File: bitops.h

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/*
 * Generic bits operations.
 *
 * Architectures that don't want their own implementation of those,
 * should include this file into the arch/$ARCH/include/asm/bitops.h
 */

#ifndef __CR_GENERIC_BITOPS_H__
#define __CR_GENERIC_BITOPS_H__

#include "common/asm/bitsperlong.h"

#define DIV_ROUND_UP(n, d) (((n) + (d)-1) / (d))
#define BITS_TO_LONGS(nr)  DIV_ROUND_UP(nr, BITS_PER_LONG)

#define DECLARE_BITMAP(name, bits) unsigned long name[BITS_TO_LONGS(bits)]
#define BITMAP_SIZE(name)	   (sizeof(name) * CHAR_BIT)

#if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 1)
/* Technically wrong, but this avoids compilation errors on some gcc
   versions. */
#define BITOP_ADDR(x) "=m"(*(volatile long *)(x))
#else
#define BITOP_ADDR(x) "+m"(*(volatile long *)(x))
#endif

#define ADDR BITOP_ADDR(addr)

static inline void set_bit(int nr, volatile unsigned long *addr)
{
	addr += nr / BITS_PER_LONG;
	*addr |= (1UL << (nr % BITS_PER_LONG));
}

static inline void change_bit(int nr, volatile unsigned long *addr)
{
	addr += nr / BITS_PER_LONG;
	*addr ^= (1UL << (nr % BITS_PER_LONG));
}

static inline int test_bit(int nr, volatile const unsigned long *addr)
{
	addr += nr / BITS_PER_LONG;
	return (*addr & (1UL << (nr % BITS_PER_LONG))) ? -1 : 0;
}

static inline void clear_bit(int nr, volatile unsigned long *addr)
{
	addr += nr / BITS_PER_LONG;
	*addr &= ~(1UL << (nr % BITS_PER_LONG));
}

/**
 * __ffs - find first set bit in word
 * @word: The word to search
 *
 * Undefined if no bit exists, so code should check against 0 first.
 */
static inline unsigned long __ffs(unsigned long word)
{
	return __builtin_ffsl(word) - 1;
}

#define BITOP_WORD(nr) ((nr) / BITS_PER_LONG)

/*
 * Find the next set bit in a memory region.
 */
static inline unsigned long find_next_bit(const unsigned long *addr, unsigned long size, unsigned long offset)
{
	const unsigned long *p = addr + BITOP_WORD(offset);
	unsigned long result = offset & ~(BITS_PER_LONG - 1);
	unsigned long tmp;

	if (offset >= size)
		return size;
	size -= result;
	offset %= BITS_PER_LONG;
	if (offset) {
		tmp = *(p++);
		tmp &= (~0UL << offset);
		if (size < BITS_PER_LONG)
			goto found_first;
		if (tmp)
			goto found_middle;
		size -= BITS_PER_LONG;
		result += BITS_PER_LONG;
	}
	while (size & ~(BITS_PER_LONG - 1)) {
		if ((tmp = *(p++)))
			goto found_middle;
		result += BITS_PER_LONG;
		size -= BITS_PER_LONG;
	}
	if (!size)
		return result;
	tmp = *p;

found_first:
	tmp &= (~0UL >> (BITS_PER_LONG - size));
	if (tmp == 0UL)		      /* Are any bits set? */
		return result + size; /* Nope. */
found_middle:
	return result + __ffs(tmp);
}

#define for_each_bit(i, bitmask)                                                            \
	for (i = find_next_bit(bitmask, BITMAP_SIZE(bitmask), 0); i < BITMAP_SIZE(bitmask); \
	     i = find_next_bit(bitmask, BITMAP_SIZE(bitmask), i + 1))

#endif /* __CR_GENERIC_BITOPS_H__ */