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// Description:
// Bitmap Manager.
//
// Copyright (C) 2001 Frank Becker
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation; either version 2 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details
//
#ifndef _BitmapManager_hpp_
#define _BitmapManager_hpp_
#include <ResourceCache.hpp>
#include <Singleton.hpp>
#include <GLBitmapCollection.hpp>
class BitmapManager: public ResourceCache<GLBitmapCollection>
{
friend class Singleton<BitmapManager>;
public:
GLBitmapCollection *getBitmap( const string &bitmapName)
{
return getResource( bitmapName);
}
virtual void reload( void);
protected:
virtual GLBitmapCollection *load( const string &bitmap);
private:
BitmapManager( void);
virtual ~BitmapManager();
BitmapManager( const BitmapManager&);
BitmapManager &operator=(const BitmapManager&);
};
typedef Singleton<BitmapManager> BitmapManagerS;
#endif
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