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|
[mission]
name = 0
mapwidth = 38
mapheight = 64
info = 1
campaign = 1
nextmap = LakeYukarwa
players = 1
[map-raw]
30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,38,38,30,30,30,30,30,30,30,30,30,30,30,30,250,250,30,30,30,30,30,30,30
30,30,30,30,38,38,30,38,38,38,38,38,30,38,38,145,38,30,30,30,30,30,30,30,30,256,30,250,250,30,30,30,30,30,30,30,30,30
30,30,30,31,30,30,38,30,38,38,38,38,38,135,135,30,30,30,30,250,256,249,60,250,250,30,255,30,31,31,30,30,30,30,30,135,145,30
30,30,30,30,31,30,30,38,38,30,30,135,135,31,30,31,30,250,250,230,30,230,258,21,30,30,78,31,30,31,30,31,30,135,135,30,30,30
77,30,30,30,30,30,30,30,30,146,135,32,31,31,31,250,250,224,224,30,229,30,4,24,23,30,30,31,31,30,30,135,135,30,30,30,30,30
177,177,30,30,30,30,30,77,30,31,31,32,132,250,250,224,224,30,30,144,30,30,30,30,31,30,30,31,30,135,135,30,30,30,30,30,30,30
30,30,177,177,30,30,30,30,30,31,31,250,250,224,224,33,30,33,30,31,134,134,30,30,30,30,30,135,135,30,30,30,30,30,30,30,30,30
30,30,30,30,177,177,30,30,31,250,269,286,224,31,33,172,32,33,31,31,31,30,134,134,30,135,135,30,30,31,30,30,30,30,30,30,30,30
30,82,79,82,30,30,177,282,250,224,224,30,249,249,33,33,149,149,33,33,31,32,30,30,140,30,31,30,31,31,31,172,30,30,30,30,30,30
30,81,81,30,30,250,250,30,195,177,30,30,132,32,249,249,32,33,149,174,33,31,31,33,33,33,33,33,33,175,150,33,33,30,30,30,30,30
30,31,78,31,254,30,31,31,30,30,177,177,30,30,30,31,249,249,33,31,174,149,33,33,32,37,33,150,150,33,31,32,31,77,30,30,30,30
30,30,30,31,248,31,30,33,31,31,30,30,177,206,30,30,32,30,249,249,33,33,172,149,33,150,175,33,31,30,30,31,30,30,30,30,30,30
30,30,30,30,248,33,33,32,33,33,33,30,30,31,177,177,30,30,30,30,249,249,32,33,151,33,33,30,32,33,31,30,30,30,30,30,30,30
30,31,32,33,248,172,152,149,33,33,32,33,31,31,31,30,177,177,31,30,31,30,249,249,33,30,33,30,30,33,32,31,30,30,30,30,30,30
30,32,31,33,248,33,33,33,155,33,33,172,33,33,31,31,30,30,177,177,30,30,31,31,249,249,30,30,31,30,32,30,30,30,30,30,30,30
30,30,31,31,248,33,32,33,154,151,150,33,33,33,31,33,30,31,30,30,177,177,31,30,31,30,249,249,30,30,30,30,30,30,30,78,30,178
30,30,31,30,248,30,33,30,33,33,36,33,33,152,32,33,33,33,31,31,30,30,177,177,30,77,30,30,249,249,30,30,30,30,30,178,178,250
30,178,184,177,248,31,31,31,33,31,33,172,150,33,149,149,33,33,33,30,31,30,30,30,177,177,30,30,30,30,249,249,30,178,178,250,250,30
178,30,30,31,277,177,30,30,31,31,33,33,33,33,33,33,149,172,32,33,31,31,30,31,30,30,177,177,30,30,30,178,280,255,250,30,30,30
30,32,33,33,248,31,177,177,31,31,31,33,33,32,33,33,33,33,33,33,31,31,31,31,30,31,30,30,177,186,178,30,30,30,30,30,30,311
33,33,33,172,248,33,33,33,177,177,31,31,31,33,33,33,37,33,33,33,31,33,31,32,30,31,31,31,31,176,30,30,30,30,30,343,311,30
33,150,150,33,248,172,152,172,31,31,177,177,31,30,33,31,32,33,172,149,33,33,33,33,33,31,33,33,30,202,31,31,30,30,315,30,30,30
150,33,33,33,248,33,33,33,31,33,31,31,177,177,33,33,31,31,33,33,149,149,33,150,152,149,33,172,33,202,31,31,30,30,309,30,35,30
33,32,33,31,248,31,32,32,172,155,32,132,31,30,181,31,31,33,33,31,33,33,151,33,33,32,151,33,32,176,31,31,30,315,312,30,30,30
31,31,31,30,248,31,31,31,31,148,33,33,31,31,176,31,31,33,31,31,31,32,33,31,33,31,32,33,31,176,31,30,30,312,30,30,30,30
31,31,56,38,252,19,30,30,32,173,33,32,31,30,176,30,31,32,30,31,30,31,31,31,31,31,31,30,31,176,30,315,311,30,30,30,80,81
65,31,38,38,38,30,30,58,31,154,33,33,31,38,176,30,30,30,30,30,31,30,31,30,30,30,30,30,30,179,30,312,30,30,30,30,81,82
31,67,65,65,38,38,57,59,32,33,172,33,31,65,176,30,30,30,31,31,30,30,30,30,30,30,30,178,178,315,311,30,30,30,78,82,81,81
65,70,71,73,65,65,38,31,32,67,33,67,67,65,176,38,30,34,30,31,30,30,30,30,30,178,178,30,30,312,30,30,30,30,79,84,83,85
65,65,72,71,65,65,38,38,65,67,67,69,65,65,176,38,38,30,30,78,31,31,30,182,178,30,30,311,311,30,30,30,77,30,30,83,86,81
65,65,70,72,73,65,65,65,65,65,68,65,65,38,176,38,38,31,30,30,30,30,30,176,30,315,311,30,30,30,30,30,30,30,84,86,85,82
71,73,38,65,82,70,71,73,65,71,65,65,30,38,176,38,38,30,31,31,31,30,30,176,30,309,30,30,30,30,30,30,30,30,79,84,83,85
72,68,69,70,71,73,72,65,70,72,73,65,38,30,176,38,30,30,30,30,30,30,30,180,30,312,30,30,30,30,30,30,30,30,30,81,86,83
65,70,71,73,72,69,65,38,65,65,65,38,38,38,176,30,38,30,31,30,30,30,30,315,298,177,30,30,30,30,30,30,34,79,30,78,84,86
83,85,72,71,68,65,65,38,38,38,38,30,38,178,187,30,30,30,30,30,30,31,30,312,30,30,177,181,30,30,30,30,30,80,30,30,81,81
86,71,70,72,73,65,65,38,38,30,38,38,182,30,176,30,30,30,30,30,30,30,315,30,30,30,30,176,30,30,30,30,30,30,30,30,82,81
70,72,73,70,71,73,38,30,78,30,30,30,176,30,176,30,30,30,30,30,30,30,309,30,30,30,30,176,30,78,30,30,30,30,30,30,30,80
65,69,65,65,72,38,38,30,30,31,30,30,176,30,176,55,30,30,30,30,30,311,321,30,30,30,30,176,30,30,30,30,30,30,30,30,30,30
68,38,65,38,38,38,38,30,30,30,31,178,187,30,180,181,30,30,30,311,311,30,309,30,30,30,30,187,30,30,30,30,30,30,31,30,30,30
65,38,38,38,30,38,30,30,30,178,178,30,176,30,30,296,317,316,311,30,30,31,341,77,30,224,224,176,30,30,30,30,30,30,30,78,30,30
38,38,38,38,30,30,30,178,197,223,30,317,180,298,311,176,30,30,30,30,30,30,313,306,224,30,30,176,30,30,30,30,30,30,30,30,77,30
38,30,30,30,30,178,178,315,317,316,304,228,316,30,177,194,30,30,30,30,30,224,224,30,314,30,30,176,30,30,54,30,30,30,30,30,30,30
30,30,30,178,178,30,30,312,76,30,30,225,30,30,30,30,181,30,30,224,224,30,30,30,309,30,30,176,30,30,30,30,30,30,30,30,30,30
30,178,178,317,30,343,311,30,30,227,224,30,30,30,78,30,176,224,224,30,30,30,30,30,309,30,30,176,30,30,30,30,30,30,30,30,30,30
178,30,315,30,316,30,30,30,30,222,30,81,82,83,81,30,190,30,30,30,30,30,30,30,309,30,30,176,30,30,30,30,30,30,30,30,30,30
30,315,312,30,78,30,81,83,30,222,79,83,84,86,85,78,176,30,30,30,30,30,30,38,313,314,30,180,30,30,30,30,30,30,30,30,30,30
30,312,30,30,77,78,84,86,85,222,84,86,85,81,81,30,176,30,34,30,30,38,38,30,38,313,30,30,177,177,30,30,30,30,30,30,30,30
311,30,30,30,30,30,82,83,82,222,82,82,82,77,30,178,179,30,30,30,30,38,78,38,38,38,314,38,30,30,177,177,30,30,30,30,30,30
30,30,30,30,30,81,84,86,85,222,30,30,30,178,178,30,30,30,30,38,38,30,38,30,38,38,309,30,30,38,30,30,177,177,30,30,30,30
30,30,30,30,30,78,81,30,30,222,30,178,178,30,30,30,30,30,30,38,38,30,38,38,38,38,341,30,30,38,38,30,30,30,177,177,30,30
30,30,30,30,30,30,30,30,30,190,178,30,30,30,30,82,30,38,38,38,38,38,38,38,38,38,309,38,38,30,38,30,30,30,30,30,177,177
30,30,30,30,30,30,30,53,30,176,30,30,30,84,83,85,38,38,38,38,38,38,65,65,38,38,309,30,30,30,30,30,30,30,30,30,30,30
30,30,30,79,30,30,30,30,30,176,30,80,30,81,86,83,81,77,38,38,38,38,38,38,38,38,313,314,38,30,30,30,31,30,30,30,30,30
30,30,30,30,30,30,30,30,30,176,30,30,30,83,84,86,85,30,38,30,38,38,38,30,30,30,30,309,30,30,30,30,30,30,30,30,30,30
30,30,30,30,30,30,30,30,30,176,30,30,84,86,85,83,81,82,38,80,38,30,38,30,30,78,30,309,30,30,30,30,30,30,30,78,30,30
79,30,30,30,30,30,30,30,30,176,30,81,81,81,84,86,85,84,83,85,30,30,30,30,30,77,30,309,30,30,30,30,30,30,30,30,80,83
81,80,30,77,31,30,77,30,30,176,30,82,79,81,82,84,83,85,86,82,30,30,30,30,30,30,30,341,30,30,30,78,78,81,30,30,84,86
82,82,81,80,30,30,30,30,30,176,30,31,82,84,83,85,86,82,81,81,30,30,30,30,30,30,30,309,30,78,30,30,30,84,83,85,81,81
81,83,81,81,80,30,30,30,30,176,30,30,30,81,86,78,30,30,30,30,30,30,30,30,30,30,30,312,30,30,30,80,78,83,86,81,82,81
84,86,85,82,30,30,30,30,30,176,30,30,78,79,30,30,30,80,30,30,30,30,30,30,30,30,315,30,30,81,30,83,84,86,85,83,82,81
81,83,81,79,30,30,78,30,30,176,30,30,78,30,30,30,30,30,30,30,30,30,30,30,30,315,312,30,30,81,84,86,85,82,84,86,85,83
84,86,85,80,30,30,30,30,30,176,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,309,30,30,30,30,82,84,83,85,81,83,84,86
83,85,81,81,80,79,30,30,30,176,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,312,30,30,30,30,81,82,86,83,84,86,85,83
86,81,81,82,81,82,79,30,30,176,30,30,30,30,30,30,30,30,30,30,30,30,30,311,311,30,30,78,30,81,81,81,84,86,85,82,84,86
[player]
name = 2
briefing = 8
[player]
name = 3
briefing = 9
[unit]
type = Medium Tanks
player = 1
id = 0
pos = 32/47
face = 5
[unit]
type = Medium Tanks
player = 1
id = 1
pos = 32/48
face = 5
[unit]
type = Medium Tanks
player = 1
id = 2
pos = 31/47
face = 5
[unit]
type = Medium Tanks
player = 1
id = 3
pos = 33/48
face = 5
[unit]
type = Medium Tanks
player = 1
id = 4
pos = 33/47
face = 5
[unit]
type = Medium Tanks
player = 1
id = 5
pos = 4/54
[unit]
type = Medium Tanks
player = 1
id = 6
pos = 5/54
[unit]
type = Medium Tanks
player = 1
id = 7
pos = 3/54
[unit]
type = Medium Tanks
player = 1
id = 8
pos = 3/55
[unit]
type = Medium Tanks
player = 1
id = 9
pos = 4/56
[unit]
type = Medium Tanks
player = 1
id = 10
pos = 5/55
[unit]
type = Medium Tanks
player = 1
id = 11
pos = 4/55
[unit]
type = Medium Tanks
player = 1
id = 12
pos = 9/56
[unit]
type = Medium Tanks
player = 1
id = 13
pos = 9/57
[unit]
type = Medium Tanks
player = 1
id = 14
pos = 9/58
[unit]
type = Heavy Tanks
player = 1
id = 15
pos = 35/49
face = 5
[unit]
type = Heavy Tanks
player = 1
id = 16
pos = 36/50
face = 5
[unit]
type = Heavy Tanks
player = 1
id = 17
pos = 37/50
face = 5
[unit]
type = Heavy Tanks
player = 1
id = 18
pos = 6/58
[unit]
type = Heavy Tanks
player = 1
id = 19
pos = 7/58
[unit]
type = Heavy Tanks
player = 1
id = 20
pos = 6/59
[unit]
type = Heavy Tanks
player = 1
id = 21
pos = 7/59
[unit]
type = Anti-Aircraft Tanks
player = 1
id = 22
pos = 7/53
[unit]
type = Anti-Aircraft Tanks
player = 1
id = 23
pos = 8/54
[unit]
type = Anti-Aircraft Tanks
player = 1
id = 24
pos = 7/54
[unit]
type = Anti-Aircraft Tanks
player = 1
id = 25
pos = 8/55
[unit]
type = Anti-Aircraft Tanks
player = 1
id = 26
pos = 31/50
[unit]
type = Anti-Aircraft Tanks
player = 1
id = 27
pos = 32/51
[unit]
type = Anti-Aircraft Tanks
player = 1
id = 28
pos = 31/51
[unit]
type = Anti-Aircraft Tanks
player = 1
id = 29
pos = 30/51
[unit]
type = Infantry
player = 1
id = 30
pos = 11/61
[unit]
type = Infantry
player = 1
id = 31
pos = 12/61
[unit]
type = Infantry
player = 1
id = 32
pos = 12/62
[unit]
type = Infantry
player = 1
id = 33
pos = 34/52
[unit]
type = Infantry
player = 1
id = 34
pos = 35/52
[unit]
type = Personnel Carriers
player = 1
id = 35
pos = 34/53
crystals = 20
[unit]
type = Personnel Carriers
player = 1
id = 36
pos = 10/61
crystals = 20
[unit]
type = Personnel Carriers
player = 1
id = 37
pos = 10/62
crystals = 20
[unit]
type = Scouts
player = 1
id = 38
pos = 15/48
[unit]
type = Scouts
player = 1
id = 40
pos = 27/44
[unit]
type = Medium Tanks
player = 1
id = 43
pos = 20/53
[unit]
type = Medium Tanks
player = 1
id = 44
pos = 20/54
[unit]
type = Medium Tanks
player = 1
id = 46
pos = 21/53
[unit]
type = Medium Tanks
player = 1
id = 47
pos = 21/54
[unit]
type = Medium Tanks
player = 1
id = 51
pos = 31/48
face = 5
[unit]
type = Heavy Tanks
player = 1
id = 52
pos = 7/57
[unit]
type = Anti-Aircraft Tanks
player = 1
id = 54
pos = 22/57
[unit]
type = Anti-Aircraft Tanks
player = 1
id = 55
pos = 23/56
[unit]
type = Anti-Aircraft Tanks
player = 1
id = 56
pos = 23/57
[unit]
type = Anti-Aircraft Tanks
player = 1
id = 57
pos = 24/57
[unit]
type = Anti-Aircraft Tanks
player = 1
id = 58
pos = 24/58
[unit]
type = Anti-Aircraft Tanks
player = 1
id = 59
pos = 23/58
[unit]
type = Anti-Aircraft Tanks
player = 1
id = 60
pos = 22/58
[unit]
type = Fighter Squadron
player = 2
id = 62
pos = 7/27
[unit]
type = Fighter Squadron
player = 2
id = 63
pos = 7/26
[unit]
type = Gunships
player = 2
id = 64
pos = 22/2
[unit]
type = Infantry
player = 2
id = 65
pos = 35/22
[unit]
type = Infantry
player = 2
id = 66
pos = 36/23
[unit]
type = Medium Tanks
player = 2
id = 67
pos = 26/33
[unit]
type = Medium Tanks
player = 2
id = 68
pos = 27/33
[unit]
type = Medium Tanks
player = 2
id = 69
pos = 25/33
[unit]
type = Medium Tanks
player = 2
id = 70
pos = 26/34
[unit]
type = Medium Tanks
player = 2
id = 71
pos = 27/34
[unit]
type = Medium Tanks
player = 2
id = 72
pos = 25/34
[unit]
type = Medium Tanks
player = 2
id = 73
pos = 26/35
[unit]
type = Medium Tanks
player = 2
id = 74
pos = 14/31
[unit]
type = Medium Tanks
player = 2
id = 75
pos = 14/30
[unit]
type = Medium Tanks
player = 2
id = 76
pos = 14/29
[unit]
type = Medium Tanks
player = 2
id = 77
pos = 14/28
[unit]
type = Heavy Tanks
player = 2
id = 78
pos = 27/27
face = 4
[unit]
type = Heavy Tanks
player = 2
id = 79
pos = 26/28
face = 4
[unit]
type = Heavy Tanks
player = 2
id = 80
pos = 12/22
face = 2
[unit]
type = Heavy Tanks
player = 2
id = 81
pos = 13/22
face = 2
[unit]
type = Heavy Tanks
player = 2
id = 82
pos = 15/12
face = 2
[unit]
type = Heavy Tanks
player = 2
id = 83
pos = 16/13
face = 2
[unit]
type = Heavy Tanks
player = 2
id = 84
pos = 15/5
face = 4
[unit]
type = Heavy Tanks
player = 2
id = 85
pos = 16/5
face = 4
[unit]
type = Medium Tanks
player = 2
id = 86
pos = 9/9
face = 2
[unit]
type = Medium Tanks
player = 2
id = 87
pos = 10/10
face = 2
[unit]
type = Medium Tanks
player = 2
id = 88
pos = 28/19
face = 2
[unit]
type = Medium Tanks
player = 2
id = 89
pos = 27/18
face = 2
[unit]
type = Anti-Aircraft Tanks
player = 2
id = 90
pos = 7/23
face = 2
[unit]
type = Anti-Aircraft Tanks
player = 2
id = 91
pos = 7/24
face = 2
[unit]
type = Rail Guns
player = 2
id = 96
pos = 27/1
face = 4
[unit]
type = Rail Guns
player = 2
id = 97
pos = 4/23
[unit]
type = Infantry
player = 2
id = 98
pos = 11/17
[unit]
type = Infantry
player = 2
id = 99
pos = 17/18
[unit]
type = Infantry
player = 2
id = 100
pos = 18/21
[unit]
type = Infantry
player = 2
id = 101
pos = 27/22
[unit]
type = Infantry
player = 2
id = 102
pos = 11/14
[unit]
type = Infantry
player = 2
id = 103
pos = 5/13
[unit]
type = Infantry
player = 2
id = 104
pos = 10/27
face = 1
[unit]
type = Infantry
player = 2
id = 105
pos = 7/21
face = 1
[unit]
type = Anti-Aircraft Tanks
player = 2
id = 110
pos = 34/8
[unit]
type = Anti-Aircraft Tanks
player = 2
id = 111
pos = 35/8
[unit]
type = Anti-Aircraft Tanks
player = 2
id = 112
pos = 34/9
[unit]
type = Personnel Carriers
player = 2
id = 113
pos = 20/18
face = 1
[unit]
type = Infantry
player = 2
id = 114
pos = 22/11
[unit]
type = Infantry
player = 2
id = 115
pos = 15/7
[unit]
type = Infantry
player = 2
id = 116
pos = 31/8
[unit]
type = Infantry
player = 1
id = 119
pos = 33/52
[unit]
type = Heavy Tanks
player = 2
id = 120
pos = 14/23
[unit]
type = Heavy Tanks
player = 2
id = 121
pos = 14/24
[unit]
type = Heavy Tanks
player = 2
id = 122
pos = 25/28
face = 4
[unit]
type = Heavy Tanks
player = 2
id = 123
pos = 24/29
face = 4
[unit]
type = Scouts
player = 2
id = 124
pos = 3/17
face = 2
[unit]
type = Medium Tanks
player = 1
id = 128
pos = 30/47
face = 5
[unit]
type = Medium Tanks
player = 1
id = 129
pos = 30/48
face = 5
[unit]
type = Medium Tanks
player = 2
id = 133
pos = 15/28
[unit]
type = Medium Tanks
player = 2
id = 134
pos = 15/29
[unit]
type = Medium Tanks
player = 2
id = 135
pos = 15/30
[unit]
type = Medium Tanks
player = 2
id = 136
pos = 25/27
face = 4
[unit]
type = Medium Tanks
player = 2
id = 137
pos = 26/27
face = 4
[unit]
type = Heavy Tanks
player = 2
id = 138
pos = 23/16
face = 2
[unit]
type = Medium Tanks
player = 2
id = 139
pos = 24/28
face = 4
[unit]
type = Medium Tanks
player = 2
id = 140
pos = 4/4
[unit]
type = Medium Tanks
player = 2
id = 141
pos = 4/5
[unit]
type = Medium Tanks
player = 2
id = 143
pos = 5/5
[unit]
type = Medium Tanks
player = 2
id = 144
pos = 5/3
[unit]
type = Medium Tanks
player = 2
id = 145
pos = 6/4
[unit]
type = Medium Tanks
player = 2
id = 146
pos = 6/5
[unit]
type = Medium Tanks
player = 2
id = 147
pos = 13/19
[unit]
type = Medium Tanks
player = 2
id = 148
pos = 14/20
[unit]
type = Artillery
player = 2
id = 149
pos = 24/7
[unit]
type = Scouts
player = 2
id = 127
pos = 27/3
[unit]
type = Scouts
player = 2
id = 150
pos = 13/20
[unit]
type = Heavy Tanks
player = 2
id = 142
pos = 5/4
[unit]
type = Medium Tanks
player = 2
id = 153
pos = 16/15
[unit]
type = Medium Tanks
player = 2
id = 154
pos = 17/15
[unit]
type = Medium Tanks
player = 2
id = 155
pos = 18/16
[unit]
type = Medium Tanks
player = 2
id = 156
pos = 17/16
[unit]
type = Medium Tanks
player = 2
id = 157
pos = 16/16
[unit]
type = Medium Tanks
player = 1
id = 158
pos = 20/49
[unit]
type = Medium Tanks
player = 1
id = 159
pos = 19/49
[unit]
type = Medium Tanks
player = 1
id = 160
pos = 19/50
[unit]
type = Medium Tanks
player = 1
id = 161
pos = 20/51
[unit]
type = Medium Tanks
player = 1
id = 162
pos = 21/49
[unit]
type = Medium Tanks
player = 1
id = 163
pos = 20/50
[unit]
type = Medium Tanks
player = 1
id = 164
pos = 21/50
[unit]
type = Heavy Tanks
player = 2
id = 165
pos = 18/31
[unit]
type = Heavy Tanks
player = 2
id = 166
pos = 19/31
[unit]
type = Heavy Tanks
player = 2
id = 167
pos = 20/31
[unit]
type = Heavy Tanks
player = 2
id = 168
pos = 19/30
[unit]
type = Medium Tanks
player = 2
id = 169
pos = 35/23
[unit]
type = Medium Tanks
player = 2
id = 170
pos = 1/5
face = 2
[unit]
type = Medium Tanks
player = 1
id = 126
pos = 36/15
face = 4
[unit]
type = Medium Tanks
player = 1
id = 171
pos = 35/15
face = 4
[unit]
type = Medium Tanks
player = 1
id = 172
pos = 36/16
face = 4
[unit]
type = Medium Tanks
player = 1
id = 173
pos = 35/16
face = 4
[unit]
type = Heavy Tanks
player = 1
id = 174
pos = 37/15
face = 4
[unit]
type = Heavy Tanks
player = 1
id = 175
pos = 37/14
face = 4
[unit]
type = Scouts
player = 1
id = 176
pos = 34/17
face = 4
[unit]
type = Medium Tanks
player = 1
id = 93
pos = 20/28
[unit]
type = Medium Tanks
player = 1
id = 178
pos = 20/26
[unit]
type = Medium Tanks
player = 1
id = 180
pos = 19/25
[unit]
type = Medium Tanks
player = 1
id = 181
pos = 18/26
[unit]
type = Medium Tanks
player = 1
id = 182
pos = 21/25
[unit]
type = Medium Tanks
player = 1
id = 183
pos = 22/26
[unit]
type = Medium Tanks
player = 1
id = 184
pos = 22/28
[unit]
type = Medium Tanks
player = 1
id = 185
pos = 21/28
[unit]
type = Medium Tanks
player = 1
id = 186
pos = 19/28
[unit]
type = Medium Tanks
player = 1
id = 187
pos = 18/28
[unit]
type = Heavy Tanks
player = 1
id = 188
pos = 20/27
[unit]
type = Heavy Tanks
player = 1
id = 92
pos = 19/27
[unit]
type = Heavy Tanks
player = 1
id = 125
pos = 19/26
[unit]
type = Heavy Tanks
player = 1
id = 177
pos = 21/26
[unit]
type = Heavy Tanks
player = 1
id = 179
pos = 21/27
[unit]
type = Infantry
player = 1
id = 189
pos = 20/25
[unit]
type = Heavy Tanks
player = 2
id = 190
pos = 4/42
[unit]
type = Heavy Tanks
player = 2
id = 191
pos = 3/42
[unit]
type = Heavy Tanks
player = 2
id = 192
pos = 5/41
[unit]
type = Heavy Tanks
player = 2
id = 193
pos = 4/41
[unit]
type = Heavy Tanks
player = 2
id = 194
pos = 3/41
[unit]
type = Medium Tanks
player = 2
id = 195
pos = 11/39
[unit]
type = Medium Tanks
player = 2
id = 196
pos = 12/39
[unit]
type = Medium Tanks
player = 2
id = 197
pos = 10/39
[unit]
type = Medium Tanks
player = 2
id = 198
pos = 11/38
[unit]
type = Medium Tanks
player = 2
id = 199
pos = 10/38
[unit]
type = Medium Tanks
player = 2
id = 200
pos = 11/37
[unit]
type = Medium Tanks
player = 2
id = 201
pos = 12/38
[unit]
type = Scouts
player = 2
id = 202
pos = 14/35
[unit]
type = Heavy Tanks
player = 2
id = 203
pos = 33/26
[unit]
type = Anti-Aircraft Tanks
player = 2
id = 204
pos = 32/27
[unit]
type = Anti-Aircraft Tanks
player = 2
id = 205
pos = 33/27
[unit]
type = Medium Tanks
player = 2
id = 206
pos = 31/28
[unit]
type = Infantry
player = 1
id = 207
pos = 36/17
face = 4
[unit]
type = Heavy Tanks
player = 2
id = 208
pos = 19/41
[unit]
type = Heavy Tanks
player = 2
id = 209
pos = 20/41
[unit]
type = Heavy Tanks
player = 2
id = 210
pos = 21/41
[unit]
type = Heavy Tanks
player = 2
id = 211
pos = 20/42
[unit]
type = Medium Tanks
player = 2
id = 212
pos = 18/42
[unit]
type = Medium Tanks
player = 2
id = 213
pos = 19/42
[unit]
type = Medium Tanks
player = 2
id = 214
pos = 20/43
[unit]
type = Medium Tanks
player = 2
id = 215
pos = 21/42
[unit]
type = Medium Tanks
player = 2
id = 216
pos = 22/42
[unit]
type = Anti-Aircraft Tanks
player = 2
id = 217
pos = 12/42
[unit]
type = Anti-Aircraft Tanks
player = 2
id = 218
pos = 13/41
[unit]
type = Anti-Aircraft Tanks
player = 2
id = 219
pos = 14/42
[unit]
type = Anti-Aircraft Tanks
player = 2
id = 220
pos = 13/42
[unit]
type = Gunships
player = 2
id = 221
pos = 35/28
[unit]
type = Anti-Aircraft Tanks
player = 2
id = 117
pos = 32/37
[unit]
type = Anti-Aircraft Tanks
player = 2
id = 118
pos = 33/37
[unit]
type = Anti-Aircraft Tanks
player = 2
id = 222
pos = 34/38
[unit]
type = Medium Tanks
player = 2
id = 223
pos = 32/38
[unit]
type = Medium Tanks
player = 2
id = 224
pos = 34/39
[unit]
type = Heavy Tanks
player = 2
id = 225
pos = 33/38
[unit]
type = Scouts
player = 2
id = 226
pos = 33/36
[unit]
type = Scouts
player = 2
id = 94
pos = 5/25
[unit]
type = Scouts
player = 2
id = 95
pos = 5/25
[unit]
type = Fighter Squadron
player = 2
id = 106
pos = 22/4
[unit]
type = Fighter Squadron
player = 2
id = 107
pos = 22/4
[unit]
type = Fighter Squadron
player = 2
id = 108
pos = 22/4
[unit]
type = Fighter Squadron
player = 2
id = 109
pos = 22/4
[unit]
type = Heavy Tanks
player = 2
id = 151
pos = 5/25
[unit]
type = Gunships
player = 2
id = 152
pos = 5/25
[building]
name = 4
player = 2
id = 0
pos = 22/4
type = workshop
mining = 2
crystals = 80
[building]
name = 5
player = 2
id = 1
pos = 5/25
type = workshop
crystals = 60
### create unit events set off at fixed time
[event]
id = 5
type = createunit
player = 2
trigger = timer
ttime = 29
unit = Fighter Squadron
pos = 5/25
[event]
id = 6
type = createunit
player = 2
trigger = timer
ttime = 29
unit = Fighter Squadron
pos = 5/25
[event]
id = 7
type = createunit
player = 2
trigger = timer
ttime = 29
unit = Bomber Wing
pos = 5/25
[event]
id = 8
type = createunit
player = 2
trigger = timer
ttime = 29
unit = Bomber Wing
pos = 5/25
[event]
id = 35
type = createunit
player = 2
trigger = handicap
thandicap = 2
unit = Gunships
pos = 5/25
depend = 5
[event]
id = 36
type = createunit
player = 2
trigger = handicap
thandicap = 2
unit = Gunships
pos = 5/25
depend = 5
[event]
id = 29
type = message
player = 1
depend = 5
title = 14
message = 15
trigger = timer
ttime = 29
###
[event]
id = 9
type = message
player = 1
title = 0
message = 6
trigger = timer
ttime = 0
[event]
id = 10
type = message
player = 2
title = 0
message = 7
trigger = timer
ttime = 0
[event]
id = 11
type = score
player = 1
discard = 12
title = 16
message = 10
trigger = havebuilding
tbuilding = 0
towner = 1
ttime = -1
success = 100
othermsg = 13
othertitle = 17
[event]
id = 12
type = score
player = 1
discard = 11
title = 16
message = 10
trigger = unitdestroyed
tunit = -1
towner = 2
success = 100
othermsg = 13
othertitle = 17
[event]
id = 13
type = score
player = 2
title = 16
message = 11
trigger = unitdestroyed
tunit = -1
towner = 1
success = 100
othermsg = 12
othertitle = 17
### create unit events set off after the depot has been taken
[event]
id = 14
type = createunit
player = 2
flags = 1
trigger = timer
ttime = 0
unit = Fighter Squadron
pos = 22/4
xp = 2
[event]
id = 15
type = createunit
player = 2
depend = 14
trigger = timer
ttime = 0
unit = Fighter Squadron
pos = 22/4
xp = 2
[event]
id = 16
type = createunit
player = 2
depend = 14
trigger = timer
ttime = 0
unit = Bomber Wing
pos = 22/4
xp = 2
[event]
id = 17
type = createunit
player = 2
depend = 14
trigger = timer
ttime = 0
unit = Bomber Wing
pos = 22/4
xp = 2
[event]
id = 18
type = createunit
player = 2
depend = 14
trigger = timer
ttime = 0
unit = Bomber Wing
pos = 22/4
xp = 2
[event]
id = 19
type = createunit
player = 2
depend = 14
trigger = timer
ttime = 0
unit = Fighter Squadron
pos = 22/4
xp = 2
[event]
id = 20
type = createunit
player = 2
depend = 14
trigger = timer
ttime = 0
unit = Fighter Squadron
pos = 22/4
xp = 2
[event]
id = 24
type = createunit
player = 2
depend = 14
trigger = timer
ttime = 0
unit = Medium Tanks
pos = 22/4
xp = 2
[event]
id = 25
type = createunit
player = 2
depend = 14
trigger = timer
ttime = 0
unit = Medium Tanks
pos = 22/4
xp = 2
[event]
id = 26
type = createunit
player = 2
depend = 14
trigger = timer
ttime = 0
unit = Heavy Tanks
pos = 22/4
xp = 3
[event]
id = 27
type = createunit
player = 2
depend = 14
trigger = timer
ttime = 0
unit = Scouts
pos = 22/4
xp = 2
[event]
id = 37
type = createunit
player = 2
trigger = handicap
thandicap = 2
unit = Fighter Squadron
pos = 22/4
xp = 2
depend = 14
[event]
id = 38
type = createunit
player = 2
trigger = handicap
thandicap = 2
unit = Bomber Wing
pos = 22/4
xp = 2
depend = 14
[event]
id = 21
type = settimer
player = 2
trigger = havebuilding
tbuilding = 1
towner = 1
ttime = -1
event = 14
time = 3
offset = 1
[event]
id = 30
type = message
player = 1
depend = 14
title = 14
message = 15
trigger = timer
ttime = 0
### create unit events set off after the first Kandelian battle
### group is destroyed (or rather a random member thereof)
[event]
id = 22
type = settimer
player = 2
trigger = unitdestroyed
tunit = 69
towner = 2
event = 0
time = 1
offset = 1
[event]
id = 0
type = createunit
player = 2
flags = 1
trigger = timer
ttime = 0
unit = Fighter Squadron
pos = 22/4
[event]
id = 1
type = createunit
player = 2
depend = 0
trigger = timer
ttime = 0
unit = Fighter Squadron
pos = 22/4
[event]
id = 2
type = createunit
player = 2
depend = 0
trigger = timer
ttime = 0
unit = Fighter Squadron
pos = 22/4
[event]
id = 3
type = createunit
player = 2
depend = 0
trigger = timer
ttime = 0
unit = Bomber Wing
pos = 22/4
[event]
id = 4
type = createunit
player = 2
depend = 0
trigger = timer
ttime = 0
unit = Bomber Wing
pos = 22/4
[event]
id = 39
type = createunit
player = 2
trigger = handicap
thandicap = 2
unit = Bomber Wing
pos = 22/4
depend = 0
[event]
id = 40
type = createunit
player = 2
trigger = handicap
thandicap = 2
unit = Fighter Squadron
pos = 22/4
depend = 0
[event]
id = 23
type = message
player = 1
depend = 0
title = 14
message = 15
trigger = timer
ttime = 0
###
[event]
id = 28
type = createunit
player = 1
trigger = handicap
thandicap = 4
unit = Fighter Squadron
pos = 16/60
face = 0
[event]
id = 31
type = createunit
player = 1
trigger = handicap
thandicap = 5
unit = Gunships
pos = 17/52
face = 0
[event]
id = 32
type = createunit
player = 1
trigger = handicap
thandicap = 5
unit = Gunships
pos = 18/53
face = 0
[event]
id = 33
type = createunit
player = 1
trigger = handicap
thandicap = 4
unit = Heavy Tanks
pos = 5/58
face = 0
[event]
id = 34
type = createunit
player = 1
trigger = handicap
thandicap = 4
unit = Scouts
pos = 16/48
face = 0
[messages(de)]
Feuertaufe
%
Feuertaufe
von Jens Granseuer <jensgr@gmx.net>
Vierter Teil des Yalwa-Feldzugs.
%
Armee Freier Nexus
%
Imperium von Kand
%
Kandelianischer Hauptquartier
%
Flugplatz
%
Die nächste Phase unserer Operation wird die bis hierher gefährlichste werden. Um Lula zu erreichen, müssen wir die Sarot-Ebene überqueren. Während dieser Zeit werden wir sehr verwundbar sein, insbesondere durch Angriffe aus der Luft. Die Kandelianer wissen dies natürlich, und obwohl wir als vorbereitende Maßnahmen in den vergangenen Wochen einige Angriffe gegen Luftwaffenstützpunkte und ähnliche Ziele ausgeführt haben, müssen wir immer noch mit schweren Verlusten rechnen. Dies ist unvermeidlich.
Diese einfache Tatsache darf uns aber trotz allem nicht davon abhalten, diesen Schritt zu tun. Es wird Opfer geben, aber zu guter Letzt werden wir vor Lula stehen und die Stadt dem Imperium entreißen.
Wir müssen die Kandelianer auf der Ebene schlagen. Sobald wir ihren Stützpunkt dort eingenommen haben, wird der schlimmste Teil der Ebene bereits hinter uns liegen.
Viel Glück! Für einen freien Nexus!
%
Die Rebellen versuchen nun, die Sarot-Ebene in Richtung Lula zu überqueren. Dort sitzen sie wie auf dem Präsentierteller. Obwohl wir bei Angriffen auf Luftwaffenstützpunkte in den letzten Wochen im südlichen Teil der Ebene einige Geschwader verloren haben, haben wir immer noch genügend Ressourcen übrig, um diese Revolte ein für allemal zu beenden.
Sie müssen dafür sorgen, dass es der Armee Freier Nexus nicht gelingt, die Ebene zu überqueren.
Lang lebe der Imperator!
%
Missionsziele:
1a. Erobere das Kandelianische Hauptquartier
1b. Zerstöre alle feindlichen Einheiten.
%
Missionsziele:
1. Zerstören Sie alle Einheiten der AFN.
2. Halten Sie die Rebellen von unserem Hauptquartier fern.
%
Gut gemacht! Wir haben die Sarot-Ebene hinter uns gelassen. Die Kandelianer können jetzt schwerlich noch verhindern, dass wir Lula erreichen. Du hast die Schlacht auf der Sarot-Ebene gewonnen.
%
Gratulation. Sie haben der Rebellion in der Schlacht auf der Sarot-Ebene den Todesstoß versetzt.
%
Die Armee Freier Nexus wurde ausgelöscht. Die Rebellion hat so ein schnelles Ende gefunden und wird lediglich eine Fußnote in den Geschichtsbüchern bleiben. Du hast versagt.
%
Sie haben versagt. Die AFN hat die Sarot-Ebene erfolgreich überquert. Wir müssen unsere Anstrengungen jetzt auf die Befestigung und Verteidigung Lulas konzentrieren.
%
Bericht der Aufklärer
%
Unsere Aufklärer melden weitere feindliche Staffeln im Anflug!
%
Mission erfolgreich
%
Mission fehlgeschlagen
[/messages]
[messages(en)]
Baptism of Fire
%
Baptism of Fire
by Jens Granseuer <jensgr@gmx.net>
Fourth installment of the Yalwa campaign.
%
Free Nexus Army
%
Empire of Kand
%
Kandelian HQ
%
Airfield
%
The next phase of our campaign is going to be the most dangerous yet. To reach Lula, we need to cross the Sarot Plains. During this time we will be very vulnerable, especially to attacks from above. The Kandelians know this, of course, and even though we have launched several attacks on airbases and similar targets during the past weeks in preparation for this, we still have to expect heavy losses. This is inevitable.
However, this simple fact must not prevent us from taking this step. There will be casualties, but at the end of the day, we will stand before Lula and wrench it from the Empire's grasp.
You must defeat the Kandelians on the plains. When we have taken their command post there, the worst part of the plains will be behind us.
Good luck! For a free Nexus!
%
The rebels are now trying to cross the Sarot Plains towards Lula. They present their own heads on a platter. Even though we have lost a number of wings in recent assaults on several airbases in the southern parts of the plains, we still have ample resources left to put this revolt down for good now.
You must make sure the rebels do not cross the Sarot Plains.
Long live the Emperor!
%
Mission Objectives:
1a. Conquer the Kandelian headquarters.
1b. Destroy all enemy units.
%
Mission Objectives:
1. Destroy all FNA units.
2. Keep the rebels away from our headquarters.
%
Well done! We have left the Sarot Plains behind us, and there is not much the Kandelians can do to keep us from reaching Lula now. You have won the Battle of the Sarot Plains.
%
Congratulations. You have vanquished the rebel threat in the Battle of the Sarot Plains.
%
The Free Nexus Army has been wiped out. The rebellion has come to a quick end, and it will remain a footnote in the history books. You have failed.
%
You have failed. The rebel army has successfully crossed the Sarot Plains. We must now concentrate our efforts on fortifying and defending Lula.
%
Recon Report
%
Our reconnaissance units show more bandits incoming!
%
Mission accomplished
%
Mission failed
[/messages]
[messages(fr)]
Baptême du Feu
%
Baptême du Feu
par Jens Granseuer <jensgr@gmx.net>
traduction française: Benoit Peureux <benoit.peureux@wanadoo.fr>
Quatrième partie de la campagne de Yalwa.
%
Armée du Nexus Libre
%
Empire de Kand
%
QG Kandélien
%
Terrain d'aviation
%
La prochaine phase de notre campagne va être encore plus dangereuse que les précédentes. Pour atteindre Lula, nous devons traverser les plaines de Sarot. Pendant ce trajet nous serons très vulnérables, particulièrement aux attaques à partir des airs.
A l'évidence, les Kandéliens le savent, et bien que nous ayons lancé plusieurs attaques sur leurs bases aériennes et sur des cibles semblables durant les semaines passées pour préparer notre opération, nous devons encore nous attendre à de lourdes pertes. Cela parait inévitable!
Cependant, cela ne doit pas nous empêcher de prendre cette décision. Certes, il y aura des pertes, mais à la fin du jour, nous serons devant Lula et nous pourrons l'arracher à l'emprise de l'empire.
Vous devez vaincre les Kandéliens dans les plaines. Quand nous aurons pris leur poste de commandement, les difficultés seront derrière nous.
Bonne chance! Vive le Nexus Libre!
%
Les rebelles essayent maintenant de traverser les plaines de Sarot en direction de Lula. Ils courent au casse pipe! Quoique nous ayons perdu un certain nombre de bases aériennes lors des assauts ennemis récents sur les parties méridionales des plaines, nous avons toujours les ressources suffisantes pour mater définitivement cette révolte.
Vous devez vous assurer que les rebelles ne traversent pas les plaines de Sarot.
Vive l'Empereur!
%
Objectifs de la mission:
1a. Conquérir le quartier général (QG) des Kandéliens.
1b. Détruire toutes les unités ennemies.
%
Objectifs de la mission:
1. Détruire toutes les unités des Forces Armées de Nexus.
2. Eloigner les rebelles de notre quartier général (QG).
%
Bravo! Les plaines de Sarot sont à présent derrière nous, et il n'y a plus rien que les Kandéliens puissent faire pour nous empécher d'atteindre Lula. Vous avez gagné la bataille des plaines de Sarot.
%
Félicitations. Vous avez vaincu la menace rebelle dans la bataile des plaines de Sarot.
%
L'armée du Nexus Libre a été éliminée. La rébellion s'est ensuite terminée rapidement et elle ne représentera pour la postérité qu'une péripétie mineure de l'histoire de Nexus. Vous avez échoué.
%
Vous avez échoué. L'armée rebelle a franchi avec succès les plaines de Sarot. Nous devons maintenant concentrer tous nos efforts pour fortifier et défendre Lula.
%
Rapport de reconnaissance
%
Nos rapports de reconnaissance indiquent l'arrivée massive de bandits!
%
Mission accomplie
%
Echec de la mission
[/messages]
[messages(pl)]
Chrzest ognia
%
Chrzest ognia
autor: Jens Granseuer <jensgr@gmx.net>
polskie tłumaczenie: Wacław Schiller <torinthiel@data.pl>
Czwarta misja kampanii Yalwa.
%
Wolna Armia Nexusu
%
Imperium Kandyjskie
%
Sztab Kandyjski
%
Lotnisko
%
Następna faza naszej kampanii będzie najniebezpieczniejszą z dotychczasowych. Żeby dotrzeć do regionu Lula musimy przekroczyć Równiny Sarot. W tym czasie będziemy mocno zagrożeni, zwłaszcza atakami z powietrza. Kandyjczycy oczywiście wiedzą o tym więc, chociaż przygotowując się na to w ostatnich kilku tygodniach przeprowadziliśmy kilka ataków na ich bazy lotnicze i podobne obiekty, nadal musimy spodziewać się ciężkich strat. Jest to nieuniknione.
Ale ten prosty fakt nie może nas powstrzymać przed działaniem. Będą straty, ale pod koniec dnia będziemy stać u wrót Lula i wyrwiemy ją z uścisku Imperium.
Musimy pokonać Kandyjczyków na równinach. Kiedy przejmiemy kontrolę nad ich lokalnym centrum dowodzenia, będzie za nami najgorsza część równin.
Powodzenia! Za wolny Nexus!
%
Rebelianci starają się teraz przekroczyć Równiny Sarot. Kierują się w stronę regionu Lula. Mamy ich na talerzu. Chociaż w ostatnich atakach na bazy lotnicze straciliśmy wiele skrzydeł, wciąż mamy wystarczające siły żeby ukrócić tę rewolucję na dobre.
Musisz upewnić się, że rebelianci nie przekroczą Równin Sarot.
Niech żyje Imperator!
%
Cele misji:
1a. Przejmij sztab Kandyjski.
1b. Zniszcz wszystkie jednostki wroga.
%
Cele misji:
1. Zniszcz wszystkie jednoski FNA.
2. Trzymaj rebeliantów z daleka od naszego sztabu.
%
Dobra robota! Pozostawiliśmy za nami Równiny Sarot i Kandyjczycy niewiele mogą już zrobić żeby powstrzymać nas przed dotarciem do Lula. Wygrałeś Bitwę na Równinach Sarot.
%
Gratulacje. Usunąłeś rebelianckie zagrożenie w Bitwie na Równinach Sarot.
%
Armia Wolnego Neksusu została zniszczona. Rebelia już się skończyła i pozostanie przypiskiem w księgach historii. Zawiodłeś.
%
Zawiodłeś. Armia rebelii przekroczyła Równiny Sarot. Musimy teraz skoncentrować nasze wysiłki na fortyfikowaniu i bronieniu Lula.
%
Raport zwiadu
%
Nasze jednostki zwiadowcze zaobserwowały przybycie większej ilości bandytów.
%
Misja wykonana
%
Misja nieudana
[/messages]
|