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// Description:
// Particle group manager.
//
// Copyright (C) 2001 Frank Becker
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation; either version 2 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details
//
#include <Trace.hpp>
#include <ParticleGroup.hpp>
#include <ParticleGroupManager.hpp>
#include <FindHash.hpp>
ParticleGroupManager::ParticleGroupManager( void)
{
XTRACE();
}
ParticleGroupManager::~ParticleGroupManager()
{
XTRACE();
list<LinkedParticleGroup*>::iterator li;
for( li=_linkedParticleGroupList.begin();
li!=_linkedParticleGroupList.end(); li++)
{
delete (*li);
}
_linkedParticleGroupList.clear();
list<ParticleGroup*>::iterator i;
for( i=_particleGroupList.begin(); i!=_particleGroupList.end(); i++)
{
delete (*i);
}
ParticleGroup::destroyParticleTypes();
_particleGroupMap.clear();
_particleGroupList.clear();
}
bool ParticleGroupManager::init( void)
{
XTRACE();
return true;
}
void ParticleGroupManager::reset( void)
{
XTRACE();
list<ParticleGroup*>::iterator i;
for( i=_particleGroupList.begin(); i!=_particleGroupList.end(); i++)
{
(*i)->reset();
}
}
void ParticleGroupManager::draw( void)
{
XTRACE();
list<ParticleGroup*>::iterator i;
for( i=_particleGroupList.begin(); i!=_particleGroupList.end(); i++)
{
(*i)->draw();
}
}
bool ParticleGroupManager::update( void)
{
XTRACE();
list<ParticleGroup*>::iterator i;
for( i=_particleGroupList.begin(); i!=_particleGroupList.end(); i++)
{
(*i)->update();
}
list<LinkedParticleGroup*>::iterator li;
for( li=_linkedParticleGroupList.begin();
li!=_linkedParticleGroupList.end(); li++)
{
LinkedParticleGroup *lpg = *li;
//collision detect based on links...
lpg->group1->detectCollisions( lpg->group2);
}
return true;
}
void ParticleGroupManager::addGroup( const string &groupName, int groupSize)
{
XTRACE();
ParticleGroup *newGroup = new ParticleGroup( groupName, groupSize);
newGroup->init();
_particleGroupMap[ groupName] = newGroup;
//We keep a list in addition to the hash map in order to have a bit
//more control over drawing order.
_particleGroupList.insert( _particleGroupList.end(), newGroup);
LOG_INFO << "Adding Particle Group [" << groupName << "]" << endl;
}
void ParticleGroupManager::addLink( const string &group1, const string &group2)
{
XTRACE();
ParticleGroup *g1 = getParticleGroup( group1);
ParticleGroup *g2 = getParticleGroup( group2);
if( !g1 || !g2) return;
LOG_INFO << "Collision detection between ["
<< group1 << "] and ["
<< group2 << "] enabled."
<< endl;
LinkedParticleGroup *lpg = new LinkedParticleGroup;
lpg->group1 = g1;
lpg->group2 = g2;
_linkedParticleGroupList.insert( _linkedParticleGroupList.end(), lpg);
}
ParticleGroup *ParticleGroupManager::getParticleGroup( const string &groupName)
{
XTRACE();
ParticleGroup * pg = findHash( groupName, _particleGroupMap);
if( !pg)
{
LOG_ERROR << "Unable to find particle group " << groupName << endl;
}
return pg;
}
int ParticleGroupManager::getAliveCount( void)
{
XTRACE();
int total = 0;
list<ParticleGroup*>::iterator i;
for( i=_particleGroupList.begin(); i!=_particleGroupList.end(); i++)
{
total += (*i)->getAliveCount();
}
return total;
}
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