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Source: crispy-doom
Section: games
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Fabian Greffrath <fabian@debian.org>
Build-Depends:
debhelper-compat (= 13),
bash-completion,
libpng-dev,
libsamplerate0-dev,
libsdl2-mixer-dev,
libsdl2-net-dev,
libsdl2-dev,
python3
Standards-Version: 4.7.2
Vcs-Git: https://salsa.debian.org/debian/crispy-doom.git
Vcs-Browser: https://salsa.debian.org/debian/crispy-doom
Homepage: https://fabiangreffrath.github.io/crispy-homepage
Package: crispy-doom
Architecture: any
Depends:
${misc:Depends},
${shlibs:Depends}
Recommends:
freedoom | game-data-packager
Provides:
doom-engine,
heretic-engine,
hexen-engine,
strife-engine
Breaks:
freedoom (<< 0.12.1)
Description: Limit-raising medium-resolution Doom engine based on Chocolate Doom
Crispy Doom is a friendly fork of Chocolate Doom that provides a higher display
resolution, removes the static limits of the Doom engine and offers further
optional visual, tactical and physical enhancements while remaining entirely
config file, savegame, netplay and demo compatible with the original.
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