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//
// Copyright(C) 2005-2014 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
#ifndef SETUP_MODE_H
#define SETUP_MODE_H
#include "d_mode.h"
#include "d_iwad.h"
typedef void (*GameSelectCallback)(void);
extern GameMission_t gamemission;
void SetupMission(GameSelectCallback callback);
void InitBindings(void);
const char *GetExecutableName(void);
const char *GetGameTitle(void);
const iwad_t **GetIwads(void);
#endif /* #ifndef SETUP_MODE_H */
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