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#include "cstackInt.h"
/*
* = = == === ===== ======== ============= =====================
*/
CSTACK
cstack_new (CSTACK_CELL_FREE freeCell, void* clientdata)
{
CSTACK s = ALLOC (CSTACK_);
s->cell = NALLOC (CSTACK_INITIAL_SIZE, void*);
s->max = CSTACK_INITIAL_SIZE;
s->top = 0;
s->freeCell = freeCell;
s->clientData = clientdata;
return s;
}
void
cstack_del (CSTACK s)
{
if (s->freeCell && s->top) {
long int i;
for (i=0; i < s->top; i++) {
ASSERT_BOUNDS(i,s->max);
s->freeCell ( s->cell [i] );
}
}
ckfree ((char*) s->cell);
ckfree ((char*) s);
}
void
cstack_push (CSTACK s, void* item)
{
if (s->top >= s->max) {
long int new = s->max ? (2 * s->max) : CSTACK_INITIAL_SIZE;
void** cell = (void**) ckrealloc ((char*) s->cell, new * sizeof(void*));
ASSERT (cell,"Memory allocation failure for cstack");
s->max = new;
s->cell = cell;
}
ASSERT_BOUNDS(s->top,s->max);
s->cell [s->top] = item;
s->top ++;
}
void*
cstack_top (CSTACK s)
{
ASSERT_BOUNDS(s->top-1,s->max);
return s->cell [s->top - 1];
}
void
cstack_pop (CSTACK s, long int n)
{
ASSERT (n >= 0, "Bad pop count");
if (n == 0) return;
if (s->freeCell) {
while (n) {
s->top --;
ASSERT_BOUNDS(s->top,s->max);
s->freeCell ( s->cell [s->top] );
n --;
}
} else {
s->top -= n;
}
}
void
cstack_trim (CSTACK s, long int n)
{
ASSERT (n >= 0, "Bad trimsize");
if (s->freeCell) {
while (s->top > n) {
s->top --;
ASSERT_BOUNDS(s->top,s->max);
s->freeCell ( s->cell [s->top] );
}
} else {
s->top = n;
}
}
void
cstack_drop (CSTACK s, long int n)
{
ASSERT (n >= 0, "Bad pop count");
if (n == 0) return;
s->top -= n;
}
void
cstack_move (CSTACK dst, CSTACK src)
{
ASSERT (dst->freeCell == src->freeCell, "Ownership mismatch");
/*
* Note: The destination takes ownership of the moved cell, thus there is
* no need to run free on them.
*/
while (src->top > 0) {
src->top --;
ASSERT_BOUNDS(src->top,src->max);
cstack_push (dst, src->cell [src->top] );
}
}
void
cstack_get (CSTACK s, long int n, CSTACK_DIRECTION dir, CSTACK_SLICE* slice)
{
ASSERT (n <= s->top, "Not enough elements in the cstack");
/*
* Note the double negation below. To get the normal order of the result,
* the order has to be reversed. To get the reverted order, nothing is to
* be done. So we revers on dir == cstack_normal.
*
* As optimization we know that direction is irrrelevant when returning a
* single element and thus we can use the code path not doing any
* allocations.
*/
if ((dir == cstack_revers) || (n < 2)) {
slice->dynamic = 0;
slice->cell = s->cell + (s->top - n);
} else {
int i;
slice->dynamic = 1;
slice->cell = NALLOC (n, void*);
for (i=0; i<n; i++) {
ASSERT_BOUNDS (i,n);
ASSERT_BOUNDS (s->top-i-1,s->top);
slice->cell [i] = s->cell [s->top-i-1];
}
}
}
void
cstack_rol (CSTACK s, long int n, long int steps)
{
long int i, j, start = s->top - n;
void** cell = s->cell;
void** tmp;
steps = steps % n;
while (steps < 0) steps += n;
steps = n - steps;
cell += start;
tmp = NALLOC(n,void*);
for (i = 0; i < n; i++) {
j = (i + steps) % n;
ASSERT_BOUNDS (i,n);
ASSERT_BOUNDS (j,n);
tmp[i] = cell [j];
}
for (i = 0; i < n; i++) {
ASSERT_BOUNDS (i,n);
cell [i] = tmp [i];
}
ckfree ((char*) tmp);
}
long int
cstack_size (CSTACK s)
{
return s->top;
}
void
cstack_clientdata_set (CSTACK s, void* clientdata)
{
s->clientData = clientdata;
}
void*
cstack_clientdata_get (CSTACK s)
{
return s->clientData;
}
/*
* = = == === ===== ======== ============= =====================
*/
/*
* Local Variables:
* mode: c
* c-basic-offset: 4
* fill-column: 78
* End:
*/
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