1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798
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[mission]
name = 3
mapwidth = 34
mapheight = 17
info = 0
players = 2
[map-raw]
360,360,360,360,360,361,361,361,360,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,362,362,362,362,362,362,362,362,362,362
360,361,360,361,361,361,361,361,361,361,361,361,361,361,361,360,360,361,361,361,361,361,361,361,361,362,362,362,362,362,362,362,362,362
360,360,361,361,361,361,361,361,361,360,360,30,361,30,30,360,360,360,361,361,361,361,362,362,362,362,362,362,362,362,362,362,362,362
360,360,361,361,360,361,361,361,361,360,360,12,30,31,30,360,360,360,361,361,361,361,362,362,362,362,362,361,362,362,362,362,362,362
117,117,371,361,361,361,361,361,360,360,22,24,23,30,30,365,360,360,360,360,361,361,362,362,362,362,362,361,361,361,361,361,362,362
117,30,368,361,361,361,361,361,361,360,364,34,30,55,30,30,360,360,361,361,361,361,362,361,361,361,361,361,361,362,361,362,362,362
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22,24,15,181,360,361,361,361,361,361,360,360,363,30,30,360,361,361,361,360,360,30,360,360,360,360,360,361,361,362,362,362,362,362
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31,248,30,176,30,364,360,360,360,361,361,361,361,361,360,360,360,360,30,11,80,80,79,360,360,360,360,360,361,361,361,362,362,362
30,248,30,180,30,30,30,360,360,360,361,361,361,30,76,360,360,360,22,24,23,79,78,77,360,360,360,360,360,361,361,361,362,362
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30,248,249,280,178,56,181,250,256,249,361,250,250,30,182,22,9,23,249,253,30,360,360,360,360,360,361,360,361,361,362,362,362,362
30,0,178,30,249,255,281,30,31,30,255,30,30,178,179,30,24,30,30,248,30,30,30,360,360,365,360,360,360,361,361,361,362,361
22,24,23,30,38,30,180,183,184,183,184,183,178,30,30,30,30,30,30,248,30,77,78,80,30,30,30,30,360,360,360,360,361,361
[player]
name = 4
briefing = 1
[player]
name = 5
briefing = 2
# units player 1 (ID's from 0 to 49)
[unit]
type = Patrol Boats
player = 1
id = 0
pos = 17/10
[unit]
type = Patrol Boats
player = 1
id = 1
pos = 3/6
[unit]
type = Patrol Boats
player = 1
id = 2
pos = 4/7
[unit]
type = Torpedo Boats
player = 1
id = 3
pos = 16/10
[unit]
type = Torpedo Boats
player = 1
id = 4
pos = 5/1
face = 2
[unit]
type = Torpedo Boats
player = 1
id = 5
pos = 6/2
face = 2
[unit]
type = Patrol Boats
player = 1
id = 6
pos = 6/1
face = 2
[unit]
type = Troopships
player = 1
id = 7
pos = 3/4
[unit]
type = Troop Train
player = 1
id = 8
pos = 1/10
[unit]
type = Anti-Aircraft Guns
player = 1
id = 9
pos = 12/5
[unit]
type = Infantry
player = 1
id = 10
pos = 13/3
[unit]
type = Infantry
player = 1
id = 11
pos = 3/9
[unit]
type = Infantry
player = 1
id = 12
pos = 14/15
[unit]
type = Medium Tanks
player = 1
id = 13
pos = 14/4
[unit]
type = Interceptors
player = 1
id = 14
pos = 1/1
face = 2
[unit]
type = Interceptors
player = 1
id = 15
pos = 2/2
face = 2
[unit]
type = Mines
player = 1
id = 26
pos = 6/1
[unit]
type = Mines
player = 1
id = 27
pos = 17/10
# factory at 2/7
[unit]
type = Interceptors
player = 1
id = 16
pos = 2/7
[unit]
type = Medium Tanks
player = 1
id = 17
pos = 2/7
[unit]
type = Anti-Aircraft Tanks
player = 1
id = 18
pos = 2/7
[unit]
type = Anti-Aircraft Tanks
player = 1
id = 19
pos = 2/7
[unit]
type = Heavy Tanks
player = 1
id = 20
pos = 2/7
# headquarters p1
[unit]
type = Personnel Carriers
player = 1
id = 21
pos = 1/15
[unit]
type = Hovercraft
player = 1
id = 22
pos = 1/15
[unit]
type = Anti-Aircraft Guns
player = 1
id = 23
pos = 1/15
# depot at 16/14
[unit]
type = Anti-Aircraft Tanks
player = 1
id = 24
pos = 16/14
# factory at 11/3
[unit]
type = Anti-Aircraft Tanks
player = 1
id = 25
pos = 11/3
# units player 2 (ID's 50 and up)
[unit]
type = Bomber Wing
player = 2
id = 50
pos = 30/6
face = 4
[unit]
type = Bomber Wing
player = 2
id = 51
pos = 31/6
face = 4
[unit]
type = Torpedo Boats
player = 2
id = 52
pos = 25/3
face = 4
[unit]
type = Torpedo Boats
player = 2
id = 53
pos = 26/4
face = 4
[unit]
type = Torpedo Boats
player = 2
id = 54
pos = 27/4
face = 4
[unit]
type = Torpedo Boats
player = 2
id = 55
pos = 30/12
face = 4
[unit]
type = Troopships
player = 2
id = 56
pos = 27/1
face = 4
[unit]
type = Troopships
player = 2
id = 57
pos = 28/2
face = 4
[unit]
type = Troopships
player = 2
id = 58
pos = 29/2
face = 4
[unit]
type = Patrol Boats
player = 2
id = 59
pos = 29/11
face = 4
[unit]
type = Patrol Boats
player = 2
id = 60
pos = 29/12
face = 4
[unit]
type = Patrol Boats
player = 2
id = 61
pos = 25/2
face = 4
[unit]
type = Patrol Boats
player = 2
id = 62
pos = 24/2
face = 4
[unit]
type = Patrol Boats
player = 2
id = 63
pos = 24/3
face = 4
[unit]
type = Aircraft Carriers
player = 2
id = 64
pos = 32/1
crystals = 30
face = 4
[unit]
type = Transport Planes
player = 2
id = 65
pos = 31/5
face = 4
# carrier
[unit]
type = Interceptors
player = 2
id = 66
pos = 32/1
[unit]
type = Interceptors
player = 2
id = 67
pos = 32/1
[unit]
type = Interceptors
player = 2
id = 68
pos = 32/1
[unit]
type = Interceptors
player = 2
id = 69
pos = 32/1
# transport 1
[unit]
type = Infantry
player = 2
id = 70
pos = 27/1
[unit]
type = Scouts
player = 2
id = 71
pos = 27/1
[unit]
type = Medium Tanks
player = 2
id = 72
pos = 27/1
[unit]
type = Medium Tanks
player = 2
id = 73
pos = 27/1
# transport 2
[unit]
type = Infantry
player = 2
id = 74
pos = 28/2
[unit]
type = Scouts
player = 2
id = 75
pos = 28/2
[unit]
type = Medium Tanks
player = 2
id = 76
pos = 28/2
[unit]
type = Medium Tanks
player = 2
id = 77
pos = 28/2
# transport 3
[unit]
type = Infantry
player = 2
id = 78
pos = 29/2
[unit]
type = Scouts
player = 2
id = 79
pos = 29/2
[unit]
type = Medium Tanks
player = 2
id = 80
pos = 29/2
[unit]
type = Medium Tanks
player = 2
id = 81
pos = 29/2
# planes
[unit]
type = Infantry
player = 2
id = 82
pos = 31/5
[unit]
type = Scouts
player = 2
id = 83
pos = 31/5
[unit]
type = Personnel Carriers
player = 2
id = 84
pos = 31/5
# neutral depot at 19/10 (ID's 120 and up)
[unit]
type = Infantry
player = 0
id = 120
pos = 19/10
[unit]
type = Hovercraft
player = 0
id = 121
pos = 19/10
[unit]
type = Medium Tanks
player = 0
id = 122
pos = 19/10
[unit]
type = Bomber Wing
player = 0
id = 123
pos = 19/10
# buildings
[building]
name = 6
id = 0
player = 1
pos = 1/15
type = workshop
crystals = 10
[building]
name = 7
id = 1
player = 1
pos = 2/7
type = workshop
type = factory
factory = Patrol Boats
factory = Torpedo Boats
factory = Troopships
factory = Transport Planes
factory = Scouts
factory = Infantry
crystals = 45
mining = 3
[building]
name = 8
id = 2
player = 1
pos = 11/3
type = workshop
type = factory
factory = Patrol Boats
factory = Anti-Aircraft Tanks
factory = Infantry
crystals = 35
mining = 3
[building]
name = 9
id = 3
player = 1
pos = 16/14
type = workshop
crystals = 20
[building]
name = 10
id = 4
player = 0
pos = 19/10
type = workshop
crystals = 15
mining = 1
# events
[event]
id = 0
type = message
player = 1
title = 3
message = 1
pos = 1/15
trigger = timer
ttime = 0
[event]
id = 1
type = message
player = 2
title = 3
message = 2
pos = 32/1
trigger = timer
ttime = 0
[event]
id = 2
type = score
player = 1
trigger = unitdestroyed
tunit = -1
towner = 2
success = 100
[event]
id = 3
type = score
player = 2
trigger = unitdestroyed
tunit = -1
towner = 1
success = 100
[event]
id = 4
type = score
player = 2
trigger = havebuilding
tbuilding = 0
towner = 2
success = 100
# handicaps
[event]
id = 5
type = research
player = 1
trigger = handicap
thandicap = 4
building = 1
unit = Interceptors
[event]
id = 6
type = createunit
player = 1
trigger = handicap
thandicap = 4
unit = Medium Tanks
pos = 1/15
[event]
id = 7
type = createunit
player = 1
trigger = handicap
thandicap = 4
unit = Medium Tanks
pos = 1/15
[event]
id = 8
type = createunit
player = 2
trigger = handicap
thandicap = 2
unit = Bomber Wing
pos = 30/5
face = 4
[event]
id = 9
type = createunit
player = 2
trigger = handicap
thandicap = 2
unit = Medium Tanks
pos = 31/5
[event]
id = 10
type = createunit
player = 2
trigger = handicap
thandicap = 2
unit = Medium Tanks
pos = 28/2
[messages(de)]
Landung auf Tyarin
von Jens Granseuer <jensgr@gmx.net>
%
Die Kandelianer greifen einen unserer Außenposten an der Küste von Tyarin an. Wir haben sie erst vor wenigen Wochen aus diesem Sektor vertreiben können. Seitdem haben sie sich verdächtig ruhig verhalten, aber es hat den Anschein, dass sie sich in dieser Zeit auf einen Gegenschlag vorbereitet haben. Wir haben beträchtliche Kontingente einige Meilen vor der Küste gesichtet. Du musst diesen Angriff zurückschlagen und dafür sorgen, dass das Imperium unser Hauptquartier nicht erobern kann!
Viel Glück! Für einen freien Nexus!
%
Vor fünf Wochen hat die AFN unsere letzte Festung auf der Insel Tyarin erobert. Seitdem haben unsere Strategen einen Plan für einen Gegenangriff ausgearbeitet, um die Kontrolle über unsere Stellungen zurück zu bekommen. Der Plan sieht vor, dass wir den ersten Angriff auf der Ostseite der Insel starten. Die Schwerindustrie dort wird uns nachher dabei helfen, auch den Rest der Insel zu säubern. Die Angriffstruppen werden Ihrem Kommando unterstellt. Vernichten Sie die Rebellen an der Küste oder erobern Sie ihr Hauptquartier.
Lang lebe der Imperator!
%
Landung auf Tyarin
%
Armee Freier Nexus
%
Imperium von Kand
%
Kommandostand
%
Industriekomplex
%
Ringfabrik
%
AFN Depot
%
Ringdepot
[/messages]
[messages(en)]
Tyarin Beach Raid
by Jens Granseuer <jensgr@gmx.net>
%
The Kandelians are attacking one of our outposts at the coast of Tyarin. We have only driven them out of this sector a few weeks ago. So far they have been suspiciously quiet but it looks like they have been preparing to strike back all the time. We have sighted considerable forces several miles off the coast. You must repel this attack and prevent the headquarters from being conquered!
Good luck. For a free Nexus!
%
Five weeks ago the Free Nexus Army has taken our last stronghold on the island of Tyarin. Since then we have been working on a plan for a counterattack to regain control over our bases. Our strategists have decided to land the first blow at the eastern shore of the island. The heavy industries there will help us to sweep the rest of the island afterwards. You have been assigned to lead the raid and crush the rebel forces at the coast or conquer their headquarters.
Long live the Emperor!
%
Tyarin Beach Raid
%
Free Nexus Army
%
Empire of Kand
%
Command Post
%
Mainland Factory
%
Beltway Factory
%
Mainland Depot
%
Beltway Depot
[/messages]
[messages(fr)]
Raid sur la plage de Tyarin
par Jens Granseuer <jensgr@gmx.net>
traduction française: Benoit Peureux <benoit.peureux@wanadoo.fr>
%
Les Kandéliens attaquent un de nos avant-postes sur la côte de Tyarin. Nous les avions évincés de ce secteur il y a seulement quelques semaines et jusqu'ici tout paraissait tranquille. Mais il semblerait qu'ils aient préparés en secret leur retour en force depuis longtemps. Nous avons aperçu des forces considérables à plusieurs kilométres au large de la côte.
Vous devez repousser cette attaque et empêcher la reconquête de notre quartier général par les Kandéliens!
Bonne chance. Vive le Nexus Libre!
%
Il y a cinq semaines l'armée libre de Nexus a conquis notre dernier bastion sur l'île de Tyarin. Depuis lors nous avons travaillé sur un plan pour qu'une contre-attaque nous permette de regagner définitivement le contrôle de nos bases. Nos stratèges ont décidé de porter la premiére attaque en débarquant sur le rivage oriental de l'île. L'industrie lourde présente à cet endroit, nous aidera ensuite à nettoyer le reste de l'île.
Vous avez été choisi pour mener l'incursion décisive et écraser les forces des rebelles sur la côte ou pour conquérir leur quartier général.
Vive l'Empereur!
%
Raid sur la plage de Tyarin
%
Armée du Nexus Libre
%
Empire de Kand
%
Poste de commandement
%
Usine de Mainland
%
Usine de Beltway
%
Dépôt de Mainland
%
Dépôt de Beltway
[/messages]
[messages(pl)]
Najazd na plażę Tyarinu
autor: Jens Granseuer <jensgr@gmx.net>
%
Kandeliańczycy atakują jeden z naszych posterunków na wybrzeżu Tyarinu. Wyparliśmy ich z sektora parę tygodni temu. Jak na razie byli podejrzanie cicho, ale wygląda na to, że cały czas przygotowywują się do jego odbicia. Namierzyliśmy znaczne siły kilka mil od wybrzeża. Musisz odeprzeć ten atak i zapobiec zajęciu kwatery głównej!
Powodzenia! Za wolny Nexus!
%
Pięć tygodni temu Wolna Armia Nexusu przejęła naszą ostatnią twierdzę na wyspie Tyarin. Od tego czasu pracowaliśmy nad planem kontruderzenia i odzyskania kontroli nad naszymi bazami. Nasi stratedzy zdecydowali zdobyć w pierwszym uderzeniu wschodni brzeg rzeki. Zlokalizowane tam ciężkie fabryki pomogą nam potem zająć resztę wyspy. Zostałeś przydzielony do prowadzenia ataku i zmiażdżenia sił buntowników na wybrzeżu lub zajęcia ich kwatery głównej.
Niech żyje Imperator
%
Najazd na plażę Tyarinu
%
Wolna Armia Nexusu
%
Imperium Kandyjskie
%
Stanowisko dowodzenia
%
Główna lądowa fabryka
%
Cieśninowa fabryka
%
Główny lądowy magazyn
%
Cieśninowy magazyn
[/messages]
[messages(sk)]
Nájazd na pláž Tyarin
autor Jens Granseuer <jensgr@gmx.net>
%
Kandeliánci útočia na jednu našu základňu na brehu Tyarinu. Z tejto oblasti sme ich vyhnali len pred niekoľkými týždňami. Doteraz boli podozrivo ticho, ale zdá sa, že celý čas pripravovali odvetný úder. Zbadali sme značnú nepriateľskú silu len niekoľko míľ od brehu. Musíš odvrátiť tento útok a obrániť náš hlavný stan pred obsadením nepriateľmi.
Veľa šťastia. Za slobodný Nexus!
%
Pred piatimi týždňami Armáda za slobodný Nexus obsadila našu poslednú pevnosť na ostrove Tyarin. Odvtedy sme pracovali na pláne pre spätný útok, aby sme opäť získali moc nad našimi základňami. Naši stratégovia rozhodli, aby sme zasadili prvý úder na východnom brehu ostrova. Miestny ťažký priemysel nám potom pomôže vyčistiť zvyšok ostrova. Ty budeš útok viesť a musíš rozdrviť povstalecké sily na pobreží alebo obsadiť ich hlavný stan.
Nech žije cisár!
%
Nájazd na pláž Tyarin
%
Armáda za slobodný Nexus
%
Kandské Impérium
%
Veliteľstvo
%
Pevninská továreň
%
Súostrovná továreň
%
Pevninský sklad
%
Súostrovný sklad
[/messages]
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