLITE=
BUILD_ZLIB=
BUILD_SDL2=
BUILD_FREETYPE=
COPY_FONTS = yes
NO_PKGCONFIG=Y
GLES=Y
TOUCH_UI=Y
TILES=Y
SOUND=Y
SAVEDIR="/sdcard/Android/data/org.develz.crawl/saves/"
else
ifndef BUILD_LUA
ifdef NO_PKGCONFIG
BUILD_LUA = yes
endif
endif
# You can override the Lua package search with "make LUA_PACKAGE=lua-5-1".
# pkg-config is still required.
ifndef LUA_PACKAGE
ifndef BUILD_LUA
ifneq ($(USE_LUAJIT),)
ifeq ($(shell $(PKGCONFIG) luajit --exists || echo no),)
LUA_PACKAGE = luajit
else
BUILD_LUA = yes
endif
else
ifneq ($(shell $(PKGCONFIG) lua5.1 --exists || echo no),)
ifneq ($(shell $(PKGCONFIG) lua-5.1 --exists || echo no),)
ifneq ($(shell $(PKGCONFIG) lua51 --exists || echo no),)
ifneq ($(shell $(PKGCONFIG) lua --exists || echo no),)
BUILD_LUA = yes
else
ifeq ($(shell $(PKGCONFIG) lua --modversion | head -c 3),5.1)
LUA_PACKAGE = lua
else
BUILD_LUA = yes
endif
endif
else
LUA_PACKAGE = lua51
endif
else
LUA_PACKAGE = lua-5.1
endif
else
LUA_PACKAGE = lua5.1
endif
endif
endif
endif
ifndef BUILD_LUA
ifndef LUA_PACKAGE
LUA_PACKAGE = lua5.1
endif
INCLUDES_L += $(shell $(PKGCONFIG) $(LUA_PACKAGE) --cflags-only-I | sed -e 's/-I/-isystem /')
CFLAGS_L += $(shell $(PKGCONFIG) $(LUA_PACKAGE) --cflags-only-other)
LIBS += $(shell $(PKGCONFIG) $(LUA_PACKAGE) --libs)
endif
ifdef USE_LUAJIT
DEFINES_L += -DUSE_LUAJIT
endif
ifndef BUILD_SQLITE
ifeq ($(shell grep -q sqlite3_prepare $(SQLITE_INCLUDE_DIR)/sqlite3.h 2>/dev/null && echo yes),yes)
# INCLUDES_L += -isystem $(SQLITE_INCLUDE_DIR)
LIBS += $(SQLITE_LIB)
ifneq ($(shell grep -q sqlite3_prepare_v2 $(SQLITE_INCLUDE_DIR)/sqlite3.h 2>/dev/null && echo yes),yes)
DEFINES_L += -DANCIENT_SQLITE
endif
else
BUILD_SQLITE = yes
endif
endif
ifndef BUILD_ZLIB
LIBS += -lz
else
LIBS += $(LIBZ)
endif
endif #ANDROID
RLTILES = rltiles
INCLUDES_L += -I$(RLTILES)
ifdef WEBTILES
DEFINES_L += -DUSE_TILE
DEFINES_L += -DUSE_TILE_WEB
endif
#
# Tiles build stuff
#
ifdef TILES
DEFINES_L += -DUSE_TILE
DEFINES_L += -DUSE_TILE_LOCAL
ifdef TOUCH_UI
DEFINES_L += -DTOUCH_UI
endif
ifdef BUILD_SDL2
INCLUDES_L += -isystem contrib/install/$(ARCH)/include/SDL2
endif
ifdef BUILD_FREETYPE
INCLUDES_L += -isystem contrib/install/$(ARCH)/include/freetype2
endif
DEFINES_L += -DUSE_SDL -DUSE_GL -DUSE_FT
ifdef GLES
DEFINES_L += -DUSE_GLES
endif
ifndef NO_PKGCONFIG
# If pkg-config is available, it's the surest way to find where
# the contributing libraries are located.
#
ifndef BUILD_FREETYPE
FREETYPE_INCLUDE := $(shell $(PKGCONFIG) freetype2 --cflags-only-I | sed -e 's/-I/-isystem /' )
FREETYPE_CFLAGS := $(shell $(PKGCONFIG) freetype2 --cflags-only-other)
FREETYPE_LDFLAGS := $(shell $(PKGCONFIG) freetype2 --libs-only-L) $(shell $(PKGCONFIG) freetype2 --libs-only-l)
endif
ifndef BUILD_SDL2
SDL2_INCLUDE := $(shell $(PKGCONFIG) sdl2 --cflags-only-I | sed -e 's/-I/-isystem /')
SDL2_CFLAGS := $(shell $(PKGCONFIG) sdl2 --cflags-only-other)
SDL2_LDFLAGS := $(shell $(PKGCONFIG) sdl2 --libs-only-L) $(shell $(PKGCONFIG) sdl2 --libs-only-l)
endif
ifdef SOUND
ifndef WIN32
LIBS += -lSDL2_mixer
endif
endif
LIBS += -lSDL2_image $(SDL2_LDFLAGS) $(FREETYPE_LDFLAGS)
endif # pkg-config
ifndef GLES
ifneq ($(uname_S),Darwin)
ifeq ($(msys),Yes)
LIBS += -lopengl32 -lglu32
else
LIBS += -lGL -lGLU
endif
endif
endif
DEFINES_L += $(PNG_CFLAGS) $(FREETYPE_CFLAGS) $(SDL2_CFLAGS)
INCLUDES_L += $(PNG_INCLUDE) $(FREETYPE_INCLUDE) $(SDL2_INCLUDE)
endif # TILES
ifdef SOUND
DEFINES_L += -DUSE_SOUND
endif
# On clang, unknown -Wfoo is merely a warning, thus -Werror.
# For `no-` options, gcc will only emit an error if there are other errors, so
# we need to check positive forms (applies to array-bounds, format-zero-length,
# and tautological-unsigned-enum-zero-compare.)
CFWARN_L += $(shell w=array-bounds;echo|$(GXX) -E -x c++ - -Werror -W$$w >/dev/null 2>&1 && echo -Wno-$$w)
CFWARN_L += $(shell w=format-zero-length;echo|$(GXX) -E -x c++ - -Werror -W$$w >/dev/null 2>&1 && echo -Wno-$$w)
CFWARN_L += $(shell w=-Wmissing-declarations;echo|$(GXX) -E -x c++ - -Werror $$w >/dev/null 2>&1 && echo $$w)
CFWARN_L += $(shell w=-Wredundant-decls;echo|$(GXX) -E -x c++ - -Werror $$w >/dev/null 2>&1 && echo $$w)
# Avoid warnings about safety checks that might be necessary on other compilers
# where the same enum is assigned a signed underlying type.
CFWARN_L += $(shell w=tautological-unsigned-enum-zero-compare;echo|$(GXX) -E -x c++ - -Werror -W$$w >/dev/null 2>&1 && echo -Wno-$$w)
CFWARN_L += -Wno-parentheses -Wwrite-strings -Wshadow -pedantic
CFOTHERS_L = $(EXTERNAL_FLAGS_L) $(EXTRA_FLAGS) $(DEFINES) $(SDL2_CFLAGS)
ifndef NO_LUA_BINDINGS
CFOTHERS_L += -DCLUA_BINDINGS
endif
ifdef USE_DGAMELAUNCH
SRC_BRANCH := $(shell git rev-parse --abbrev-ref HEAD || echo release)
ifneq ($(SRC_BRANCH),$(filter master release stone_soup-%, $(SRC_BRANCH)))
DEFINES_L += -DEXPERIMENTAL_BRANCH="\"$(SRC_BRANCH)\""
endif
endif
#
# Figure out the build settings for this type of build
#
# Debug
# No optimization, full debugging.
ifneq (,$(filter debug,$(MAKECMDGOALS)))
FULLDEBUG=YesPlease
DEBUG=YesPlease
NO_OPTIMIZE=YesPlease
endif
# Debug-Lite
# No optimization, but little/no debugging spew.
ifneq (,$(filter debug-lite,$(MAKECMDGOALS)))
DEBUG=YesPlease
NO_OPTIMIZE=YesPlease
endif
# Profile
# Optimized, with full debugging.
ifneq (,$(filter profile,$(MAKECMDGOALS)))
FULLDEBUG=YesPlease
DEBUG=YesPlease
endif
ifdef HURRY
NO_OPTIMIZE=YesPlease
endif
ifdef FULLDEBUG
DEFINES += -DFULLDEBUG
endif
ifdef DEBUG
CFOTHERS := -ggdb $(CFOTHERS)
DEFINES += -DDEBUG
endif
ifndef NOWIZARD
DEFINES += -DWIZARD
endif
ifdef NO_OPTIMIZE
CFOPTIMIZE := -O0
endif
ifdef PCH
CFWARN_L += -Winvalid-pch
ifdef PCH_BYTHEBOOK
# Follow the suggestions in ccache(1)
CFOTHERS_L += -fpch-preprocess
export CCACHE_SLOPPINESS = time_macros
# ... for everything but version.cc, which uses __DATE__ and __TIME__
version.o: CCACHE_SLOPPINESS =
else
# Just keep ccache blisfully ignorant of the precompiled header
export CCACHE_CPP2 = yes
endif
endif
ifndef NOASSERTS
DEFINES += -DASSERTS
endif
# Cygwin has a panic attack if we do this...
ifndef NO_OPTIMIZE
CFWARN_L += -Wuninitialized
endif
ifneq ($(strip $(chroot_prefix)),)
USE_CHROOT=YesPlease
endif
ifdef USE_DGAMELAUNCH
CFOTHERS_L += -DDGAMELAUNCH
endif
ifdef USE_CHROOT
prefix_fp := $(abspath $(strip $(DESTDIR)$(chroot_prefix))/$(strip $(prefix)))
else
prefix_fp := $(abspath $(strip $(DESTDIR)$(prefix)))
endif
ifneq ($(strip $(SAVEDIR)),)
ifneq ($(filter ~%,$(SAVEDIR))$(ANDROID),)
CFOTHERS_L += -DSAVE_DIR_PATH=\"$(SAVEDIR)\"
savedir_fp :=
shareddir_fp :=
else
ifeq ($(filter /%,$(SAVEDIR)),)
ifneq ($(prefix),)
override SAVEDIR := $(strip $(prefix))/$(strip $(SAVEDIR))
endif
endif
CFOTHERS_L += -DSAVE_DIR_PATH=\"$(abspath $(SAVEDIR))\"
savedir_fp := $(abspath $(strip $(DESTDIR))$(strip $(SAVEDIR)))
shareddir_fp := $(savedir_fp)/saves
endif
endif
ifneq ($(strip $(SHAREDDIR)),)
ifneq ($(filter ~%,$(SHAREDDIR)),)
CFOTHERS_L += -DSHARED_DIR_PATH=\"$(SHAREDDIR)\"
shareddir_fp :=
else
ifeq ($(filter /%,$(SHAREDDIR)),)
ifneq ($(prefix),)
override SHAREDDIR := $(strip $(prefix))/$(strip $(SHAREDDIR))
endif
endif
CFOTHERS_L += -DSHARED_DIR_PATH=\"$(abspath $(SHAREDDIR))\"
shareddir_fp := $(abspath $(strip $(DESTDIR))$(strip $(SHAREDDIR)))
endif
endif
ifneq ($(strip $(DATADIR)),)
ifeq ($(filter /%,$(DATADIR)),)
#relative DATADIR
ifneq ($(prefix),)
override DATADIR := $(strip $(prefix))/$(strip $(DATADIR))
endif
endif
CFOTHERS_L += -DDATA_DIR_PATH=\"$(abspath $(DATADIR))/\"
FONTDIR = $(abspath $(DATADIR))/dat/tiles/
else
ifneq ($(prefix),)
DATADIR := $(strip $(prefix))/$(strip $(DATADIR))
FONTDIR = $(strip $(DATADIR))/dat/tiles/
else
ifneq ($(DESTDIR)$(ANDROID),)
FONTDIR = dat/tiles/
else
FONTDIR = contrib/fonts/
endif
endif
endif
datadir_fp := $(abspath $(strip $(DESTDIR))$(strip $(DATADIR)))
ifneq ($(strip $(WEBDIR)),)
ifeq ($(filter /%,$(WEBDIR)),)
#relative WEBDIR
ifneq ($(prefix),)
override WEBDIR := $(strip $(prefix))/$(strip $(WEBDIR))
endif
endif
CFOTHERS_L += -DWEB_DIR_PATH=\"$(abspath $(WEBDIR))/\"
else
ifneq ($(prefix),)
WEBDIR := $(strip $(prefix))/$(strip $(WEBDIR))
endif
endif
webdir_fp := $(abspath $(strip $(DESTDIR))$(strip $(WEBDIR)))
# Fonts.
ifdef TILES
OUR_PROPORTIONAL_FONT=DejaVuSans.ttf
OUR_MONOSPACED_FONT=DejaVuSansMono.ttf
ifdef PROPORTIONAL_FONT
DEFINES += -DPROPORTIONAL_FONT=\"$(PROPORTIONAL_FONT)\"
ifneq (,$(COPY_FONTS))
INSTALL_FONTS += "$(PROPORTIONAL_FONT)"
endif
else
SYS_PROPORTIONAL_FONT = $(shell util/find_font "$(OUR_PROPORTIONAL_FONT)")
ifneq (,$(SYS_PROPORTIONAL_FONT))
ifeq (,$(COPY_FONTS))
DEFINES += -DPROPORTIONAL_FONT=\"$(SYS_PROPORTIONAL_FONT)\"
else
DEFINES += -DPROPORTIONAL_FONT=\"$(FONTDIR)$(OUR_PROPORTIONAL_FONT)\"
INSTALL_FONTS += "$(SYS_PROPORTIONAL_FONT)"
endif
else
DEFINES += -DPROPORTIONAL_FONT=\"$(FONTDIR)$(OUR_PROPORTIONAL_FONT)\"
INSTALL_FONTS += "contrib/fonts/$(OUR_PROPORTIONAL_FONT)"
endif
endif
ifdef MONOSPACED_FONT
DEFINES += -DMONOSPACED_FONT=\"$(MONOSPACED_FONT)\"
ifneq (,$(COPY_FONTS))
INSTALL_FONTS += "$(MONOSPACED_FONT)"
endif
else
SYS_MONOSPACED_FONT = $(shell util/find_font "$(OUR_MONOSPACED_FONT)")
ifneq (,$(SYS_MONOSPACED_FONT))
ifeq (,$(COPY_FONTS))
DEFINES += -DMONOSPACED_FONT=\"$(SYS_MONOSPACED_FONT)\"
else
DEFINES += -DMONOSPACED_FONT=\"$(FONTDIR)$(OUR_MONOSPACED_FONT)\"
INSTALL_FONTS += "$(SYS_MONOSPACED_FONT)"
endif
else
DEFINES += -DMONOSPACED_FONT=\"$(FONTDIR)$(OUR_MONOSPACED_FONT)\"
INSTALL_FONTS += "contrib/fonts/$(OUR_MONOSPACED_FONT)"
endif
endif
endif
ifndef NO_NCURSES
ifndef CROSSHOST
NC_PREFIX = /usr
else
NC_PREFIX = /usr/$(ARCH)
endif
# Include path for (n)curses with Unicode support.
# Your ncurses library may include Unicode support, and you may not have a
# separate libncursesw; this is the case on Mac OS/Darwin.
ifdef LIBNCURSES_IS_UNICODE
NCURSESLIB = ncurses
else
NCURSESLIB = ncursesw
endif
NC_LIBS := -L$(NC_PREFIX)/lib -l$(NCURSESLIB)
NC_CFLAGS := -isystem $(NC_PREFIX)/include/$(NCURSESLIB)
ifndef NO_PKGCONFIG
NC_LIBS := $(shell $(PKGCONFIG) --libs $(NCURSESLIB) 2>/dev/null || echo "$(NC_LIBS)")
NC_CFLAGS := $(subst -I,-isystem ,$(shell $(PKGCONFIG) --cflags $(NCURSESLIB) 2>/dev/null || echo "$(NC_CFLAGS)"))
endif
CFOTHERS_L += $(NC_CFLAGS)
ifndef TILES
LIBS += $(NC_LIBS)
endif
endif
ifdef BUILD_PCRE
DEFINES += -DREGEX_PCRE
else
ifdef USE_PCRE
DEFINES += -DREGEX_PCRE
LIBS += -lpcre
endif
endif
ifdef USE_ICC
NO_INLINE_DEPGEN := YesPlease
GCC := icc
GXX := icpc
AR := xiar
RANLIB := true
LIBS += -lguide -lpthread
CFWARN := -wd383,810,869,981,1418 -we14,193,304
CFWARN_L :=
endif
ifndef NO_TRY_GOLD
ifeq (,$(shell echo 'int main(){return 1;}'|$(GXX) -x c++ - -o /dev/null -fuse-ld=gold 2>&1))
LDFLAGS += -fuse-ld=gold
endif
endif
LDFLAGS += $(CFOPTIMIZE) $(CFOPTIMIZE_L) $(EXTERNAL_LDFLAGS)
ifdef REPORT
CFOTHERS += -ftime-report
endif
UTIL = util/
EXTRA_OBJECTS += $(YACC_OBJECTS)
LEX := $(shell which flex 2> /dev/null)
YACC := $(shell which bison 2> /dev/null)
ifeq ($(strip $(LEX)),)
NO_YACC = YesPlease
endif
ifeq ($(strip $(YACC)),)
NO_YACC = YesPlease
endif
ifneq ($(findstring s,$(MAKEFLAGS)),s)
ifndef V
QUIET_CC = @echo ' ' CC $@;
QUIET_CXX = @echo ' ' CXX $@;
QUIET_PCH = @echo ' ' PCH $@;
QUIET_LINK = @echo ' ' LINK $@;
QUIET_GEN = @echo ' ' GEN $@;
QUIET_COPY = @echo ' ' COPY $@;
QUIET_DEPEND = @echo ' ' DEPEND $@;
QUIET_WINDRES = @echo ' ' WINDRES $@;
QUIET_HOSTCC = @echo ' ' HOSTCC $@;
QUIET_PNGCRUSH = @echo ' ' $(PNGCRUSH_LABEL) $@;
QUIET_ADVPNG = @echo ' ' ADVPNG $@;
export V
endif
endif
TILEIMAGEFILES := floor wall feat main player gui icons
TILEDEFS = $(TILEIMAGEFILES) dngn unrand
TILEDEFPRES = $(TILEDEFS:%=$(RLTILES)/tiledef-%)
TILEDEFOBJS = $(TILEDEFPRES:%=%.o)
TILEDEFSRCS = $(TILEDEFPRES:%=%.cc)
TILEDEFHDRS = $(TILEDEFPRES:%=%.h)
TILEFILES = $(TILEIMAGEFILES:%=%.png)
ORIGTILEFILES = $(TILEFILES:%=$(RLTILES)/%)
DESTTILEFILES = $(TILEFILES:%=dat/tiles/%)
OBJECTS += $(TILEDEFOBJS)
ifdef TILES_ANY
ifndef NO_OPTIMIZE
ifneq (,$(shell which advpng))
USE_ADVPNG = y
else
ifneq (,$(shell which pngcrush))
PNGCRUSH = pngcrush -q -m 113
PNGCRUSH_LABEL = PNGCRUSH
endif
endif
endif
endif
ifdef BUILD_PCRE
CONTRIBS += pcre
CONTRIB_LIBS += $(LIBPCRE)
endif
ifdef BUILD_FREETYPE
CONTRIBS += freetype
CONTRIB_LIBS += $(LIBFREETYPE)
endif
ifdef BUILD_LIBPNG
CONTRIBS += libpng
CONTRIB_LIBS := $(LIBPNG) $(CONTRIB_LIBS)
endif
ifdef BUILD_SDL2
CONTRIBS += sdl2
CONTRIB_LIBS := $(LIBSDL2) $(CONTRIB_LIBS)
ifeq ($(uname_S),Linux)
LIBS += -ldl -lrt
endif
endif
ifdef BUILD_SDL2IMAGE
CONTRIBS += sdl2-image
CONTRIB_LIBS := $(LIBSDL2IMAGE) $(CONTRIB_LIBS)
endif
ifdef BUILD_SDL2MIXER
CONTRIBS += sdl2-mixer
CONTRIB_LIBS := $(LIBSDL2MIXER) $(CONTRIB_LIBS)
endif
ifdef BUILD_ZLIB
CONTRIBS += zlib
CONTRIB_LIBS += $(LIBZ)
endif
ifdef BUILD_LUA
ifdef USE_LUAJIT
CONTRIBS += luajit/src
CFOTHER_L += -DUSE_LUAJIT
else
CONTRIBS += lua/src
endif
CONTRIB_LIBS += $(LIBLUA)
endif
ifdef BUILD_SQLITE
CONTRIBS += sqlite
CONTRIB_LIBS += $(LIBSQLITE)
endif
EXTRA_OBJECTS += version.o
ifdef CONTRIBS
INCLUDES_L += -isystem contrib/install/$(ARCH)/include
LIBS += -Lcontrib/install/$(ARCH)/lib
endif
LIBS += $(CONTRIB_LIBS) $(EXTRA_LIBS)
ifdef ANDROID
CFLAGS := $(CFOPTIMIZE) $(CFOTHERS) $(CFWARN) $(CFLAGS)
else
CFLAGS := $(CFOPTIMIZE) $(CFOTHERS) $(CFWARN)
endif
CFLAGS_L := $(CFOPTIMIZE_L) $(DEFINES_L) $(CFWARN_L) $(INCLUDES_L) $(CFOTHERS_L)
ALL_CFLAGS := $(CFLAGS) $(CFLAGS_L)
YACC_CFLAGS := $(ALL_CFLAGS) -Wno-unused-function -Wno-sign-compare -DYYENABLE_NLS=0 -DYYLTYPE_IS_TRIVIAL=0 -Wno-null-conversion
RLTILES_CFLAGS := $(ALL_CFLAGS) -Wno-tautological-compare
DOC_BASE := ../docs
DOC_TEMPLATES := $(DOC_BASE)/template
GENERATED_DOCS := $(DOC_BASE)/aptitudes.txt $(DOC_BASE)/aptitudes-wide.txt $(DOC_BASE)/FAQ.html $(DOC_BASE)/crawl_manual.txt
# Headers that need to exist before attempting to compile cc files
GENERATED_HEADERS := art-enum.h config.h mon-mst.h species-type.h
# All other generated files will be created later
GENERATED_FILES := $(GENERATED_HEADERS) art-data.h mi-enum.h \
$(RLTILES)/dc-unrand.txt build.h compflag.h dat/dlua/tags.lua \
cmd-name.h species-data.h aptitudes.h species-groups.h
LANGUAGES = $(filter-out en, $(notdir $(wildcard dat/descript/??)))
SRC_PKG_BASE := stone_soup
SRC_VERSION := $(shell git describe --tags $(MERGE_BASE) 2>/dev/null || cat util/release_ver)
MAJOR_VERSION = $(shell echo "$(SRC_VERSION)"|sed -r 's/-.*//;s/^([^.]+\.[^.]+).*/\1/')
RECENT_TAG := $(shell git describe --abbrev=0 --tags $(MERGE_BASE))
export SRC_VERSION
# Update .ver file if SRC_VERSION has changed
.ver: FORCE
@echo '$(SRC_VERSION)' | cmp -s - $@ || echo '$(SRC_VERSION)' > $@
PKG_SRC_DIR := $(SRC_PKG_BASE)-$(SRC_VERSION)
SRC_PKG_TAR := $(PKG_SRC_DIR).tar.xz
SRC_PKG_TAR_NODEPS := $(PKG_SRC_DIR)-nodeps.tar.xz
SRC_PKG_ZIP := $(PKG_SRC_DIR).zip
greet:
@if [ ! -e $(GAME) ]; then\
printf ' * %s\n' "If you experience any problems building Crawl, please take a second look"\
"at INSTALL.txt: the solution to your problem just might be in there!";\
fi
docs: $(GENERATED_DOCS)
# Webtiles data
.PHONY: webserver clean-webserver
webserver/static/%.png: dat/tiles/%.png
$(QUIET_COPY)$(COPY) $< webserver/static/
webserver/game_data/static/%.png: dat/tiles/%.png
$(QUIET_COPY)$(COPY) $< webserver/game_data/static/
TILEINFOJS = $(TILEIMAGEFILES) dngn
TITLEIMGS = denzi_dragon denzi_kitchen_duty denzi_summoner \
denzi_undead_warrior omndra_zot_demon firemage \
shadyamish_octm denzi_evil_mage denzi_invasion \
psiweapon_kiku white_noise_entering_the_dungeon \
white_noise_grabbing_the_orb pooryurik_knight \
psiweapon_roxanne baconkid_gastronok baconkid_mnoleg \
peileppe_bloax_eye baconkid_duvessa_dowan
STATICFILES = $(TILEIMAGEFILES:%=webserver/game_data/static/%.png) \
webserver/static/stone_soup_icon-32x32.png \
$(TITLEIMGS:%=webserver/static/title_%.png) \
$(TILEINFOJS:%=webserver/game_data/static/tileinfo-%.js)
$(TILEINFOJS:%=$(RLTILES)/tileinfo-%.js): build-rltiles
webserver/game_data/static/%.js: $(RLTILES)/%.js
$(QUIET_COPY)$(COPY) $< webserver/game_data/static/
clean-webserver:
$(RM) $(STATICFILES) webserver/*.pyc
ifdef WEBTILES
webserver: $(STATICFILES)
else
webserver:
endif
GAME_OBJS=$(OBJECTS) main.o $(EXTRA_OBJECTS)
MONSTER_OBJS=$(OBJECTS) util/monster/monster-main.o $(EXTRA_OBJECTS)
# There might not have been any goals passed on the commandline, so...
GOALS = $(or $(MAKECMDGOALS),$(.DEFAULT_GOAL))
# Unless these are the only goals...
ifneq ($(GOALS),$(filter clean test %-windows,$(GOALS)))
#
# CFLAGS difference check
#
# Check for flag changes between the previous build and the current one,
# because any CFLAGS change could result in an inconsistent build if the
# person building it isn't careful.
#
# This should eliminate an annoying need to use 'make clean' every time.
#
TRACK_CFLAGS = $(strip $(subst ','\'',$(CC) $(CXX) $(ALL_CFLAGS)))
# (stray ' for highlights)
OLD_CFLAGS = $(strip $(subst ','\'',$(shell cat .cflags 2>/dev/null)))
# (stray ' for highlights)
ifneq ($(TRACK_CFLAGS),$(OLD_CFLAGS))
NEED_REBUILD = y
endif
.cflags: .force-cflags
ifdef NEED_REBUILD
@echo " * rebuilding crawl: new build flags or prefix"
@echo 'TRACK_CFLAGS = $(TRACK_CFLAGS) #EOL'
@echo 'OLD_CFLAGS = $(OLD_CFLAGS) #EOL'
@echo '$(TRACK_CFLAGS)' > .cflags
endif
.android-cflags: .cflags
@echo $(STDFLAG) $(CFLAGS_L) | sed 's@"@\\"@g' >.android-cxxflags
@echo $(CFLAGS_L) | sed 's@"@\\"@g' >.android-cflags
.PHONY: .force-cflags
endif
##########################################################################
# Dependencies
DEPS := $(ALL_OBJECTS:.o=.d)
# Any stale .d files are worse than useless, as they can break builds by
# telling make a header or file no longer present is needed. This is very
# likely to happen if the compilation mode changes (normal vs debug, tiles
# vs console vs webtiles) or if the compiler itself changes (gcc vs
# gcc-snapshot vs clang, or x86_64-linux-gnu-gcc vs x86_64-w64-mingw32-g++).
#
# In such cases, the dependency forces a rebuild of that file. If the
# dependency file referred to a non-existent header, as determined by
# util/good-depfile, then replace it with a rule that forces a rebuild.
# That rebuild will overwrite the stopgap .d file with a good one for
# the next build.
ifndef NEED_REBUILD
VALID_DEPS := $(shell for x_d in $(DEPS); do \
x="$${x_d%%.d}"; x_cc="$${x}.cc"; x_o="$${x}.o"; \
if [ "$$x_cc" -ot "$$x_d" \
-a "$$x_d" -nt .cflags ]; \
then \
util/good-depfile "$$x_d" \
|| echo "$$x_o: FORCE" > "$$x_d"; \
echo "$$x_d"; \
fi; \
done)
endif
-include $(VALID_DEPS)
# This information is included in crash reports, and is printed with
# "crawl -version"
compflag.h: $(OBJECTS:.o=.cc) main.cc util/gen-cflg.pl .cflags
$(QUIET_GEN)util/gen-cflg.pl compflag.h "$(ALL_CFLAGS)" "$(LDFLAGS)" "$(HOST)" "$(ARCH)"
build.h: $(OBJECTS:.o=.cc) main.cc util/gen_ver.pl .ver
$(QUIET_GEN)util/gen_ver.pl $@ $(MERGE_BASE)
version.o: build.h compflag.h
##########################################################################
# Documentation
#
$(DOC_BASE)/aptitudes.txt: $(DOC_TEMPLATES)/apt-tmpl.txt species-data.h aptitudes.h \
util/gen-apt.pl
$(QUIET_GEN)./util/gen-apt.pl $@ $^
$(DOC_BASE)/aptitudes-wide.txt: $(DOC_TEMPLATES)/apt-tmpl-wide.txt species-data.h \
aptitudes.h util/gen-apt.pl
$(QUIET_GEN)./util/gen-apt.pl $@ $^
$(DOC_BASE)/FAQ.html: dat/database/FAQ.txt util/FAQ2html.pl
$(QUIET_GEN)./util/FAQ2html.pl $< $@
$(DOC_BASE)/crawl_manual.txt: $(DOC_BASE)/crawl_manual.rst util/unrest.pl
$(QUIET_GEN)util/unrest.pl <$< >$@
api:
mkdir -p $(DOC_BASE)/develop/lua/
# need abspath here because ldoc is fragile
ldoc --config util/config.ld --dir $(abspath $(DOC_BASE)/lua/) .
api-dev:
mkdir -p $(DOC_BASE)/develop/lua/
# need abspath here because ldoc is fragile
ldoc --config util/config.ld --dir $(abspath $(DOC_BASE)/develop/lua/) \
--all .
##########################################################################
# The level compiler
#
$(YACC_OBJECTS): $(CONTRIB_LIBS)
ifndef NO_YACC
prebuildyacc: $(UTIL)levcomp.tab.cc $(UTIL)levcomp.tab.h $(UTIL)levcomp.lex.cc
$(QUIET_COPY)$(COPY) $^ prebuilt/
$(UTIL)levcomp.tab.cc: $(UTIL)levcomp.ypp
+@$(MAKE) -C $(UTIL) levcomp.tab.cc
$(UTIL)levcomp.lex.cc: $(UTIL)levcomp.lpp $(UTIL)levcomp.tab.cc
+@$(MAKE) -C $(UTIL) levcomp.lex.cc
$(UTIL)levcomp.tab.h: $(UTIL)levcomp.tab.cc
else
prebuildyacc:
@echo "**** yacc is not installed, aborting."; false
# Pull the level-compiler stuff up from prebuilt/
$(UTIL)levcomp.tab.cc: prebuilt/levcomp.tab.cc
$(QUIET_COPY)$(COPY) prebuilt/*.h $(UTIL)
$(QUIET_COPY)$(COPY) $< $@
$(UTIL)levcomp.lex.cc: prebuilt/levcomp.lex.cc
$(QUIET_COPY)$(COPY) $< $@
endif
##########################################################################
##########################################################################
# The actual build targets
#
ifdef ANDROID
# during build, data goes in a different directory to when crawl runs!
prefix_fp = ..
datadir_fp = android-project/assets
savedir_fp =
shareddir_fp =
endif
install-data: $(GENERATED_FILES)
ifeq ($(DESTDIR)$(prefix)$(ANDROID),)
@echo Neither "DESTDIR" nor "prefix" defined -- nowhere to install to, aborting.
@exit 1
endif
[ -d $(datadir_fp) ] || mkdir -p $(datadir_fp)
mkdir -p $(datadir_fp)/dat/des
mkdir -p $(datadir_fp)/dat/dlua
mkdir -p $(datadir_fp)/dat/clua
mkdir -p $(datadir_fp)/dat/database
mkdir -p $(datadir_fp)/dat/defaults
mkdir -p $(datadir_fp)/dat/descript
for LANG in $(LANGUAGES); \
do mkdir -p $(datadir_fp)/dat/descript/$$LANG; \
done
mkdir -p $(datadir_fp)/docs/develop
mkdir -p $(datadir_fp)/docs/develop/levels
mkdir -p $(datadir_fp)/docs/license
mkdir -p $(datadir_fp)/settings
$(COPY_R) dat/des/* $(datadir_fp)/dat/des/
$(COPY_R) dat/dlua/* $(datadir_fp)/dat/dlua/
echo "-- Autogenerated list of maps to load and compile:" \
>$(datadir_fp)/dat/dlua/loadmaps.lua
find dat -name '*.des'|LC_ALL=C sort|sed s:dat/::| \
while read x; \
do echo "dgn.load_des_file('$$x')"; \
done >>$(datadir_fp)/dat/dlua/loadmaps.lua
$(COPY) dat/clua/*.lua $(datadir_fp)/dat/clua/
$(COPY_R) dat/database/* $(datadir_fp)/dat/database/
$(COPY_R) dat/defaults/* $(datadir_fp)/dat/defaults/
$(COPY) dat/descript/*.txt $(datadir_fp)/dat/descript/
for LANG in $(LANGUAGES); \
do $(COPY) dat/descript/$$LANG/*.txt $(datadir_fp)/dat/descript/$$LANG; \
done
mkdir -p $(datadir_fp)/dat/dist_bones
$(COPY) dat/dist_bones/* $(datadir_fp)/dat/dist_bones/
$(COPY) ../docs/*.txt $(datadir_fp)/docs/
$(COPY) ../docs/develop/*.txt $(datadir_fp)/docs/develop/
$(COPY) ../docs/develop/levels/*.txt $(datadir_fp)/docs/develop/levels/
$(COPY) ../docs/license/*.txt $(datadir_fp)/docs/license/
$(COPY) ../CREDITS.txt $(datadir_fp)/docs/
$(COPY_R) ../settings/* $(datadir_fp)/settings/
ifeq ($(GAME),crawl.exe)
sed -i 's/$$/\r/' `find $(datadir_fp) -iname '*.txt' -o -iname '*.des'`
endif
ifdef TILES
mkdir -p $(datadir_fp)/dat/tiles
$(COPY) dat/tiles/*.png $(datadir_fp)/dat/tiles/
ifneq (,$(INSTALL_FONTS))
$(COPY) $(INSTALL_FONTS) $(datadir_fp)/dat/tiles/
endif
endif
ifdef WEBTILES
mkdir -p $(webdir_fp)
$(COPY_R) webserver/game_data/* $(webdir_fp)/
endif
ifneq ($(savedir_fp),)
mkdir -p $(savedir_fp)/saves
mkdir -p $(savedir_fp)/morgue
ifeq ($(USE_DGAMELAUNCH),)
$(CHOWN) -R $(INSTALL_UGRP) $(datadir_fp) || true
$(CHOWN) -R $(INSTALL_UGRP) $(savedir_fp) || true
$(CHMOD) $(MCHMOD_SAVEDIR) $(savedir_fp) || true
$(CHMOD) $(MCHMOD_SAVEDIR) $(savedir_fp)/saves || true
$(CHMOD) $(MCHMOD_SAVEDIR) $(savedir_fp)/morgue || true
endif
endif
ifneq ($(shareddir_fp),)
mkdir -p $(shareddir_fp)
ifneq ($(patsubst /var/%,%,$(shareddir_fp)),$(shareddir_fp))
# Only if we're being installed for real. Installations to a staging dir
# which are then packaged would trample existing files; these need to be
# handled by packagers themselves.
touch $(shareddir_fp)/logfile
touch $(shareddir_fp)/scores
endif
ifeq ($(USE_DGAMELAUNCH),)
$(CHOWN) -R $(INSTALL_UGRP) $(shareddir_fp) || true
$(CHMOD) $(MCHMOD_SAVEDIR) $(shareddir_fp) || true
$(CHMOD) $(MCHMOD_LOGS) $(shareddir_fp)/logfile || true
$(CHMOD) $(MCHMOD_LOGS) $(shareddir_fp)/scores || true
endif
endif
install: all install-data
[ -d $(prefix_fp)/$(bin_prefix) ] || mkdir -p $(prefix_fp)/$(bin_prefix)
$(COPY) $(GAME) $(prefix_fp)/$(bin_prefix)/
$(STRIP) $(prefix_fp)/$(bin_prefix)/$(GAME)
ifeq ($(USE_DGAMELAUNCH),)
$(CHOWN) $(INSTALL_UGRP) $(prefix_fp)/$(bin_prefix)/$(GAME) || true
$(CHMOD) $(MCHMOD) $(prefix_fp)/$(bin_prefix)/$(GAME) || true
endif
clean: clean-rltiles clean-webserver clean-android clean-monster
+$(MAKE) -C $(UTIL) clean
$(RM) $(GAME) $(GAME).exe $(GENERATED_FILES) $(EXTRA_OBJECTS) libw32c.o\
libunix.o $(ALL_OBJECTS) $(ALL_OBJECTS:.o=.d) *.ixx \
.contrib-libs .cflags AppHdr.h.gch AppHdr.h.d util/fake_pty \
rltiles/tiledef-unrand.cc
$(RM) -r build-win
$(RM) -r build
clean-contrib:
+$(MAKE) -C contrib clean
clean-android:
ifneq ($(ANDROID),)
$(RM) -r $(datadir_fp)
+cd android-project && ant clean && ndk-build -$(MAKEFLAGS) clean \
&& remove AndroidManifest.xml
endif
distclean: clean clean-contrib clean-rltiles
$(RM) -r morgue saves
$(RM) scores $(GAME) core $(DEPENDENCY_MKF)
$(RM) -r mac-app-zips
$(RM) -r $(DOXYGEN_HTML_GEN)
$(GAME): $(GAME_OBJS) $(CONTRIB_LIBS) dat/dlua/tags.lua
+$(QUIET_LINK)$(CXX) $(LDFLAGS) $(GAME_OBJS) -o $(GAME) $(LIBS)
util/monster/vault_monster_data.h: dat/des util/gather_mons
util/gather_mons -v > $@
util/monster/monster-main.o: util/monster/vault_monster_data.h
util/monster/monster: $(MONSTER_OBJS) $(CONTRIB_LIBS) dat/dlua/tags.lua
+$(QUIET_LINK)$(CXX) $(LDFLAGS) $(MONSTER_OBJS) -o $@ $(LIBS)
monster: util/monster/monster
test-monster: monster
util/monster/monster quasit
clean-monster:
$(RM) util/monster/monster util/monster/vault_monster_data.h tile_info.txt
install-monster: monster
util/gather_mons -t > tile_info.txt
strip -s util/monster/monster
cp util/monster/monster $(HOME)/bin/
if [ -f ~/source/announcements.log ]; then \
echo 'Monster database of master branch on crawl.develz.org updated to: $(VERSION)' >>~/source/announcements.log;\
fi
debug: all
debug-lite: all
profile: all
doxy-simple: doxygen-simple
doxygen-simple:
$(DOXYGEN) $(DOXYGEN_SIMPLE_CONF)
doxy-all: doxygen-all
doxygen-all:
$(DOXYGEN) $(DOXYGEN_ALL_CONF)
# Dependency generation
#
ifndef NO_INLINE_DEPGEN
# See info node: (gcc) Preprocessor Options
INLINE_DEPGEN_CFLAGS = -MMD
endif
$(DEPS): %.d: %.cc
# Precompiled headers
#
ifdef PCH
-include AppHdr.h.d
%.gch: % .cflags $(CONTRIB_LIBS)
# This needs -MD, not -MMD, lest we be haunted by the ghosts of stale
# system headers.
$(QUIET_PCH)$(CXX) $(STDFLAG) $(ALL_CFLAGS) -MD -c $< -o $@
CC_DEP := AppHdr.h.gch
endif
# Plain old compilation
#
$(OBJECTS:%.o=%.cc) main.cc: $(CONTRIB_LIBS)
$(UTIL)%.o: ALL_CFLAGS=$(YACC_CFLAGS)
$(TILEDEFOBJS): ALL_CFLAGS=$(RLTILES_CFLAGS)
# The "|" designates "order-only" dependancies. See: (make) Prerequisite Types.
#
# This ensures that we update these headers before building anything
# that might depend on them without our knowing it yet, but lets the
# .d files take care of *whether* or not to rebuild.
#
# This is kind of important when building without ccache.
%.o: %.m .cflags | $(GENERATED_HEADERS)
$(QUIET_CC)$(CC) $(ALL_CFLAGS) $(INLINE_DEPGEN_CFLAGS) -c $< -o $@
%.o: %.cc %.d .cflags $(CC_DEP) | $(GENERATED_HEADERS) $(TILEDEFHDRS)
ifdef NO_INLINE_DEPGEN
$(QUIET_DEPEND)$(or $(DEPCXX),$(CXX)) -MM $(STDFLAG) $(ALL_CFLAGS) -MT $*.o $< > $*.d
endif
$(QUIET_CXX)$(CXX) $(STDFLAG) $(ALL_CFLAGS) $(INLINE_DEPGEN_CFLAGS) -c $< -o $@
ifndef NO_INLINE_DEPGEN
@if [ -f $(@:%.o=%.d) ]; then touch -r $@ $(@:%.o=%.d); fi
endif
icon.o: util/crawl.rc util/crawl.ico .cflags
$(QUIET_WINDRES)$(WINDRES) util/crawl.rc icon.o
config.h: util/configure .cflags
${QUIET_GEN}util/configure "$(CXX)" $(STDFLAG) $(ALL_CFLAGS)
#
# Contribs
#
$(CONTRIB_LIBS): .contrib-libs
@:
.contrib-libs: .cflags
ifneq (,$(CONTRIBS))
@echo " * Need to build contribs: $(CONTRIBS)"
+@$(MAKE) -C contrib $(CONTRIBS) ARCH=$(ARCH)
endif
@touch $@
$(foreach t,$(CONTRIB_LIBS),$(if $(wildcard $t),,$(shell rm -f .contrib-libs)))
#############################################################################
# Build unrandart data
art-data.h: art-data.txt util/art-data.pl art-func.h
util/art-data.pl
art-enum.h rltiles/dc-unrand.txt rltiles/tiledef-unrand.cc: art-data.h
mon-mst.h: mon-spell.h util/gen-mst.pl
$(QUIET_GEN)util/gen-mst.pl
cmd-name.h: enum.h util/cmd-name.pl
$(QUIET_GEN)util/cmd-name.pl
dat/dlua/tags.lua: tag-version.h util/gen-luatags.pl
$(QUIET_GEN)util/gen-luatags.pl
mi-enum.h: mon-info.h util/gen-mi-enum
$(QUIET_GEN)util/gen-mi-enum
# species-gen.py creates multiple files at once. Ensure Make doesn't run it once
# per target file. https://stackoverflow.com/q/2973445
species-data.h: dat/species/*.yaml util/species-gen.py util/species-gen/*.txt
$(QUIET_GEN)util/species-gen.py dat/species/ util/species-gen/ species-data.h aptitudes.h species-groups.h species-type.h
# no-op
aptitudes.h: species-data.h
$(QUIET_GEN)
# no-op
species-groups.h: aptitudes.h
$(QUIET_GEN)
# no-op
species-type.h: species-groups.h
$(QUIET_GEN)
$(RLTILES)/dc-unrand.txt: art-data.h
artefact.o: art-data.h art-enum.h
mon-util.o: mon-mst.h
mon-util.d: mon-mst.h
l-moninf.o: mi-enum.h
macro.o: cmd-name.h
#############################################################################
# RLTiles
#
#.PHONY: build-rltiles
build-rltiles: .contrib-libs $(RLTILES)/dc-unrand.txt
ifdef ANDROID
# force submake to run properly
+$(MAKE) -C $(RLTILES) all ANDROID=1 TILES=1 V=1
# prove that tiles were generated properly
grep tile_info rltiles/*.cc| head
else
# ensure we don't use contrib libpng when cross-compiling - it won't work.
ifdef CROSSHOST
+$(MAKE) -C $(RLTILES) all ARCH=$(ARCH) TILES=$(TILES)$(WEBTILES)
else
+$(MAKE) -C $(RLTILES) all ARCH=$(ARCH) NO_PKGCONFIG=$(NO_PKGCONFIG) TILES=$(TILES)$(WEBTILES)
endif
endif
$(TILEDEFSRCS) $(TILEDEFHDRS) $(ORIGTILEFILES): build-rltiles
dat/tiles/%.png: $(RLTILES)/%.png
$(QUIET_PNGCRUSH)$(PNGCRUSH) $< $@
ifdef USE_ADVPNG
$(QUIET_ADVPNG)$(ADVPNG) $@
endif
clean-rltiles:
$(RM) $(DESTTILEFILES)
+$(MAKE) -C $(RLTILES) distclean
ifdef TILES_ANY
install-data: $(DESTTILEFILES)
$(GAME): $(DESTTILEFILES)
endif
.PHONY: check-fonts
check-fonts:
ifneq (,$(INSTALL_FONTS))
@for x in $(INSTALL_FONTS); do if [ ! -e "$$x" ]; then echo \
"Font file $${x##contrib/fonts/} not found. Please install it (possibly via contribs)."; \
exit 1; fi; done
endif
#############################################################################
# Packaging a source tarball for release
#
# To package, you *must* have lex and yacc to generate the intermediates.
BSRC = build/crawl-ref/source/
source: removeold prebuildyacc
@git branch >/dev/null 2>/dev/null || (echo You can package source only from git. && false)
rm -rf build
mkdir build
(cd ../..;git ls-files| \
grep -v -f crawl-ref/source/misc/src-pkg-excludes.lst| \
tar cf - -T -)|tar xf - -C build
for x in lua pcre sqlite libpng freetype sdl2 sdl2-image sdl2-mixer zlib fonts; \
do \
mkdir -p $(BSRC)contrib/$$x; \
(cd contrib/$$x;git ls-files|tar cf - -T -)| \
tar xf - -C $(BSRC)contrib/$$x; \
done
find build -name .gitignore -execdir rm -f '{}' +
git describe --tags $(MERGE_BASE) > $(BSRC)util/release_ver
cp build/LICENSE build/crawl-ref/LICENSE
mv build/crawl-ref build/$(PKG_SRC_DIR)
package-tarball-deps: source
cd build && tar cfJ ../../../$(SRC_PKG_TAR) $(PKG_SRC_DIR)
package-zipball-deps: source
@if which zip >/dev/null; then \
echo "cd build && zip -rq ../../../$(SRC_PKG_ZIP) $(PKG_SRC_DIR)"; \
cd build && zip -rq ../../../$(SRC_PKG_ZIP) $(PKG_SRC_DIR); \
else \
echo "**** No ZIP installed -- not creating the zipball."; \
fi
package-tarball-nodeps: source
cd build && tar cfJ ../../../$(SRC_PKG_TAR_NODEPS) --exclude contrib --exclude simplebar.js $(PKG_SRC_DIR)
package-source: package-tarball-deps package-zipball-deps package-tarball-nodeps
rm -rf build
removeold:
if [ -f ../../$(SRC_PKG_TAR) ]; then $(RM) ../../$(SRC_PKG_TAR); fi
if [ -f ../../$(SRC_PKG_ZIP) ]; then $(RM) ../../$(SRC_PKG_ZIP); fi
#############################################################################
# Building the unified Windows package.
#
# You need to have NSIS installed.
package-windows:
ifneq (x$(SRC_VERSION),x$(shell cat build-win/version.txt 2>/dev/null))
+$(MAKE) build-windows
endif
if $(GXX) -dumpmachine|grep -q x86_64; \
then WINARCH=win64; else WINARCH=win32; fi; \
makensis -NOCD -DVERSION=$(SRC_VERSION) -DWINARCH="$$WINARCH" util/crawl.nsi
build-windows:
ifneq ($(GAME),crawl.exe)
@echo "This is only for Windows; please specify CROSSHOST.";false
endif
+$(MAKE) clean
+$(MAKE) TILES=y DESTDIR=build-win SAVEDIR='~/crawl' install
mv build-win/crawl.exe build-win/crawl-tiles.exe
+$(MAKE) TILES= DESTDIR=build-win SAVEDIR='~/crawl' install
mv build-win/crawl.exe build-win/crawl-console.exe
mv build-win/docs/CREDITS.txt build-win/
echo $(SRC_VERSION) >build-win/version.txt
ZIP_DOCS=../../LICENSE
package-windows-zips:
ifneq ($(GAME),crawl.exe)
@echo "This is only for Windows; please specify CROSSHOST.";false
endif
+$(MAKE) clean
+$(MAKE) TILES=y DESTDIR=build-win/stone_soup-tiles-$(MAJOR_VERSION) install
cp -p $(ZIP_DOCS) build-win/stone_soup-tiles-$(MAJOR_VERSION)/
cd build-win && zip -9r ../stone_soup-$(SRC_VERSION)-tiles-win32.zip *
rm -rf build-win
+$(MAKE) DESTDIR=build-win/stone_soup-$(MAJOR_VERSION) install
cp -p $(ZIP_DOCS) build-win/stone_soup-$(MAJOR_VERSION)/
cd build-win && zip -9r ../stone_soup-$(SRC_VERSION)-win32.zip *
rm -rf build-win
if which advzip >/dev/null;then advzip -z4 stone_soup-$(SRC_VERSION)*-win32.zip;fi
#############################################################################
# Building Mac app bundles
#
mac-app-tiles: all
+$(MAKE) -j1 -C mac -f Makefile.app-bundle tiles
mac-app-console: all
+$(MAKE) -j1 -C mac -f Makefile.app-bundle
#############################################################################
# Building the Android package
#
android-project/AndroidManifest.xml: android-project/AndroidManifest.xml.in
sed "s/@CRAWL_VERSION@/${SRC_VERSION}/" <android-project/AndroidManifest.xml.in >android-project/AndroidManifest.xml
android: install-data .android-cflags android-project/AndroidManifest.xml
ifeq ($(ANDROID),)
@echo Please define ANDROID to use this build.
@exit 1
endif
+cd android-project && ndk-build -$(MAKEFLAGS) && ant debug && \
cp bin/DungeonCrawlStoneSoup-debug.apk \
../../../crawl_tiles_android-$(SRC_VERSION).apk
#############################################################################
# Canned tests
#
test: test-test test-all
nonwiztest: test-test test-nonwiz
nondebugtest: test-all
test-%: $(GAME) util/fake_pty builddb
util/fake_pty test/stress/run $*
@echo "Finished: $*"
util/fake_pty: util/fake_pty.c
$(QUIET_HOSTCC)$(if $(HOSTCC),$(HOSTCC),$(CC)) $(if $(TRAVIS),-DTIMEOUT=9,-DTIMEOUT=60) -Wall $< -o $@ -lutil
# Should be not needed, but the race condition in bug #6509 is hard to fix.
builddb: $(GAME)
./$(GAME) --builddb
.PHONY: builddb
|